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Deadlock · Published by Valve

Deadlock: Halloween 2026 + Gameplay Update (Oct 30, 2026): what changed

Deadlock: Halloween 2026 + Gameplay Update was published on Oct 30, 2026 and includes 77 buffs, 66 nerfs, 97 adjustments, 2 additions and 19 fixes.

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TL;DRValve's Halloween update adds Halloween Cauldrons that drop Candy for a Sugar Rush buff (through November 2), plus a huge gameplay pass: a tougher Mid-Boss that drops 3 Rejuvenator crystals with a halved bounty, buffs to most lifesteal items, nerfs to Radiant Regeneration, Spirit Sap and Divine Barrier, and big changes for Solomon, Violet, Rat King, Mirage, Baba and Nurse Harrow. The 6 newest heroes are no longer marked new, so they can be banned in ranked.

Who this matters to

Everyone

The Mid-Boss has 20% more health, its bounty drops from 3000 to 1500, and the Rejuvenator now drops as 3 crystals that each take one heavy melee. Halloween Cauldrons are in matches through November 2.

Lifesteal and sustain builds

Bullet Lifesteal, Spirit Lifesteal, Infuser, Leech, Vampiric Burst and Fury Trance all get buffs, while Radiant Regeneration's heal on ability cast drops from 65 to 40 and now only triggers in combat.

Solomon, Violet and Rat King players

Solomon's base bullet damage drops from 30 to 25 and Develop Queen's cooldown rises to 240s, Violet's Still Life stun drops to 0.9s and Abstract Landscape's cooldown rises to 180s, and Rat King's Scrap Grenade and Rule, Ratannia! are toned down.

Ranked players

The latest 6 heroes now have normal unlock requirements for ranked and can be banned.

All 261 changes

Halloween Cauldrons

New
Halloween Cauldrons appear around Manhattan during matches for the Halloween event: break one with a Heavy Melee to pick up Candy, then eat it later for the temporary Sugar Rush buff.
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New this year - Halloween Cauldrons:
  • With a Heavy Melee, break the cauldron to pick up a piece of Candy and stash it in your pocket for later.

Mid-Boss

Adjust
Mid-Boss: Adjusted the terrain layout where the midboss is, the area is a little bigger now and has more cover.
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Mid-Boss: Adjusted the terrain layout where the midboss is, the area is a little bigger now and has more cover
Adjust
Mid-Boss: Health increased by 20%.
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Mid-Boss: Health increased by 20%
Adjust
Mid-Boss: Health gained per minute increased by 20%.
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Mid-Boss: Health gained per minute increased by 20%
Adjust
Mid-Boss: Resistance reductions are now only 50% as effective against the Mid-Boss.
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Mid-Boss: Resistance reductions are now only 50% as effective against the Mid-Boss
Adjust
Mid-Boss: Roar now happens at 25% HP instead of 50%.
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Mid-Boss: Roar now happens at 25% HP instead of 50%
Adjust
Mid-Boss: Bounty reduced from 3000 (+50/min) to 1500 (+25/min).
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Mid-Boss: Bounty reduced from 3000 (+50/min) to 1500 (+25/min)
Adjust
Mid-Boss: The Rejuvenator now drops as 3 crystals placed evenly around the Mid-Boss pit (random positions), instead of 1 crystal in the center.
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Mid-Boss: The Rejuvenator now drops as 3 crystals placed evenly around the Mid-Boss pit (random positions), instead of 1 crystal in the center
Adjust
Mid-Boss: Each Rejuvenator crystal breaks in 1 heavy melee and grants the team 1 Rejuvenator (total per Mid-Boss kill unchanged at 3).
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Mid-Boss: Each Rejuvenator crystal breaks in 1 heavy melee and grants the team 1 Rejuvenator (total per Mid-Boss kill unchanged at 3)
Adjust
Mid-Boss: The full heal for breaking a Rejuvenator now applies to each crystal (previously only on the first hit).
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Mid-Boss: The full heal for breaking a Rejuvenator now applies to each crystal (previously only on the first hit)
Adjust
Mid-Boss: Rejuvenator crystals now give a bounty to the player that breaks them (500 +9/min).
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Mid-Boss: Rejuvenator crystals now give a bounty to the player that breaks them (500 +9/min)
Adjust
Mid-Boss: Rejuvenator crystal drop time increased from 6s to 7.5s.
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Mid-Boss: Rejuvenator crystal drop time increased from 6s to 7.5s

General

Adjust
Breakables growth values reduced by 10%.
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Breakables growth values reduced by 10%
Fix
Fixed some boxes taking longer to respawn if another box's or powerup's pickup was left on the ground.
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Fixed some boxes taking longer to respawn if another box's or powerup's pickup was left on the ground
Adjust
Haunts base bounty and growth increased by 10%.
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Haunts base bounty and growth increased by 10%
Adjust
Haunts HP and Damage output increased by 10%.
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Haunts HP and Damage output increased by 10%
Adjust
Haunted Souls secure rate is now 25% slower.
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Haunted Souls secure rate is now 25% slower
Adjust
Haunted Souls secure rate is now up to 50% faster than baseline based on how far behind you are in Net Worth compared to the enemy team's average (max rate at a 20% Net Worth gap).
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Haunted Souls secure rate is now up to 50% faster than baseline based on how far behind you are in Net Worth compared to the enemy team's average (max rate at a 20% Net Worth gap)
Adjust
Comeback gold from non-hero sources increased from a max of 26% to 30% (when behind by ~20% Net Worth).
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Comeback gold from non-hero sources increased from a max of 26% to 30% (when behind by ~20% Net Worth)
Adjust
The bonus NPC souls multiplier when behind now also increases tick souls for the 2 poorest players.
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The bonus NPC souls multiplier when behind now also increases tick souls for the 2 poorest players
Adjust
Healing Snacks heal increased from 10% Max HP to 14%.
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Healing Snacks heal increased from 10% Max HP to 14%
Adjust
Steam Vents now increase stamina regeneration by 150%.
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Steam Vents now increase stamina regeneration by 150%
Adjust
Move slow to air drag ratio increased from 0.35 to 0.5.
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Move slow to air drag ratio increased from 0.35 to 0.5
Adjust
Move speed in tunnels reduced from +70% to +50%.
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Move speed in tunnels reduced from +70% to +50%

Past Dues

Adjust
Past Dues Haunts now channel their special attack, creating an aura on the ground that slowly puts heroes standing in it to sleep; killing the channeling creature destroys the aura.
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Haunts - Past Dues: Now channels their special attack, creating a build-up aura on the ground that applies sleep slowly to Heroes standing within it over time. Killing the channeling creature destroys the aura.

General

Fix
Fixed some bugs with Walker stomp logic.
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Fixed some bugs with Walker stomp logic
Adjust
Latest 6 heroes are no longer categorized as "new" anymore. This means they have normal hero unlocking requirements for ranked and can now be banned.
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Latest 6 heroes are no longer categorized as "new" anymore. This means they have normal hero unlocking requirements for ranked and can now be banned.

High-Velocity Rounds

Nerf
Bullet velocity
High-Velocity Rounds' bullet velocity decreases from 60% to 45% (upgrades unaffected).
Bullet velocity60%45%Direction not stated
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High-Velocity Rounds: Bullet Velocity reduced from 60% to 45% (upgrades unaffected)

Express Shot

Nerf
Express Shot's secondary fire weapon damage and its growth are reduced by 5%.
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Express Shot: Secondary Fire Weapon Damage and growth reduced by 5%

Point Blank

Buff
Slow duration
Point Blank's slow duration increases from 2s to 2.5s.
Slow duration2s2.5sDirection not stated
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Point Blank: Slow duration increased from 2s to 2.5s

Hunter's Aura

Adjust
Hunter's Aura: no longer affects or counts enemies outside of line of sight or through walls.
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Hunter's Aura: No longer affects or counts enemies outside of line of sight or through walls
Adjust
Shadow Weave: no longer has Ambush Fire Rate or Melee Damage.
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Shadow Weave: No longer has Ambush Fire Rate or Melee Damage
Adjust
Shadow Weave: now has +50% Ambush Weapon Damage.
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Shadow Weave: Now has +50% Ambush Weapon Damage
Adjust
Shadow Weave: ambush bonuses now build up over 6s of being stealthed before reaching full power (invis progress UI pulses when it is charged up).
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Shadow Weave: Ambush bonuses now build up over 6s of being stealthed before reaching full power (invis progress UI pulses when it is charged up)
Adjust
Shadow Weave: abilities used to break stealth now benefit from the Ambush bonus on their own damage (previously the bonus was applied after the ability had already gone off).
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Shadow Weave: Abilities used to break stealth now benefit from the Ambush bonus on their own damage (previously the bonus was applied after the ability had already gone off)
Buff
Anti Heal
Toxic Bullets' Anti heal increases from 35% to 40%.
Anti Heal35%40%This is a buff
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Toxic Bullets: Anti Heal increased from 35% to 40%

Armor Piercer

Buff
Chance
Armor Piercer's chance increases from 55% to 60%.
Chance55%60%Direction not stated
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Armor Piercer: Chance increased from 55% to 60%

Glass Cannon

Buff
Weapon Damage
Glass Cannon's Weapon damage increases from 80% to 85%.
Weapon Damage80%85%This is a buff
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Glass Cannon: Weapon Damage increased from 80% to 85%

Spiritual Overflow

History · 3 patches →
Buff
Spirit power
Spiritual Overflow's Spirit power increases from 6 to 8.
Spirit power68Direction not stated
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Spiritual Overflow: Spirit power increased from 6 to 8 (from component changes)

Crippling Headshot

Buff
Anti-Heal
Crippling Headshot's Anti-Heal increases from -35% to -40%.
-35%→-40%
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Crippling Headshot: Anti-Heal increased from -35% to -40%

Golden Goose Egg

History · 2 patches →
Buff
Damage Penalty
Golden Goose Egg's damage penalty shrinks from -15% to -12%.
-15%→-12%
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Golden Goose Egg: Damage Penalty reduced from -15% to -12%

Spirit Sap

Nerf
Cooldown
Spirit Sap's cooldown increases from 18s to 22s.
Cooldown18s22sThis is a nerf
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Spirit Sap: Cooldown increased from 18s to 22s
Nerf
Cast range
Spirit Sap's cast range decreases from 40m to 35m.
Cast range40m35mThis is a nerf
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Spirit Sap: Cast range reduced from 40m to 35m

Mystic Slow

Buff
Dash Distance slow
Mystic Slow's Dash Distance slow increases from -10% to -12%.
-10%→-12%
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Mystic Slow: Dash Distance slow increased from -10% to -12%
Buff
Incoming Heal reduction
Decay's Incoming heal reduction increases from -50% to -55%.
-50%→-55%
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Decay: Incoming Heal reduction increased from -50% to -55%

Radiant Regeneration

History · 4 patches →
Nerf
Regen on Spirit Damage scaling
Radiant Regeneration's regen on Spirit damage scaling decreases from 0.35 to 0.25.
Regen on Spirit Damage scaling0.350.25Direction not stated
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Radiant Regeneration: Regen on Spirit Damage scaling reduced from 0.35 to 0.25
Adjust
Radiant Regeneration: heal on Ability Cast now only triggers when you are in combat (like Spellslinger).
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Radiant Regeneration: Heal on Ability Cast now only triggers when you are in combat (like Spellslinger)
Nerf
Heal on Ability Cast
Radiant Regeneration's heal on ability cast decreases from 65 to 40.
Heal on Ability Cast6540Direction not stated
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Radiant Regeneration: Heal on Ability Cast reduced from 65 to 40
Nerf
Heal on Ability Cast boon scaling
Radiant Regeneration's heal on ability cast boon scaling decreases from 1.7 to 1.4.
Heal on Ability Cast boon scaling1.71.4Direction not stated
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Radiant Regeneration: Heal on Ability Cast boon scaling reduced from 1.7 to 1.4

Silence Wave

Buff
Bonus Health
Silence Wave's bonus health increases from +50 to +90.
Bonus Health+50+90This is a buff
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Silence Wave: Bonus Health increased from +50 to +90

Torment Pulse

Buff
Melee Resistance
Torment Pulse's Melee resistance increases from 18% to 22%.
Melee Resistance18%22%This is a buff
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Torment Pulse: Melee Resistance increased from 18% to 22%
Buff
Post cast time
Echo Shard's Post cast time decreases from 0.5s to 0.2s.
Post cast time0.5s0.2sThis is a buff
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Echo Shard: Post cast time reduced from 0.5s to 0.2s
Buff
Cooldown
Focus Lens' cooldown decreases from 45s to 40s.
Cooldown45s40sThis is a buff
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Focus Lens: Cooldown reduced from 45s to 40s
Fix
Focus Lens: fixed damage dealt to a barrier not counting toward the repeated damage.
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Focus Lens: Fixed damage dealt to a barrier not counting toward the repeated damage

Lightning Scroll

Adjust
Lightning Scroll: damage now scales with Spirit Power (0.35).
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Lightning Scroll: Damage now scales with Spirit Power (0.35)
Buff
Dash Distance slow
Lightning Scroll's Dash Distance slow increases from -10% to -12%.
-10%→-12%
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Lightning Scroll: Dash Distance slow increased from -10% to -12%

Rebuttal

Nerf
Parry Cooldown reduction
Rebuttal's parry cooldown reduction shrinks from -1.75s to -1.25s.
-1.75s→-1.25s
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Rebuttal: Parry Cooldown reduction reduced from -1.75s to -1.25s

Battle Vest

Buff
Weapon Damage
Battle Vest's Weapon damage increases from 18% to 22%.
Weapon Damage18%22%This is a buff
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Battle Vest: Weapon Damage increased from 18% to 22%

Bullet Lifesteal

Buff
Weapon Damage
Bullet Lifesteal's Weapon damage increases from 6% to 10%.
Weapon Damage6%10%This is a buff
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Bullet Lifesteal: Weapon Damage increased from 6% to 10%
Buff
Bullet Lifesteal
Bullet Lifesteal's bullet Lifesteal increases from 13% to 15%.
Bullet Lifesteal13%15%This is a buff
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Bullet Lifesteal: Bullet Lifesteal increased from 13% to 15%

Healbane

Adjust
Healbane: multiple sources now stack on the enemy with diminishing returns (previously didn't stack).
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Healbane: Multiple sources now stack on the enemy with diminishing returns (previously didn't stack)
Nerf
Heal on Hero Kill
Healbane's heal on Hero Kill decreases from 275 to 170 + 3/Boon.
275→170 + 3/Boon
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Healbane: Heal on Hero Kill reduced from 275 to 170 + 3/Boon

Healing Booster

Adjust
Healing Booster: no longer builds from Extra Regen.
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Healing Booster: No longer builds from Extra Regen
Adjust
Healing Booster: no longer grants +3 Health Regen.
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Healing Booster: No longer grants +3 Health Regen
Buff
Out of Combat Regen
Healing Booster's Out of Combat regen increases from +1 to +2.
Out of Combat Regen+1+2Direction not stated
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Healing Booster: Out of Combat Regen increased from +1 to +2

Return Fire

Adjust
Return Fire: now returns the damage you take from Haze's Fixation.
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Return Fire: Now returns the damage you take from Haze's Fixation
Fix
Return Fire: fixed the shop tooltip not listing the 10% Bullet Resistance.
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Return Fire: Fixed the shop tooltip not listing the 10% Bullet Resistance

Spirit Lifesteal

Buff
Spirit Power
Spirit Lifesteal's Spirit power increases from 6 to 8.
Spirit Power68Direction not stated
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Spirit Lifesteal: Spirit Power increased from 6 to 8
Buff
Spirit Lifesteal
Spirit Lifesteal's Spirit Lifesteal increases from 13% to 15%.
Spirit Lifesteal13%15%This is a buff
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Spirit Lifesteal: Spirit Lifesteal increased from 13% to 15%

Spirit Shielding

Nerf
Spirit Resist
Spirit Shielding's Spirit resist decreases from 18% to 15%.
Spirit Resist18%15%Direction not stated
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Spirit Shielding: Spirit Resist reduced from 18% to 15%

Bullet Resilience

Buff
Bullet Resistance
Bullet Resilience's bullet resistance increases from 30% to 35%.
Bullet Resistance30%35%This is a buff
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Bullet Resilience: Bullet Resistance increased from 30% to 35%
Buff
Out of Combat Regen
Bullet Resilience's Out of Combat regen increases from 3 to 5.
Out of Combat Regen35Direction not stated
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Bullet Resilience: Out of Combat Regen increased from 3 to 5
Buff
Active Move Speed
Fury Trance's active move speed increases from +1m to +1.5m.
Active Move Speed+1m+1.5mThis is a buff
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Fury Trance: Active Move Speed increased from +1m to +1.5m
Buff
Bullet Lifesteal
Fury Trance's bullet Lifesteal increases from 14% to 15%.
Bullet Lifesteal14%15%This is a buff
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Fury Trance: Bullet Lifesteal increased from 14% to 15%
Buff
Weapon Damage
Fury Trance's Weapon damage increases from 6% to 10%.
Weapon Damage6%10%This is a buff
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Fury Trance: Weapon Damage increased from 6% to 10%

Healing Nova

Adjust
Healing Nova: now scales with Spirit Power (1.1) instead of Boons (6).
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Healing Nova: Now scales with Spirit Power (1.1) instead of Boons (6)

Metal Skin

Adjust
Metal Skin: now increases your gravity by 20% while active.
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Metal Skin: Now increases your gravity by 20% while active

Infuser

Buff
Active Lifesteal
Infuser's active Lifesteal increases from 70% to 75%.
Active Lifesteal70%75%This is a buff
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Infuser: Active Lifesteal increased from 70% to 75%
Buff
Spirit Lifesteal
Infuser's Spirit Lifesteal increases from 13% to 15%.
Spirit Lifesteal13%15%This is a buff
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Infuser: Spirit Lifesteal increased from 13% to 15%
Buff
Spirit power
Infuser's Spirit power increases from 6 to 8.
Spirit power68Direction not stated
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Infuser: Spirit power increased from 6 to 8

Juggernaut

Buff
Health Regen
Juggernaut's health regen increases from +8 to +15.
Health Regen+8+15This is a buff
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Juggernaut: Health Regen increased from +8 to +15
Buff
Bullet Lifesteal
Leech's bullet Lifesteal increases from 28% to 30%.
Bullet Lifesteal28%30%This is a buff
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Leech: Bullet Lifesteal increased from 28% to 30%
Buff
Spirit Lifesteal
Leech's Spirit Lifesteal increases from 28% to 30%.
Spirit Lifesteal28%30%This is a buff
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Leech: Spirit Lifesteal increased from 28% to 30%

Vampiric Burst

Buff
Active Lifesteal
Vampiric Burst's active Lifesteal increases from 70% to 75%.
Active Lifesteal70%75%This is a buff
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Vampiric Burst: Active Lifesteal increased from 70% to 75%
Buff
Bullet Lifesteal
Vampiric Burst's bullet Lifesteal increases from 13% to 15%.
Bullet Lifesteal13%15%This is a buff
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Vampiric Burst: Bullet Lifesteal increased from 13% to 15%
Buff
Weapon Damage
Vampiric Burst's Weapon damage increases from 6% to 10%.
Weapon Damage6%10%This is a buff
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Vampiric Burst: Weapon Damage increased from 6% to 10%

Spellbreaker

Adjust
Spellbreaker: when the item procs, it continues to reduce any other spirit damage that happens as a result in that damage stack (for example, getting hit by charged shot that procs tankbuster now both get reduced).
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Spellbreaker: When the item procs, it continues to reduce any other spirit damage that happens as a result in that damage stack (for example, getting hit by charged shot that procs tankbuster now both get reduced)

Divine Barrier

Nerf
Cooldown
Divine Barrier's cooldown increases from 45s to 55s.
Cooldown45s55sThis is a nerf
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Divine Barrier: Cooldown increased from 45s to 55s
Buff
Abrams: base gun damage increased by 5%.
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Abrams: Base gun damage increased by 5%
Buff
Siphon Life · T3
T3 on Abrams' Siphon Life increases from +18 DPS to +22.
+18 DPS→+22
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Abrams: Siphon Life - T3 increased from +18 DPS to +22
Fix
Shoulder Charge
Abrams' Shoulder Charge: fixed enemies being held in place longer if you don't hit a wall.
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Abrams: Shoulder Charge - Fixed enemies being held in place longer if you don't hit a wall
Adjust
Riposte
Apollo's Riposte: pommel Hit changed from a stun to an immobilize and parry disable.
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Apollo: Riposte - Pommel Hit changed from a stun to an immobilize and parry disable
Buff
Riposte · Pommel Hit disable duration
Pommel hit disable duration on Apollo's Riposte increases from 0.8s to 1.5s.
Pommel Hit disable duration0.8s1.5sDirection not stated
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Apollo: Riposte - Pommel Hit disable duration increased from 0.8s to 1.5s
Buff
Riposte · T2 disable duration
T2 disable duration on Apollo's Riposte increases from +0.4s to +0.6s.
T2 disable duration+0.4s+0.6sDirection not stated
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Apollo: Riposte - T2 disable duration increased from +0.4s to +0.6s
Fix
Riposte
Apollo's Riposte: fixed the counterattack dash sometimes missing its target or launching Apollo away when the target moves, rounds a corner, or is displaced.
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Apollo: Riposte - Fixed the counterattack dash sometimes missing its target or launching Apollo away when the target moves, rounds a corner, or is displaced
Fix
Riposte
Apollo's Riposte: fixed the counterattack dash missing when Apollo is right on top of the target.
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Apollo: Riposte - Fixed the counterattack dash missing when Apollo is right on top of the target
Adjust
Flawless Advance
Apollo's Flawless Advance: being stunned or put to sleep during the ability now refunds that stab and keeps your remaining recasts instead of putting it on cooldown.
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Apollo: Flawless Advance - Being stunned or put to sleep during the ability now refunds that stab and keeps your remaining recasts instead of putting it on cooldown
Adjust
Itani Lo Sahn
Apollo's Itani Lo Sahn: no longer interrupted by Sleep.
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Apollo: Itani Lo Sahn - No longer interrupted by Sleep
Nerf
Spirit Resist scaling
Baba's Spirit resist scaling decreases from 0.1 to 0.07.
Spirit Resist scaling0.10.07Direction not stated
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Baba: Spirit Resist scaling reduced from 0.1 to 0.07
Nerf
Threadsap · Spirit Steal duration
Spirit steal duration on Baba's Threadsap decreases from 22s to 16s.
Spirit Steal duration22s16sDirection not stated
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Baba: Threadsap - Spirit Steal duration reduced from 22s to 16s
Adjust
Threadsap
Baba's Threadsap: when a victim cleanses the Threadsap debuff, the matching spirit Baba gained is also removed.
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Baba: Threadsap - When a victim cleanses the Threadsap debuff, the matching spirit Baba gained is also removed
Adjust
Granny Long Legs · Light Melee knockback distance
Light Melee knockback distance on Baba's Granny Long Legs decreases from 10m to 8m.
Light Melee knockback distance10m8mDirection not stated
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Baba: Granny Long Legs - Light Melee knockback distance reduced from 10m to 8m
Buff
Granny Long Legs · Heavy Melee cooldown
Heavy Melee cooldown on Baba's Granny Long Legs decreases from 1.4s to 1.2s.
Heavy Melee cooldown1.4s1.2sThis is a buff
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Baba: Granny Long Legs - Heavy Melee cooldown reduced from 1.4s to 1.2s (default is 1.0s)
Nerf
Granny Long Legs · Heavy Melee slow duration
Heavy Melee slow duration on Baba's Granny Long Legs decreases from 4s to 2s.
Heavy Melee slow duration4s2sDirection not stated
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Baba: Granny Long Legs - Heavy Melee slow duration reduced from 4s to 2s
Adjust
Granny Long Legs
Baba's Granny Long Legs: heavy melee stomp now only hits the closest Rejuvenator in range.
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Baba: Granny Long Legs - Heavy melee stomp now only hits the closest Rejuvenator in range
Adjust
Baba's Brew
Baba's Brew: no longer has an initial brew time.
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Baba: Baba's Brew - No longer has an initial brew time
Adjust
Baba's Brew
Baba's Brew: brew order is now random each time she casts it.
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Baba: Baba's Brew - Brew order is now random each time she casts it
Adjust
Baba's Brew · Cycle time between each type of brew
Cycle time between each type of brew on Baba's Brew increases from 1s to 1.5s.
Cycle time between each type of brew1s1.5sDirection not stated
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Baba: Baba's Brew - Cycle time between each type of brew increased from 1s to 1.5s
Adjust
Baba's Brew
Baba's Brew: UI indicator color now matches the current brew.
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Baba: Baba's Brew - UI indicator color now matches the current brew
Nerf
Baba's Brew · Silence duration
Silence duration on Baba's Brew decreases from 3s to 2.75s.
Silence duration3s2.75sDirection not stated
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Baba: Baba's Brew - Silence duration reduced from 3s to 2.75s
Buff
Rising Ram · T3
T3 on Billy's Rising Ram increases from +10% Max health for 16s to +15% for 20s.
+10% Max health for 16s→+15% for 20s
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Billy: Rising Ram - T3 increased from +10% Max Health for 16s to +15% for 20s
Buff
Blasted · Cooldown
Cooldown on Billy's Blasted decreases from 27s to 25s.
Cooldown27s25sThis is a buff
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Billy: Blasted - Cooldown reduced from 27s to 25s
Buff
Leaping Slash · T3
T3 on Calico's Leaping Slash increases from +60 damage to +90.
+60 damage→+90
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Calico: Leaping Slash - T3 increased from +60 Damage to +90
Buff
Ava · T3
T3 on Calico's Ava increases from 6s duration to 8s.
6s duration→8s
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Calico: Ava - T3 increased from 6s duration to 8s
Nerf
Shining Wonder · Damage
Damage on Celeste's Shining Wonder decreases from 140 to 125.
Damage140125This is a nerf
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Celeste: Shining Wonder - Damage reduced from 140 to 125
Adjust
Chimera Mk1
Deadman Danny's Chimera Mk1: jetpack can no longer be used while cursed.
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Deadman Danny: Chimera Mk1 - Jetpack can no longer be used while cursed
Fix
Chimera Mk1
Deadman Danny's Chimera Mk1: fixed bug causing it to not deal damage when held through a Close The Deal.
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Deadman Danny: Chimera Mk1 - Fixed bug causing it to not deal damage when held through a Close The Deal
Adjust
Chimera Mk1
Deadman Danny's Chimera Mk1: items and abilities that pull to the ground now work more reliably against Danny.
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Deadman Danny: Chimera Mk1 - Items and abilities that pull to the ground now work more reliably against Danny
Adjust
Chimera Mk1
Deadman Danny's Chimera Mk1: slows now reduce the jetpack's in-air impulse more effectively, and even more if movement abilities are silenced.
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Deadman Danny: Chimera Mk1 - Slows now reduce the jetpack's in-air impulse more effectively, and even more if movement abilities are silenced
Fix
Close the Deal
Deadman Danny's Close the Deal: fixed some incorrect behavior when used at the top of the belltower.
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Deadman Danny: Close the Deal - Fixed some incorrect behavior when used at the top of the belltower
Buff
Luggage Cart · T2
T2 on Doorman's Luggage Cart increases from +75 damage on Wall Impact to +90.
+75 damage on Wall Impact→+90
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Doorman: Luggage Cart - T2 increased from +75 Damage on Wall Impact to +90
Buff
Luggage Cart · T3
T3 on Doorman's Luggage Cart increases from -15s cooldown to -18s.
-15s cooldown→-18s
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Doorman: Luggage Cart - T3 increased from -15s Cooldown to -18s
Buff
Drifter: base gun damage increased by 3%.
Source line
Drifter: Base gun damage increased by 3%
Buff
Bloodscent · T3
T3 on Drifter's Bloodscent increases from +11% Amplified damage to +12%.
+11% Amplified damage→+12%
Source line
Drifter: Bloodscent - T3 increased from +11% Amplified Damage to +12%
Buff
Eternal Night · T3
T3 on Drifter's Eternal Night increases from +2.5s duration to +2.75s.
+2.5s duration→+2.75s
Source line
Drifter: Eternal Night - T3 increased from +2.5s Duration to +2.75s
Nerf
Move speed
Graves' move speed decreases from 7 to 6.7.
Move speed76.7This is a nerf
Source line
Graves: Move speed reduced from 7 to 6.7
Nerf
Graves: bullet damage per boon reduced by 4%.
Source line
Graves: Bullet damage per boon reduced by 4%
Adjust
Grasping Hands
Graves' Grasping Hands: can now be more easily double jumped over.
Source line
Graves: Grasping Hands - Can now be more easily double jumped over
Adjust
Grasping Hands · Deploy time
Deploy time on Graves' Grasping Hands increases from 0.6s to 0.8s.
Deploy time0.6s0.8sDirection not stated
Source line
Graves: Grasping Hands - Deploy time increased from 0.6s to 0.8s
Adjust
Borrowed Decree
Graves' Borrowed Decree: T2 no longer has -0.3s Time To Spawn.
Source line
Graves: Borrowed Decree - T2 no longer has -0.3s Time To Spawn
Adjust
Borrowed Decree
Graves' Borrowed Decree: T3 now also provides -0.3s Time To Spawn.
Source line
Graves: Borrowed Decree - T3 now also provides -0.3s Time To Spawn

Grey Talon

Adjust
Charged Shot
Grey Talon's Charged Shot: T2 now also has -2s Charge Delay.
Source line
Grey Talon: Charged Shot - T2 now also has -2s Charge Delay
Adjust
Charged Shot
Grey Talon's Charged Shot: T3 no longer has -3s Charge Delay.
Source line
Grey Talon: Charged Shot - T3 no longer has -3s Charge Delay
Adjust
Charged Shot
Grey Talon's Charged Shot: T3 now also lets the shot bounce once off a wall (can't hit a target more than once).
Source line
Grey Talon: Charged Shot - T3 now also lets the shot bounce once off a wall (can't hit a target more than once)
Adjust
Guided Owl
Grey Talon's Guided Owl: now launches in the exact direction you're aiming, including steep downward angles (previously always launched at least 45° upward).
Source line
Grey Talon: Guided Owl - Now launches in the exact direction you're aiming, including steep downward angles (previously always launched at least 45° upward)

Infernus

Buff
Napalm · T2 lifesteal
T2 lifesteal on Infernus' Napalm increases from 15% to 20%.
T2 lifesteal15%20%This is a buff
Source line
Infernus: Napalm - T2 lifesteal increased from 15% to 20%
Adjust
Concussive Combustion
Infernus' Concussive Combustion: T3 now increases spirit scaling by 0.4.
Source line
Infernus: Concussive Combustion - T3 now increases spirit scaling by 0.4
Fix
Smoke Bomb
Haze's Smoke Bomb: fixed T3 dispelling debuffs that can't be dispelled (like the Specter Crash from Nurse Harrow's Wretched Vapors).
Source line
Haze: Smoke Bomb - Fixed T3 dispelling debuffs that can't be dispelled (like the Specter Crash from Nurse's Wretched Vapors)
Nerf
Frozen Shelter · Cooldown
Cooldown on Kelvin's Frozen Shelter increases from 185s to 190s.
Cooldown185s190sThis is a nerf
Source line
Kelvin: Frozen Shelter - Cooldown increased from 185s to 190s
Buff
Frozen Shelter · T1
T1 on Kelvin's Frozen Shelter increases from -20s cooldown to -30s.
-20s cooldown→-30s
Source line
Kelvin: Frozen Shelter - T1 increased from -20s Cooldown to -30s
Adjust
Frozen Shelter
Kelvin's Frozen Shelter: T2 now also reduces enemy fire rate by -20%.
Source line
Kelvin: Frozen Shelter - T2 now also reduces enemy fire rate by -20%
Buff
Frozen Shelter · T3 regen
T3 regen on Kelvin's Frozen Shelter increases from +65 to +75.
T3 regen+65+75This is a buff
Source line
Kelvin: Frozen Shelter - T3 regen increased from +65 to +75
Buff
Essence Bomb spirit scaling
Lady Geist's Essence Bomb spirit scaling increases from 1.22 to 1.35.
Essence Bomb spirit scaling1.221.35Direction not stated
Source line
Lady Geist: Essence Bomb spirit scaling increased from 1.22 to 1.35
Adjust
Grapple
Lash's Grapple: T3 now also increases Jump Velocity by +4m.
Source line
Lash: Grapple - T3 now also increases Jump Velocity by +4m
Adjust
Death Slam
Lash's Death Slam: targeting indicator changed from a cone to a cylinder to more accurately match the ability's range (visual change only).
Source line
Lash: Death Slam - Targeting indicator changed from a cone to a cylinder to more accurately match the ability's range (visual change only)
Buff
Mini Turret · Damage vs troopers
Damage vs troopers on McGinnis' Mini Turret increase from 50% to 65%.
Damage vs troopers50%65%Direction not stated
Source line
McGinnis: Mini Turret - Damage vs troopers increased from 50% to 65%
Buff
Mini Turret · Health per boon
Health per boon on McGinnis' Mini Turret increases from 9 to 10.
Health per boon910Direction not stated
Source line
McGinnis: Mini Turret - Health per boon increased from 9 to 10
Nerf
Traveler · Channel time
Channel time on Mirage's Traveler increases from 2s to 3s.
Channel time2s3sDirection not stated
Source line
Mirage: Traveler - Channel time increased from 2s to 3s
Nerf
Traveler · Onterrupt/cancel cooldown
Interrupt/cancel cooldown on Mirage's Traveler increases from 4s to 5s.
Onterrupt/cancel cooldown4s5sDirection not stated
Source line
Mirage: Traveler - Onterrupt/cancel cooldown increased from 4s to 5s
Adjust
Traveler
Mirage's Traveler: now gets interrupted if you are Stunned/Immobilized/Slept or have slowing hex on you.
Source line
Mirage: Traveler - Now gets interrupted if you are Stunned/Immobilized/Slept or have slowing hex on you
Adjust
Traveler
Mirage's Traveler: now grants the old T2 barrier in the base ability (with no scaling).
Source line
Mirage: Traveler - Now grants the old T2 barrier in the base ability (with no scaling)
Adjust
Traveler
Mirage's Traveler: the minimap now moves to the center of the screen and is enlarged while targeting.
Source line
Mirage: Traveler - The minimap now moves to the center of the screen and is enlarged while targeting
New
Traveler
Mirage's Traveler: added a targeting reticle under your cursor on the minimap that your allies can see, so they can tell where you're thinking of going before you click.
Source line
Mirage: Traveler - Added a targeting reticle under your cursor on the minimap that your allies can see, so they can tell where you're thinking of going before you click
Adjust
Traveler
Mirage's Traveler: your destination is now marked on your and your allies' minimaps until you arrive, and stays there briefly after landing.
Source line
Mirage: Traveler - Your destination is now marked on your and your allies' minimaps until you arrive, and stays there briefly after landing
Adjust
Traveler
Mirage's Traveler: T2 changed from "400 Barrier that scales with spirit" to "-65s Cooldown".
Source line
Mirage: Traveler - T2 changed from "400 Barrier that scales with spirit" to "-65s Cooldown"
Adjust
Traveler
Mirage's Traveler: T3 changed from "-90s Cooldown" to "Cannot be interrupted by damage".
Source line
Mirage: Traveler - T3 changed from "-90s Cooldown" to "Cannot be interrupted by damage"
Adjust
Traveler
Mirage's Traveler: T3 now also adds barrier spirit scaling (0.8).
Source line
Mirage: Traveler - T3 now also adds barrier spirit scaling (0.8)
Nerf
Mo & Krill's spirit per boon decreases from 1.1 to 0.6.
Source line
Mo & Krill: Spirit per boon reduced from 1.1 to 0.6
Nerf
Mo & Krill's spirit damage on all abilities is reduced by 10% (base values and growth/upgrades).
Source line
Mo & Krill: Spirit damage on all abilities reduced by 10% (base values and growth/upgrades)
Buff
Mo & Krill's bullet damage per boon increases by 4%.
Source line
Mo & Krill: Bullet damage per boon increased by 4%
Nerf
Nurse Harrow: base gun damage reduced by 10%.
Source line
Nurse Harrow: Base gun damage reduced by 10%
Fix
Leech Therapy
Nurse Harrow's Leech Therapy: fixed enemies being unable to see the glow on the hunting leeches.
Source line
Nurse Harrow: Leech Therapy - Fixed enemies being unable to see the glow on the hunting leeches
Fix
Leech Therapy
Nurse Harrow's Leech Therapy: fixed leeches attaching to targets while the game is paused.
Source line
Nurse Harrow: Leech Therapy - Fixed leeches attaching to targets while the game is paused
Adjust
Leech Therapy
Nurse Harrow's Leech Therapy: fed leeches duration on the ground changed from a fixed 180s to 120s + 3s/min.
Source line
Nurse Harrow: Leech Therapy - Fed leeches duration on the ground changed from a fixed 180s to 120s + 3s/min
Buff
Wretched Vapors · T3
T3 on Nurse Harrow's Wretched Vapors increases from +15% Rush speed to +20%.
+15% Rush speed→+20%
Source line
Nurse: Wretched Vapors - T3 increased from +15% Rush Speed to +20%
Nerf
Healing Needles · Heal Per Shot
Heal per Shot on Nurse Harrow's Healing Needles decreases from 25 to 22.
Heal Per Shot2522Direction not stated
Source line
Nurse: Healing Needles - Heal Per Shot reduced from 25 to 22
Nerf
Healing Needles · T2 Heal Per Shot
T2 heal per Shot on Nurse Harrow's Healing Needles decreases from +20 to +16.
T2 Heal Per Shot+20+16Direction not stated
Source line
Nurse: Healing Needles - T2 Heal Per Shot reduced from +20 to +16
Buff
Healing Needles · Spirit scaling
Spirit scaling on Nurse Harrow's Healing Needles increases from 0.2 to 0.24.
Spirit scaling0.20.24Direction not stated
Source line
Nurse: Healing Needles - Spirit scaling increased from 0.2 to 0.24
Nerf
Lurking Terrors · Fear buildup time
Fear buildup time on Nurse Harrow's Lurking Terrors increases from 1.3s to 2s.
Fear buildup time1.3s2sDirection not stated
Source line
Nurse Harrow: Lurking Terrors - Fear buildup time increased from 1.3s to 2s
Adjust
Lurking Terrors
Nurse Harrow's Lurking Terrors: enemies no longer build fear when Nurse is more than 50 degrees above or below their view.
Source line
Nurse Harrow: Lurking Terrors - Enemies no longer build fear when Nurse is more than 50 degrees above or below their view
Adjust
Lurking Terrors
Nurse Harrow's Lurking Terrors: T3 changed from "Immune to damage while channeling" to "Takes 50% Reduced Damage while channeling".
Source line
Nurse Harrow: Lurking Terrors - T3 changed from "Immune to damage while channeling" to "Takes 50% Reduced Damage while channeling"
Nerf
Base bullet damage
Paige's base bullet damage decreases from 35 to 32.
Base bullet damage3532This is a nerf
Source line
Paige: Base bullet damage reduced from 35 to 32
Buff
Bullet damage growth per boon
Paige's bullet damage growth per boon increases from 0.52 to 0.61.
Bullet damage growth per boon0.520.61Direction not stated
Source line
Paige: Bullet damage growth per boon increased from 0.52 to 0.61
Buff
Paradoxical Swap · Cooldown
Cooldown on Paradox's Paradoxical Swap decreases from 110s to 95s.
Cooldown110s95sThis is a buff
Source line
Paradox: Paradoxical Swap - Cooldown reduced from 110s to 95s
Nerf
Rat King: base bullet damage reduced by 5%.
Source line
Rat King: Base bullet damage reduced by 5%
Nerf
Rat King: bullet damage growth reduced by 20%.
Source line
Rat King: Bullet damage growth reduced by 20%
Nerf
Scrap Grenade · Damage
Damage on Rat King's Scrap Grenade decreases from 70 to 60.
Damage7060This is a nerf
Source line
Rat King: Scrap Grenade - Damage reduced from 70 to 60
Nerf
Scrap Grenade · T2 damage
T2 damage on Rat King's Scrap Grenade decreases from +70 to +60.
T2 damage+70+60This is a nerf
Source line
Rat King: Scrap Grenade - T2 damage reduced from +70 to +60
Nerf
Scrap Grenade · T3 damage
T3 damage on Rat King's Scrap Grenade decreases from 300 to 275.
T3 damage300275This is a nerf
Source line
Rat King: Scrap Grenade - T3 damage reduced from 300 to 275
Adjust
Scrap Grenade
Rat King's Scrap Grenade: fuse timers increased by 0.1s (first bounce from 0.8s to 0.9s, later bounces from 0.7s to 0.8s, T3 final explosion from 1.5s to 1.6s).
Source line
Rat King: Scrap Grenade - Fuse timers increased by 0.1s (first bounce from 0.8s to 0.9s, later bounces from 0.7s to 0.8s, T3 final explosion from 1.5s to 1.6s)
Adjust
Scrap Grenade
Rat King's Scrap Grenade: meleeing the grenade now gives it at least 0.4s before it explodes (if less than 0.4s was left on its fuse, the fuse is extended to 0.4s).
Source line
Rat King: Scrap Grenade - Meleeing the grenade now gives it at least 0.4s before it explodes (if less than 0.4s was left on its fuse, the fuse is extended to 0.4s)
Nerf
Rule, Ratannia!
Rat King's Rule, Ratannia!: knockup duration reduced by 50%.
Source line
Rat King: Rule, Ratannia! - Knockup duration reduced by 50%
Nerf
Rule, Ratannia! · Cooldown
Cooldown on Rat King's Rule, Ratannia! increases from 160s to 180s.
Cooldown160s180sThis is a nerf
Source line
Rat King: Rule, Ratannia! - Cooldown increased from 160s to 180s
Adjust
Rule, Ratannia!
Rat King's Rule, Ratannia!: now goes on cooldown when stunned/slept before placing it. In that case, the flag is placed in that position but without any of the initial impact effects (damage/knockup).
Source line
Rat King: Rule, Ratannia! - Now goes on cooldown when stunned/slept before placing it. In that case, the flag is placed in that position but without any of the initial impact effects (damage/knockup)
Buff
Static Charge · T3 stun duration
T3 stun duration on Seven's Static Charge increases from 0.9s to 1.1s.
T3 stun duration0.9s1.1sThis is a buff
Source line
Seven: Static Charge - T3 stun duration increased from 0.9s to 1.1s
Nerf
Shiv: alt Fire damage per boon reduced by 5%.
Source line
Shiv: Alt Fire damage per boon reduced by 5%
Fix
Shiv: fixed the Alt Fire last-shot sound only playing when you had 1 bullet left.
Source line
Shiv: Fixed the Alt Fire last-shot sound only playing when you had 1 bullet left
Buff
Serrated Knives · Rage damage
Rage damage on Shiv's Serrated Knives increases from 3.5% Current health to 4%.
3.5% Current health→4%
Source line
Shiv: Serrated Knives - Rage damage increased from 3.5% Current Health to 4%
Adjust
Serrated Knives
Shiv's Serrated Knives: T3 now also increases rage damage spirit scaling by +0.01.
Source line
Shiv: Serrated Knives - T3 now also increases rage damage spirit scaling by +0.01
Fix
Bloodletting
Shiv's Bloodletting: fixed damage ticks playing audio.
Source line
Shiv: Bloodletting - Fixed damage ticks playing audio
Nerf
Killing Blow · Recast duration
Recast duration on Shiv's Killing Blow decreases from 16s to 12s.
Recast duration16s12sDirection not stated
Source line
Shiv: Killing Blow - Recast duration reduced from 16s to 12s
Buff
Base health regen
Silver's base health regen increases from 2.5 to 3.
Base health regen2.53This is a buff
Source line
Silver: Base health regen increased from 2.5 to 3
Fix
Entangling Bola
Silver's Entangling Bola: fixed Unstoppable flying targets being made to fall.
Source line
Silver: Entangling Bola - Fixed Unstoppable flying targets being made to fall
Fix
Entangling Bola
Silver's Entangling Bola: fixed not grounding Grey Talon during his Rain of Arrows.
Source line
Silver: Entangling Bola - Fixed not grounding Grey Talon during his Rain of Arrows
Adjust
Go For The Throat
Silver's Go For The Throat: now counts weapon damage from Point Blank and Opening Rounds.
Source line
Silver: Go For The Throat - Now counts weapon damage from Point Blank and Opening Rounds
Nerf
Solomon's gun now deals -20% headshot damage.
Source line
Solomon: Gun now deals -20% headshot damage
Nerf
Base bullet damage
Solomon's base bullet damage decreases from 30 to 25.
Base bullet damage3025This is a nerf
Source line
Solomon: Base bullet damage reduced from 30 to 25
Adjust
Solomon: polished slide animations, added new ability and item aim poses, and adjusted run-to-stop timing.
Source line
Solomon: Polished slide animations, added new ability and item aim poses, and adjusted run-to-stop timing
Adjust
Setup Bishop · Square height
Square height on Solomon's Setup Bishop decreases from 4m to 1m.
Square height4m1mDirection not stated
Source line
Solomon: Setup Bishop - Square height reduced from 4m to 1m
Buff
Setup Bishop · On Square spirit scaling
On Square spirit scaling on Solomon's Setup Bishop increases from 0.64 to 0.85.
On Square spirit scaling0.640.85Direction not stated
Source line
Solomon: Setup Bishop - On Square spirit scaling increased from 0.64 to 0.85
Buff
Setup Bishop · T1
T1 on Solomon's Setup Bishop increases from +15% slow to +25%.
+15% slow→+25%
Source line
Solomon: Setup Bishop - T1 increased from +15% slow to +25%
Adjust
Setup Bishop
Solomon's Setup Bishop: T3 Spirit Resist reduction is now applied on impact instead of by squares.
Source line
Solomon: Setup Bishop - T3 Spirit Resist reduction is now applied on impact instead of by squares
Buff
Setup Bishop · T3
T3 on Solomon's Setup Bishop increases from -2.5% to -5% Spirit resist per stack.
-2.5%→-5% Spirit resist per stack
Source line
Solomon: Setup Bishop - T3 increased from -2.5% to -5% Spirit Resist per stack (max reduction unchanged)
Nerf
Rook Battery · Damage scaling
Damage scaling on Solomon's Rook Battery decreases from 1.3 to 0.9.
Damage scaling1.30.9Direction not stated
Source line
Solomon: Rook Battery - Damage scaling reduced from 1.3 to 0.9
Nerf
Rook Battery · T3
T3 on Solomon's Rook Battery decreases from -12s cooldown to -10s.
-12s cooldown→-10s
Source line
Solomon: Rook Battery - T3 reduced from -12s cooldown to -10s
Nerf
Develop Queen · Cooldown
Cooldown on Solomon's Develop Queen increases from 210s to 240s.
Cooldown210s240sThis is a nerf
Source line
Solomon: Develop Queen - Cooldown increased from 210s to 240s
Buff
Develop Queen · Damage scaling
Damage scaling on Solomon's Develop Queen increases from 1.4 to 1.6.
Damage scaling1.41.6Direction not stated
Source line
Solomon: Develop Queen - Damage scaling increased from 1.4 to 1.6
Nerf
Develop Queen · Delay for stun tiles
Delay for stun tiles on Solomon's Develop Queen increases from 1s to 1.2s.
Delay for stun tiles1s1.2sDirection not stated
Source line
Solomon: Develop Queen - Delay for stun tiles increased from 1s to 1.2s
Adjust
Develop Queen
Solomon's Develop Queen: improved warning effects on the stun tiles to make it clear its just those tiles rather than the full area.
Source line
Solomon: Develop Queen - Improved warning effects on the stun tiles to make it clear its just those tiles rather than the full area
Fix
Develop Queen
Solomon's Develop Queen: fixed hitting things outside of the intended square volumes.
Source line
Solomon: Develop Queen - Fixed hitting things outside of the intended square volumes
Adjust
Develop Queen
Solomon's Develop Queen: base ability now has the checkmate behavior for heroes under 100 Health (scales +5/boon).
Source line
Solomon: Develop Queen - Base ability now has the checkmate behavior for heroes under 100 Health (scales +5/boon)
Adjust
Develop Queen
Solomon's Develop Queen: T2 now increases checkmate threshold by 150.
Source line
Solomon: Develop Queen - T2 now increases checkmate threshold by 150
Buff
Move Piece · Range to grab pieces
Range to grab pieces on Solomon's Move Piece increases from 50m to 65m.
Range to grab pieces50m65mDirection not stated
Source line
Solomon: Move Piece - Range to grab pieces increased from 50m to 65m
Adjust
Move Piece
Solomon's Move Piece: improved placement: pieces no longer fall through geometry or end up under the map, land closer to where you aim, and can now be placed closer to walls and in hallways.
Source line
Solomon: Move Piece - Improved placement: pieces no longer fall through geometry or end up under the map, land closer to where you aim, and can now be placed closer to walls and in hallways
Nerf
Ira Domini · Blessed stake damage
Blessed stake damage on Venator's Ira Domini decreases from 115 to 95.
Blessed stake damage11595This is a nerf
Source line
Venator: Ira Domini - Blessed stake damage reduced from 115 to 95
Buff
Ira Domini · Blessed stake damage boon scaling
Blessed stake damage boon scaling on Venator's Ira Domini increases from 3 to 3.6.
Blessed stake damage boon scaling33.6Direction not stated
Source line
Venator: Ira Domini - Blessed stake damage boon scaling increased from 3 to 3.6

Victor

Buff
Aura of Suffering · T3
T3 on Victor's Aura of Suffering increases from +15% damage to +16%.
+15% damage→+16%
Source line
Victor: Aura of Suffering - T3 increased from +15% Damage to +16%
Adjust
Violet: some moderate performance improvements (still more to do here).
Source line
Violet: Some moderate performance improvements (still more to do here)
Nerf
Still Life · Stun duration
Stun duration on Violet's Still Life decreases from 1.0s to 0.9s.
Stun duration1.0s0.9sThis is a nerf
Source line
Violet: Still Life - Stun duration reduced from 1.0s to 0.9s
Adjust
Still Life
Violet's Still Life: line of sight is now required when the channel ends, even during the grace period.
Source line
Violet: Still Life - Line of sight is now required when the channel ends, even during the grace period
Adjust
Still Life
Violet's Still Life: now shows a text bar to the victim.
Source line
Violet: Still Life - Now shows a text bar to the victim
Adjust
Still Life
Violet's Still Life: sketches now grant +2% healing amp from Nurse Harrow, Kelvin, Ivy, Dynamo, Paige, and Rem instead.
Source line
Violet: Still Life - Sketches now grant +2% healing amp from Nurse Harrow, Kelvin, Ivy, Dynamo, Paige, and Rem instead
Adjust
Still Life
Violet's Still Life: sketches changed to give Spirit Power instead of Weapon Damage for Grey Talon, Infernus and Mina.
Source line
Violet: Still Life - Sketches changed to give Spirit Power instead of Weapon Damage for Grey Talon, Infernus and Mina
Adjust
Still Life
Violet's Still Life: T1 health regen is now only granted while drawing (still refreshes for 4s on pickup).
Source line
Violet: Still Life - T1 health regen is now only granted while drawing (still refreshes for 4s on pickup)
Nerf
Still Life · T1 health regen scaling
T1 health regen scaling on Violet's Still Life decreases from 0.25 to 0.15.
T1 health regen scaling0.250.15Direction not stated
Source line
Violet: Still Life - T1 health regen scaling reduced from 0.25 to 0.15
Buff
Still Life · T3 stun duration
T3 stun duration on Violet's Still Life increases from +0.35s to +0.45s.
T3 stun duration+0.35s+0.45sThis is a buff
Source line
Violet: Still Life - T3 stun duration increased from +0.35s to +0.45s
Nerf
Abstract Landscape · Cooldown
Cooldown on Violet's Abstract Landscape increases from 165s to 180s.
Cooldown165s180sThis is a nerf
Source line
Violet: Abstract Landscape - Cooldown increased from 165s to 180s
Nerf
Abstract Landscape · Duration spirit scaling
Duration spirit scaling on Violet's Abstract Landscape decreases from 0.04 to 0.01.
Duration spirit scaling0.040.01Direction not stated
Source line
Violet: Abstract Landscape - Duration spirit scaling reduced from 0.04 to 0.01
Adjust
Abstract Landscape
Violet's Abstract Landscape: now ends early if Violet dies.
Source line
Violet: Abstract Landscape - Now ends early if Violet dies
Adjust
Abstract Landscape · Cooldown between times you can be affected by it
Cooldown between times you can be affected by it on Violet's Abstract Landscape increases from 0.5s to 0.75s.
Cooldown between times you can be affected by it0.5s0.75sDirection not stated
Source line
Violet: Abstract Landscape - Cooldown between times you can be affected by it increased from 0.5s to 0.75s
Adjust
Abstract Landscape
Violet's Abstract Landscape: T3 no longer has "Ink is no longer destroyed".
Source line
Violet: Abstract Landscape - T3 no longer has "Ink is no longer destroyed"
Buff
Viscous: alt fire damage growth per boon increased by 5%.
Source line
Viscous: Alt fire damage growth per boon increased by 5%
Buff
Splatter · T1
T1 on Viscous' Splatter increases from +36 damage to +45 damage.
+36 damage→+45 damage
Source line
Viscous: Splatter - T1 increased from +36 Damage to +45 Damage
Fix
Goo Ball
Viscous' Goo Ball: fixed being able to heavy melee or activate Ethereal Shift during the cast delay.
Source line
Viscous: Goo Ball - Fixed being able to heavy melee or activate Ethereal Shift during the cast delay
Fix
Goo Ball
Viscous' Goo Ball: fixed the direction indicator not appearing.
Source line
Viscous: Goo Ball - Fixed the direction indicator not appearing
Adjust
Alchemical Flask
Warden's Alchemical Flask: now travels 40% faster (overall cast range unchanged).
Source line
Warden: Alchemical Flask - Now travels 40% faster (overall cast range unchanged)
Buff
Alchemical Flask · Weapon Damage reduction
Weapon damage reduction on Warden's Alchemical Flask increases from -25% to -30%.
-25%→-30%
Source line
Warden: Alchemical Flask - Weapon Damage reduction increased from -25% to -30%
Buff
Willpower · Speed bonus
Speed bonus on Warden's Willpower increases from +15% to +20%.
Speed bonus+15%+20%Direction not stated
Source line
Warden: Willpower - Speed bonus increased from +15% to +20%
Buff
Last Stand · T2
T2 on Warden's Last Stand increases from +40.5 DPS to +50.
+40.5 DPS→+50
Source line
Warden: Last Stand - T2 increased from +40.5 DPS to +50
Buff
Last Stand · T2 cooldown reduction
T2 cooldown reduction on Warden's Last Stand grows from -30s to -40s.
-30s→-40s
Source line
Warden: Last Stand - T2 cooldown reduction increased from -30s to -40s
Nerf
Card Trick · Heal
Heal on Wraith's Card Trick decreases from 60 to 45.
Heal6045This is a nerf
Source line
Wraith: Card Trick - Heal reduced from 60 to 45
Nerf
Project Mind · Cooldown
Cooldown on Wraith's Project Mind increases from 46s to 50s.
Cooldown46s50sThis is a nerf
Source line
Wraith: Project Mind - Cooldown increased from 46s to 50s
Nerf
Project Mind · Initial cast time for projectile
Initial cast time for projectile on Wraith's Project Mind increases from 0.75s to 1s.
Initial cast time for projectile0.75s1sDirection not stated
Source line
Wraith: Project Mind - Initial cast time for projectile increased from 0.75s to 1s
Buff
Power Slash
Yamato's Power Slash: spirit scaling increased by 6% (base and T3).
Source line
Yamato: Power Slash - Spirit scaling increased by 6% (base and T3)
Nerf
Flying Slash · Cast Range
Cast range on Yamato's Flying Slash decreases from 26m to 23m.
Cast Range26m23mThis is a nerf
Source line
Yamato: Flying Slash - Cast Range reduced from 26m to 23m
Adjust
Flying Slash
Yamato's Flying Slash: enemy targets are now marked with an overhead symbol as soon as the grapple is cast, instead of only when the hook lands.
Source line
Yamato: Flying Slash - Enemy targets are now marked with an overhead symbol as soon as the grapple is cast, instead of only when the hook lands
Nerf
Flying Slash · T3 Cast Range
T3 cast range on Yamato's Flying Slash decreases from +15m to +8m.
T3 Cast Range+15m+8mThis is a nerf
Source line
Yamato: Flying Slash - T3 Cast Range reduced from +15m to +8m
Nerf
Shadow Transformation · Cooldown
Cooldown on Yamato's Shadow Transformation increases from 150s to 160s.
Cooldown150s160sThis is a nerf
Source line
Yamato: Shadow Transformation - Cooldown increased from 150s to 160s (moved to T2)
Nerf
Chimera Mk1 · Cooldown reduction per boon (Street Brawl)
In Street Brawl, cooldown reduction per boon on Deadman Danny's Chimera Mk1 decreases from -0.4s to -0.25s.
-0.4s→-0.25s
Source line
Deadman Danny: Chimera Mk1 - Cooldown reduction per boon reduced from -0.4s to -0.25s
Nerf
Chimera Mk1 · Cooldown refund on hit from T3 (Street Brawl)
In Street Brawl, cooldown refund on hit from T3 on Deadman Danny's Chimera Mk1 decreases from 50% to 30%.
Cooldown refund on hit from T3 (Street Brawl)50%30%Direction not stated
Source line
Deadman Danny: Chimera Mk1 - Cooldown refund on hit from T3 reduced from 50% to 30%
Adjust
Leech Therapy
In Street Brawl, nurse Harrow's Leech Therapy: leeches on the ground are now removed on round reset.
Source line
Nurse Harrow: Leech Therapy - Leeches on the ground are now removed on round reset
Nerf
Lurking Terrors · Duration (Street Brawl)
In Street Brawl, duration on Nurse Harrow's Lurking Terrors decreases from 7s to 5s.
Duration (Street Brawl)7s5sDirection not stated
Source line
Nurse: Lurking Terrors - Duration reduced from 7s to 5s
Nerf
Lurking Terrors · T3 (Street Brawl)
In Street Brawl, T3 on Nurse Harrow's Lurking Terrors decreases from +3s duration to +2s.
+3s duration→+2s
Source line
Nurse: Lurking Terrors - T3 reduced from +3s Duration to +2s
Nerf
Bookwyrm · T2 Trail Duration (Street Brawl)
In Street Brawl, T2 Trail duration on Paige's Bookwyrm decreases from +2s to +1s.
T2 Trail Duration (Street Brawl)+2s+1sDirection not stated
Source line
Paige: Bookwyrm - T2 Trail Duration reduced from +2s to +1s
Nerf
Scrap Grenade · Radius (Street Brawl)
In Street Brawl, radius on Rat King's Scrap Grenade decreases from 8m to 6m.
Radius (Street Brawl)8m6mThis is a nerf
Source line
Rat King: Scrap Grenade - Radius reduced from 8m to 6m
Nerf
Scrap Grenade · Large explosion radius (Street Brawl)
In Street Brawl, large explosion radius on Rat King's Scrap Grenade decreases from 14m to 10m.
Large explosion radius (Street Brawl)14m10mThis is a nerf
Source line
Rat King: Scrap Grenade - Large explosion radius reduced from 14m to 10m
Nerf
Rule, Ratannia! · Radius (Street Brawl)
In Street Brawl, radius on Rat King's Rule, Ratannia! decreases from 20m to 16m.
Radius (Street Brawl)20m16mThis is a nerf
Source line
Rat King: Rule, Ratannia! - Radius reduced from 20m to 16m
Nerf
Rule, Ratannia! · T2 Radius (Street Brawl)
In Street Brawl, T2 radius on Rat King's Rule, Ratannia! decreases from +8m to +6m.
T2 Radius (Street Brawl)+8m+6mThis is a nerf
Source line
Rat King: Rule, Ratannia! - T2 Radius reduced from +8m to +6m
Nerf
Rule, Ratannia! · Duration (Street Brawl)
In Street Brawl, duration on Rat King's Rule, Ratannia! decreases from 12s to 9s.
Duration (Street Brawl)12s9sDirection not stated
Source line
Rat King: Rule, Ratannia! - Duration reduced from 12s to 9s
Nerf
Abstract Landscape · Duration (Street Brawl)
In Street Brawl, duration on Violet's Abstract Landscape decreases from 6s to 5s.
Duration (Street Brawl)6s5sDirection not stated
Source line
Violet: Abstract Landscape - Duration reduced from 6s to 5s
Nerf
Abstract Landscape · T3 (Street Brawl)
In Street Brawl, T3 on Violet's Abstract Landscape decreases from +4s to +3s.
T3 (Street Brawl)+4s+3sDirection not stated
Source line
Violet: Abstract Landscape - T3 reduced from +4s to +3s

Related changes in Deadlock

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Valve's lines with from-to values were parsed deterministically; percentage-only changes, items, Mo & Krill, the Mid-Boss and Street Brawl lines were relabeled by hand. Ambiguous timing changes (Graves' deploy time, Baba's brew cycle, Violet's Abstract Landscape re-affect delay) are labeled adjust. The Halloween decorations are cosmetic and not listed. Source: store.steampowered.com · fetched Oct 30, 2026.