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Teamfight Tactics

Meeple: change history

Meeple has 3 buffs, 1 nerf and 1 adjustment in 2 of the 11 patches tracked for Teamfight Tactics; most recent change: 1 nerf in Teamfight Tactics Patch 17.6 on Jun 23, 2026.

Last changed (4 months ago) in Teamfight Tactics Patch 17.6: Nerfed

Last 30 days
no changes
Tracked history
3 buffs · 1 nerf · 1 other change
Details

5 changes across 2 patches. Recorded Jun 9, 2026 to Jun 23, 2026, newest first. Nerf Radar tracks the 11 most recent official updates for Teamfight Tactics, back to May 27, 2026, so counts cover that period only. Fixes, additions and removals are counted under other changes.

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  1. Nerf
    (7) Gold per 2-cost Cloned
    Meeple (7)'s gold per 2-cost Cloned decreases from 5 to 3.
    (7) Gold per 2-cost Cloned53Direction not stated
    Source line
    Meeple (7) Gold per 2-cost Cloned: 5 → 3
  2. Adjust
    Flat HP bonus
    Meeple's flat HP bonus changes from 100/400/400/500 to 100/350/450/550.
    Flat HP bonus100/400/400/500100/350/450/550Direction not stated
    Source line
    Meeple Flat HP bonus: 100/400/400/500 → 100/350/450/550
    Buff
    AoE Slam Damage
    Meeple's AoE Slam damage increases from 700 AP to 1000 AP.
    700 AP→1000 AP
    Source line
    AoE Slam Damage: 700 AP → 1000 AP
    Buff
    Stun Duration
    Meeple's stun duration increases from 1.5s to 3s.
    Stun Duration1.5s3sThis is a buff
    Source line
    Stun Duration: 1.5s → 3s
    Buff
    Stun Spell Damage
    Meeple's stun spell damage increases from 150 AP to 400 AP.
    150 AP→400 AP
    Source line
    Stun Spell Damage: 150 AP → 400 AP

Each step links to the full patch breakdown and to Riot Games's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.