TL;DROverwatch Season 5: A Grim Doctrine reworks Roadhog and moves Sombra from Damage to Support with new abilities. A roster-wide pass changes hero hit volumes, and global hitscan projectile sizes are reduced. The patch also adds the Halloween mode Mystery Madness: Graveyard Games, the Escort map Grímsvötn and Stadium changes aimed at sustain builds.
Who this matters to
Roadhog and Sombra players
Both heroes are reworked: Roadhog gains Trash Compactor, and Sombra moves to Support, losing Hack and Virus for Hotfix and Cyberspace.
Doctrine players
The new support's ultimate cost, Shrouded Momentum and Deliverance are tuned down after the trial weekend.
Aim-focused players
Most heroes get new hit volume sizes, and hitscan projectiles are smaller to compensate.
Stadium players
Quick Play moves to Open Queue with role limits, passive health from Currency is halved and healing-reduction items get stronger.
All 219 changes
Mystery Madness: Graveyard Games
New
New Halloween Arcade mode Mystery Madness: Graveyard Games mixes Mystery Heroes, Junkenstein's Lab and Stadium, and players gain Powers when they die.
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New Arcade Gamemode - Mystery Madness: Graveyard Games
Mystery Madness is our new Halloween Event mode, combining elements of Mystery Heroes, Junkenstein's Lab, and Stadium. But there's an added twist: you gain Powers when you die. Mystery Madness is 5v5 Open Queue but with guaranteed 1-2-2 Role Composition and has the game format of Best-of-3 Control.
Unvaulted Battle Passes
New
Unvaulted Battle Passes from past seasons can now be progressed alongside the current season's Battle Pass.
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You can now progress Unvaulted Battle Passes from past seasons alongside the current season's Battle Pass!
Legacy Seasons 1-15 Battle Passes are available to purchase in the shop under the new Unvaulted Battle Pass Tab.
2026: Season 4 Battle Pass will not be available to activate at launch and will be made available in the midseason.
Grímsvötn
New
New Escort map Grímsvötn, a prison for the world's most dangerous criminals.
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New Escort Map – Grímsvötn
Break in the season with all new payload map Grímsvötn, prison to the world's most dangerous criminals.
Halloween Maps
New
Halloween-themed versions of Hollywood, Lijang Tower and Château Guillard are available through November 3rd in all queues.
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Halloween-themed versions of Hollywood, Lijang Tower and Château Guillard are available now through November 3rd in all queues.
Custom Restricted Words
New
Added new Option (Custom Restricted Words) to Social -> Text Chat.
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Added new Option (Custom Restricted Words) to Social -> Text Chat.
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Added information regarding Custom Restricted Words to Text Profanity Filters info dialog and Report dialog.
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Added information regarding Custom Restricted Words to Text Profanity Filters info dialog and Report dialog.
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Player-sent chat messages containing a restricted word(s) will be hidden with a "Possible Bad Message (Custom)" warning, with the option to reveal the message.
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Player-sent chat messages containing a restricted word(s) will be hidden with a "Possible Bad Message (Custom)" warning, with the option to reveal the message.
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While Streamer Mode is enabled, players will need to confirm before being able to view and manage their Custom Restricted Words list.
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While Streamer Mode is enabled, players will need to confirm before being able to view and manage their Custom Restricted Words list.
Unvaulted Battle Passes
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Locked Unvaulted Passes will arrive in later seasons.
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Locked Unvaulted Passes will arrive in later seasons.
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Only 1 Unvaulted Pass can be active at a time to progress alongside the current season's Battle Pass.
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Only 1 Unvaulted Pass can be active at a time to progress alongside the current season's Battle Pass.
Top 500 Challenger System
Adjust
Top 500 Challenger Leaderboard sorting default changed to Rank (from Challenger Score).
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Top 500 Challenger Leaderboard sorting default changed to Rank (from Challenger Score).
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End of Season title rewards are now referencing Rank instead of Challenger Score.
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End of Season title rewards are now referencing Rank instead of Challenger Score.
Removed
Removed Heat Bonus.
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Removed Heat Bonus.
General
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Global "large" hitscan projectile size
The global "large" hitscan projectile size decreases from 0.07 meters to 0.04 meters.
0.07 meters→0.04 meters
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Global "large" hitscan projectile size reduced from 0.07 to 0.04 meters.
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Global "small" hitscan projectile size
The global "small" hitscan projectile size decreases from 0.04 meters to 0.02 meters.
0.04 meters→0.02 meters
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Global "small" hitscan projectile size reduced from 0.04 to 0.02 meters.
Roadhog
Rework
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Scrap Hook (Minor Perk) · Ammo reloaded
Ammo reloaded on Roadhog's Scrap Hook (Minor Perk) increases from 2 to 4.
2→4
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Ammo reloaded increased from 2 to 4.
Removed
Shrapnel Launcher
Roadhog's Shrapnel Launcher minor perk is removed.
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Shrapnel Launcher – Minor Perk
Removed.
New
Here, Piggy Piggy
New minor perk for Roadhog: Here, Piggy Piggy. During Whole Hog, Chain Hook's cooldown is reduced by 80%.
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Here, Piggy Piggy - Minor Perk
New Minor Perk.
During Whole Hog, Chain Hook's cooldown is reduced by 80%.
Removed
Pulled Pork
Roadhog's Pulled Pork major perk is removed.
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Pulled Pork – Major Perk
Removed.
New
Toxic Exhaust
New major perk for Roadhog: Toxic Exhaust. Enemies in front of Roadhog while Trash Compactor is active are slowed by 30% and take 20 damage per second.
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Toxic Exhaust – Major Perk
New Major Perk.
Enemies in front of Roadhog while Trash Compactor is active are slowed by 30% and take 20 damage per second.
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Scrap Gun – Primary Fire
Primary Fire now fires 2 bursts per volley.
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Primary Fire now fires 2 bursts per volley.
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Scrap Gun – Primary Fire · Ammo
Ammo on Roadhog's Scrap Gun – Primary Fire increases from 6 to 12.
6→12
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Ammo increased from 6 to 12.
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Scrap Gun – Primary Fire · Total damage per volley
Total damage per volley on Roadhog's Scrap Gun – Primary Fire increases from 175 to 204.
175→204
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Total damage per volley increased from 175 to 204.
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Scrap Gun – Primary Fire · Critical damage multiplier
Critical damage multiplier on Roadhog's Scrap Gun – Primary Fire decreases from 2x to 1.5x.
2x→1.5x
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Critical damage multiplier decreased from 2x to 1.5x.
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Scrap Gun – Primary Fire · Shotgun pellet count
Shotgun pellet count on Roadhog's Scrap Gun – Primary Fire decreases from 25 to 16.
25→16
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Shotgun pellet count decreased from 25 to 16.
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Scrap Gun – Primary Fire · Shotgun pellet damage
Shotgun pellet damage on Roadhog's Scrap Gun – Primary Fire decreases from 7 to 4.25.
7→4.25
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Shotgun pellet damage decreased from 7 to 4.25.
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Scrap Gun – Primary Fire
Now fires a larger projectile in the center of each shot.
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Now fires a larger projectile in the center of each shot.
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Scrap Gun – Primary Fire
Center projectile deals 34 damage.
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Center projectile deals 34 damage.
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Scrap Gun – Primary Fire · Spread
Spread on Roadhog's Scrap Gun – Primary Fire decreases from 8 degrees to 6 degrees.
8 degrees→6 degrees
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Spread decreased from 8 degrees to 6 degrees.
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Scrap Gun – Primary Fire · Falloff range
Falloff range on Roadhog's Scrap Gun – Primary Fire decreases from 30–50 meters to 20–35 meters.
30–50 meters→20–35 meters
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Falloff range decreased from 30-50 meters to 20-35 meters.
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Scrap Gun – Primary Fire · Projectile speed
Projectile speed on Roadhog's Scrap Gun – Primary Fire increases from 80 meters per second to 100 meters per second.
80 meters per second→100 meters per second
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Projectile speed increased from 80 meters per second to 100 meters per second.
Removed
Scrap Gun – Secondary Fire
Roadhog's Scrap Gun – Secondary Fire is removed.
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Removed.
New
Trash Compactor
New ability for Roadhog: Trash Compactor. When activated, begin absorbing projectiles in front of Roadhog for 2 seconds.
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New ability assigned to Secondary Fire by default.
When activated, begin absorbing projectiles in front of Roadhog for 2 seconds.
After the duration, fire an explosive projectile whose damage scales based on the damage absorbed, ranging from 75 to 200 damage.
Explosion inner radius of 2 meters, explosion outer radius of 6 meters with a 30% falloff scalar.
Impact damage is 10.
Conversion rate is 30% of damage absorbed.
Movement speed penalty of 15% while active.
Cooldown is 10 seconds in 5v5.
Cooldown is 11 seconds in 6v6.
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Chain Hook · Enemy stun duration after being pulled
Enemy stun duration after being pulled on Roadhog's Chain Hook decreases from 0.4s to 0.3s.
0.4s→0.3s
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Enemy stun duration after being pulled decreased from 0.4 seconds to 0.3 seconds.
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Chain Hook · Target's final distance from Roadhog after being pulled
Target's final distance from Roadhog after being pulled on Roadhog's Chain Hook increases from 3 meters to 4.5 meters.
3 meters→4.5 meters
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Target's final distance from Roadhog after being pulled increased from 3 meters to 4.5 meters.
Roadhog
Rework · 5v5
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Chain Hook · Cooldown
Cooldown on Roadhog's Chain Hook decreases from 7s to 6s in 5v5.
7s→6s
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Cooldown decreased from 7 seconds to 6 seconds in 5v5.
Roadhog
Rework · 6v6
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Chain Hook · Cooldown
Cooldown on Roadhog's Chain Hook decreases from 8s to 7s in 6v6.
8s→7s
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Cooldown decreased from 8 seconds to 7 seconds in 6v6.
Roadhog
Rework
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Take a Breather · Max duration
Max duration on Roadhog's Take a Breather decreases from 3s to 2s.
3s→2s
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Max duration decreased from 3 seconds to 2 seconds.
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Take a Breather · Healing over time
Healing over time on Roadhog's Take a Breather increases from 150 per second to 200 per second.
150 per second→200 per second
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Healing over time increased from 150 per second to 200 per second.
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Take a Breather · Damage reduction
Damage reduction on Roadhog's Take a Breather decreases from 40% to 35%.
40%→35%
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Damage reduction decreased from 40% to 35%.
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Take a Breather · Cooldown
Cooldown on Roadhog's Take a Breather increases from 1.25s to 2s.
1.25s→2s
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Cooldown increased from 1.25 seconds to 2 seconds.
Sombra
Rework
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Moved from Damage to Support role.
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Moved from Damage to Support role.
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Moved from Recon subrole to Tactician subrole.
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Moved from Recon subrole to Tactician subrole.
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Experience required to earn minor perk
Sombra's experience required to earn minor perk increases by 67%.
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Experience required to earn minor perk increased by 67%.
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Experience required to earn major perk
Sombra's experience required to earn major perk increases by 69.5%.
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Experience required to earn major perk increased by 69.5%.
Removed
Encrypted Upload
Sombra's Encrypted Upload minor perk is removed.
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Encrypted Upload – Minor Perk
Removed.
New
Life Hack
New minor perk for Sombra: Life Hack. EMP applies Hotfix to all nearby allies.
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Life Hack - Minor Perk
New Minor Perk.
EMP applies Hotfix to all nearby allies.
Removed
High-Speed Bandwidth
Sombra's High-Speed Bandwidth major perk is removed.
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High-Speed Bandwidth – Major Perk
Removed.
New
Data Packet
New major perk for Sombra: Data Packet. Hacking health packs with Hotfix reduces its main cooldown by 4 seconds.
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Data Packet - Major Perk
New Major Perk.
Hacking health packs with Hotfix reduces its main cooldown by 4 seconds.
Removed
Viral Replication
Sombra's Viral Replication major perk is removed.
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Viral Replication – Major Perk
Removed.
New
Cybersecurity
New major perk for Sombra: Cybersecurity. Cyberspace's healing is doubled on allies below half health.
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Cybersecurity - Major Perk
New Major Perk.
Cyberspace's healing is doubled on allies below half health.
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Machine Pistol · Damage per projectile
Damage per projectile on Sombra's Machine Pistol decreases from 8 to 7.
8→7
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Damage per projectile decreased from 8 to 7.
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Machine Pistol · Minimum falloff distance
Minimum falloff distance on Sombra's Machine Pistol increases from 15 meters to 20 meters.
15 meters→20 meters
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Minimum falloff distance increased from 15 meters to 20 meters.
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Machine Pistol · Maximum spread
Maximum spread on Sombra's Machine Pistol decreases from 2.3 degrees to 2 degrees.
2.3 degrees→2 degrees
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Maximum spread decreased from 2.3 degrees to 2 degrees.
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Machine Pistol · Shots until max spread
Shots until max spread on Sombra's Machine Pistol increase from 6 to 10.
6→10
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Shots until max spread increased from 6 to 10.
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EMP · Ultimate cost
Ultimate cost on Sombra's EMP increases by 67.5%.
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Ultimate cost increased by 67.5%.
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EMP · Damage
Damage on Sombra's EMP decreases from 25% of current health to 20% of current health.
25% of current health→20% of current health
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Damage decreased from 25% of current health to 20% of current health.
Removed
Hack
Sombra's Hack is removed.
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Removed.
New
Hotfix
New ability for Sombra: Hotfix. Heal an ally over time for a set amount of health.
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New ability assigned to Secondary Fire by default.
Heal an ally over time for a set amount of health.
Hotfixing an ally heals them for 65 instant health and 25 health per second over its duration.
Hotfix lasts on an ally until either 175 total healing is done or until 12 seconds have passed.
Hotfix can also target health packs and most enemy deployables to hack them, which does not require any Hotfix charges and triggers a separate 6 second cooldown.
Hacked health pack duration decreased from 45 seconds to 30 seconds.
Hacking health packs or deployables can be interrupted by taking damage, which will cancel the ability and trigger the separate 6 second cooldown.
Hotfix can be used while stealthed, temporarily revealing Sombra without breaking stealth.
Cast time is 0.5 seconds.
Range is 17 meters.
Has 2 charges.
Cooldown is 8 seconds.
Removed
Virus
Sombra's Virus is removed.
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Removed.
New
Cyberspace
New ability for Sombra: Cyberspace. Launch a projectile that explodes on impact, creating a zone that weakens enemies and heals allies.
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New ability assigned to Ability 1 by default.
Launch a projectile that explodes on impact, creating a zone that weakens enemies and heals allies.
Initial explosion deals 40 damage to enemies and 40 healing to allies.
Zone deals 25 damage per second to enemies and 30 healing per second to allies.
Zone duration is 3 seconds.
Zone radius is 5 meters.
Enemies within the zone are weakened, which is a new status effect that reduces the target's own damage and healing output by 50%.
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Translocator · Stealth duration
Stealth duration on Sombra's Translocator increases from 5s to 6.5s.
5s→6.5s
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Stealth duration increased from 5 seconds to 6.5 seconds.
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Translocator · Time to enter Stealth
Time to enter stealth on Sombra's Translocator increases from 0.3s to 0.75s.
0.3s→0.75s
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Time to enter Stealth increased from 0.3 seconds to 0.75 seconds.
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Translocator · Projectile range
Projectile range on Sombra's Translocator decreases from 18 meters to 12.25 meters.
18 meters→12.25 meters
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Projectile range reduced from 18 meters to 12.25 meters.
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Translocator
Movement speed bonus is now active immediately after teleporting instead of after fully entering Stealth.
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Movement speed bonus is now active immediately after teleporting instead of after fully entering Stealth.
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Translocator · Cooldown
Cooldown on Sombra's Translocator increases from 6s to 7.5s.
6s→7.5s
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Cooldown increased from 6 seconds to 7.5 seconds.
Removed
Opportunist
Sombra's Opportunist is removed.
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Removed.
New
Conspirator
New passive for Sombra: Conspirator. Fully-charged enemy ultimates are revealed to you.
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New Passive.
Fully-charged enemy ultimates are revealed to you.
Zenyatta's head hit volume decreases from 20 to 17.
20→17
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Head hit volume reduced from 20 to 17.
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Torso hit volume
Zenyatta's torso hit volume decreases from 32 to 30.
32→30
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Torso hit volume reduced from 32 to 30.
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Leg hit volumes
Zenyatta's leg hit volumes decrease from 24 to 22.
24→22
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Leg hit volumes reduced from 24 to 22.
Advanced Info Panel
Adjust
Projectile Speed and Projectile Size have been added to all relevant weapons and abilities.
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Projectile Speed and Projectile Size have been added to all relevant weapons and abilities.
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The Precise keyword has been added to describe attacks that have a "size" of 0.
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The Precise keyword has been added to describe attacks that have a "size" of 0.
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Various new keywords and line items have been added to describe more complex hero ability mechanics in more detail.
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Various new keywords and line items have been added to describe more complex hero ability mechanics in more detail.
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Many small bug fixes and modifications have been made based on community feedback.
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Many small bug fixes and modifications have been made based on community feedback.
Protects
Adjust
Tanks with Damage Reduction and Overhealth abilities are now more likely to get Protects when they're using these abilities and being targeted instead of nearby allies.
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Tanks with Damage Reduction and Overhealth abilities are now more likely to get Protects when they're using these abilities and being targeted instead of nearby allies.
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Increased the cooldown and lowered the damage mitigation threshold for Protects with the intent of giving a wider variety of tanks a chance to earn Protects more often.
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Increased the cooldown and lowered the damage mitigation threshold for Protects with the intent of giving a wider variety of tanks a chance to earn Protects more often.
Ping System
Removed
Removed the text in the chat box that was added in Season 4 when pinging enemy heroes, since this often filled the chat box very quickly.
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Removed the text in the chat box that was added in Season 4 when pinging enemy heroes, since this often filled the chat box very quickly.
Mystery Heroes
Adjust
The 3 Tank maximum has been restored.
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The 3 Tank maximum has been restored.
Map Voting
Adjust
It will now be impossible to be offered your last 2 maps played within a 2 hour period.
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It will now be impossible to be offered your last 2 maps played within a 2 hour period.
Adjust
Escort and Hybrid will now be treated as the same mode for the purposes of offering at least two different game modes in Map Voting. This means that if two of the three visible maps are Escort and Hybrid, the third must be another mode. The random map does not follow these new rules and can still be any mode.
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Escort and Hybrid will now be treated as the same mode for the purposes of offering at least two different game modes in Map Voting. This means that if two of the three visible maps are Escort and Hybrid, the third must be another mode. The random map does not follow these new rules and can still be any mode.
Eichenwalde
Fix
Chokepoint
Fixed an old pesky sightline through a door near the first chokepoint.
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Fixed an old pesky sightline through a door near the first chokepoint.
Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Blizzard's live Overwatch patch notes as fetched; hero and Stadium labels come from the numbers in each line, and hero reworks, hit volumes and reworked perks or items are labeled adjust. Source: https://overwatch.blizzard.com/en-us/news/patch-notes/live/2026/10#patch-2026-10-06 · fetched Oct 12, 2026.