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Dota 2

Treant Protector: change history

49 changes across 8 patches (Dec 15, 2025 to Sep 15, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Dota 2, back to Dec 15, 2025.
Buff 13Nerf 14Adjust 20New 1Removed 1
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  1. Nerf
    Base Intelligence
    Treant Protector's Base Intelligence decreases from 20 to 17.
    20→17
    Source line
    Base Intelligence decreased from 20 to 17
    Adjust
    Leech Seed
    Now costs 35 mana.
    Source line
    Now costs 35 mana
    Adjust
    Leech Seed · Damage to Healing
    Damage to Healing on Treant Protector's Leech Seed changes from 20% to 10/15/20/25%.
    20%→10/15/20/25%
    Source line
    Damage to Healing rescaled from 20% to 10/15/20/25%
    Nerf
    Living Armor · Minimum damage block
    Minimum damage block on Treant Protector's Living Armor decreases from 20 to 10.
    20→10
    Source line
    Minimum damage block decreased from 20 to 10
    Adjust
    Talents
    Level 10 Talent +3 Living Armor Heal per Second replaced with +3s Living Armor Duration.
    Source line
    Level 10 Talent +3 Living Armor Heal per Second replaced with +3s Living Armor Duration
  2. Nerf
    Base Attack Speed
    Treant Protector's Base Attack Speed decreases from 100 to 90.
    100→90
    Source line
    Base Attack Speed decreased from 100 to 90
    Nerf
    Leech Seed · Root duration
    Root duration on Treant Protector's Leech Seed decreases from 0.9/1.1/1.3/1.5s to 0.75/1.0/1.25/1.5s.
    0.9/1.1/1.3/1.5s→0.75/1.0/1.25/1.5s
    Source line
    Root duration decreased from 0.9/1.1/1.3/1.5s to 0.75/1.0/1.25/1.5s
    Nerf
    Living Armor · Mana Cost
    Mana Cost on Treant Protector's Living Armor increases from 65/70/75/80 to 80.
    65/70/75/80→80
    Source line
    Mana Cost increased from 65/70/75/80 to 80
  3. New
    Eyes In The Forest
    Added AoE indicator to cast.
    Source line
    Added AoE indicator to cast
    Nerf
    Talents · Level 10 Talent Living Armor Heal Per Second
    Treant Protector's level 10 talent Living Armor Heal Per Second decreases from +4 to +3.
    +4→+3
    Source line
    Level 10 Talent Living Armor Heal Per Second decreased from +4 to +3
  4. Nerf
    Nature's Grasp · Cooldown
    Cooldown on Treant Protector's Nature's Grasp increases from 20/19/18/17s to 23/21/19/17s.
    20/19/18/17s→23/21/19/17s
    Source line
    Cooldown increased from 20/19/18/17s to 23/21/19/17s
  5. Dota 2 Patch 7.41Buff 2Nerf 4Adjust 1Official notes ↗
    Adjust
    Nature's Guise · Cooldown
    Treant Protector's Nature's Guise: Cooldown changed from 35s — 1s per level up to 36s -1s per level.
    35s - 1s per level up→36s -1s per level
    Source line
    Cooldown changed from 35s - 1s per level up to 36s -1s per level
    • Info: Effective values are not changed
    Nerf
    Living Armor · Mana Cost
    Mana Cost on Treant Protector's Living Armor increases from 40/45/50/55 to 65/70/75/80.
    40/45/50/55→65/70/75/80
    Source line
    Mana Cost increased from 40/45/50/55 to 65/70/75/80
    Nerf
    Living Armor · Max Damage Blocked
    Max Damage Blocked on Treant Protector's Living Armor decreases from 120 to 60/80/100/120.
    120→60/80/100/120
    Source line
    Max Damage Blocked decreased from 120 to 60/80/100/120
    Buff
    Living Armor · Damage Block Decrease
    Damage Block Decrease on Treant Protector's Living Armor decreases from 35/30/25/20 to 20.
    35/30/25/20→20
    Source line
    Damage Block Decrease improved from 35/30/25/20 to 20
    Nerf
    Eyes In The Forest · Charge Restore Time
    Charge Restore Time on Treant Protector's Eyes In The Forest increases from 55s to 135s.
    55s→135s
    Source line
    Charge Restore Time increased from 55s to 135s
    Buff
    Eyes In The Forest · Duration
    Duration on Treant Protector's Eyes In The Forest increases from 300s to 360s.
    300s→360s
    Source line
    Duration increased from 300s to 360s
    Nerf
    Eyes In The Forest · Max Charges
    Max Charges on Treant Protector's Eyes In The Forest decrease from 3 to 2.
    3→2
    Source line
    Max Charges decreased from 3 to 2
  6. Adjust
    Eyes In The Forest
    Eyes now have a 50g bounty when killed.
    Source line
    Eyes now have a 50g bounty when killed
  7. Buff
    Base Armor
    Treant Protector's Base Armor increases by 1.
    Source line
    Base Armor increased by 1
    Adjust
    Nature's Guise · Cooldown
    Treant Protector's Nature's Guise: Cooldown decreased from (50s — 3s per 2 levels ups) to (35s — 1s per level up).
    (50s - 3s per 2 levels ups)→(35s - 1s per level up)
    Source line
    Cooldown decreased from (50s - 3s per 2 levels ups) to (35s - 1s per level up)
    Buff
    Living Armor · Damage Blocked
    Damage Blocked on Treant Protector's Living Armor increases from 100 to 120.
    100→120
    Source line
    Damage Blocked increased from 100 to 120
    Buff
    Living Armor · Cooldown
    Cooldown on Treant Protector's Living Armor decreases from 30/25/20/15s to 24/21/18/15s.
    30/25/20/15s→24/21/18/15s
    Source line
    Cooldown decreased from 30/25/20/15s to 24/21/18/15s
    Nerf
    Overgrowth · Aghanim's Scepter Cooldown
    Aghanim's Scepter Cooldown on Treant Protector's Overgrowth increases from 80/70/60s to 85/75/65s.
    80/70/60s→85/75/65s
    Source line
    Aghanim's Scepter Cooldown increased from 80/70/60s to 85/75/65s
  8. Dota 2 Patch 7.40Buff 8Nerf 2Adjust 14Removed 1Official notes ↗
    Removed
    Removed Primeval Power and Sapling facets.
    Source line
    Removed Primeval Power and Sapling facets
    Adjust
    Nature's Guise
    No longer upgraded with Aghanim's Shard.
    Source line
    No longer upgraded with Aghanim's Shard
    Adjust
    Nature's Guise
    Now can be activated while tree walking to make Treant Protector invisible until he attacks or loses the Nature's Guise buff.
    Source line
    Now can be activated while tree walking to make Treant Protector invisible until he attacks or loses the Nature's Guise buff
    • Linger time: 2s. No Mana Cost. Cooldown: 50s. Cooldown is reduced by 3s per 2 Treant Protector's level ups
    • Info: Down to 8 seconds on level 29
    • Cooldown starts when the invisibility ends
    Adjust
    Nature's Grasp
    No longer does 50% more damage and slow when touching a tree.
    Source line
    No longer does 50% more damage and slow when touching a tree
    Buff
    Nature's Grasp · Damage per second
    Damage per second on Treant Protector's Nature's Grasp increases from 30/40/50/60 to 35/50/65/80.
    30/40/50/60→35/50/65/80
    Source line
    Damage per second increased from 30/40/50/60 to 35/50/65/80
    Buff
    Nature's Grasp · Movement Slow
    Movement Slow on Treant Protector's Nature's Grasp increases from 20/25/30/35% to 25/30/35/40%.
    20/25/30/35%→25/30/35/40%
    Source line
    Movement Slow increased from 20/25/30/35% to 25/30/35/40%
    Buff
    Nature's Grasp · Creep penalty
    Creep penalty on Treant Protector's Nature's Grasp decreases from 50% to 35%.
    50%→35%
    Source line
    Creep penalty decreased from 50% to 35%
    Adjust
    Leech Seed
    Ability Reworked.
    Source line
    Ability Reworked
    • Passive, auto-cast attack modifier
    • Treant Protector's attack plants a life-sapping seed in an enemy unit, dealing an extra 20/40/60/80 magic damage. The enemy is bound for 0.9/1.1/1.3/1.5s and emits two healing pulses, one upon application and one upon expiration, healing up to 5 allies within 650 units for 15/25/35/45 + 20% of the damage dealt by the attack. No Mana Cost. Cooldown: 15/12/9/6s. Breakable
    • Now only sends out a maximum of 5 heals per pulse, prioritizing heroes
    • No longer has a creep penalty for healing
    Adjust
    Living Armor
    No longer grants bonus armor.
    Source line
    No longer grants bonus armor
    Adjust
    Living Armor
    Now grants 100 damage block from player-controlled sources. Each time this spell blocks damage the effect is decreased by 35/30/25/20.
    Source line
    Now grants 100 damage block from player-controlled sources. Each time this spell blocks damage the effect is decreased by 35/30/25/20
    • Damage block affects any types of damage
    • The heal ends earlier if the damage block is reduced to 0
    • Instances of less than 20 damage are ignored by Living Armor. They are neither blocked nor counted towards block decrease
    Nerf
    Living Armor · Duration
    Duration on Treant Protector's Living Armor decreases from 18/22/26/30s to 12s.
    18/22/26/30s→12s
    Source line
    Duration decreased from 18/22/26/30s to 12s
    Buff
    Living Armor · Heal per second
    Heal per second on Treant Protector's Living Armor increases from 3/4/5/6 to 4/7/10/13.
    3/4/5/6→4/7/10/13
    Source line
    Heal per second increased from 3/4/5/6 to 4/7/10/13
    Adjust
    Overgrowth
    Now upgraded with Aghanim's Scepter.
    Source line
    Now upgraded with Aghanim's Scepter
    • Decreases cooldown from 110/100/90 to 80/70/60s. When casting Overgrowth, Treant Protector draws power from the earth, becoming massive for 16 seconds, gaining +100% Strength, Phased Movement, and a Splashing Attack that deals 60% of attack damage in a 300 unit radius. While large, he has a fixed movement speed of 345. Buff is undispellable
    Adjust
    Eyes In The Forest
    Now granted by Aghanim's Shard.
    Source line
    Now granted by Aghanim's Shard
    Buff
    Eyes In The Forest · Mana Cost
    Mana Cost on Treant Protector's Eyes In The Forest decreases from 100 to 30.
    100→30
    Source line
    Mana Cost decreased from 100 to 30
    Buff
    Eyes In The Forest · Cast Range
    Cast Range on Treant Protector's Eyes In The Forest increases from 160 to 350.
    160→350
    Source line
    Cast Range increased from 160 to 350
    Adjust
    Eyes In The Forest
    Overgrowth is no longer applied around enchanted trees.
    Source line
    Overgrowth is no longer applied around enchanted trees
    Adjust
    Eyes In The Forest
    Enchanted trees now have the same health as Observer Wards, and they expire after 5 minutes.
    Source line
    Enchanted trees now have the same health as Observer Wards, and they expire after 5 minutes
    • Trees can be attacked when revealed by True Sight. Attacks will remove the ability effect from the tree without destroying the tree itself
    Nerf
    Eyes In The Forest · Charge Restore Time
    Charge Restore Time on Treant Protector's Eyes In The Forest increases from 40s to 55s.
    40s→55s
    Source line
    Charge Restore Time increased from 40s to 55s
    Adjust
    Talents
    Level 10 Talent +2.5% Nature's Guise Movement Speed replaced with +50 Base Damage.
    Source line
    Level 10 Talent +2.5% Nature's Guise Movement Speed replaced with +50 Base Damage
    Buff
    Talents · Level 10 Talent Living Armor Heal Per Second
    Treant Protector's level 10 talent Living Armor Heal Per Second increases from +2 to +4.
    +2→+4
    Source line
    Level 10 Talent Living Armor Heal Per Second increased from +2 to +4
    Adjust
    Talents
    Level 15 Talent +18% Leech Seed Movement Slow replaced with +10% Leech Seed Damage to Healing.
    Source line
    Level 15 Talent +18% Leech Seed Movement Slow replaced with +10% Leech Seed Damage to Healing
    Buff
    Talents · Level 20 Talent Leech Seed Bonus Damage
    Treant Protector's level 20 talent Leech Seed Bonus Damage increases from +45 to +80.
    +45→+80
    Source line
    Level 20 Talent Leech Seed Bonus Damage increased from +45 to +80
    Adjust
    Talents
    Level 20 Talent +8 Living Armor Bonus Armor replaced with +20 Living Armor Damage Block.
    Source line
    Level 20 Talent +8 Living Armor Bonus Armor replaced with +20 Living Armor Damage Block
    Adjust
    Talents
    Level 25 Talent -35s Overgrowth Cooldown replaced with -3s Leech Seed Cooldown.
    Source line
    Level 25 Talent -35s Overgrowth Cooldown replaced with -3s Leech Seed Cooldown

Each step links to the full patch breakdown and to Valve's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.