Dead by Daylight · Published by Behaviour Interactive

Dead by Daylight: 10.1.2 Bugfix Patch: what changed

Dead by Daylight: 10.1.2 Bugfix Patch was published on Sep 8, 2026 and includes 17 adjustments, 1 addition and 50 fixes.

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TL;DRThis bugfix patch changes The Judgment, The Xenomorph and several 2v8 elements. The Judgment's Zealous curve window grows from 0.6s to 0.8s, Ghostface's Night Shroud charge rate rises from 15% to 20% and chest spawns increase from 20 to 27. Invoking Salt is a new item, and Nostromo Wreckage is now available in 2v8.

Who this matters to

2v8 players

A new item, a new map option and updated Killer numbers change how the mode plays.

The Judgment players

The curve window gets a longer Zealous value and a short non-Zealous window.

All 68 changes

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The Judgment: increased the Divine Light curve window while Zealous to 0.8s. Previously 0.6s.
0.6s→0.8s
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Increased the Divine Light curve window while Zealous to 0.8s (was 0.6s)
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The Judgment: added a 0.3s Divine Light curve window when non-Zealous.
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Added a 0.3s Divine Light curve window when non-Zealous
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The Judgment: Survivors being Liberated from Exile respawn at least 32m away from The Judgment and get a 1s immunity to Divine Light.
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Survivors being Liberated from Exile respawn at least 32m away from The Judgment and get a 1s immunity to Divine Light

The Xenomorph

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The Xenomorph: when a turret takes The Xenomorph out of Crawler Mode it is automatically destroyed.
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When a turret takes The Xenomorph out of Crawler Mode it is automatically destroyed
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The Xenomorph: the cooldown of Crawler Mode is 25% faster while outside of tunnels.
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The cooldown of Crawler Mode is 25% faster while outside of tunnels
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The Xenomorph: Survivors hit by a Tail Strike are Mangled for 70 seconds.
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Survivors hit by a Tail Strike are Mangled for 70 seconds
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The Xenomorph: after exiting a tunnel, gain 5% Haste for 3 seconds.
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After exiting a tunnel, gain 5% Haste for 3 seconds

Invoking Salt

New
Invoking Salt is new in this update.
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NEW ITEM: INVOKING SALT
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Invoking Salt: Survivors will obtain Invoking Salt from Chests. It can be used once, consumed the moment it is placed. Placement takes 3 seconds.
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Survivors will obtain Invoking Salt from Chests. It can be used once, consumed the moment it is placed. Placement takes 3 seconds
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Invoking Salt: when it is placed, up to 4 Survivors can perform a 40 second interaction that allows them to use their Unlockable Skill without being Hooked and gain a 5% Haste boost for 5 minutes, which reduces by 1% after each minute passes. Performing the Ritual subsequent times will refresh the Haste bonus and duration.
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When it is placed, up to 4 Survivors can perform a 40 second interaction that allows them to use their Unlockable Skill without being Hooked and gain a 5% Haste boost for 5 minutes, which reduces by 1% after each minute passes. Performing the Ritual subsequent times will refresh the Haste bonus and duration

The Ghostface

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The Ghostface: increased Night Shroud charge rate from 15% to 20%.
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Increased Night Shroud charge rate from 15% to 20%
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The Ghostface: increased Stalking charge rate from 10% to 15%.
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Increased Stalking charge rate from 10% to 15%

The Executioner

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The Executioner: increased Punishment Of The Damned width by 2 meters.
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Increased Punishment Of The Damned width by 2 meters

Guide Class

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Guide Class: Successfully completing a Skill Check while the Killer is within 24 meters will reveal their Aura for 5 seconds.
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Successfully completing a Skill Check while the Killer is within 24 meters will reveal their Aura for 5 seconds

Survivor Starting Items

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Survivor Starting Items: Each Survivor Class is now granted a Default Item of Uncommon rarity.
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Each Survivor Class is now granted a Default Item of Uncommon rarity:

General

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Nostromo Wreckage is now available in 2v8.
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Nostromo Wreckage is now available in 2v8

Improved Uncage Angles

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Improved Uncage Angles: Uncaging is now supported from the sides, similar to hooks.
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Uncaging is now supported from the sides, similar to hooks

Increased Chests

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Increased Chests: Number of Chest spawns has been increased from 20 to 27.
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Number of Chest spawns has been increased from 20 to 27

Bug fixes

Fix
Fixed an issue where the Tome's theme can be played in the Offline Lobby by holding Left Click.
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Fixed an issue where the Tome's theme can be played in the Offline Lobby by holding Left Click.
Fix
Fixed an issue where The Animatronic's default footsteps sounded muffled, and Glitchtrap's footsteps sounded too metallic.
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Fixed an issue where The Animatronic's default footsteps sounded muffled, and Glitchtrap's footsteps sounded too metallic.
Fix
Fixed an issue where The Xenomorph's Tail Strike was too loud.
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Fixed an issue where The Xenomorph's Tail Strike was too loud.
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Fixed an issue where The Xenomorph is unable to hear the turret's beeping warning sound upon approaching it in both Custom and 2v8 Trials.
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Fixed an issue where The Xenomorph is unable to hear the turret's beeping warning sound upon approaching it in both Custom and 2v8 Trials.
Fix
Fixed an issue where The Pig could stay in a crouched state while carrying a Survivor.
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Fixed an issue where The Pig could stay in a crouched state while carrying a Survivor.
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Fixed an issue where The Pig's un-crouch animation was not playing properly.
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Fixed an issue where The Pig's un-crouch animation was not playing properly.
Fix
Fixed an issue where The Knight's Guards would get stuck in Pallets dropped during the Hunt.
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Fixed an issue where The Knight's Guards would get stuck in Pallets dropped during the Hunt.
Fix
Fixed an issue where The Judgment's Divine Light would reveal Survivors hidden in lockers.
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Fixed an issue where The Judgment's Divine Light would reveal Survivors hidden in lockers.
Fix
Fixed an issue where The Judgment trying to send a Survivor to Exile right before Heresy expired would cause the Survivor to become permanently invisible.
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Fixed an issue where The Judgment trying to send a Survivor to Exile right before Heresy expired would cause the Survivor to become permanently invisible.
Fix
Fixed an issue where The Judgment was able to Exile escaped Survivors.
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Fixed an issue where The Judgment was able to Exile escaped Survivors.
Fix
Fixed an issue where Survivors on Nostromo Wreckage could rarely be sent to the secret room when rescued from Exile against The Judgment.
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Fixed an issue where Survivors on Nostromo Wreckage could rarely be sent to the secret room when rescued from Exile against The Judgment.
Fix
Fixed an issue where a Heretic Survivor could get Killer Instinct while in the process of returning from Exile against The Judgment.
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Fixed an issue where a Heretic Survivor could get Killer Instinct while in the process of returning from Exile against The Judgment.
Fix
Fixed an issue where a hooked Survivor could get Heresy against The Judgment.
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Fixed an issue where a hooked Survivor could get Heresy against The Judgment.
Fix
Fixed an issue where the bot would be stuck in Exile until the end of the End Game Collapse when an Exiled Survivor disconnected while getting rescued against The Judgment.
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Fixed an issue where the bot would be stuck in Exile until the end of the End Game Collapse when an Exiled Survivor disconnected while getting rescued against The Judgment.
Fix
Fixed an issue where Survivors in Exile did not affect the End Game Collapse timer against The Judgment.
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Fixed an issue where Survivors in Exile did not affect the End Game Collapse timer against The Judgment.
Fix
Fixed an issue where The Judgment's proximity Killer Instinct would sometimes activate after hitting a Survivor.
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Fixed an issue where The Judgment's proximity Killer Instinct would sometimes activate after hitting a Survivor.
Fix
Fixed an issue where blinded Survivors were unable to see The Judgment's Shrine aura.
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Fixed an issue where blinded Survivors were unable to see The Judgment's Shrine aura.
Fix
Fixed an issue where the outfit True Blight displayed placeholder VFX on the back of the outfit in the Customization tab.
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Fixed an issue where the outfit True Blight displayed placeholder VFX on the back of the outfit in the Customization tab.
Fix
Fixed an issue where Cybil Bennett's badge and cosmetic's description were shown as Lisa Garland.
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Fixed an issue where Cybil Bennett's badge and cosmetic's description were shown as Lisa Garland.
Fix
Fixed an issue in Dead Dawg Saloon where a crawling Survivor could not get to the top of the stairs.
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Fixed an issue in Dead Dawg Saloon where a crawling Survivor could not get to the top of the stairs.
Fix
Fixed an issue in Badham Preschool where a bush was blocking players from navigating properly.
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Fixed an issue in Badham Preschool where a bush was blocking players from navigating properly.
Fix
Fixed an issue in Raccoon City Police Station where a collision was blocking projectiles.
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Fixed an issue in Raccoon City Police Station where a collision was blocking projectiles.
Fix
Fixed an issue in Torment Creek where players could hide behind a Killer item in the main building.
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Fixed an issue in Torment Creek where players could hide behind a Killer item in the main building.
Fix
Fixed an issue in Garden of Joy where a missing collision on the rooftop fence allowed Survivors to become immune to the Killer's basic attacks.
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Fixed an issue in Garden of Joy where a missing collision on the rooftop fence allowed Survivors to become immune to the Killer's basic attacks.
Fix
Fixed an issue in Torment Creek where a wall collision on the main building allowed projectiles to pass through it.
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Fixed an issue in Torment Creek where a wall collision on the main building allowed projectiles to pass through it.
Fix
Fixed an issue where the perk "Vigil" would still affect other status effects beyond Exhausted.
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Fixed an issue where the perk "Vigil" would still affect other status effects beyond Exhausted.
Fix
Fixed an issue where perk "Nowhere to Hide" had an inconsistent description and in-game aura reveal range.
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Fixed an issue where perk "Nowhere to Hide" had an inconsistent description and in-game aura reveal range.
Fix
Fixed an issue where The First's Gameplay Showcase descriptions contained multiple errors.
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Fixed an issue where The First's Gameplay Showcase descriptions contained multiple errors.
Fix
Fixed an issue with the Dead By Daylight logo's visibility on the play button.
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Fixed an issue with the Dead By Daylight logo's visibility on the play button.
Fix
Fixed an issue where SFX were missing with the matchmaking button interaction.
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Fixed an issue where SFX were missing with the matchmaking button interaction.
Fix
Fixed a crash when loading into a Custom game.
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Fixed a crash when loading into a Custom game.
Fix
Fixed an issue where checkmarks while matchmaking were missing for the local player.
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Fixed an issue where checkmarks while matchmaking were missing for the local player.
Fix
Fixed an issue where estimated queue time was missing when matchmaking.
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Fixed an issue where estimated queue time was missing when matchmaking.
Fix
Fixed ban state not resetting the matchmaking button when reaching 0.
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Fixed ban state not resetting the matchmaking button when reaching 0.
Fix
Fixed an issue where a window in the chapel could only be vaulted from one side on Father Campbell's Chapel.
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Fixed an issue where a window in the chapel could only be vaulted from one side on Father Campbell's Chapel.
Fix
Fixed a collision issue preventing navigation on Sanctum of Wrath.
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Fixed a collision issue preventing navigation on Sanctum of Wrath.
Fix
Fixed an issue where a rock was blocking navigation on Family Residence.
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Fixed an issue where a rock was blocking navigation on Family Residence.
Fix
Fixed an issue where Survivors were unable to vault a window in the main building on Azarov's Resting Place.
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Fixed an issue where Survivors were unable to vault a window in the main building on Azarov's Resting Place.
Fix
Fixed an issue where a rock prevented navigation on Mother's Dwelling.
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Fixed an issue where a rock prevented navigation on Mother's Dwelling.
Fix
Fixed an issue where Survivors would keep the Endurance status effect after performing an Uncage action.
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Fixed an issue where Survivors would keep the Endurance status effect after performing an Uncage action.
Fix
Fixed an issue where Survivors could climb on top of a mop bucket on Raccoon City Police Station.
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Fixed an issue where Survivors could climb on top of a mop bucket on Raccoon City Police Station.
Fix
Fixed an issue where The Nurse could Blink into a hill on Autohaven Wreckers.
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Fixed an issue where The Nurse could Blink into a hill on Autohaven Wreckers.
Fix
Fixed an issue where The Dark Lord could get stuck on the meat hooks in Mother's Dwelling.
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Fixed an issue where The Dark Lord could get stuck on the meat hooks in Mother's Dwelling.
Fix
Fixed an issue where the Anti-Camp bar was missing while spectating.
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Fixed an issue where the Anti-Camp bar was missing while spectating.
Fix
Fixed an issue where the camera would sometimes become stuck after being sacrificed.
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Fixed an issue where the camera would sometimes become stuck after being sacrificed.
Fix
Fixed an issue where Survivors who changed classes from Torchbearer would see a Flashlight in their hands in the lobby.
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Fixed an issue where Survivors who changed classes from Torchbearer would see a Flashlight in their hands in the lobby.
Fix
Fixed an issue where a crate's aura was missing when a Survivor was infected by The Mastermind or The Nemesis when they were both Killers in the Trial.
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Fixed an issue where a crate's aura was missing when a Survivor was infected by The Mastermind or The Nemesis when they were both Killers in the Trial.
Fix
Fixed an issue where the Antidote item in the 2v8 game mode would have an unknown rarity.
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Fixed an issue where the Antidote item in the 2v8 game mode would have an unknown rarity.
Fix
Fixed an issue in Nostromo Wreckage where a collision would hinder the navigation of players.
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Fixed an issue in Nostromo Wreckage where a collision would hinder the navigation of players.
Fix
Fixed an issue where The Mark of the Adherent Add-On was using an old description in 12 languages.
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Fixed an issue where The Mark of the Adherent Add-On was using an old description in 12 languages.

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Official Dead by Daylight patch notes from the Steam news feed (Behaviour Interactive). Perk and killer numbers are listed as adjustments without a buff or nerf label, because whether a change helps depends on the build. Where a was note could not be matched cleanly to its line, the line is held. Known issues, Dev notes and event notes are not tracked. Source: store.steampowered.com · fetched Oct 18, 2026.