Deadman Danny: change history
14 changes across 1 patch (Oct 14, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Deadlock, back to Jul 28, 2026.
Buff 13Adjust 1
Deadman Danny is a DL hero. Last changed (today) in Deadlock: Minor Update (Oct 14, 2026): Buffed
Last 30 days
13Buffs
0Nerfs
1Other changes
Tracked history
13Buffs
0Nerfs
1Other changes
14 changes across 1 patch. Nerf Radar tracks each game's most recent official updates; for Deadlock that goes back to Jul 28, 2026, so counts cover that period only. Fixes, additions and removals are counted under other changes.
Patches:Oct 14, 2026 · Oct 14, 2026
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BuffHealth regenDeadman Danny's health regen increases from 2.5 to 3.25.Health regen2.53.25This is a buff
Source line
Deadman Danny: Health regen increased from 2.5 to 3.25
BuffBase healthDeadman Danny's base health increases from 680 to 730.Base health680730This is a buffSource line
Deadman Danny: Base health increased from 680 to 730
BuffGun · Base bullet damage (uncharged / charged)Deadman Danny's base bullet damage rises from 12 to 15 for uncharged shots and from 44 to 48 for charged shots.Base bullet damage (uncharged / charged)12 / 4415 / 48This is a buffSource line
Deadman Danny: Gun - Base bullet damage for uncharged shots from 12 to 15 and charged shots from 44 to 48
BuffChimera Mk1 · Cooldown boon scalingCooldown boon scaling on Deadman Danny's Chimera Mk1 increases from -0.25 to -0.45, so its cooldown shrinks faster as he levels.-0.25→-0.45Source line
Deadman Danny: Chimera Mk1 - Cooldown boon scaling increased from -0.25 to -0.45
BuffChimera Mk1 · Heal on hit spirit scalingHeal on hit spirit scaling on Deadman Danny's Chimera Mk1 increases from 1 to 2.Heal on hit spirit scaling12Direction not statedSource line
Deadman Danny: Chimera Mk1 - Heal on hit spirit scaling increased from 1 to 2
BuffChimera Mk1 · Weapon scalingWeapon scaling on Deadman Danny's Chimera Mk1 increases from 1.15 to 1.4.Weapon scaling1.151.4Direction not statedSource line
Deadman Danny: Chimera Mk1 weapon scaling increased from 1.15 to 1.4
BuffStrix Salvo · CooldownCooldown on Deadman Danny's Strix Salvo decreases from 30s to 25s.Cooldown30s25sThis is a buffSource line
Deadman Danny: Strix Salvo - Cooldown from 30s to 25s
BuffStrix Salvo · Damage spirit scalingDamage spirit scaling on Deadman Danny's Strix Salvo increases from 0.9 to 1.1.Damage spirit scaling0.91.1Direction not statedSource line
Deadman Danny: Strix Salvo - Damage spirit scaling from 0.9 to 1.1
BuffStrix Salvo · T2 bonusThe T2 upgrade for Deadman Danny's Strix Salvo increases from +20 damage / +35 mark damage to +30 damage / +45 mark damage.+20 damage / +35 mark damage→+30 damage / +45 mark damageSource line
Deadman Danny: Strix Salvo - T2 increased from "+20 damage / +35 mark damage" to "+30 damage / +45 mark damage"
BuffStrix Salvo · T3 spirit scaling bonusThe T3 spirit scaling bonus on Deadman Danny's Strix Salvo increases from +0.2 to +0.35.T3 spirit scaling bonus+0.2+0.35Direction not statedSource line
Deadman Danny: Strix Salvo - T3 increased from +0.2 spirit scaling to +0.35
BuffClose the Deal · 1AP upgradeThe 1AP upgrade on Deadman Danny's Close the Deal increases from +50 to +90.1AP upgrade+50+90Direction not statedSource line
Deadman Danny: Close the Deal - 1AP increased from +50 to +90
AdjustChimera Mk1The slow effectiveness of Deadman Danny's Chimera Mk1 in the air is reduced by 15%.Source line
Deadman Danny: Chimera Mk1 - Slow effectiveness in air reduced by 15%
BuffRocket Jumping · Rocket jump self damageDeadman Danny's rocket-jump self damage drops from 6.5% to 5% of max HP and is now spirit damage.6.5% max HP→5% max HP (spirit damage)Source line
Deadman Danny: Rocket Jumping - Self damage from 6.5% max HP to 5% and is now spirit damage
BuffClose the Deal · Bonus damage to under half health targetsBonus damage to targets under half health on Deadman Danny's Close the Deal increases from +50% to +75%.Bonus damage to under half health targets+50%+75%Direction not statedSource line
Deadman Danny: Close The Deal - Bonus damage to under half health targets increased from +50% to +75%
Each step links to the full patch breakdown and to Valve's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.