Teamfight Tactics · Published by Riot Games

Teamfight Tactics Patch 17.6: what changed

Teamfight Tactics Patch 17.6 was published on Jun 23, 2026 and includes 37 buffs, 13 nerfs, 13 adjustments and 6 fixes.

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TL;DRPatch 17.6 is a smaller patch with a few buffs, some specific nerfs and a sweeping pass on Augments. Pengu's Party also gets quite a few balance changes. It is a three-week patch, one week longer than usual, with 17.7 arriving on July 15th.

Who this matters to

Pengu's Party players

Pengu's Party has quite a few balance changes in this patch.

Augment pickers

A sweeping pass on Augments changes which ones perform well.

All 69 changes

Buff
Headshot Damage
Caitlyn's Headshot damage increases from 40% to 50%.
Headshot Damage40%50%This is a buff
Source line
Caitlyn Headshot Damage: 40% → 50%
Buff
Damage
Akali's damage increases from 12/18/24/30% AD to 15/22/28/34% AD.
12/18/24/30% AD→15/22/28/34% AD
Source line
Akali Damage: 12/18/24/30% AD → 15/22/28/34% AD
Buff
Damage Amp
Kindred's damage amp increases from 10% to 15%.
Damage Amp10%15%Direction not stated
Source line
Kindred Damage Amp: 10% → 15%
Nerf
(7) Gold per 2-cost Cloned
Meeple (7)'s gold per 2-cost Cloned decreases from 5 to 3.
(7) Gold per 2-cost Cloned53Direction not stated
Source line
Meeple (7) Gold per 2-cost Cloned: 5 → 3

Mecha

Adjust
AD/AP
Mecha's AD/AP changes from 25/45/35% to 25/40/40%.
AD/AP25/45/35%25/40/40%Direction not stated
Source line
Mecha AD/AP: 25/45/35% → 25/40/40%
Buff
(5) Tail Sweep Damage
Shepherd (5)'s Tail Sweep damage increases from 200 AP to 230 AP.
200 AP→230 AP
Source line
Shepherd (5) Tail Sweep Damage: 200 AP → 230 AP
Buff
(5) Health Multiplier (Stage 4-6)
Shepherd (5)'s health Multiplier (Stage 4-6) increases from 6.5/7.25/8.5x to 6.75/7.8/9.5x.
(5) Health Multiplier (Stage 4-6)6.5/7.25/8.5x6.75/7.8/9.5xDirection not stated
Source line
Shepherd (5) Health Multiplier (Stage 4-6): 6.5/7.25/8.5x → 6.75/7.8/9.5x
Buff
(7) Shield
Shepherd (7)'s shield increases from 430 AP to 460 AP.
430 AP→460 AP
Source line
Shepherd (7) Shield: 430 AP → 460 AP
Buff
(7) Tail Sweep Damage
Shepherd (7)'s Tail Sweep damage increases from 200 AP to 275 AP.
200 AP→275 AP
Source line
Shepherd (7) Tail Sweep Damage: 200 AP → 275 AP
Buff
(7) Health Multiplier (Stage 4-6)
Shepherd (7)'s health Multiplier (Stage 4-6) increases from 6.5/7.45/9.5x to 6.75/8/10x.
(7) Health Multiplier (Stage 4-6)6.5/7.45/9.5x6.75/8/10xDirection not stated
Source line
Shepherd (7) Health Multiplier (Stage 4-6): 6.5/7.45/9.5x → 6.75/8/10x
Buff
Min Ability Damage AP
Twisted Fate's Min ability damage AP increases from 190/285/430/730 to 205/305/460/800.
Min Ability Damage AP190/285/430/730205/305/460/800Direction not stated
Source line
Twisted Fate Min Ability Damage AP: 190/285/430/730 → 205/305/460/800
Buff
Max Ability Damage AP
Twisted Fate's max ability damage AP increases from 380/570/860/1460 to 410/610/920/1565.
Max Ability Damage AP380/570/860/1460410/610/920/1565Direction not stated
Source line
Twisted Fate Max Ability Damage AP: 380/570/860/1460 → 410/610/920/1565
Nerf
Base AD
Gnar's base AD decreases from 50 to 48.
Base AD5048Direction not stated
Source line
Gnar Base AD: 50 → 48
Buff
Initial Shield
Mordekaiser's initial shield increases from 350/425/550 to 350/450/625.
Initial Shield350/425/550350/450/625This is a buff
Source line
Mordekaiser Initial Shield: 350/425/550 → 350/450/625
Buff
Shield Channel
Mordekaiser's shield Channel increases from 75/90/105 to 75/100/115.
Shield Channel75/90/10575/100/115Direction not stated
Source line
Mordekaiser Shield Channel: 75/90/105 → 75/100/115
Buff
Ability Damage
Viktor's ability damage increases from 190/290/500 to 200/300/530.
Ability Damage190/290/500200/300/530This is a buff
Source line
Viktor Ability Damage: 190/290/500 → 200/300/530
Buff
Altar Spell Damage
Lulu's Altar spell damage increases from 150/225/375 AP to 160/240/400 AP.
150/225/375 AP→160/240/400 AP
Source line
Lulu Altar Spell Damage: 150/225/375 AP → 160/240/400 AP
Buff
Serpent Spell Damage
Lulu's Serpent spell damage increases from 140/210/335 AP to 150/225/360 AP.
140/210/335 AP→150/225/360 AP
Source line
Lulu Serpent Spell Damage: 140/210/335 AP → 150/225/360 AP
Buff
Non-Mech Spell Damage
Aurelion Sol's Non-Mech spell damage increases from 320/480 AP to 335/505 AP.
320/480 AP→335/505 AP
Source line
Aurelion Sol Non-Mech Spell Damage: 320/480 AP → 335/505 AP
Buff
Split Damage AP
Karma's Split damage AP increases from 570/855 to 630/945.
Split Damage AP570/855630/945Direction not stated
Source line
Karma Split Damage AP: 570/855 → 630/945
Buff
Passive Damage AP
LeBlanc's passive damage AP increases from 62/93 to 66/99.
Passive Damage AP62/9366/99Direction not stated
Source line
LeBlanc Passive Damage AP: 62/93 → 66/99
Buff
Sigil Damage
LeBlanc's Sigil damage increases from 85/130 AP to 95/145 AP.
85/130 AP→95/145 AP
Source line
LeBlanc Sigil Damage: 85/130 AP → 95/145 AP
Adjust
Health Gain AP
Morgana's health gain AP increases from 525/625 to 600/700.
Health Gain AP525/625600/700Direction not stated
Source line
Morgana Health Gain AP: 525/625 → 600/700
Buff
Ally Heal AP
Morgana's ally heal AP increases from 100/150 to 125/185.
Ally Heal AP100/150125/185Direction not stated
Source line
Morgana Ally Heal AP: 100/150 → 125/185
Buff
Spell Damage AD
Master Yi's spell damage AD increases from 50/75 AD to 55/85 AD.
50/75 AD→55/85 AD
Source line
Master Yi Spell Damage AD: 50/75 AD → 55/85 AD
Buff
Primary Spell Damage
Nami's primary spell damage increases from 440/660 AP to 460/690 AP.
440/660 AP→460/690 AP
Source line
Nami Primary Spell Damage: 440/660 AP → 460/690 AP
Buff
Secondary Spell Damage
Nami's secondary spell damage increases from 110/165 AP to 125/185 AP.
110/165 AP→125/185 AP
Source line
Nami Secondary Spell Damage: 110/165 AP → 125/185 AP

Loot Singularity

Adjust
30 Matter
Loot Singularity's 30 Matter changes from 1 Reforger/Remover to 1 component.
1 Reforger/Remover→1 component
Source line
30 Matter: 1 Reforger/Remover → 1 component
Adjust
70 Matter
Loot Singularity's 70 Matter changes from 1 component to 1 Reforger/Remover + 1 gold.
1 component→1 Reforger/Remover + 1 gold
Source line
70 Matter: 1 component → 1 Reforger/Remover + 1 gold
Adjust
150 Matter
Loot Singularity's 150 Matter changes from 1 Lesser Duplicator to 1 Component.
1 Lesser Duplicator→1 Component
Source line
150 Matter: 1 Lesser Duplicator → 1 Component
Adjust
300 Matter
Loot Singularity's 300 Matter changes from 1 Component to 1 Lesser Duplicator + 1 gold.
1 Component→1 Lesser Duplicator + 1 gold
Source line
300 Matter: 1 Component → 1 Lesser Duplicator + 1 gold
Adjust
Cashout 16 Threshold
Loot Singularity's Cashout 16 Threshold increases from 555 to 777.
Cashout 16 Threshold555777Direction not stated
Source line
Cashout 16 Threshold: 555 → 777

Band of Thieves II

History · 2 patches →
Buff
Turn Delay
Band of Thieves II's Turn delay decreases from 8 to 6.
Turn Delay86Direction not stated
Source line
Band of Thieves II Turn Delay: 8 → 6

Band of Thieves II+

History · 2 patches →
Buff
Turn Delay
Band of Thieves II+'s Turn delay decreases from 6 to 5.
Turn Delay65Direction not stated
Source line
Band of Thieves II+ Turn Delay: 6 → 5

Blood Offering

Nerf
HP Loss
Blood Offering's HP Loss decreases from 20% max HP to 15% max HP.
20% max HP→15% max HP
Source line
Blood Offering HP Loss: 20% max HP → 15% max HP
Nerf
Shield Amount
Blood Offering's shield Amount decreases from 30% max HP to 20% max HP.
30% max HP→20% max HP
Source line
Shield Amount: 30% max HP → 20% max HP
Buff
Stats Granted
Blood Offering's stats granted increases from 10% AD to 12% AP and AD.
10% AD→12% AP and AD
Source line
Stats Granted: 10% AD → 12% AP and AD

Bodyguard Training

Buff
Base Resists
Bodyguard Training's base resists increase from 10 to 15.
Base Resists1015Direction not stated
Source line
Bodyguard Training Base Resists: 10 → 15
Buff
Gold
Build-a-Bud's gold increases from 8 to 10.
Gold810Direction not stated
Source line
Build-a-Bud Gold: 8 → 10

Contract Killer

Buff
Pyke Bonus Tank Damage
Contract Killer's Pyke bonus Tank damage increases from 60% to 75%.
Pyke Bonus Tank Damage60%75%This is a buff
Source line
Contract Killer (Pyke) Bonus Tank Damage: 60% → 75%
Nerf
Initial AD/AP
Early Learnings' initial AD/AP decreases from 8 to 5.
Initial AD/AP85Direction not stated
Source line
Early Learnings Initial AD/AP: 8 → 5

Expedition

Nerf
Gold
Expedition's gold decreases from 20 to 15. Made Mutually Exclusive to 1 Player.
20→15. Made Mutually Exclusive to 1 Player
Source line
Expedition Gold: 20 → 15. Made Mutually Exclusive to 1 Player

Forged in Strength

History · 2 patches →
Adjust
Health Threshold
Forged in Strength's health Threshold decreases from 35 to 30.
Health Threshold3530Direction not stated
Source line
Forged in Strength Health Threshold: 35 → 30

Forward Thinking

Adjust
Rounds
Forward Thinking's Rounds increase from 5 to 6.
Rounds56Direction not stated
Source line
Forward Thinking Rounds: 5 → 6
Nerf
Gold
Forward Thinking's gold decreases from 70 to 62.
Gold7062Direction not stated
Source line
Gold: 70 → 62
Buff
Initial Gold
Going Long's initial gold increases from 13 to 16.
Initial Gold1316Direction not stated
Source line
Going Long Initial Gold: 13 → 16

Golden Gamble

Buff
Gold
Golden Gamble's gold increases from 1 to 2.
Gold12Direction not stated
Source line
Golden Gamble Gold: 1 → 2

Golden Gamble+

Buff
Gold
Golden Gamble+'s gold increases from 2 to 3.
Gold23Direction not stated
Source line
Golden Gamble+ Gold: 2 → 3

Heat Death

Buff
Mordekaiser Active Ability Damage AP
Heat Death's Mordekaiser active ability damage AP increases from 50/75/115 to 55/82/140.
Mordekaiser Active Ability Damage AP50/75/11555/82/140Direction not stated
Source line
Heat Death (Mordekaiser) Active Ability Damage AP: 50/75/115 → 55/82/140

High Voltage

Buff
Bonus Damage
High Voltage's bonus damage increases from 20% to 25%.
Bonus Damage20%25%This is a buff
Source line
High Voltage Bonus Damage: 20% → 25%

Late Game Specialist

History · 2 patches →
Nerf
no longer exclusive with Level Up! Gold
Late Game Specialist's no longer exclusive with level Up! gold decreases from 30 to 27.
no longer exclusive with Level Up! Gold3027Direction not stated
Source line
Late Game Specialist no longer exclusive with Level Up! Gold: 30 → 27
Adjust
Rounds
Living Forge's Rounds increase from 8 to 9.
Rounds89Direction not stated
Source line
Living Forge Rounds: 8 → 9

Pilfer

Nerf
Gold for TG
Pilfer's gold for TG decreases from 21 to 19.
Gold for TG2119Direction not stated
Source line
Pilfer Gold for TG: 21 → 19

ReinFOURcement

Buff
Gold
ReinFOURcement's gold increases from 5 to 7.
Gold57Direction not stated
Source line
ReinFOURcement Gold: 5 → 7

Restart Mission

Adjust
2* 2-costs
Restart Mission's 2* 2-costs decreases from 3 to 2.
2* 2-costs32Direction not stated
Source line
Restart Mission 2* 2-costs: 3 → 2
Buff
Bonus Crit Chance
Retribution's bonus Crit chance increases from 15% to 25%.
Bonus Crit Chance15%25%Direction not stated
Source line
Retribution Bonus Crit Chance: 15% → 25%

Shimmerscale Essence

History · 3 patches →
Adjust
Rounds
Shimmerscale Essence's Rounds increase from 6 to 7.
Rounds67Direction not stated
Source line
Shimmerscale Essence Rounds: 6 → 7
Buff
AS Per Reroll
Timestream's AS per Reroll increase from 0.25% to 0.3%.
AS Per Reroll0.25%0.3%Direction not stated
Source line
AS Per Reroll: 0.25% → 0.3%

Treasure Hunt

Adjust
Gold Per Chest
Treasure Hunt's gold per Chest changes from 16g to 18g. 5th Treasure Chest is now always 1 Artifact Anvil + 4 Gold.
16g→18g. 5th Treasure Chest is now always 1 Artifact Anvil + 4 gold
Source line
Treasure Hunt Gold Per Chest: 16g → 18g. 5th Treasure Chest is now always 1 Artifact Anvil + 4 Gold

Two Tanky

Nerf
Health
Two Tanky's health decreases from 450 to 375.
Health450375This is a nerf
Source line
Two Tanky Health: 450 → 375
Nerf
Shield Amount
Two Tanky's shield Amount decreases from 40% to 35%.
Shield Amount40%35%Direction not stated
Source line
Shield Amount: 40% → 35%

Urf's Gambit

Nerf
Gold
Urf's Gambit's gold decreases from 6 to 3.
Gold63Direction not stated
Source line
Urf's Gambit Gold: 6 → 3

Wise Spending

Nerf
Gold
Wise Spending's gold decreases from 3 to 1.
Gold31Direction not stated
Source line
Wise Spending Gold: 3 → 1

Bug fixes

Fix
Fixed a bug with Soraka's Blessing of Prosperity where the tooltip on the God Prop displayed the wrong numbers.
Source line
Fixed a bug with Soraka's Blessing of Prosperity where the tooltip on the God Prop displayed the wrong numbers.
Fix
Fixed a bug where Two Tanky could create an additional copy of the Shepherd Summon.
Source line
Fixed a bug where Two Tanky could create an additional copy of the Shepherd Summon.
Fix
Pengu's Party Ixtal 920 and 1000 Cashouts will now properly grant their associated loot.
Source line
Pengu's Party Ixtal 920 and 1000 Cashouts will now properly grant their associated loot.
Fix
Pengu's Party Nitro Fixed a bug where R-080T incorrectly showed their splash as T-H3X on mobile.
Source line
Pengu's Party Nitro Fixed a bug where R-080T incorrectly showed their splash as T-H3X on mobile.
Fix
Pengu's Party Overlord will now chomp allies before piloting the SuperMech if the Overlord is also the Mech-Pilot.
Source line
Pengu's Party Overlord will now chomp allies before piloting the SuperMech if the Overlord is also the Mech-Pilot.
Fix
Pengu's Party Shimmerscale: Draven's Axe Now shows stacks on it during the planning phase.
Source line
Pengu's Party Shimmerscale: Draven's Axe Now shows stacks on it during the planning phase.

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Riot's official Teamfighttactics.leagueoflegends.com patch notes as fetched; labels follow the numbers only where the direction is clear (damage, health, resists, mana and gold costs), and other numeric changes are labeled adjust. Designer commentary, set overviews, cosmetics, esports and lines without numbers are not tracked, except bug fixes. Source: teamfighttactics.leagueoflegends.com · fetched Oct 18, 2026.