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Dead by Daylight bug fixes: is it fixed yet?

713 bug fixes listed in 13 official updates of Dead by Daylight, from Mar 31, 2026 to Oct 20, 2026. Type your bug below (for example "voice chat", "crash" or a Dead by Daylight name) to see whether a patch says it was fixed.

  • Bug fixesFixed an issue where the flesh hit sound effect was missing for Survivors when successfully hit by a basic attack from several Killers, including The Nemesis, The Cenobite, The Onryo, and The Dark Lord.
  • Bug fixesFixed an issue where The Dark Lord's lullaby could still be heard while in Bat form during a Lights Out event Trial.
  • Bug fixesFixed an issue where the intestinal whip sound effect was missing when The Krasue opened Portals or used the teleport interaction while in Head form during the Haunted by Daylight 2026 event.
  • Bug fixesFixed an issue where the locker grab stinger played when grabbing a Survivor who was vaulting a window or pallet for certain Killers, including The Singularity, The Good Guy, The Unknown, The Houndmaster, The Krasue, The Slasher, and The Judgment.
  • Bug fixesFixed an issue where Mikaela's hands are clipping in the dress of the '' outfit.
  • Bug fixesFixed an issue where when screaming, A2's hair appears bent.
  • Bug fixesFixed an issue where there could be a gap between The Houndmaster's dog Snug and the survivor being grabbed.
  • Bug fixesFixed an issue on Nostromo Wreckage where the projectiles were blocked by invisible collision around the meeting table.
  • Bug fixesFixed an issue on Pale Rose where the players can't interact with one side of a generator.
  • Bug fixesFixed an issue on Treatment Theatre where the door frame is off set.
  • Bug fixesFixed an issue on Badham Preschool where bushes didn't have collision.
  • Bug fixesFixed an issue where the game could crash during map generation under rare conditions.
  • Bug fixesFixed an issue where the Matchmaking button queue timer would start prematurely and continue after queueing has stopped.
  • Bug fixesFixed an issue where the game could crash during loading on some platforms.
  • Bug fixesFixed an issue where Void Haunts could pass through breakable walls.
  • Bug fixesFixed an issue causing The Dark Lord's lullaby to be heard while in Bat form.
  • Bug fixesFixed an issue causing Uncommon/Common items to be found in chests.
  • Bug fixesFixed an issue causing Lantern VFX to linger when exiting/entering a Locker in quick succession.
  • Bug fixesFixed an animation issue causing Survivors to clip through Generators when placing Lanterns.
  • Bug fixesFixed an issue where only 10 Chests would spawn on Treatment Theatre.
  • Bug fixesFixed an issue where Survivors would incorrectly hold the Lantern when injured.
  • Bug fixesFixed an issue where Survivors' lantern position is held the wrong way while opening the exit gate.
  • Bug fixesFixed an issue where standard basic-attack grunts plays while The Judgment is in the Zealous state from the Survivor's POV.
  • Bug fixesFixed an issue where there is a missing part of the Xenomorph Tunnel Exit SFX.
  • Bug fixesFixed an issue where both Tricksters VOs does not trigger when facing the advertisements.
  • Bug fixesFixed an issue where bots would navigate to the map center coordinates when the Exit Gates were powered.
  • Bug fixesFixed an issue where the face on the leg of The Judgment stretch during the Mori Animation.
  • Bug fixesFixed an issue where The Dark Lord's face will distort while picking up a survivor.
  • Bug fixesFixed an issue where The Ghost Face could be revealed without seeing most of the Killer Model.
  • Bug fixesFixed an issue where The Mastermind's Velocity went to a full stop at the end of a Dash for 1 or 2 frames.
  • Bug fixesFixed an issue where The Skull Merchant was unable to place a Drone on the lower floor in the Hideout.
  • Bug fixesFixed an issue where The Xenomorph was getting affected by the Flame Turret while being on an elevated surface above the Flame Turret.
  • Bug fixesFixed an issue where The Demogorgon's and the Xenomorph's models could be seen while they were using their Killer Power to travel to a different floor.
  • Bug fixesFixed an issue where The Demogorgon would become invisible when teleporting to a Portal with a Survivor on top when the player was lagging.
  • Bug fixesFixed an issue where The Knight's Guards would get stuck in pallets dropped during the Hunt.
  • Bug fixesFixed an issue where The Judgment's 3 specific item interactions prevented Survivors from screaming while taunting the Killer.
  • Bug fixesFixed an issue where The Judgment's survivor bot would become invisible for the rest of the Trial when the survivor player lost connection when being sent to Exile.
  • Bug fixesFixed an issue where attacking locks The First in place after being stunned while charging a Vine Attack.
  • Bug fixesFixed an issue in Wreckers' Yard where a placeholder tile spawned.
  • Bug fixesFixed an issue in Disturbed Ward where survivors could not be picked up next to park benches.
  • Bug fixesFixed an issue in Family Residence where the power of the Executioner, Punishment of the Damned, would not travel up the stairs around the porch.
  • Bug fixesFixed an issue in Autohaven Wreckers Yard where the power of killers that can dash forward would slide against a groups of blockers.
  • Bug fixesFixed an issue in Disturbed Ward where the traps of The Trapper are hidden under debris.
  • Bug fixesFixed an issue in The Thompson House where the killer can't pick up the survivor between blockers.
  • Bug fixesFixed an issue where a section of the reachable Navmesh was disconnected on the main building of the Coal Tower.
  • Bug fixesFixed an issue where the Potential Energy perk could stop adding tokens when skill checks appeared.
  • Bug fixesFixed an issue where the display of Hook States was inconsistent when Shoulder the Burden was used.
  • Bug fixesFixed an issue where The Hag's perk Hex: The Third Seal activated inconsistently.
  • Bug fixesFixed an issue where Decisive Strike failed to trigger when Killers were in the falling state.
  • Bug fixesFixed an issue that caused The Trickster to lose 4 Tokens instead of 2 when injuring the Obsession with Showstopper when using Save the Best for Last (Keep them Waiting) perk.
  • Bug fixesFixed issue where the header of the Killer Power section in Match Details was cut off.
  • Bug fixesFixed issue where T.G Journal Extract #1 did not show up as a Quest completion reward while inside a Trial.
  • Bug fixesFixed issue where the Premium Rift Pass popup would show incomplete information.
  • Bug fixesFixed issue where some search terms would not return perks, items, or add-ons containing those search terms.
  • Bug fixesFixed issue where some Status Effects would not appear on Survivor Portraits.
  • Bug fixesFixed issue where the loading icon would stay on screen in the Lobby.
  • Bug fixesFixed issue where the Obsession VFX disappears from the Survivor Portrait when using a Perk that swaps the Obsession.
  • Bug fixesFixed an issue where a ban reason did not have a corresponding text message.
  • Bug fixesFixed an issue where the search box of the Add-ons inventory did not return results based on description text.
  • Bug fixesFixed an issue which could cause a crash when playing in a trial with Wraith.
  • Bug fixesFixed an issue where the Fog Vial animation was missing when survivors used the Fog Vial.
  • Bug fixesFixed an issue where latency might cause Killers to be stuck with a 3rd person view.
  • Bug fixesFixed an issue where completing the Main Generator and escaping not did not trigger achievements in several maps.
  • Bug fixesFixed an issue where the basic-attack grunts of The Judgment remain the same after losing Zealous.
  • Bug fixesFixed an issue where there was missing SFX when losing Zealous as The Judgment.
  • Bug fixesFixed an issue where the SFX of The Judgment losing Zealous was playing when the Killer sent a Survivor to Exile while in the Zealous state.
  • Bug fixesFixed an issue where certain Curios did not have their assigned interaction SFX when inspecting them in the Archives.
  • Bug fixesFixed an issue where two overlapping grunts were occurring when using the Power Struggle perk ability.
  • Bug fixesFixed an issue where the incorrect voice line for The First was playing when activating World Breaker mode.
  • Bug fixesFixed an issue where The Unknown no longer had any audio effects on its voice in the lobby.
  • Bug fixesTentative fix for Survivor Bots sometimes automatically revealing Ghostface from anywhere on the map.
  • Bug fixesFixed an issue where Survivor Bots tried to force a Flashlight save for too long against the Lightborn perk.
  • Bug fixesFixed an issue where The Houndmaster performed a basic attack immediately after using the Chase or Search command.
  • Bug fixesFixed an issue where The Judgment's Visceral add-on 'Mirror of the Creators' failed to make Divine Light bounce on tall obstructions.
  • Bug fixesFixed an issue where The Judgment's Divine Light was jittery and stuttered when used.
  • Bug fixesFixed an issue where The Judgment's Divine Light power got stuck on the ground when using the add-on 'Prayer Kneeler'.
  • Bug fixesFixed an issue where The Judgment was missing dust VFX when hitting an object with a basic attack.
  • Bug fixesFixed an issue where The Judgment triggered Killer Instinct on hiding Survivors when the near miss beta setting was active.
  • Bug fixesFixed an issue where using The Pig's Ambush power while pointing the camera downward caused the camera to clip into the ground and the Killer's arm to appear distorted.
  • Bug fixesFixed an issue where The Mastermind lacked downward acceleration when falling from a vault from a higher location with Virulent Bound.
  • Bug fixesFixed an issue where The Twins' Charlotte was unable to see the Aura of Exit Gates if the last Generator was completed while controlling Victor.
  • Bug fixesFixed an issue where the Aura of the Exit Gates was missing while in The Knight's Summoning Phase.
  • Bug fixesFixed an issue in Treatment Theater where the door frames are not aligned.
  • Bug fixesFixed an issue in The Thompson House where The Nurse could get stuck in the combine harvester.
  • Bug fixesFixed an issue in Trickster's Delusion where Lockers where overlapping in a clothing store.
  • Bug fixesFixed an issue in Midwich Elementary School where Punishment of the Damned could not travel up a set of stairs.
  • Bug fixesFixed an issue in Dead Dawg Saloon where the Punishment of the Damned could not travel up a set of stairs.
  • Bug fixesFixed an issue in Fractured Cowshed where assets blocked the navigation of players.
  • Bug fixesFixed an issue in Nostromo Wreckage where The Trapper could hide a trap under the ground.
  • Bug fixesFixed an issue in Treatment Theater where a hook could get stuck in a vending machine.
  • Bug fixesFixed an issue in The Thompson House where The Nurse could get stuck after Blinking inside the farm truck.
  • Bug fixesFixed an issue in Groaning Storehouse where the floor tiling appeared blurry.
  • Bug fixesFixed an issue in Grim Pantry where The Nurse could get stuck under the floor of the small cabin.
  • Bug fixesFixed an issue where you could still search Vigil by some removed Status Effects.
  • Bug fixesFixed an issue where Totems appeared blocked for one Survivor for the rest of the Trial when blocked by Thrill of the Hunt.
  • Bug fixesFixed an issue where Celestial Witness did not always make the furthest away Survivor the Obsession when within 40m of the Killer.
  • Bug fixesFixed an issue where Superior Anatomy's timer activated when performing a special-vault.
  • Bug fixesFixed an issue where Stake Out's token stayed the same when stopping the interaction during a basic Skill Check.
  • Bug fixesFixed an issue where Stake Out tokens were spent during a Special Skill Check.
  • Bug fixesFixed an issue where Dark Arrogance was missing the 25% Blindness increased duration.
  • Bug fixesFixed an issue where The Judgment's Loud Noise Notification could be spammed by Survivors equipped with Made For This.
  • Bug fixesFixed an issue where rarely on Epic Game Store, the keyboard inputs woud fail to register until restarting the application.
  • Bug fixesFixed an issue where the mending progress bar would have a flickering border when afflicted by Deep Wound.
  • Bug fixesFixed scaling and overlapping issues in the Survivor Intent menu when playing with UI scale values smaller than 100%.
  • Bug fixesRemoved an incorrectly displayed lock icon on toggle settings with two options in the Settings menu.
  • Bug fixesFixed an issue where a soft-lock could occur when transitioning to an online lobby while the Curious menu was opened.
  • Bug fixesFixed an issue where the matchmaking widget was present during the offerings screen.
  • Bug fixesFixed an issue where The Legion's BFF add-on would display an incorrect token count in the HUD.
  • Bug fixesFixed an issue where an incorrect hook stage was appearing on Survivors' statuses in the HUD while spectating.
  • Bug fixesFixed an issue where the matchmaking button was interactable while the event entry screen was opened.
  • Bug fixesFixed an issue where held interactions with mouse inputs were prevented if cancelled while the Communication Wheel was opened.
  • Bug fixesFixed an issue where the Hex: Thrill of the Hunt perk icon was put back in its regular unactivated state when the related Hex Totem was cleansed.
  • Bug fixesFixed an issue where the duration radial timer was missing on the perk icon when Hex: Thrill of the Hunt activated.
  • Bug fixesFixed an issue where Distressing's icon was missing from the Survivor's HUD while repairing.
  • Bug fixesFixed an issue where incorrect information was present in The Animatronic's Gameplay Showcase.
  • Bug fixesFixed an issue where several Killers were missing more detailed information in their Gameplay Showcase.
  • Bug fixesFixed readability issues with the matchmaking button, making adjustments to the color scheme of the background, size and the thickness on the outline of the lobby participants indicator.
  • Bug fixesFixed an issue where the Dungeon Crawler achievement was unable to be completed on the Forgotten Ruins map.
  • Bug fixesFixed an issue where the game could crash during a match.
  • Bug fixesFixed an issue where the Hack the Mainframe achievement was unable to be completed.
  • Bug fixesFixed an issue where the Outrun the Overlap achievement was unable to be completed.
  • Bug fixesFixed an issue where Survivors dying in the Exile as The Judgment were unable to give progress for the 'Kill survivors by any means' Tome Challenge.
  • Bug fixesFixed an issue where the Tome's theme can be played in the Offline Lobby by holding Left Click.
  • Bug fixesFixed an issue where The Animatronic's default footsteps sounded muffled, and Glitchtrap's footsteps sounded too metallic.
  • Bug fixesFixed an issue where The Xenomorph's Tail Strike was too loud.
  • Bug fixesFixed an issue where The Xenomorph is unable to hear the turret's beeping warning sound upon approaching it in both Custom and 2v8 Trials.
  • Bug fixesFixed an issue where The Pig could stay in a crouched state while carrying a Survivor.
  • Bug fixesFixed an issue where The Pig's un-crouch animation was not playing properly.
  • Bug fixesFixed an issue where The Knight's Guards would get stuck in Pallets dropped during the Hunt.
  • Bug fixesFixed an issue where The Judgment's Divine Light would reveal Survivors hidden in lockers.
  • Bug fixesFixed an issue where The Judgment trying to send a Survivor to Exile right before Heresy expired would cause the Survivor to become permanently invisible.
  • Bug fixesFixed an issue where The Judgment was able to Exile escaped Survivors.
  • Bug fixesFixed an issue where Survivors on Nostromo Wreckage could rarely be sent to the secret room when rescued from Exile against The Judgment.
  • Bug fixesFixed an issue where a Heretic Survivor could get Killer Instinct while in the process of returning from Exile against The Judgment.
  • Bug fixesFixed an issue where a hooked Survivor could get Heresy against The Judgment.
  • Bug fixesFixed an issue where the bot would be stuck in Exile until the end of the End Game Collapse when an Exiled Survivor disconnected while getting rescued against The Judgment.
  • Bug fixesFixed an issue where Survivors in Exile did not affect the End Game Collapse timer against The Judgment.
  • Bug fixesFixed an issue where The Judgment's proximity Killer Instinct would sometimes activate after hitting a Survivor.
  • Bug fixesFixed an issue where blinded Survivors were unable to see The Judgment's Shrine aura.
  • Bug fixesFixed an issue where the outfit True Blight displayed placeholder VFX on the back of the outfit in the Customization tab.
  • Bug fixesFixed an issue where Cybil Bennett's badge and cosmetic's description were shown as Lisa Garland.
  • Bug fixesFixed an issue in Dead Dawg Saloon where a crawling Survivor could not get to the top of the stairs.
  • Bug fixesFixed an issue in Badham Preschool where a bush was blocking players from navigating properly.
  • Bug fixesFixed an issue in Raccoon City Police Station where a collision was blocking projectiles.
  • Bug fixesFixed an issue in Torment Creek where players could hide behind a Killer item in the main building.
  • Bug fixesFixed an issue in Garden of Joy where a missing collision on the rooftop fence allowed Survivors to become immune to the Killer's basic attacks.
  • Bug fixesFixed an issue in Torment Creek where a wall collision on the main building allowed projectiles to pass through it.
  • Bug fixesFixed an issue where the perk "Vigil" would still affect other status effects beyond Exhausted.
  • Bug fixesFixed an issue where perk "Nowhere to Hide" had an inconsistent description and in-game aura reveal range.
  • Bug fixesFixed an issue where The First's Gameplay Showcase descriptions contained multiple errors.
  • Bug fixesFixed an issue with the Dead By Daylight logo's visibility on the play button.
  • Bug fixesFixed an issue where SFX were missing with the matchmaking button interaction.
  • Bug fixesFixed a crash when loading into a Custom game.
  • Bug fixesFixed an issue where checkmarks while matchmaking were missing for the local player.
  • Bug fixesFixed an issue where estimated queue time was missing when matchmaking.
  • Bug fixesFixed ban state not resetting the matchmaking button when reaching 0.
  • Bug fixesFixed an issue where a window in the chapel could only be vaulted from one side on Father Campbell's Chapel.
  • Bug fixesFixed a collision issue preventing navigation on Sanctum of Wrath.
  • Bug fixesFixed an issue where a rock was blocking navigation on Family Residence.
  • Bug fixesFixed an issue where Survivors were unable to vault a window in the main building on Azarov's Resting Place.
  • Bug fixesFixed an issue where a rock prevented navigation on Mother's Dwelling.
  • Bug fixesFixed an issue where Survivors would keep the Endurance status effect after performing an Uncage action.
  • Bug fixesFixed an issue where Survivors could climb on top of a mop bucket on Raccoon City Police Station.
  • Bug fixesFixed an issue where The Nurse could Blink into a hill on Autohaven Wreckers.
  • Bug fixesFixed an issue where The Dark Lord could get stuck on the meat hooks in Mother's Dwelling.
  • Bug fixesFixed an issue where the Anti-Camp bar was missing while spectating.
  • Bug fixesFixed an issue where the camera would sometimes become stuck after being sacrificed.
  • Bug fixesFixed an issue where Survivors who changed classes from Torchbearer would see a Flashlight in their hands in the lobby.
  • Bug fixesFixed an issue where a crate's aura was missing when a Survivor was infected by The Mastermind or The Nemesis when they were both Killers in the Trial.
  • Bug fixesFixed an issue where the Antidote item in the 2v8 game mode would have an unknown rarity.
  • Bug fixesFixed an issue in Nostromo Wreckage where a collision would hinder the navigation of players.
  • Bug fixesFixed an issue where The Mark of the Adherent Add-On was using an old description in 12 languages.
  • Bug fixesFixed an issue where The Judgment voice line about Aurora plays in the store.
  • Bug fixesFixed an issue where the sound effect that indicates the Divine Light will hit and injures Survivor continues to play when The Judgment cancels the Power.
  • Bug fixesFixed an issue where some audio SFX throughout the application are muffled or missing when leaving any Tutorials.
  • Bug fixesFixed an issue where the SFX and Haptic Feedback from the Torment Trail are missing after falling during the action.
  • Bug fixesFixed an issue where missing SFX when the Pig knife extend after standing up.
  • Bug fixesFixed an issue where there is an inaccurate SFX audible range when The Xenomorph misses the Tail Attack or when the tail is obstructed by environment.
  • Bug fixesFixed an issue when using the MiNa Legendary outfit as Trickster, some Default Trickster voice lines could play after exiting "Main Event".
  • Bug fixesFixed an issue where The Judgment's cooldown after cancelling or timing out Divine Light was shorter than intended.
  • Bug fixesFixed an issue where The Krasue's body, while in Head Form, remains floating briefly during the falling animation when using a Vault that leads to a fall.
  • Bug fixesFixed an issue where Aurora's book floats when holding an item during the idle animation.
  • Bug fixesFixed an issue where The Xenomorph's inner mouth does not open during the Mori when using most cosmetics.
  • Bug fixesFixed an issue where the hair braid for Survivor Thalita Lyra's lacks physics when performing any action in a match.
  • Bug fixesFixed an issue where swapping the head cosmetic on the 'Splinter Rose' full body outfit on The Knight causes the killer's back to stretch forward unnaturally during the lobby animation.
  • Bug fixesFixed an issue where the auras of The Lich's flying entities appear even if the opaque original mesh is not obstructed by other geometry.
  • Bug fixesFixed an issue where The Onryo could be seen more than 24 meters away while demanifested.
  • Bug fixesFixed an issue where yellow blood VFX was displayed when Liberating a Survivor from the Exile when playing against The Judgment.
  • Bug fixesFixed an issue where The Judgment's Crown of The Destroyer add-on failed to trigger the Terror Radius condition for multiple perks.
  • Bug fixesFixed an issue where Pallet debris VFX could appear sooner than expected when The Slasher was breaking Pallets.
  • Bug fixesFixed an issue where The Krasue's Head Form remained floating briefly in the falling animation when using a Vault that led to a fall.
  • Bug fixesFixed an issue where The Judgment could become unable to use its power after sending a Survivor to the Exile and charging the power right after.
  • Bug fixesFixed an issue where The Skull Merchant could not Deploy a Drone when standing on a floor above/below a Hooked Survivor.
  • Bug fixesFixed an issue where Legion's Arms are stretched in the Gameplay Showcase.
  • Bug fixesFixed an issue in Autohave Wreckers Realm where the Nurse could blink inside the Hill.
  • Bug fixesFixed an issue in Yamaoka Estate Realm where projectiles would be blocked around the Shrine Landmark tile.
  • Bug fixesFixed an issue in Shelter Woods where a tree would clip through the interior of the Apartment container.
  • Bug fixesFixed an issue in Midwich Elementary School where the Blight could not bounce of a couch when using his power.
  • Bug fixesFixed an issue in Pale Rose where the camera of the Survivor would clip through the roof of the boat.
  • Bug fixesFixed an issue in Dead Dawg Saloon where the Nurse could blink on top of the railing of the Gallow and navigate on top of invisible collisions.
  • Bug fixesFixed an issue in Midwich Elementary School where the Nurse could not blink through the caged restroom stalls.
  • Bug fixesFixed an issue in Blood Lodge where the debris of a broken pallet did not appear on the ground.
  • Bug fixesFixed an issue in Midwich Elementary School where the Killers could not grab a survivor that was on the ground.
  • Bug fixesFixed an issue in Temple of Purgation where the Killer would be able to hit a survivor through a wall.
  • Bug fixesFixed an issue in Badham Preschool where the Mastermind could not dash on a driveway curb.
  • Bug fixesFixed an issue in Coldwind Farm where the Nurse is able to blink inside a hay stack.
  • Bug fixesFixed an issue in Dead Dawg Saloon where a crawling survivor gets stuck at the top of the stairs.
  • Bug fixesFixed an issue in Badham Preschool where a bush is blocking the navigation of players.
  • Bug fixesFixed an issue where on The Thompson House, a Shrine could appear 20 meters away from the closest Generator when starting a Custom Trial with less than 4 Survivors.
  • Bug fixesFixed an issue where, on Nostromo Wreckage, the Keycard's Aura remained visible after hacking the terminal.
  • Bug fixesTEXT ONLY: Fixed the description of No One Left Behind to say: "You heal other Survivors... faster" and not: "You heal faster".
  • Bug fixesTEXT ONLY: Fixed the description of Deathbound to specify which effects affect which Survivor, and that it only applies to a single Survivor at a time.
  • Bug fixesFixed an issue to ensure Mettle of Man procured, only after the third protection hit.
  • Bug fixesFixed an issue where Still Sight could not be activated after a Survivor was rescued from the Exile.
  • Bug fixesFixed several incorrect statements in the Gameplay Showcase.
  • Bug fixesPlay button sound fix.
  • Bug fixesFixed some visual problems with the new matchmaking button not appearing everywhere it should. (and appearing where it shouldn't).
  • Bug fixesFixed an issue where, as The Judgment, the charging bar remained displayed when Divine Light was cancelled before the end of the charge.
  • Bug fixesFixed an issue where The Judgment's Zealous Icon appeared disabled when Divine Light was on Cooldown.
  • Bug fixesFixed an issue where The Judgment's mini-Mori indicator appeared when a Heretic Survivor in their second hook stage was hooked.
  • Bug fixesFixed an issue where The Judgment's Divine Light aiming reticule stayed visible after the control period expired while Zealous.
  • Bug fixesFixed an issue where blessing a Hex totem did not trigger a score event.
  • Bug fixesFixed an issue where subtitles might have disappeared before voice over finished.
  • Bug fixesFixed an issue where Aurora's hooked voice lines would not play.
  • Bug fixesFixed an issue where Aurora's failed skill check voice lines would not play.
  • Bug fixesFixed an issue where The Slasher's Mini Mori wall-impale on Survivor had the Spike misaligned.
  • Bug fixesFixed an issue where William Birkin's skins were missing a few idle animations.
  • Bug fixesFixed an issue where The Clown's knife cleaning animation after a successful basic attack was not properly aligned with his hand.
  • Bug fixesFixed an issue where the Huntress's Axe was misaligned when she was about to throw her hatchet.
  • Bug fixesFixed an issue where The Artist's weapon briefly appears in the lobby when wearing the 'Miss Fuchi' outfit.
  • Bug fixesFixed an issue where Yui Kimura's upper left chest caved inward when wearing the 'Mikasa's Dark Uniform' outfit during the idle lobby animation.
  • Bug fixesFixed an issue where Ash J. Williams's ankles caved inward when wearing the 'Water Trash' outfit.
  • Bug fixesFixed an issue where Legion's 'Hunk' legendary outfit's hand would clip into the pouch in the main menu.
  • Bug fixesFixed an issue where The Unknown's Greenville Pep and Greenville Cheer cosmetics' teeth appeared to be stuck together, resulting in them stretching during the killer's Mori.
  • Bug fixesFixed an issue where the VFX for the Pride's flashlight was missing.
  • Bug fixesFixed an issue where The Blight's Lethal Rush Attack was unable to hit Survivors when the Survivor was inside the Killer's hitbox.
  • Bug fixesFixed an issue where The Blight's side movements were disabled after the second Rush.
  • Bug fixesFixed an issue where The Executioner's Punishment of the Damned failed to travel uphill.
  • Bug fixesFixed an issue where The Skull Merchant's prompt to Deploy a Drone appeared within the Anti-Camp radius when on a different height.
  • Bug fixesFixed an issue where Killers were unaffected by the movement penalty when a Survivor was wiggling.
  • Bug fixesFixed an issue where Survivors were able to escape while The Twins' Victor had them bound.
  • Bug fixesFixed an issue where idle Generators regressed when affected by Aurora Stardotter's Boon: Steadfast.
  • Bug fixesFixed an issue where addon status effects from The Pig's add-ons were not applied to Survivors when the Video Tape add-on was also used.
  • Bug fixesFixed an issue where the camera jittered a lot while The Wraith was invisible.
  • Bug fixesFixed an issue where The Demogorgon could become invisible while entering a portal with lag.
  • Bug fixesFixed an issue where The Nurse could remain stuck on top of a fence after a Blink on Autohaven Wreckers.
  • Bug fixesFixed issues causing Survivor bots to not dodge special attacks toward the intended direction.
  • Bug fixesSurvivor Bots now have a chance to misdodge Special attacks based on how fast they reacted to the attack.
  • Bug fixesFixed issues causing Survivor bots to not heal other Survivors.
  • Bug fixesSurvivor Bots are now more brave against Killers that are not moving away from a location.
  • Bug fixesFixed an issue causing Survivor Bots to give up their goal too easily when entering the Terror Radius.
  • Bug fixesSurvivor Bots no longer try to remove an inactive Reverse Bear Trap after all generators have been completed.
  • Bug fixesFixed an issue causing Survivor Bots to prevent heals while in the Dying state.
  • Bug fixesFixed an issue in Yamaoka's Family Residence where the Nurse could blink on top railings.
  • Bug fixesFixed an issue in Nostromos where navigation is hindered by collisions.
  • Bug fixesFixed an issue in Eyrie of Crows where the Nurse can blink inside of the stairs.
  • Bug fixesFixed an issue in Treatment Theater where the Nightmare gets stuck in the main room.
  • Bug fixesFixed an issue in Gideon Meat Plant where the Nurse could blink out of the environment.
  • Bug fixesFixed an issue in Toba Landing where the Nurse can blink under the main structure.
  • Bug fixesFixed an issue in Freddy Fazzbear's Pizza the Nurse could not blink through the wall.
  • Bug fixesFixed an issue in Ironworks of Misery where the Nurse can blink through the stairs.
  • Bug fixesFixed an issue in Autohaven Wreckers where the Nurse get stuck under the hill of the realm.
  • Bug fixesFixed an issue in the Exile tile where the players would get stuck on rocks on the ground.
  • Bug fixesFixed an issue in Toba Landing where a rock clips through the inside of the locker.
  • Bug fixesFixed an issue in Balckwater Swamp Realm where the Nurse can get stuck under floor board.
  • Bug fixesFixed an issue in Grim Pantry where the Nurse can get stuck inside a rock.
  • Bug fixesFixed an issue in Trickster's Delusion where lockers are doubled in the alley near the night club.
  • Bug fixesFixed an issue in Mother's Dwelling where the dark lord gets stuck against a meat hook in the smoke house when in bat form.
  • Bug fixesFixed an issue where The Skull Merchant was unable to deploy a Drone on the stairs and on the 2nd floor of the Main Building on Dvarka Deepwood.
  • Bug fixesFixed an issue on the Autohaven Wreckers — Blood Lodge's map where the Nurse can Blink on top of the fence and be stuck between the fence and chimney.
  • Bug fixesFixed an issue where Plot Twist deactivated the Corrupt Intervention Perk early.
  • Bug fixesFixed an issue where Plot Twist could trigger Eruption.
  • Bug fixesFixed an issue where Hex: Under Your Thumb's external icon was displayed to Survivors without the Haste Status Effect.
  • Bug fixesFixed an issue where Boon: Steadfast's repair speed effect did not apply upon blessing the Totem while a Survivor was repairing a Generator.
  • Bug fixesFixed an issue where Boon: Steadfast's effect stacked when a Generator was in range of two Boon Totems.
  • Bug fixesThe DBD game logo has been updated to the latest version across the game.
  • Bug fixesThe Players Tab in Match Details now shows the Killer's Portrait instead of their Power Icon.
  • Bug fixesIt is a known issue that a handful of Legendary cosmetics to not have a Killer Portrait icon. This will be fixed in an upcoming release.
  • Bug fixesFixed an issue where the game would freeze for a bit when hovering over the quest button.
  • Bug fixesFixed an issue where the faces on The Judgment's legs were missing from the Customization icons.
  • Bug fixesFixed an issue where an incorrect image was displayed on the interrupt and grab 1 survivor(s) quest.
  • Bug fixesPolished visual issues on the Summertime Smash Banner.
  • Bug fixesPolished the Clawing Death Banner to ensure Sable was not cut off by the screen edge.
  • Bug fixesPolished Mikaela's dress on the Sunshine, or Whatever Banner.
  • Bug fixesFixed an issue where the matchmaking button would display incorrect player counts and ready states.
  • Bug fixesFixed an issue where the character name shown in a player's lobby tag would not update after switching to a legendary customization.
  • Bug fixesFixed an issue where the unblock option was missing from the social dropdown in the lobby on some platforms.
  • Bug fixesFixed an issue where the name in a player's lobby tag would not change color when hovered.
  • Bug fixesFixed an issue where the ban countdown timer in the matchmaking button displayed an incorrect time after receiving DPP.
  • Bug fixesFixed an issue where the queue timer in the matchmaking button would reset after navigating between screens.
  • Bug fixesFixed an issue where game would crash while leaving or joining a match.
  • Bug fixesFixed an issue where some Female Survivors had distorted facial animations.
  • Bug fixesFixed an issue where The Nemesis zombies could become stuck on Sanctum of Wrath.
  • Bug fixesFixed an issue where Killer chests did not have their Aura revealed when facing The Nemesis and The Mastermind together.
  • Bug fixesFixed an issue where Survivors could see the Aura of the Cage of Corruption while in a locker.
  • Bug fixesFixed an issue where trapped Survivors were missing the trapped animation after stepping in The Trapper's Bear Trap while also being contaminated by The Nemesis.
  • Bug fixesFixed an issue where a Survivor caught in a Bear Trap could be sent into a Cage of Corruption twice against The Trapper and The Mastermind.
  • Bug fixesFixed an issue where it was unable to Drop the Spray/Antidote after being used by a different Survivor.
  • Bug fixesFixed an issue where certain map specific achievements were not being awarded in correctly.
  • Bug fixesFixed an issue where Walking Dead characters were not playing the right VO line during their interactions.
  • Bug fixesFixed an issue where Ice Nine Kills music wasn't playing when equipped with collection items.
  • Bug fixesFixed an issue where The Slasher 'Jump Scare' cause the Survivors in Lockers to Scream.
  • Bug fixesFixed an issue where Survivors ''Fully Healed'' Voice line triggers when partially healed.
  • Bug fixesFixed an issue where the bananas emit a metallic sound when hit by a projectile on Trickster Delusion map.
  • Bug fixesFixed an issue where the hook voice over played too late when transitioning from phase 1 to phase 2.
  • Bug fixesFixed an issue where Survivors exit gate dialog triggered at the same time the door opens, which was making it hard to hear.
  • Bug fixesFixed an issue where the incorrect voice lines played for Killers & Survivors regardless of their language setting.
  • Bug fixesFixed an issue where the lullaby for the Facemelter Eddie legendary cosmetic was lower than intended.
  • Bug fixesReverted a fix that prevented The Skull Merchant from deploying Drones when above/below a Hooked Survivor.
  • Bug fixesFixed an issue where as The Animatronic, the Blighted Springtrap's Mouth Animation was unable to be seen at the end of the Killer's Mori.
  • Bug fixesFixed an issue where as The Dark Lord using the wolf form, the Killer could perform an extra attack right before the Pounce cooldown.
  • Bug fixesFixed an issue where Survivors downed by The Mastermind's vault attack while working on a Generator kept repairing while downed.
  • Bug fixesFixed an issue in Eyrie of Crows where the traps could not be placed properly on the second floor of the main building.
  • Bug fixesFixed an issue in Torment Creek where traps could be placed under the ground near the window.
  • Bug fixesFixed an issue in Toba Landing where The Nurse can blink through the ground.
  • Bug fixesFixed an issue in Treatment Theater where The Executioner's Punishment Of The Damned attack is blocked in the middle of the main room.
  • Bug fixesFixed an issue in Dead Dawg Saloon where The Nurse can blink on top of the small structures.
  • Bug fixesFixed an issue where Hex Statuses were hidden from Survivors when a Hex was reactivated by the Perk 'Undying'.
  • Bug fixesFixed an issue where the perk Visionary would not reveal generator auras when exiting a Locker, after the cooldown was completed.
  • Bug fixesFixed an issue where the Perk 'Plot Twist' could be reused when picked up or dropped by a Killer.
  • Bug fixesFixed an issue where the aura of the Perk Hex: No One Escapes Death was missing for the Survivor POV.
  • Bug fixesFixed an issue where the Perk Deathbound caused Survivors that previously healed another Survivor to scream again.
  • Bug fixesFixed an issue where the Perk Deerstalker was unable to reveal a Survivor for an additional 2 sec when equipped with the Perk Eyes of Belmont.
  • Bug fixesFixed an issue where The perk Shadowborn failed to activate when Rampage had tokens.
  • Bug fixesFixed an issue where The Slasher's Dirty Money Add-On remained dimmed when active.
  • Bug fixesFixed an issue where Into the Fog Tooltips for Perk Related Quests did not show the associated Perk.
  • Bug fixesFixed an issue where The Oni's Blood Fury's prompt was missing an indication that it must be held to activate.
  • Bug fixesFixed an issue where Survivor Skills always appeared Unlocked in the Match Details screen.
  • Bug fixesFixed an issue where alternating from Chaos Shuffle to Normal Trial erased saved loadouts.
  • Bug fixesFixed an issue where there was no HUD or UI feedback indicating The Oni's Blood Fury prompt had to be held to activate.
  • Bug fixesFixed an issue where Survivors were unable to wiggle when being grabbed while having a Skill Check.
  • Bug fixesFixed an issue causing the Entity to make an illegal purchase move in the Bloodweb.
  • Bug fixesFixed an issue where leaving the Survivor queue in Play While You Wait would reset the Killer priority queue.
  • Bug fixesChanged the rarity of the Toothy Torte Cake offering from Very Rare to Common.
  • Bug fixesFixed an issue where Survivors were unable to Snap Out Of It against The Doctor when holding a Morsel.
  • Bug fixesFixed an issue where Fully infected Survivors were able to infect event interactables when playing against The Plague.
  • Bug fixesFixed an issue where, rarely, it was impossible to interact with a Portal in the Family Residence map.
  • Bug fixesFixed an issue where the Poison VFX remained on assets during the 10th Anniversary event.
  • Bug fixesFixed an issue where The Legion's power did not go on cooldown when throwing Poison as it was ending.
  • Bug fixesFixed an issue where a blue stain would appear on the Survivor when consuming an Invisibility Morsel while being close to The Unknown.
  • Bug fixesFixed an issue where a placeholder interaction sphere appeared around The Houndmaster's dog Snug when catching a Survivor that consumed an Invisibility Morsel.
  • Bug fixesFixed an issue where the Poison Throw SFX would loop infinitely when the throw was canceled by the Dessert phase transition.
  • Bug fixesFixed an issue where some Castlevania customizations were not playing the Collection music.
  • Bug fixesFixed an issue where the cooldown of an audio node could miss a timer assignment.
  • Bug fixesFixed a further unintended longer delay between healing end & saved voice overs.
  • Bug fixesFixed two issues causing Tomie's audio to persist in following trials against The Spirit.
  • Bug fixesFixed an incorrect voice line for The First when activating World Breaker mode.
  • Bug fixesFixed an issue causing Killer and Survivor voice lines to be played in English, regardless of the Voice Language selection setting.
  • Bug fixesFixed an issue where audio distortion could be heard when escaping through the Exit Gate while the End Game collapse timer was almost done.
  • Bug fixesFixed an issue where some Survivors could pick up an item from outside The Lich's chest when positioned to the left, right, or backward.
  • Bug fixesFixed an issue where the bottom teeth of Nancy Wheeler or Alan Wake (Rose Marigold Outfit) would clip inside the top lip when the Survivor attempts to 'Escape' while on a Hook.
  • Bug fixesFixed an issue where The Skull Merchant was able to deploy a Drone under a hooked Survivor. Causing the Drone to instantly be refunded.
  • Bug fixesFixed an issue where Survivors could be misaligned when getting pinned by The Slasher.
  • Bug fixesFixed an issue where Survivors with high ping were pinned to walls backward when moving away from The Slasher.
  • Bug fixesFixed an issue where The Mastermind could rarely softlock when performing a quick double dash with high ping.
  • Bug fixesFixed an issue where Survivors' shadows remained visible while The Slasher was inside the Omnipresent Evil.
  • Bug fixesFixed an issue where The Demogorgon became invisible when Teleporting to a Portal with a Survivor on top when the player was lagging.
  • Bug fixesFixed an issue where the Survivor kept the Flame Turret when in Dying State against The Xenomorph.
  • Bug fixesFixed an issue where Survivors traveled a much shorter distance when hit by the Killer Power of The Mastermind or The Slasher when both were at high ping.
  • Bug fixesFixed an issue where The Nightmare's Black Box Add-On was unable to apply the Linger Effect.
  • Bug fixesFixed an issue where The Slasher's Dirty Money Add-On consumed 2 tokens on a Jump Scare vault.
  • Bug fixesFixed an issue where The Cenobite could teleport under the map or inside the ground when teleporting to a Survivor using the Lament Configuration.
  • Bug fixesFixed an issue where The Deputy's Badge Add-On applied its regression effect on already regressing generators.
  • Bug fixesFixed an issue where The Deputy's Badge could activate during the Jump Scare teleport for The Slasher.
  • Bug fixesFixed an issue where the closed guillotine doors in Grim Pantry had no collision.
  • Bug fixesFixed an issue in Badham Preschool where the Vile Purge is blocked by an invisible collision.
  • Bug fixesFixed an issue where the Killer can't interact with the hatch.
  • Bug fixesFixed an issue in the Thompson House where screen goes black when blinking in part of the map.
  • Bug fixesFixed an issue in Toba Landing where The Houndmaster's Dog can't vault over a window.
  • Bug fixesFixed an issue in Raccoon City Police Station where The Slasher can't reach and grab a survivor between two assets.
  • Bug fixesFixed an issue in Trickster's Delusion where players can climb on top of the environment.
  • Bug fixesFixed an issue in the Crotus Prenn Asylum where grass is floating on top of a hill.
  • Bug fixesFixed an issue in Badham Preschool where assets would too spawn close to each other and prevent players to navigate.
  • Bug fixesFixed an issue in Fractured Cowshed where there was an extra collision on the stairs.
  • Bug fixesFixed an issue in Ironworks of Misery where The Plague's Vile Purge would be blocked by an invisible collision.
  • Bug fixesFixed an issue in Trickster's Delusion where The Slasher could teleport into a blocker.
  • Bug fixesFixed an issue in Mount Ormond Resort where The Demogorgon portal would float above the ground placed on the second floor of the building.
  • Bug fixesFixed an issue in the Realm of Coldwind Farm where the trap of The Trapper appears to be floating.
  • Bug fixesFixed an issue in Trickster's Delusion where the introduction camera clips in The Houndmaster.
  • Bug fixesFixed an issue in Mount Ormond Resort where the base of a totem is clipping in the snow.
  • Bug fixesFixed an issue where Cross-Examination, could be triggered by 16 ranged Killer powers.
  • Bug fixesFixed an issue where Object of Obsession was unable to be activated when getting unhooked with Shoulder The Burden.
  • Bug fixesFixed an issue where the "Lend A Hand" prompt was displayed on the same Survivor after the charges were used.
  • Bug fixesFixed an issue where Buckle Up activated with the perk Conviction, this was previously amended in error.
  • Bug fixesFixed an issue where the Tome Challenge "Shared Task" was unable to be completed.
  • Bug fixesFixed an issue where Sable Ward's ''Sassy Guest'' outfit is missing the lobby music.
  • Bug fixesFixed an issue where Survivor hit audio does not play at a long distance for the Killer when the Survivor is hit by a projectile at long distance.
  • Bug fixesFixed an issue where the frequency rate of Dialogs for Alan Wake's is low.
  • Bug fixesFixed an issue where there was missing voice line for The Singularity during the Mori.
  • Bug fixesFixed an issue where Survivors do not produce grunts when they are dropped by The Animatronic.
  • Bug fixesFixed an issue where Missing sound effects when interacting with Memory Shards and Archives Portal.
  • Bug fixesFixed an issue where The Trickster's mori preview VO is difficult to hear due to being at a too low volume.
  • Bug fixesFixed an issue where as a Survivor, the audio cue for The Nightmare's Dream Projection does not play when teleporting to a generator.
  • Bug fixesFixed hook voice over could play during sacrifice if the Survivor is the last one standing.
  • Bug fixesFixed an issue where Jake Park being in a lobby could trigger other lobby dialogs when a second player also joins as Jake Park.
  • Bug fixesFixed an issue where The Xenomorph can see shadows through walls after exiting a Tunnel in Greenville Square.
  • Bug fixesFixed an issue where shadows disappear after repeatedly entering and exiting the Security Room as The Animatronic in Greenville Square.
  • Bug fixesFixed an issue where The Animatronic's Immunity to Flashlights was missing when Grabbing a Survivor inside a door.
  • Bug fixesFixed an issue where The Executioner idle animation audio isn't synched.
  • Bug fixesFixed an issue where the Iridescent Button add-on description was missing the fact it grants blind immunity for The Legion.
  • Bug fixesFixed an issue where Female Survivor's facial animations were missing when caught in a locker by the Singularity.
  • Bug fixesFixed an issue where The Knight's camera remained immobile when interrupting a Survivor who is either entering or exiting a Locker.
  • Bug fixesFixed an issue where The Knight did not have a Highlight Aura for guard orders on Pallets.
  • Bug fixesFixed an issue where The Knight's Killer Power and the basic attack were accessible immediately after cancelling the Killer Power.
  • Bug fixesFixed an issue where The First's Vines Attack hitting a Survivor while they were Dropping a Pallet caused them to be unable to enter the Floating State.
  • Bug fixesFixed an issue where the headset was misaligned with the hand and head of the Survivor when interacting with a Grandfather Clock.
  • Bug fixesFixed an issue where The Legion's Feral Frenzy stopped recharging during the Mori.
  • Bug fixesFixed an issue where the "Warg's Fang" add-on for The Dark Lord only showed the aura of the last Survivor's Scent Orb.
  • Bug fixesFixed an issue where, sometimes, The Houndmaster's Dog was unable to Jump Pallets at sharp angles.
  • Bug fixesFixed an issue where The Demogorgon's Active Portals auras were always revealed for the Survivors.
  • Bug fixesFixed an issue where The Mastermind was unable to freely move the Camera direction between Dash Buffering.
  • Bug fixesFixed an issue where The Mastermind could hit a Survivor at a lower altitude after vaulting with Virulent Bound.
  • Bug fixesFixed an issue where The Mastermind's supply case auras were hidden to Survivors suffering from Blindness.
  • Bug fixesFixed an issue where The Mastermind Virulent Bound Dash buffering "resetting hand" Animation was played too early.
  • Bug fixesFixed an issue where Survivors were frequently missing the thrown and the colliding against obstacle animations from The Mastermind's Virulent Bound.
  • Bug fixesFixed an issue where The Doctor was able to see the auras of Illusionary Doctors at Madness Tier without add-ons.
  • Bug fixesFixed an issue where a Survivor was counted as 'Escaped' despite dying with the Reverse Bear Trap on while playing against The Pig.
  • Bug fixesFixed an issue where the legs animation was missing after a Slice & Dice attack, and after missing a Basic Attack as The Good Guy.
  • Bug fixesFixed an issue where the camera, Look-At, and carry FPV animations for The Good Guy were broken during some interactions.
  • Bug fixesFixed an issue where The Hag was missing 2 lobby animations.
  • Bug fixesFixed an issue where the lobby animation was choppy as The Spirit with the Nightmare Serpent skin.
  • Bug fixesFixed an issue where Killers were able to see Survivors through the Generator's auras.
  • Bug fixesFixed an issue where multiple torso cosmetics appeared distorted around the stomach area when paired with Orela Rose's shorts.
  • Bug fixesFixed an issue where Baermar Uraz had his arms moving abruptly periodically, and his right hand clipping through his guitar when playing it.
  • Bug fixesFixed an issue where Jill Valentine had clipping issues during multiple animations with the 'Sturdy Skirt' pants cosmetic.
  • Bug fixesFixed an issue by adjusting a collision In the astrology room in The Forgotten Ruins, a vault point has extended collision, blocking projectiles from being thrown through at an angle.
  • Bug fixesFixed an issue by adjusting a collision, plus moving a generator on the shrimp boat in Pale Rose, players was remain trapped if another player was repairing the generator.
  • Bug fixesFixed an issue in the Underground Complex where killers could get blocked by a hanging a survivor on a hook in a corridor.
  • Bug fixesFixed an issue in The Sanctum Of Wrath where killers could block the entrance to the basement on the side of the main structure.
  • Bug fixesFixed an issue in Crotus Prenn where the Nurse could not blink through the walls.
  • Bug fixesFixed an issue in Treatment Theater where the red stain would disappear in certain area of the map.
  • Bug fixesFixed an issue in Treatment Theater where a killer could not navigate through a door when a survivor was place on a hook.
  • Bug fixesFixed an issue in The MacMillan Estate Killer Shack, where an invisible collision hindered Survivors and Killers navigation.
  • Bug fixesFixed an issue in the realm of Coldwind Farm where projectiles would get blocked around the combine harvester.
  • Bug fixesFixed an issue in Groaning Storehouse where the players would get stuck where walking up the stairs of the basement.
  • Bug fixesFixed an issue in Shattered Square where projectiles would be blocked by collisions.
  • Bug fixesFixed an issue in Sanctum of Wrath where a killer could not grab survivor entering a locker.
  • Bug fixesFixed an issue in the realm Withered Isle where collision would block projectiles around picnic tables.
  • Bug fixesFixed an issue In the Raccoon City Police Station East Wing, by repositioned walls, where gap could be seen in several locations allowing the player to see through, or out of world.
  • Bug fixesFixed an issue in the east wing of the Raccoon City Police Station, by repositioning, where a gap was visible in several places, allowing the player to see through, or out of the world.
  • Bug fixesFixed an issue where The Artist was unable to place a Dire Crow in front of a window vault between specific tiles in the Trickster's Delusion map.
  • Bug fixesFixed an issue where the passage aura color was pink on Forgotten Ruins.
  • Bug fixesFixed an issue in Crotus Prenn where characters could stand on top of a rock.
  • Bug fixesFixed an issue in Badham Preschool where characters could walk on top a rock.
  • Bug fixesFixed an issue in MacMillan's Estate where killers could be blocked by assets.
  • Bug fixesFixed an issue in The Underground Complex where a collision would prevent a smooth navigation.
  • Bug fixesFixed an issue in Father Campbell's Chapel where projectiles were blocked on the ceilings of the chapel.
  • Bug fixesFixed an issue in Red Forest maps where Dream Pallets would get stuck in the wall of the shack.
  • Bug fixesFixed an issue in Badham Preschool where branches clipped through the walls of a house structures.
  • Bug fixesFixed an issue in Grim Pantry where collisions would hinder the navigation of the players.
  • Bug fixesFixed an issue in Suffocation Pit where collisions would hinder the navigation of the players.
  • Bug fixesFixed an issue in Gideon Meat Plant where collisions would hinder the navigation of the players.
  • Bug fixesFixed an issue in the Raccoon City Police Station where the Nurse could blink out of the world.
  • Bug fixesFixed an issue in The Underground Complex where a collision was missing over the a table in the clinic section of the map.
  • Bug fixesFixed an issue in the Yamaoka Mansion where the Trapper could hide the trap under an assets.
  • Bug fixesFixed issues where the Nurse could not blink through walls of the Asylum.
  • Bug fixesFixed an issue where The Lich's Hand of Vecna failed to teleport a Survivor when used on a specific locker in Badham Preschool I.
  • Bug fixesFixed an issue where the Secret Room's Chest was unable to give a Survivor a Flashlight when using the perk Residual Manifest on Nostromo Wreckage.
  • Bug fixesFixed an issue where The Lich's Hand of Vecna failed to teleport a Survivor when used on a specific locker in Raccoon City Police Station West Side.
  • Bug fixesFixed an issue where The Lich's Hand of Vecna failed to teleport a Survivor when used on a specific locker in the Treatment Theatre.
  • Bug fixesFixed an issue where Hex: No One Escapes Death was revealed to Survivors immediately when generators were completed.
  • Bug fixesFixed an issue where, rarely, the Aura of Fake Pallets could be seen by The Xenomorph throughout the map while using Ultimate Weapon and a Survivor had Apocalyptic Ingenuity.
  • Bug fixesFixed an issue where Hex: The Third Seal activated when The Trickster hit a Survivor with a blade for the first time.
  • Bug fixesFixed an issue where the Heal progress bar remained grey while healing another Survivor with Do No Harm activated.
  • Bug fixesFixed an issue where Streetwise's aura reading activated with 3 Killer Items.
  • Bug fixesFixed an issue where THWACK! was unable to be activated on Breakable Walls.
  • Bug fixesFixed an issue where the external perk icon for Thanatophobia was displayed when performing actions with no injured, downed or hooked Survivors.
  • Bug fixesFixed an issue where AFK crows could appear on Survivor's heads while working on a generator after using the perk Plot Twist and being picked up by the Killer.
  • Bug fixesFixed an issue where an Asynchronous Load between the Survivor and the Killer caused the Killer to load partially invisible and Uncontrollable.
  • Bug fixesFixed an issue where Player shadows could be seen at the bottom of lockers on Switch.
  • Bug fixesFixed an issue where players could not accept or view each other's profile in the friend list on the Epic Game Store version.
  • Bug fixesFixed an issue where it was unable to make progress on the "Resourceful" achievement/trophy.
  • Bug fixesFixed an issue where selecting Knockout (Remix) Challenge from the Tomes whilst having a Survivor Challenge make perk randomization impossible.
  • Bug fixesFixed an issue in the Quests Menu where the Match queue text for Killers overlapped some Quest buttons.
  • Bug fixesFixed a localization issue with the scroll prompt in the quest menu.
  • Bug fixesFixed an issue where Keybind icon buttons were missing on the HUD when channeling interactions.
  • Bug fixesFixed an issue where, rarely, the loading screen temporarily freezes on 'Initializing Shaders' screen.
  • Bug fixesFixed entity potentially making an invalid purchase move on the Bloodweb.
  • Bug fixesFixed certain map specific achievements failing to complete in 2v8.
  • Bug fixesFixed an issue with the Survivor having the Killer Name after using 'Play While You Wait'.
  • Bug fixesFixed an issue where using 'Play While You Wait' and leaving a Survivor Lobby the priority queue for the Killer Lobby was also lost.

Dead by Daylight: 9.6.2 Bugfix Patch

· 24 fixes
  • Bug fixesFixed an issue where the Play buttons were greyed out in the Overview tab after viewing the Quests.
  • Bug fixesFixed an issue where The Krasue had missing SFX when Hooking Survivors in Body and Head Form.
  • Bug fixesFixed an issue where The Nightmare activates the Dream Snare attack and the SFX audio is distorted for the Survivor nearby.
  • Bug fixesFixed an issue where the Dredge's "Nightfall soon" SFX Volume is louder than usual inside a Locker.
  • Bug fixesFixed an issue where Tomie's audio persist in other trials against The Spirit.
  • Bug fixesFixed an issue where The Demogorgon's Red Moss add-on did not silence the gurgling SFX when exiting a portal.
  • Bug fixesFixed an issue where some Feng Min outfits had clipping issues around the skirt during multiple animations.
  • Bug fixesFixed an issue where The Xenomorph had a small object sticking from its head during the lobby.
  • Bug fixesFixed an issue where The Pig's add-ons Amanda's Letter, Jigsaw's Sketch, and Jigsaw's Annotated Plan did not affect the number of RBTs available.
  • Bug fixesFixed an issue where The Executioner's Obsidian Goblet add-on prevented the perk Spirit Fury to work correctly when using ranged attacks.
  • Bug fixesFixed an issue where The Blight did not lose Tokens when breaking a pallet with 3 or less Tokens.
  • Bug fixesFixed an issue where The Nurse was missing her fatigue animation from Survivor POV.
  • Bug fixesFixed an issue in Freddy Fazbear's Pizza where the camera clips inside assets.
  • Bug fixesFixed an issue in Midwich Elementary School where the hooks are not accessible.
  • Bug fixesFixed an issue with the large stack of cages in The Forgotten Ruins by replacing collision primitives to fix a gap between cages that was blocking projectiles from being thrown through.
  • Bug fixesFixed an issue in the astrology room in The Forgotten Ruins by fixing collisions and repairing a corrupted 3D file to fix a vault point that had extended collision, blocking projectiles from being thrown through at an angle.
  • Bug fixesFixed an issue where Phantom Fear could trigger on a Survivor despite the Killer not being in view.
  • Bug fixesFixed an issue where Nowhere to Hide was unable to reveal Survivors in the dying state.
  • Bug fixesFixed an issue where Leader remained active after the Survivor is Sacrificed.
  • Bug fixesFixed an issue where the totem aura was missing from Survivor POV when Hex: No One Escapes Death was active.
  • Bug fixesFixed an issue on PC where DualSense PS controller would have incorrect icons.
  • Bug fixesFixed an issue on PC where resizing the game could cause a crash.
  • Bug fixesFixed an issue on Switch/Switch 2 where a Steam logo was visible in the Player Stats Access page.
  • Bug fixesTentative fix to address flashing lights in a trial.
  • Bug fixesFixed an issue where The Dark Lord's castle was missing with 4 specific Killers.
  • Bug fixesFixed an issue where the Antidote item was held horizontally or clipped inside the Survivor's arm when facing The Mastermind and The Nemesis.
  • Bug fixesFixed an issue where the Scout was able to reveal the Killer's aura regardless of the distance to all Survivors within 64 meters of the Killer.
  • Bug fixesFixed an issue where the movement speed from Scout class stacked when applied to a crouching Survivor.
  • Bug fixesFixed an issue where the Torchbearer was unable to use its Team skill.
  • Bug fixesFixed an issue where the Escapist Team Skill ability was unable to give the Haste bonus after another Survivor was Sacrificed.
  • Bug fixesFixed an issue where Survivors were able to relocate infinitely during the End Game Collapse.
  • Bug fixesFixed an issue where the 2v8 Event Entry Overview popup Play buttons were placeholder in several languages.
  • Bug fixesFixed an issue where The Trickster's laugh was not heard across the map when reaching S-Rank.
  • Bug fixesFixed an issue where subtitles for Stranger Things characters' French VO's were incorrect.
  • Bug fixesFixed an issue where The First's voice lines are missing when reaching the last quarter of the Doomclock while Grandfather Clocks are unused by all Survivors.
  • Bug fixesFixed an issue where Eleven couching grunts for French VO's were too loud.
  • Bug fixesFixed an issue where MiNA's lullaby can be heard during the Mori.
  • Bug fixesFixed an issue where Killers equipped with Blighted outfits were missing customization SFX.
  • Bug fixesFixed an issue where some specific sounds related to Killer Power were sometime louder than ordinary.
  • Bug fixesFixed an issue where Menu music was unbalanced between different menus and music cues.
  • Bug fixesFixed an issue where The Good Guy's attack swing audio could be heard twice when preparing a lunge attack.
  • Bug fixesFixed an issue where The Ghoul's SFX was too loud.
  • Bug fixesFixed an issue where certain Killer SFX and actions were too loud.
  • Bug fixesFixed an issue with AI characters being unable to traverse the top of one of the stairs in Hawkins National Laboratory.
  • Bug fixesFixed an issue where The Krasue's head detaches during the Hook animation in Head Form.
  • Bug fixesFixed an issue where The Animatronic's Axe Throw was unable to be tracked by the Chaser score event on damaging hits.
  • Bug fixesFixed an issue where The Animatronic's Grab Axe could cause a desync when performed on Survivors entering Lockers.
  • Bug fixesFixed an issue where The Animatronic's Grab Axe action did not appear if Survivors were too close to the Killer.
  • Bug fixesFixed an issue where the Survivors' cough was silent when hiding in a locker while infected by The Nemesis' T-Virus.
  • Bug fixesFixed an issue where The Dark Lord's Hellfire Spell VFX stayed in the Killer's hand after the Killer Power was cancelled by a Pallet Stun.
  • Bug fixesFixed an issue where The Knight was unable to see noise notifications for cleansed totems when in Guard Summon mode.
  • Bug fixesFixed an issue where the Survivors' footsteps VFX were missing when above a Xenomorph Tunnel, and where an Aura was missing between the Control Station and the Exit.
  • Bug fixesFixed an issue where The Executioner's 1st instance of Trail of Torment could spawn at another nearby location where Trail of Torment had been used earlier.
  • Bug fixesFixed an issue where an Item was unable to be in a Survivor's Back Pocket when Picking Up the Lich's Eye or Hand.
  • Bug fixesFixed an issue where, after Scampering, The Good Guy's camera could become corrupted and lock into place for the duration of the trial.
  • Bug fixesFixed an issue where Survivors slammed in a corner by The Mastermind were blocked by The Mastermind's collision.
  • Bug fixesFixed an issue where The Mastermind was able to cancel the special vault fatigue with a basic attack.
  • Bug fixesFixed an issue where The Mastermind had no remaining momentum when pressing a directional input while hitting a collision with Virulent Bound.
  • Bug fixesFixed an issue where The Mastermind was able to grab Survivors with Virulent Bound while they were dropping pallets. (tentative fix).
  • Bug fixesFixed an issue where The Trickster ''Frosty Eyes'' Head Outfit caused texture issues when swapping from another head outfit.
  • Bug fixesFixed an issue in Dead Dawg Saloon where The Nightmare could not teleport properly to a generator on a balcony in the back of a structure.
  • Bug fixesFixed an issue in Trickster's Delusion where Killers would get stuck on a collision on a food cart.
  • Bug fixesFixed an issue where projectiles of Killers would be blocked by a collision above the fire barrels.
  • Bug fixesFixed an issue in Pale Rose where the navigation of players were hindered by the placement of a Xenomorph tunnel entry.
  • Bug fixesFixed an issue in Disturbed Ward where The Nurse could blink on top of the structure.
  • Bug fixesFixed an issue in Toba Landing where a Survivor clips through a locker when entering.
  • Bug fixesFixed an issue in Sanctum of Wrath where The Plague's projectile would be blocked by an invisible collision.
  • Bug fixesFixed an issue in Raccoon City Police Station — West Side where The Trapper's Trap would clip through the ground.
  • Bug fixesFixed an issue in the Toba Landing map by creating LODs for plants to avoid LOD popping throughout the map.
  • Bug fixesFixed an issue where the Exit Gates opening was slightly delayed after playing more then 1 match.
  • Bug fixesFixed an issue where the Obsession changed to another Survivor when Dramaturgy gave a key with the Wedding Ring Key add-on to the Obsession.
  • Bug fixesFixed an issue where The Krasue's Regurgitate removed a token from the Perk Play with Your Food.
  • Bug fixesFixed an issue where the Perk Chemical Trap used the Marked Aura type.
  • Bug fixesFixed an issue where the Perk Wire Tap used the Marked Aura type.
  • Bug fixesFixed an issue where the Perk Reassurance was unable to be reapplied to a Survivor that previously used the Anti-Camp Self unhook.
  • Bug fixesFixed an issue where the Perk Game Afoot incorrectly applied the Haste Status Effect on Wall Special Break.
  • Bug fixesFixed an issue where an Injured Survivor's aura was revealed inside a Locker with the Boon: Circle of Healing Perk.
  • Bug fixesFixed an issue where players were randomly disconnected by server.
  • Bug fixesFixed an issue where certain assets and Killer Powers with a white default aura appeared in a purple aura.
  • Bug fixesFixed an issue where players were unable to complete the Achievement 'Collision Course'.
  • Bug fixesFixed an issue where players could have duplicate of the same friends in friends list.
  • Bug fixesFixed an issue where players could select two friends at the same time in the friends list.
  • Bug fixesFixed an issue where players could not add new friends on certain platforms.

Dead by Daylight: 9.6.0 Patch Notes

· 121 fixes
  • Bug fixesFixed an issue where missing voice lines for 9 Survivors and 2 Killers in the lobbies and in-trials.
  • Bug fixesFixed an issue where missing voice line and placeholder subtitle can be seen when entering an offline lobby with The Dark Lord.
  • Bug fixesFixed an issue where 4 Survivors have the wrong music for the Dungeons & Dragons cosmetics.
  • Bug fixesFixed an issue where sometimes, the audio of Rick Grimes is corrupted.
  • Bug fixesFixed an issue where Kwon Tae-young was nonstop coughing during Vile Purge Phase.
  • Bug fixesFixed an issue where The Wraith's Wailing Bell is silent when the Purple Motley Torso Cosmetic is equipped.
  • Bug fixesFixed an issue where SFX was missing when opening the options menu.
  • Bug fixesFixed an issue where Survivors do not play the appropriate shoe-type footsteps on any terrain.
  • Bug fixesFixed an issue where the asphalt parking lots in the Greenville Square map will play grass footsteps SFX.
  • Bug fixesFixed an issue where globally, Male Zombies are missing their grunts.
  • Bug fixesFixed an issue where the music of Killers are replaced by the one from the Main Menu when switching role in Custom Games.
  • Bug fixesFixed an issue where the music SFX is muffled after the generator is repaired on Trickster's Delusion.
  • Bug fixesFixed an issue where both the audio and animation of the Dark Lord's 2nd and 3rd Wolf form pounce are missing.
  • Bug fixesFixed an issue where Survivors are missing a set of screams when hooked or sent to a cage.
  • Bug fixesFixed an issue where there is no audio SFX when earning Blood Points in the Tallyscreen.
  • Bug fixesFixed Survivor Bots walking against players that are interacting with an Exit Switch.
  • Bug fixesFixed an issue where Survivor Bots would walk slowly while in chase.
  • Bug fixesFixed an issue with Survivor Bots that would drop Pallets too hastily during a chase.
  • Bug fixesAdapted Bots' usage and vision of the Fog Vials according to their latest update.
  • Bug fixesFixed an issue where a Survivor Bot could reveal The Ghost Face through walls.
  • Bug fixesFixed an issue with Scout Survivor Bots being unable to repair pallets.
  • Bug fixesFixed an issue where The Hag's traps aura caused some visibility issues.
  • Bug fixesFixed an issue where The Singularity's slipstreaming to Survivors dropping pallets caused a desync to occur.
  • Bug fixesFixed an issue where The Mastermind's Virulent Bound's acceleration vignette stayed active when grabbing and getting stunned at the same time.
  • Bug fixesFixed an issue where The Mastermind slid off windows instead of hitting vaulting Survivors.
  • Bug fixesFixed an issue where The Knight's Guard Summon Path flickered beyond the 10m visibility limit from the Survivor POV.
  • Bug fixesFixed an issue where summoning a Guard as The Knight at a higher FOV caused the camera to snap back.
  • Bug fixesFixed an issue where The Legion could repeatedly attack at the start of the Feral Frenzy cooldown.
  • Bug fixesFixed an issue where The Nurse's hand animation played faster during a Blink.
  • Bug fixesFixed an issue where The Huntress was not able to get the "Charged Shot" score event when fully charging a hatchet.
  • Bug fixesFixed an issue where The Trickster's Add-on "Killing Part Chords" was still only reducing the Style Rank decay by 20%.
  • Bug fixesFixed an issue where The Trickster could retrigger the S rank by using Main Event just before the expiration.
  • Bug fixesFixed an issue where The Trickster's Style Rank regressed when grabbing a Survivor from a locker.
  • Bug fixesFixed an issue where The Xenomorph could gain blind immunity after canceling the Tunnel Entry animation.
  • Bug fixesFixed an issue where Ash Williams' hand puppet causes the flashlight to aim toward the ground.
  • Bug fixesFixed an issue where The Animatronic's knife wasn't properly dissolving during its screaming idle animation.
  • Bug fixesFixed an issue where The Clown uses the back of his knife during his Mori.
  • Bug fixesFixed an issue where Sable's "Reflections in Red" outfit clips into her body when she is being carried by a killer.
  • Bug fixesFixed an issue where the reverse bear trap is missing for The Pig in both the lobby and main menu.
  • Bug fixesFixed an issue where Meg Thomas's 'Zipper Hoodie' torso cosmetic was not displaying properly.
  • Bug fixesFixed an issue where a Survivor gets stuck after being unhooked.
  • Bug fixesFixed an issue where Survivors did not keep the Mori VFX when another Survivor died on the Hook when against 4 specific Killers.
  • Bug fixesFixed an issue where Yui Kimura's outfit, Padfooted boots, while being carried by a Killer, would obstruct the Killer's POV.
  • Bug fixesFixed an issue where The Lich's Powers were not properly changing colors when changing Colourblind mode.
  • Bug fixesFixed an issue where the Survivor animations would sometimes desync after the Killer grabs them out of a locker.
  • Bug fixesFixed an issue where The Ghoul's Kagune Leap on a Survivor entering a locker caused the Survivor to get stuck in the locker.
  • Bug fixesFixed an issue where The Dredge's Nightfall lighting was applied during the mori.
  • Bug fixesFixed an issue where Singularity's biopods would float when placed in an alley on Trickster's Delusion map.
  • Bug fixesFixed an issue in Midwich Elementary School where the Killer can't interact with a locker.
  • Bug fixesFixed an issue in Trickster's Delusion where the camera at the beginning of a trial clips through The Houndmaster.
  • Bug fixesFixed an issue in Treatment Theater where the projectiles can't go through a plant in the map.
  • Bug fixesFixed an issue in Toba Landing where Snug could not vault over on top of the main structure.
  • Bug fixesFixed an issue in Garden Of Joy where the collisions around the piano were blocking projectiles.
  • Bug fixesFixed an issue in Treatment Theater where a generator can't be interacted on one side.
  • Bug fixesFixed an issue in Dead Dawg Saloon where a yellow tarpaulin is clipping in the ground.
  • Bug fixesFixed an issue in Trickster's Delusion where claws that are sticking out of the wall prevent Killers to navigate in the room where they appear.
  • Bug fixesFixed an issue in Trickster's Delusion map where most trash cans did not have flies VFX.
  • Bug fixesFixed a multiple collision issue on a wall near the iconic tree on the Coldwind Farm by changing the default collision complexity to use the mesh as the complex collision.
  • Bug fixesFixed a collision issue where the Killer could throw projectiles through the metal grates on the tower floor on the Lake Ormond mine map.
  • Bug fixesFixed a one-sided texture that can be seen above the entrance of the Killer basement in the main building issue on Macmillan Estate, Suffocation Pit map by moving the dirt mesh around.
  • Bug fixesFixed a collision issue where The Huntress hatchet gets stuck on metal bars in Freezer Room at Gideon Meat Plant.
  • Bug fixesFixed an issue where part of the exterior right wall fades out during a Mori near the exit gates on any map in the MacMillan realm.
  • Bug fixesFixed an issue in Trickster's Delusion where the screen goes black when The Nurse blinks in the corner store.
  • Bug fixesFixed an issue in Nostromo where a collision blocked the players from moving around an obstacle.
  • Bug fixesFixed an issue in Pale Rose where a hook could not be sabotage.
  • Bug fixesFixed an issue in Gideon Meat Plant where The Legion could vault over the edge of the Vat.
  • Bug fixesFixed an issue in Father Campbell's Chapel where a placeholder tile could spawn in a generation of the map.
  • Bug fixesFixed an issue in Sanctum of Wrath where The Mastermind dash would make the player lose control.
  • Bug fixesFixed an issue in Garden of Joy where trap Killers could not use their powers in the stair landing.
  • Bug fixesFixed an issue in Sanctum of Wrath where one trap could spawn inside of an object.
  • Bug fixesFixed an issue in Ormond Resort where objects could spawn too close to each other and prevent the navigation of the players.
  • Bug fixesFixed an issue in Mother's Dwelling where a character could get stuck in the collision of an object.
  • Bug fixesFixed an issue where the Perk Ultimate Weapon activated on Totem snuff.
  • Bug fixesFixed an issue where selecting Random Killer Perks Challenge was no longer giving Perks in a Trial.
  • Bug fixesFixed an issue where Corrective Action remained active when the perk holder was removed by the Trial.
  • Bug fixesFixed an issue where Vigil remained active on the hook where the perk owner had been sacrificed.
  • Bug fixesFixed an issue where Change of Plan transformed non Toolbox items given by Dramaturgy when triggered inside a locker.
  • Bug fixesFixed an issue where Quick & Quiet could be used just before the cooldown ends.
  • Bug fixesFixed an issue where the Brand New Part Toolbox add-on consumed Fast Track token stacks without applying them.
  • Bug fixesFixed an issue where The Legion was unable to Frenzy vault over a pallet being lifted up by Any Means Necessary.
  • Bug fixesFixed an issue on Xbox where Survivor was not able to move during a Tutorial or a Trial.
  • Bug fixesFixed a crash occurring with DX11 on launch of the game.
  • Bug fixesFixed an issue where the Grenade Launcher master challenge was unable to be completed.
  • Bug fixesFixed an issue where the Match Details wouldn't display when a Survivor was holding The Krasue's "Glowing Fungus".
  • Bug fixesFixed an issue where the Match Details would mark some items as "Unknown Rarity".
  • Bug fixesFixed an issue where opening the Match Details would interrupt actions even with the interactions set to Toggle.
  • Bug fixesFixed an issue with the diminishing return tooltip not opening the game manual page on bots loadout.
  • Bug fixesFixed an issue where consents could not be accepted with a controller.
  • Bug fixesFixed a memory leak caused by entering and closing certain menu fast enough.
  • Bug fixesFixed an issue with the HUD position to be off centered.
  • Bug fixesFixed an issue where the Survivor HUD would shift when the Survivor's Anti-Camp bar appeared.
  • Bug fixesFixed an issue on PC where the cursor is stuttering when connecting a controller.
  • Bug fixesFixed an issue where the menu not scrolling with a controller.
  • Bug fixesFixed a crash that occurs when completing the onboarding Matches.
  • Bug fixesFixed an issue where using the Self-Unhook feature right before the skill check popped up caused the UI and VFX to appear after Self-Unhooking.
  • Bug fixesFixed an issue where the Torchbearer was able to throw a Flashbang from a high ground.
  • Bug fixesFixed an issue where Fearmonger's team skill caused Survivors to scream inside lockers.
  • Bug fixesFixed an issue where the Brute Class's loading tip was out of date.
  • Bug fixesFixed an issue where the uncaged Survivor could stay stuck in the air.
  • Bug fixesFixed an issue where The Huntress' projectiles blocked The Mastermind's dash.
  • Bug fixesFixed an issue where The Oni remained in Demon Dash animation when destroying a breakable wall at the same time as the other Killer.
  • Bug fixesFixed an issue where The Nemesis's zombies could spawn between a generator and rubble in Autohaven Wreckers.
  • Bug fixesFixed an issue where The Trapper could hide traps under the stones by a door on the second floor in the Father Campbell's Chapel map.
  • Bug fixesFixed an issue where sometimes Survivors spawned far away from each other in the Sanctum of Wrath map.
  • Bug fixesFixed an issue where sometimes a tree could spawn on top of the generator next to the smoke house in the Mother's Dwelling map.
  • Bug fixesFixed an issue where a generator was unable to be interacted with on one side in the Treatment Theatre map.
  • Bug fixesFixed an issue where Survivors were able to get on top of a pallet in the treatment room in the Treatment Theatre map.
  • Bug fixesFixed an issue where some rocks on the ground had superfluous collision.
  • Bug fixesFixed an issue where the Anti-Camp Unhook mechanic was always enabled in Custom Matches.
  • Bug fixesFixed an issue where skill check speed was unaffected by Diminishing Returns.
  • Bug fixesFixed an issue where several Killer Objects and blocked generator auras appeared purple instead of default white.
  • Bug fixesFixed an issue where The Nightmare's Dream Snare auras appeared purple regardless of the aura color setting.
  • Bug fixesFixed an issue where The Nightmare's Dream Pallets did not have a Killer Object aura once placed.
  • Bug fixesFixed an issue where The Nightmare's Rupture power did not highlight pallets with an aura.
  • Bug fixesFixed an issue where The Demogorgon's active portal aura was always revealed to Survivors.
  • Bug fixesFixed an issue where Survivors footsteps VFX were missing when The Xenomorph was above a control station.
  • Bug fixesFixed an issue where the detailed pickup item prompt displayed the previous item icon in the empty pocket slot.
  • Bug fixesFixed an issue where the music SFX is muffled after the generator is repaired in the Nightclub in the Trickster's Delusion map.
  • Bug fixesFixed an issue where Survivors illusions were placeholder when using Mirrored Illusion.
  • Bug fixesFixed an issue where the Survivor was unable to scream when Deathbound activated after healing another Survivor.
  • Bug fixesFixed an issue where Red Herring is missing the cooldown state on the icon.

Dead by Daylight: 9.5.2 Bugfix Patch

· 28 fixes
  • Bug fixesFixed an issue where Globally, Survivors in a building can hear The Huntress' Lullaby from any distance.
  • Bug fixesFixed an issue where The Unknown's Mask customization plays the male voice lines always.
  • Bug fixesFixed an issue where Richter Belmont's is missing audio in the intro animation.
  • Bug fixesFixed an issue where Static audio can be heard when Eleven is breathing in-game.
  • Bug fixesFixed an issue where Multiple outfits don't have the Menu theme of their respective collection.
  • Bug fixesFixed an issue where The Creeping Fog. 5. journal entry is missing audio.
  • Bug fixesFixed an issue where 2 walls of the shop emit a metallic or a glass breaking sound when hit in Tricksters Delusion Map.
  • Bug fixesFixed an issue where the Stop Leak action could be performed while holding a Blood Can.
  • Bug fixesFixed an issue causing Bots to be unable to complete multiple charged interactions.
  • Bug fixesFixed an issue where the crawling animation for female Survivors wasn't playing properly.
  • Bug fixesFixed an issue where The Clown outfit "Lethal Scarecrow" was missing the bottom part of the pants during kick animations.
  • Bug fixesFixed an issue where repairing a generator as Lara Croft while equipping the Teal Throwback cosmetic caused dislocated arms.
  • Bug fixesFixed an issue where The Mastermind was unable to interrupt vaulting Survivors during Virulent Bound cooldown animation.
  • Bug fixesFixed an issue where The Mastermind was unable to move after Missing 1 Virulent Bound with 2 charges left.
  • Bug fixesFixed an issue where it was possible to consume all of The Mastermind's Dash Tokens while holding the Dash Input.
  • Bug fixesFixed an issue where The Mastermind's Virulent Bound Dash had a small delay between the first and second Dash.
  • Bug fixesFixed an issue where the lighting in the basement was incorrect in Trickster's Delusion, Greenville Square, Freddy Fazbear's Pizza, Fallen Refuge, and Ormond Lake Mine.
  • Bug fixesFixed an issue in Pale Rose where a trap was floating in a hole of the structure.
  • Bug fixesFixed an issue in Treatment Theater where a hook was stuck in assets.
  • Bug fixesFixed an issue in Ironworks of Misery where two totems would spawn close to each other.
  • Bug fixesFixed an issue in Rancid Abattoir where a collision is placed above the visual asset.
  • Bug fixesFixed an issue in Toba Landing where Snug could not vault off a ledge of the main building.
  • Bug fixesFixed an issue in Pale Rose where it was impossible to place a trap in certain locations on the second floor of the Ferry Boat.
  • Bug fixesFixed an issue where the Perk Quick & Quiet could be used just before the cooldown ends, which made the Vault silent to the Survivor.
  • Bug fixesFixed an issue where a red glow was appearing behind Prestige levels outside of the Loadout menu.
  • Bug fixesFixed an issue where some Store Bundle banners were shifted to the right.
  • Bug fixesFixed an issue where Match Details would not be displayed in the Tally Screen.
  • Bug fixesFixed an issue blocking rotation of Survivors and Killers in the Lobby.

Each line is a fix the official Dead by Daylight notes list, as Nerf Radar recorded it. A fix being listed does not guarantee it works for everyone; if a bug is back, check the latest patch and the official known-issues page. Patches older than the Dead by Daylight updates we track are not included. How Nerf Radar works.