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Teamfight Tactics

Shepherd: change history

Shepherd has 8 buffs and 2 nerfs in 2 of the 11 patches tracked for Teamfight Tactics; most recent change: 3 buffs and 2 nerfs in Teamfight Tactics Patch 17.9 on Aug 11, 2026.

Last changed (2 months ago) in Teamfight Tactics Patch 17.9: Mixed

Last 30 days
no changes
Tracked history
8 buffs · 2 nerfs
Details

10 changes across 2 patches. Recorded Jun 23, 2026 to Aug 11, 2026, newest first. Nerf Radar tracks the 11 most recent official updates for Teamfight Tactics, back to May 27, 2026, so counts cover that period only. Fixes, additions and removals are counted under other changes.

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  1. Buff
    Mana buff
    Shepherd's mana buff decreases from 0/50 to 0/40.
    Mana buff0/500/40Direction not stated
    Source line
    Shepherd Mana buff: 0/50 → 0/40
    Nerf
    AP Per Cast
    Shepherd's AP per cast decreases from 15 to 10.
    AP Per Cast1510Direction not stated
    Source line
    Shepherd AP Per Cast: 15 → 10
    Nerf
    Summon Shield Duration
    Shepherd's Summon shield duration decreases from 4s to 3s.
    Summon Shield Duration4s3sDirection not stated
    Source line
    Shepherd Summon Shield Duration: 4s → 3s
    Buff
    Tail Sweep Damage
    Shepherd's Tail Sweep damage increases from 200/230/275 AP to 200/300/400 AP.
    200/230/275 AP→200/300/400 AP
    Source line
    Shepherd Tail Sweep Damage: 200/230/275 AP → 200/300/400 AP
    Buff
    7 Shepherd Wave Damage
    Shepherd's 7 Shepherd Wave damage increases from 220 AP to 300 AP.
    220 AP→300 AP
    Source line
    Shepherd 7 Shepherd Wave Damage: 220 AP → 300 AP
  2. Buff
    (5) Tail Sweep Damage
    Shepherd (5)'s Tail Sweep damage increases from 200 AP to 230 AP.
    200 AP→230 AP
    Source line
    Shepherd (5) Tail Sweep Damage: 200 AP → 230 AP
    Buff
    (5) Health Multiplier (Stage 4-6)
    Shepherd (5)'s health Multiplier (Stage 4-6) increases from 6.5/7.25/8.5x to 6.75/7.8/9.5x.
    (5) Health Multiplier (Stage 4-6)6.5/7.25/8.5x6.75/7.8/9.5xDirection not stated
    Source line
    Shepherd (5) Health Multiplier (Stage 4-6): 6.5/7.25/8.5x → 6.75/7.8/9.5x
    Buff
    (7) Shield
    Shepherd (7)'s shield increases from 430 AP to 460 AP.
    430 AP→460 AP
    Source line
    Shepherd (7) Shield: 430 AP → 460 AP
    Buff
    (7) Tail Sweep Damage
    Shepherd (7)'s Tail Sweep damage increases from 200 AP to 275 AP.
    200 AP→275 AP
    Source line
    Shepherd (7) Tail Sweep Damage: 200 AP → 275 AP
    Buff
    (7) Health Multiplier (Stage 4-6)
    Shepherd (7)'s health Multiplier (Stage 4-6) increases from 6.5/7.45/9.5x to 6.75/8/10x.
    (7) Health Multiplier (Stage 4-6)6.5/7.45/9.5x6.75/8/10xDirection not stated
    Source line
    Shepherd (7) Health Multiplier (Stage 4-6): 6.5/7.45/9.5x → 6.75/8/10x

Each step links to the full patch breakdown and to Riot Games's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.