Nerf Radar › Deadlock › Heroes › Deadman Danny
Deadlock

Deadman Danny: change history

14 changes across 1 patch (Oct 14, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Deadlock, back to Jul 28, 2026.
Buff 13Adjust 1
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Deadman Danny is a DL hero. Last changed (today) in Deadlock: Minor Update (Oct 14, 2026): Buffed

Last 30 days

13Buffs
0Nerfs
1Other changes

Tracked history

13Buffs
0Nerfs
1Other changes

14 changes across 1 patch. Nerf Radar tracks each game's most recent official updates; for Deadlock that goes back to Jul 28, 2026, so counts cover that period only. Fixes, additions and removals are counted under other changes.

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  1. Buff
    Health regen
    Deadman Danny's health regen increases from 2.5 to 3.25.
    Health regen2.53.25This is a buff
    Source line
    Deadman Danny: Health regen increased from 2.5 to 3.25
    Buff
    Base health
    Deadman Danny's base health increases from 680 to 730.
    Base health680730This is a buff
    Source line
    Deadman Danny: Base health increased from 680 to 730
    Buff
    Gun · Base bullet damage (uncharged / charged)
    Deadman Danny's base bullet damage rises from 12 to 15 for uncharged shots and from 44 to 48 for charged shots.
    Base bullet damage (uncharged / charged)12 / 4415 / 48This is a buff
    Source line
    Deadman Danny: Gun - Base bullet damage for uncharged shots from 12 to 15 and charged shots from 44 to 48
    Buff
    Chimera Mk1 · Cooldown boon scaling
    Cooldown boon scaling on Deadman Danny's Chimera Mk1 increases from -0.25 to -0.45, so its cooldown shrinks faster as he levels.
    -0.25→-0.45
    Source line
    Deadman Danny: Chimera Mk1 - Cooldown boon scaling increased from -0.25 to -0.45
    Buff
    Chimera Mk1 · Heal on hit spirit scaling
    Heal on hit spirit scaling on Deadman Danny's Chimera Mk1 increases from 1 to 2.
    Heal on hit spirit scaling12Direction not stated
    Source line
    Deadman Danny: Chimera Mk1 - Heal on hit spirit scaling increased from 1 to 2
    Buff
    Chimera Mk1 · Weapon scaling
    Weapon scaling on Deadman Danny's Chimera Mk1 increases from 1.15 to 1.4.
    Weapon scaling1.151.4Direction not stated
    Source line
    Deadman Danny: Chimera Mk1 weapon scaling increased from 1.15 to 1.4
    Buff
    Strix Salvo · Cooldown
    Cooldown on Deadman Danny's Strix Salvo decreases from 30s to 25s.
    Cooldown30s25sThis is a buff
    Source line
    Deadman Danny: Strix Salvo - Cooldown from 30s to 25s
    Buff
    Strix Salvo · Damage spirit scaling
    Damage spirit scaling on Deadman Danny's Strix Salvo increases from 0.9 to 1.1.
    Damage spirit scaling0.91.1Direction not stated
    Source line
    Deadman Danny: Strix Salvo - Damage spirit scaling from 0.9 to 1.1
    Buff
    Strix Salvo · T2 bonus
    The T2 upgrade for Deadman Danny's Strix Salvo increases from +20 damage / +35 mark damage to +30 damage / +45 mark damage.
    +20 damage / +35 mark damage→+30 damage / +45 mark damage
    Source line
    Deadman Danny: Strix Salvo - T2 increased from "+20 damage / +35 mark damage" to "+30 damage / +45 mark damage"
    Buff
    Strix Salvo · T3 spirit scaling bonus
    The T3 spirit scaling bonus on Deadman Danny's Strix Salvo increases from +0.2 to +0.35.
    T3 spirit scaling bonus+0.2+0.35Direction not stated
    Source line
    Deadman Danny: Strix Salvo - T3 increased from +0.2 spirit scaling to +0.35
    Buff
    Close the Deal · 1AP upgrade
    The 1AP upgrade on Deadman Danny's Close the Deal increases from +50 to +90.
    1AP upgrade+50+90Direction not stated
    Source line
    Deadman Danny: Close the Deal - 1AP increased from +50 to +90
    Adjust
    Chimera Mk1
    The slow effectiveness of Deadman Danny's Chimera Mk1 in the air is reduced by 15%.
    Source line
    Deadman Danny: Chimera Mk1 - Slow effectiveness in air reduced by 15%
    Buff
    Rocket Jumping · Rocket jump self damage
    Deadman Danny's rocket-jump self damage drops from 6.5% to 5% of max HP and is now spirit damage.
    6.5% max HP→5% max HP (spirit damage)
    Source line
    Deadman Danny: Rocket Jumping - Self damage from 6.5% max HP to 5% and is now spirit damage
    Buff
    Close the Deal · Bonus damage to under half health targets
    Bonus damage to targets under half health on Deadman Danny's Close the Deal increases from +50% to +75%.
    Bonus damage to under half health targets+50%+75%Direction not stated
    Source line
    Deadman Danny: Close The Deal - Bonus damage to under half health targets increased from +50% to +75%

Each step links to the full patch breakdown and to Valve's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.