World of Warcraft (Retail) · Published by Blizzard Entertainment

WoW Retail: Curse of Ula'tek Content Update Notes (Aug 6, 2026): what changed

Buff 164Nerf 54Adjust 554New 38Removed 15Fix 34
Read the official notes ↗
TL;DRBlizzard's notes for the Curse of Ula'tek content update, which adds the Coiled Isle zone, the Altar of Fangs dungeon, Lairs, three new Delves and Housing Blueprints. Midnight Season 2 starts August 18 with the Venomous Abyss raid, and player health and creature damage rise by 25% at max level alongside broad class tuning.

Who this matters to

All max-level players

Player health and creature damage are 25% higher at max level, and health consumables are adjusted to match.

Raiders and Mythic+ players

The Venomous Abyss raid has eight new bosses ending with Ula'tek, and Altar of Fangs joins the Mythic+ rotation when Season 2 begins.

Housing fans

Blueprints save and share house layouts, Pet Beds let companion pets live in your home, and houses can now reach level 12.

PvP players

Diminishing return categories now reset after 20 seconds (was 16 seconds), and Training Grounds add 3v3 Arenas against bots.

All 859 changes

New
The Coiled Isle is a new outdoor zone off the east coast of Zul'Aman that continues the story of Zul'jan.
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Continue the story of Zul'jan as the fog lifts from the island off the east coast of Zul'Aman.
New
Altar of Fangs is a new three-boss dungeon. It launches at up to Mythic 0 difficulty and joins the Mythic+ rotation when Season 2 begins a week later.
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This new three boss dungeon will be available up to Mythic 0 difficulty at the launch of the content update and will join the Mythic+ rotation once Midnight Season 2 begins a week after the launch.

The Venomous Abyss

History · 2 patches →
New
The Venomous Abyss is a new raid that arrives with Midnight Season 2. It has eight new boss encounters, with Ula'tek as the final boss.
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Arriving with the start of Midnight Season 2, players face Ula'tek herself in the Venomous Abyss.
  • This new raid dungeon will feature eight new boss encounters and you'll ultimately face off against Ula'tek as the final boss.
New
Lairs are a new take on world bosses: instanced encounters with scaling difficulty up to flexible Mythic for 15–25 players, entered through a summoning stone outside each lair.
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Introducing Lairs an evolution on world bosses located in instanced encounters with scaling difficulty up to flexible Mythic with 15-25 players. These will be found in specific locations similar to Delves and will come complete with a summoning stone outside the lair.
New
Three new Delves arrive: the Ring of Glory, Gnarldor Isle and the Venomfall Deeps Nemesis Delve. Bountiful Delves return with Season 2 on August 18, when players can push beyond Tier 7.
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Take on three new Delves with one of these as a new Nemesis Delve. You'll step into The Ring of Glory, Gnarldor Isle, and the Venomfall Deeps Nemesis Delve for new rewards (and a little glory). With the start of Midnight Season 2 on August 18, Bountiful Delves become available and players will be able to push into the upper tiers to challenge themselves beyond Tier 7 and face the new Nemesis boss.

Training Grounds

History · 2 patches →
New
Training Grounds now include 3v3 Arenas against bots, available from the Player vs. Player tab in the Group Finder.
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After the introduction to Battlegrounds versus bots, we're introducing 3v3 Arenas versus bots to players who want to dip their toes into the Arena and start learning the ropes.
New
Blueprints let players save house layouts and share them with other players, for the whole house, the interior, the exterior or a single room.
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Blueprints let players save their housing creations to swap between or share them with other players!
  • Blueprints operate on the entire house (both inside and out), the interior only, the exterior only, or a single room.
New
Pet Beds let players place noncombat companion pets in and around their house, with up to 100 beds inside and up to 25 outside.
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Players can place up to 100 beds inside and up to 25 beds outside. Once a bed is placed, players can select a pet to make its home there.
Adjust
Houses can now reach level 12, unlocking increased limits, large exteriors and more.
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Houses can now reach level 12, unlocking increased limits, large exteriors, and more.

Earthen

Adjust
Baseline experience gained from exploring zones reduced by 60%. This particularly affects Earthen, who gain extra exploration experience from Wide-Eyed Wonder.
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Baseline experience gained from exploring zones reduced by 60%.
Adjust
Effectiveness of Well Fed gained from Ingest Minerals increased by 30%.
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Effectiveness of Well Fed gained from Ingest Minerals increased by 30%.
Adjust
Player health and creature damage has been increased by 25% at max level. Health consumable values have been adjusted to match new health values.
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Player health and creature damage has been increased by 25% at max level. Health consumable values have been adjusted to match new health values.
  • Developers' notes: In Curse of Ula'tek, we've decided to increase player health and enemy damage by 25% for max level players. We've made similar adjustments at the start of Midnight and also in early Dragonflight. Our intent is for damage to be less spiky and for healing gameplay to be more satisfying. When healing is too bursty, enemies have to be tuned to deal spiky damage which requires quick reactions to survive, and we feel that leads to unsatisfying and more stressful gameplay. While we are increasing overall creature damage with this change, we are hand tuning encounter abilities to deal appropriate damage alongside these changes to meet our goals. We're also making adjustments to several healing and absorb spells for DPS and Tank specializations so that they retain their relative impact.
Adjust
All class interrupts (such as Kick, Pummel, Counterspell, etc) will now display a "missed" visual over the target's head if used while the target was not casting a spell. It will also play a separate sound to represent a missed interrupt.
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All class interrupts (such as Kick, Pummel, Counterspell, etc) will now display a "missed" visual over the target's head if used while the target was not casting a spell. It will also play a separate sound to represent a missed interrupt. This is intended to help players recognize when enemies or allies have used their interrupt ability even if a spell was not interrupted.
Adjust
Diminishing return categories will reset after 20 seconds (was 16 seconds).
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Diminishing return categories will reset after 20 seconds (was 16 seconds).
  • Developers' notes: We've been monitoring the changes made to the diminishing returns system for crowd control effects in PvP during Season 1 and are pleased with the reduction in the number of repeat CC effects a player can be affected by before they become immune to those effects, lowering it from 3 to 2. At this time we also decreased the amount of time it takes before this immunity or reduction resets, and we wanted to make updates to that portion of the system to continue to reduce the total amount of time that players are not in control of their characters. As a result, we're increasing the reset timer from 16 seconds to 20 seconds for Season 2.

Death Knight

Hero Talents · San'laynHistory · 7 patches →
Buff
Blood Beast auto-attack damage increased by 1400%.
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Blood Beast auto-attack damage increased by 1400%.
Adjust
Blood-Soaked Ground now reduces physical damage taken by 8% (was 5%).
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Blood-Soaked Ground now reduces physical damage taken by 8% (was 5%).

Death Knight

BloodHistory · 7 patches →
Adjust
Apex Talent: Dance of Midnight (Rank 2) has been updated – Damage taken for each active Dancing Rune Weapon is reduced by 6% (was 4%).
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Apex Talent: Dance of Midnight (Rank 2) has been updated – Damage taken for each active Dancing Rune Weapon is reduced by 6% (was 4%).
Buff
Melee damage increased by 20%.
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Melee damage increased by 20%.
Buff
Heart Strike damage increased by 25%.
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Heart Strike damage increased by 25%.
Buff
Marrowrend damage increased by 50%.
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Marrowrend damage increased by 50%.
Adjust
Dancing Rune Weapon now increases Parry by 30% (was 25%).
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Dancing Rune Weapon now increases Parry by 30% (was 25%).
Adjust
Permafrost grants a shield equal to 50% of damage dealt (was 40%).
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Permafrost grants a shield equal to 50% of damage dealt (was 40%).
Adjust
Voracious grants 15% Leech (was 12%).
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Voracious grants 15% Leech (was 12%).
Buff
Relish in Blood healing increased by 25%.
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Relish in Blood healing increased by 25%.
Adjust
Rapid Decomposition increases Blood Plague healing by 85% (was 50%).
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Rapid Decomposition increases Blood Plague healing by 85% (was 50%).
Adjust
Sanguinary Burst heals you for 18% of damage dealt (was 15%).
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Sanguinary Burst heals you for 18% of damage dealt (was 15%).
Adjust
Umbilicus Eternus absorbs damage equal to 6 times damage dealt by Blood Plague (was 5).
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Umbilicus Eternus absorbs damage equal to 6 times damage dealt by Blood Plague (was 5).
Adjust
Perseverance of the Ebon Blade now reduces damage taken by 4% when consuming Crimson Scourge. Duration increased to 10 seconds (was 6 seconds).
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Perseverance of the Ebon Blade now reduces damage taken by 4% when consuming Crimson Scourge. Duration increased to 10 seconds (was 6 seconds).
Adjust
Bloodshot now also reduces damage taken while Blood Shield is active by 4%.
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Bloodshot now also reduces damage taken while Blood Shield is active by 4%.

Death Knight

Blood · Hero Talents · DeathbringerHistory · 7 patches →
Adjust
Reaper's Mark damage to the primary target increased by 20%.
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Reaper's Mark damage to the primary target increased by 20%.
Adjust
Exterminate damage to the primary target increased by 20%.
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Exterminate damage to the primary target increased by 20%.

Death Knight

Blood · Hero Talents · San'laynHistory · 7 patches →
Adjust
Pact of the San'layn now stores 15% of all Shadow damage dealt (was 10%).
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Pact of the San'layn now stores 15% of all Shadow damage dealt (was 10%).
Buff
Vampiric Strike damage increased by 25%.
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Vampiric Strike damage increased by 25%.
Adjust
Visceral Strength now grants 10% Strength (was 12%).
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Visceral Strength now grants 10% Strength (was 12%).
Adjust
Frenzied Bloodthirst's Death Strike and Death Coil damage bonus reduced to 5% per stack (was 6%).
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Frenzied Bloodthirst's Death Strike and Death Coil damage bonus reduced to 5% per stack (was 6%).
Adjust
Blood is Life now accumulates 15% of the damage dealt from the Blood Beast (was 25%).
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Blood is Life now accumulates 15% of the damage dealt from the Blood Beast (was 25%).

Death Knight

FrostHistory · 7 patches →
Nerf
All ability damage reduced by 10%.
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All ability damage reduced by 10%.
Nerf
Melee damage reduced by 20%.
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Melee damage reduced by 20%.
Adjust
Pillar of Frost now increases Strength by 20% (was 30%).
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Pillar of Frost now increases Strength by 20% (was 30%).
Buff
Howling Blast damage increased by 100%.
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Howling Blast damage increased by 100%.
Buff
Empower Rune Weapon damage increased by 30%.
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Empower Rune Weapon damage increased by 30%.
Buff
Glacial Advance damage increased by 30%.
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Glacial Advance damage increased by 30%.
Buff
Icy Death Torrent damage increased by 30%.
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Icy Death Torrent damage increased by 30%.
Buff
Frost Fever damage increased by 100%.
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Frost Fever damage increased by 100%.
Buff
Remorseless Winter damage increased by 40%.
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Remorseless Winter damage increased by 40%.
Buff
Frostscythe damage increased by 20%.
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Frostscythe damage increased by 20%.
Adjust
Frost Strike damage increased by 25%. Does not affect Frostbane.
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Frost Strike damage increased by 25%. Does not affect Frostbane.
Nerf
Obliterate damage reduced by 12.5%.
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Obliterate damage reduced by 12.5%.
Nerf
Breath of Sindragosa damage reduced by 20%.
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Breath of Sindragosa damage reduced by 20%.
Nerf
Frostbane damage reduced by 30%.
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Frostbane damage reduced by 30%.
Nerf
Frostwyrm's Fury damage reduced by 20%.
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Frostwyrm's Fury damage reduced by 20%.
Adjust
Permafrost grants a shield equal to 35% of damage dealt (was 30%).
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Permafrost grants a shield equal to 35% of damage dealt (was 30%).

Death Knight

Frost · Hero Talents · DeathbringerHistory · 7 patches →
Adjust
Wither Away now causes Frost Fever to deal its damage 75% faster (was 100%).
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Wither Away now causes Frost Fever to deal its damage 75% faster (was 100%).
Adjust
Deathly Blows now increases Frost Strike damage by 35% (was 15%).
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Deathly Blows now increases Frost Strike damage by 35% (was 15%).
Nerf
Reaper's Mark cast and explosion damage reduced by 25%.
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Reaper's Mark cast and explosion damage reduced by 25%.
Nerf
Exterminate damage reduced by 17%.
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Exterminate damage reduced by 17%.

Death Knight

Frost · Hero Talents · Rider of the ApocalypseHistory · 7 patches →
Nerf
Whitemane's Undeath damage reduced by 30%.
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Whitemane's Undeath damage reduced by 30%.

Death Knight

UnholyHistory · 7 patches →
Adjust
Reanimation renamed to Lord of the Dead and its secondary effect has been redesigned – When you control 3 Magus of the Dead, sacrifice them to summon their Lord of the Dead for 15 seconds, casting Frostbolts that chain between 2 enemies. Magus with higher remaining duration grant increased power.
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Reanimation renamed to Lord of the Dead and its secondary effect has been redesigned – When you control 3 Magus of the Dead, sacrifice them to summon their Lord of the Dead for 15 seconds, casting Frostbolts that chain between 2 enemies. Magus with higher remaining duration grant increased power.
Adjust
Apex Talent: Forbidden Knowledge (Rank 3) has been updated – Magus of the Dead no longer grants stacking damage to Necrotic Coil and Graveyard. The effectiveness of Putrefy activated by Dread Plague has been increased to 100% (was 60%).
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Apex Talent: Forbidden Knowledge (Rank 3) has been updated – Magus of the Dead no longer grants stacking damage to Necrotic Coil and Graveyard. The effectiveness of Putrefy activated by Dread Plague has been increased to 100% (was 60%).
Adjust
Apex Talent: Forbidden Knowledge – Necrotic Coil damage reduced by 6% and Graveyard damage increased by 17.3%.
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Apex Talent: Forbidden Knowledge – Necrotic Coil damage reduced by 6% and Graveyard damage increased by 17.3%.
Adjust
Soul Reaper has been updated – No longer consumes charges of Putrefy to cast. Now consumes up to 3 Lesser Ghoul stacks to summon them instantly.
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Soul Reaper has been updated – No longer consumes charges of Putrefy to cast. Now consumes up to 3 Lesser Ghoul stacks to summon them instantly.
Adjust
Unholy Aura has been updated – Magus of the Dead now grant the Haste buff on spawn for 15 seconds.
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Unholy Aura has been updated – Magus of the Dead now grant the Haste buff on spawn for 15 seconds.
Adjust
Army of the Dead has been updated – Summon or empower Lesser Ghouls to form an unholy army of 8 for 30 seconds. While active, you command your army through Scourge Strike, executing Orders based on nearby enemies instead of summoning Lesser Ghouls.
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Army of the Dead has been updated – Summon or empower Lesser Ghouls to form an unholy army of 8 for 30 seconds. While active, you command your army through Scourge Strike, executing Orders based on nearby enemies instead of summoning Lesser Ghouls.
  • Death Order – Lesser Ghouls strike with you, dealing Shadow damage to your target.
  • Epidemic Order – Lesser Ghouls erupt in viscera, dealing Shadow damage to nearby enemies. Deals reduced damage beyond 5 targets.
Nerf
Army of the Dead Lesser Ghoul damage reduced by 25%.
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Army of the Dead Lesser Ghoul damage reduced by 25%.
Adjust
Menacing Magus now has an additional effect – Your Lord of the Dead Frostbolts now chain to 3 additional enemies.
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Menacing Magus now has an additional effect – Your Lord of the Dead Frostbolts now chain to 3 additional enemies.
Nerf
All damage reduced by 3%.
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All damage reduced by 3%.
Buff
Auto-attack damage increased by 100%.
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Auto-attack damage increased by 100%.
Nerf
Lesser Ghoul damage reduced by 6.5%.
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Lesser Ghoul damage reduced by 6.5%.
Adjust
Epidemic damage increased by 54%. Does not affect Graveyard.
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Epidemic damage increased by 54%. Does not affect Graveyard.
Nerf
Magus of the Dead damage reduced by 15%.
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Magus of the Dead damage reduced by 15%.
Nerf
Putrefy damage reduced by 15%.
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Putrefy damage reduced by 15%.
Buff
Putrefy area-of-effect damage increased by 35%.
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Putrefy area-of-effect damage increased by 35%.
Nerf
Pestilence damage reduced by 25%.
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Pestilence damage reduced by 25%.
Nerf
Infected Claw damage reduced by 25%.
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Infected Claw damage reduced by 25%.
Buff
Virulent Plague damage increased by 2%.
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Virulent Plague damage increased by 2%.
Adjust
Commander of the Dead now causes Dark Transformation to increase the damage of your summoned creatures by 10%/20% for 30 seconds (was 15%/30%).
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Commander of the Dead now causes Dark Transformation to increase the damage of your summoned creatures by 10%/20% for 30 seconds (was 15%/30%).
Adjust
Ruptured Viscera now deals reduced damage beyond 5 targets.
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Ruptured Viscera now deals reduced damage beyond 5 targets.
Adjust
Blightburst now causes Putrefy to extend the duration of plagues by 3 seconds (was 4.5 seconds).
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Blightburst now causes Putrefy to extend the duration of plagues by 3 seconds (was 4.5 seconds).
Adjust
Runic Power spenders now extend the duration of plagues by 1 second (was 1.5 seconds).
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Runic Power spenders now extend the duration of plagues by 1 second (was 1.5 seconds).
Adjust
Dread Plague now retains its extended duration when applied to a new target while within 40 yards of the Death Knight.
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Dread Plague now retains its extended duration when applied to a new target while within 40 yards of the Death Knight.
Fix
Fixed an issue causing Nazgrim's Conquest to grant additional Strength when Magus of the Dead is sacrificed for Lord of the Dead.
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Fixed an issue causing Nazgrim's Conquest to grant additional Strength when Magus of the Dead is sacrificed for Lord of the Dead.
Adjust
Nazgrim's Conquest will no longer grant Strength from critters and low level targets.
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Nazgrim's Conquest will no longer grant Strength from critters and low level targets.
Adjust
Players other than the Death Knight can now only see up to 3 Lesser Ghouls at a time.
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Players other than the Death Knight can now only see up to 3 Lesser Ghouls at a time.

Death Knight

Unholy · Hero Talents · Rider of the ApocalypseHistory · 7 patches →
Nerf
Whitemane Death Coil damage reduced by 25%.
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Whitemane Death Coil damage reduced by 25%.
Nerf
Whitemane Undeath damage reduced by 25%.
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Whitemane Undeath damage reduced by 25%.
Adjust
Demon Hunters can now equip daggers.
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Demon Hunters can now equip daggers.
  • Developers' notes: This will allow Devourer Demon Hunters to acquire and use daggers with Intelligence on them.

Demon Hunter

DevourerHistory · 9 patches →
Adjust
Mastery: Monster Within has been updated – Bonus damage during Void Metamorphosis reduced by 66%.
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Mastery: Monster Within has been updated – Bonus damage during Void Metamorphosis reduced by 66%.
Buff
All ability damage increased by 32%.
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All ability damage increased by 32%.
Buff
Collapsing Star damage increased by 12%.
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Collapsing Star damage increased by 12%.
Adjust
Eradicate damage reduced by 6% and secondary target damage reduced by 15%.
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Eradicate damage reduced by 6% and secondary target damage reduced by 15%.
Adjust
Consume damage increased by 60% (does not affect Devour).
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Consume damage increased by 60% (does not affect Devour).
Adjust
Void Metamorphosis now increases Void Ray damage by 40% (was 67%).
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Void Metamorphosis now increases Void Ray damage by 40% (was 67%).
Adjust
Impending Apocalypse now causes each Collapsing Star to grant 20% increased damage to the next one (was 30%).
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Impending Apocalypse now causes each Collapsing Star to grant 20% increased damage to the next one (was 30%).
Adjust
Hungering Slash now properly gives a temporary charge of Vengeful Retreat rather than giving a free cast and also resetting its cooldown.
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Hungering Slash now properly gives a temporary charge of Vengeful Retreat rather than giving a free cast and also resetting its cooldown.

Demon Hunter

Devourer · Hero Talents · AnnihilatorHistory · 9 patches →
Adjust
Otherworldly Focus now increases Collapsing Star and Voidfall Meteor damage against a single target by 30% (was 35%).
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Otherworldly Focus now increases Collapsing Star and Voidfall Meteor damage against a single target by 30% (was 35%).
Adjust
Final Hour now causes Voidfall bonuses to persist for 6 seconds (was 8 seconds).
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Final Hour now causes Voidfall bonuses to persist for 6 seconds (was 8 seconds).

Demon Hunter

HavocHistory · 9 patches →
Adjust
Demon Blades, Blade Dance, and Chaos Strike now require equipped Warglaives, Axes, Swords, and Fist Weapons.
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Demon Blades, Blade Dance, and Chaos Strike now require equipped Warglaives, Axes, Swords, and Fist Weapons.
New
New Talent: Never Say Die – Damage increased by 3% while above 50% Health. Leech increased by 5% while below 50% Health.
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New Talent: Never Say Die – Damage increased by 3% while above 50% Health. Leech increased by 5% while below 50% Health.
Adjust
Trail of Ruin has been updated – Damage is now applied immediately, rather than as a damage over time effect over 4 seconds.
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Trail of Ruin has been updated – Damage is now applied immediately, rather than as a damage over time effect over 4 seconds.
Adjust
Serrated Glaive has been updated – Effect is now a buff on the Demon Hunter with a 12 second duration, rather than a debuff on enemy targets with a 15 second duration.
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Serrated Glaive has been updated – Effect is now a buff on the Demon Hunter with a 12 second duration, rather than a debuff on enemy targets with a 15 second duration.
Buff
Blade Dance damage increased by 6%.
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Blade Dance damage increased by 6%.
Buff
Death Sweep damage increased by 6%.
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Death Sweep damage increased by 6%.
Buff
Chaos Strike damage increased by 6%.
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Chaos Strike damage increased by 6%.
Buff
Annihilation damage increased by 6%.
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Annihilation damage increased by 6%.
Buff
The Hunt damage increased by 12%.
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The Hunt damage increased by 12%.
Nerf
Immolation Aura damage reduced by 8%.
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Immolation Aura damage reduced by 8%.
Buff
Essence Break initial damage increased by 49%.
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Essence Break initial damage increased by 49%.
Adjust
Burning Hatred now causes Immolation Aura to generate an additional 30 Fury (was 40).
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Burning Hatred now causes Immolation Aura to generate an additional 30 Fury (was 40).
Adjust
Demon Blades now generates 10-16 Fury per attack (was 8-15).
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Demon Blades now generates 10-16 Fury per attack (was 8-15).
Adjust
Blind Fury now causes Eye Beam to generate 10/20 Fury per second (was 15/30 Fury).
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Blind Fury now causes Eye Beam to generate 10/20 Fury per second (was 15/30 Fury).
Adjust
Inertia now increases damage by 12% for 6 seconds (was 18% for 5 seconds).
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Inertia now increases damage by 12% for 6 seconds (was 18% for 5 seconds).
Adjust
Inner Demon has moved and is now a choice node option with Chaos Theory (was a choice node option with Chaotic Transformation).
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Inner Demon has moved and is now a choice node option with Chaos Theory (was a choice node option with Chaotic Transformation).
Removed
Dash of Chaos has been removed.
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Dash of Chaos has been removed.

Demon Hunter

VengeanceHistory · 9 patches →
Adjust
Fracture and Soul Cleave now require equipped Warglaives, Axes, Swords, and Fist Weapons.
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Fracture and Soul Cleave now require equipped Warglaives, Axes, Swords, and Fist Weapons.
Adjust
Sigil of Chains is now learned at level 35 and is no longer a talent.
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Sigil of Chains is now learned at level 35 and is no longer a talent.
Buff
Sigil of Chains cooldown reduced to 60 seconds (was 90 seconds).
90s→60s
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Sigil of Chains cooldown reduced to 60 seconds (was 90 seconds).
Adjust
Sigil of Chains no longer replaces Sigil of Misery.
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Sigil of Chains no longer replaces Sigil of Misery.
Adjust
Sigil of Silence now replaces Sigil of Misery when selected.
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Sigil of Silence now replaces Sigil of Misery when selected.
Adjust
Improved Sigil of Misery no longer affects Sigil of Chains.
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Improved Sigil of Misery no longer affects Sigil of Chains.
Adjust
Improved Sigil of Misery now reduces the cooldown of Sigil of Silence by 15 seconds when Sigil of Silence is selected.
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Improved Sigil of Misery now reduces the cooldown of Sigil of Silence by 15 seconds when Sigil of Silence is selected.
Buff
All damage increased by 5.5%.
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All damage increased by 5.5%.
Buff
Soul Cleave healing increased by 25%.
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Soul Cleave healing increased by 25%.
Buff
Fel Devastation healing increased by 25%.
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Fel Devastation healing increased by 25%.
Adjust
Charred Warblades heals you for 5% of Fire damage you deal (was 4%).
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Charred Warblades heals you for 5% of Fire damage you deal (was 4%).
Adjust
Frailty causes you to heal for 10% of damage dealt to afflicted targets (was 8%).
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Frailty causes you to heal for 10% of damage dealt to afflicted targets (was 8%).
Buff
Feast of Souls healing increased by 25%.
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Feast of Souls healing increased by 25%.
Adjust
Revel in Pain causes 6% of your Fire damage to shield you (was 5%).
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Revel in Pain causes 6% of your Fire damage to shield you (was 5%).
Adjust
Several talents have changed locations in the talent tree.
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Several talents have changed locations in the talent tree.
Adjust
Matted Fur absorb increased by 25%.
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Matted Fur absorb increased by 25%.
Buff
Heart of the Wild empowered Wild Growth healing increased by 25%.
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Heart of the Wild empowered Wild Growth healing increased by 25%.
Buff
Shred and Cat Form Swipe damage increased by 10%.
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Shred and Cat Form Swipe damage increased by 10%.
New
New passive ability learned at level 42: Stellar Protection – If Moonfire and Sunfire are dispelled, Stellar Flare is applied to the target. Generates 12 Astral Power.
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New passive ability learned at level 42: Stellar Protection – If Moonfire and Sunfire are dispelled, Stellar Flare is applied to the target. Generates 12 Astral Power.
Adjust
Umbral Intensity has been updated – Now increases Wrath and Starfire damage by 12% at all times.
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Umbral Intensity has been updated – Now increases Wrath and Starfire damage by 12% at all times.
Adjust
Apex Talent: Ascendant Eclipses (Rank 2) – Astral Smolder damage reduced to 10%/20% of critical strike damage (was 12%/24%) and its duration is increased to 8 seconds (was 6 seconds).
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Apex Talent: Ascendant Eclipses (Rank 2) – Astral Smolder damage reduced to 10%/20% of critical strike damage (was 12%/24%) and its duration is increased to 8 seconds (was 6 seconds).
Adjust
Apex Talent: Ascendant Eclipses – Solar Bolt increased by 27% and Lunar Bolt damage increased by 10%.
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Apex Talent: Ascendant Eclipses – Solar Bolt increased by 27% and Lunar Bolt damage increased by 10%.
Adjust
All damage dealt increased by 8%.
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All damage dealt increased by 8%
Buff
Moonfire damage increased by 5%.
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Moonfire damage increased by 5%.
Buff
Sunfire damage increased by 5%.
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Sunfire damage increased by 5%.
Buff
Wrath damage increased by 10%.
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Wrath damage increased by 10%.
Buff
Starfire damage increased by 20%.
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Starfire damage increased by 20%.
Buff
Starsurge damage increased by 71%.
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Starsurge damage increased by 71%.
Buff
Starfall damage increased by 4%.
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Starfall damage increased by 4%.
Buff
Shooting Stars damage increased by 10%.
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Shooting Stars damage increased by 10%.
Buff
Meteorites damage increased by 15%.
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Meteorites damage increased by 15%.
Buff
Rejuvenation healing increased by 25%.
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Rejuvenation healing increased by 25%.
Buff
Wild Growth healing increased by 25%.
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Wild Growth healing increased by 25%.
Buff
Regrowth healing increased by 25%.
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Regrowth healing increased by 25%.
Adjust
Celestial Fire increases the damage of Moonfire, Sunfire, and Shooting Stars by 10% (was 8%).
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Celestial Fire increases the damage of Moonfire, Sunfire, and Shooting Stars by 10% (was 8%).
Adjust
Orbit Breaker effectiveness reduced to 50% (was 60%).
Source line
Orbit Breaker effectiveness reduced to 50% (was 60%).
Adjust
Touch the Cosmos chance to trigger from Wrath reduced to 12% (was 15%), and chance to trigger from Starfire reduced to 15% (was 20%).
Source line
Touch the Cosmos chance to trigger from Wrath reduced to 12% (was 15%), and chance to trigger from Starfire reduced to 15% (was 20%).
Adjust
Total Eclipse chance to trigger increased to 15%/30% (was 10%/20%).
Source line
Total Eclipse chance to trigger increased to 15%/30% (was 10%/20%).
Adjust
Sculpt the Stars and Astral Communion have swapped positions in the talent tree.
Source line
Sculpt the Stars and Astral Communion have swapped positions in the talent tree.
Adjust
Sculpt the Stars reduces Eclipse cooldown by 3 seconds (was 2 seconds).
Source line
Sculpt the Stars reduces Eclipse cooldown by 3 seconds (was 2 seconds).
Adjust
Stellar Amplification is now only applied to 1 target.
Source line
Stellar Amplification is now only applied to 1 target.
Adjust
Orbit Breaker Aura can be tracked in the Cooldown Manager.
Source line
Orbit Breaker Aura can be tracked in the Cooldown Manager.
Fix
Fixed an issue causing some Cooldown Manager elements such as damage-over-time timers and buff trackers to sometimes not show accurate information.
Source line
Fixed an issue causing some Cooldown Manager elements such as damage-over-time timers and buff trackers to sometimes not show accurate information.

Druid

Balance · Hero Talents · Elune's ChosenHistory · 8 patches →
Adjust
Star Cascade no longer triggers off of gaining Astral Power with Wrath.
Source line
Star Cascade no longer triggers off of gaining Astral Power with Wrath.
Adjust
Star Cascade has a 30% chance to launch a Starsurge at 50% effectiveness (was 40% at 70% effectiveness).
Source line
Star Cascade has a 30% chance to launch a Starsurge at 50% effectiveness (was 40% at 70% effectiveness).
  • Developers' notes: With the increased number of builders that Balance is casting in Season 2, this talent is overperforming its intended value.
Adjust
Bask in Moonlight increases the damage of Starsurge by 5% (was 10%).
Source line
Bask in Moonlight increases the damage of Starsurge by 5% (was 10%).

Druid

Balance · Hero Talents · Keeper of the GroveHistory · 8 patches →
Adjust
Bounteous Bloom now extends the duration of Force of Nature Treants by 4 seconds instead of adding a fourth Treant.
Source line
Bounteous Bloom now extends the duration of Force of Nature Treants by 4 seconds instead of adding a fourth Treant.
Adjust
Cenarius' Might haste increase reduced to 6% (was 8%).
Source line
Cenarius' Might haste increase reduced to 6% (was 8%).
Adjust
Potent Enchantments haste increase reduced to 6% (was 10%).
Source line
Potent Enchantments haste increase reduced to 6% (was 10%).
Adjust
Sylvan Beckoning Dryad's Starfall damage increased to 250% effectiveness (was 200%).
Source line
Sylvan Beckoning Dryad's Starfall damage increased to 250% effectiveness (was 200%).
Adjust
Spirit of the Thicket increases Starfall damage by 18% (was 12%).
Source line
Spirit of the Thicket increases Starfall damage by 18% (was 12%).
Buff
Dream Burst damage increased by 30%.
Source line
Dream Burst damage increased by 30%.
Adjust
Power of Nature increases your treant melee damage by 300% (was 200%).
Source line
Power of Nature increases your treant melee damage by 300% (was 200%).
Adjust
All damage dealt increased by 3%.
Source line
All damage dealt increased by 3%.
Buff
Rampant Ferocity damage increased by 25%.
Source line
Rampant Ferocity damage increased by 25%.
Adjust
Saber Jaws damage bonus increased to 60% per point (was 50%).
Source line
Saber Jaws damage bonus increased to 60% per point (was 50%).
Adjust
Focused Frenzy damage bonus reduced to 15% (was 20%).
Source line
Focused Frenzy damage bonus reduced to 15% (was 20%).
Adjust
Rip and Tear damage bonus increased to 20% (was 15%).
Source line
Rip and Tear damage bonus increased to 20% (was 15%).
Buff
Chomp damage increased by 30%.
Source line
Chomp damage increased by 30%.
Adjust
Apex Predator's Craving base chance to trigger reduced to 4% (was 5%).
Source line
Apex Predator's Craving base chance to trigger reduced to 4% (was 5%).
Adjust
Merciless Claws increases Shred and Swipe damage by 25% (was 20%).
Source line
Merciless Claws increases Shred and Swipe damage by 25% (was 20%).
Adjust
Blood Spattered increases Ferocious Bite damage by 8% (was 2%), but maxes out at 6 stacks (was 10).
Source line
Blood Spattered increases Ferocious Bite damage by 8% (was 2%), but maxes out at 6 stacks (was 10).
Adjust
Taste for Blood increases Ferocious Bite damage by 16% (was 12%) and another 8% during Tiger's Fury (was 12%).
Source line
Taste for Blood increases Ferocious Bite damage by 16% (was 12%) and another 8% during Tiger's Fury (was 12%).
Adjust
Cooldown Manager updated so elements show the "empowered" icon versions for instances of DoTs like Rake and Rip that have been enhanced by Tiger's Fury.
Source line
Cooldown Manager updated so elements show the "empowered" icon versions for instances of DoTs like Rake and Rip that have been enhanced by Tiger's Fury.
Adjust
Merciless Claws and Rampant Ferocity have swapped positions in the talent tree.
Source line
Merciless Claws and Rampant Ferocity have swapped positions in the talent tree.
Adjust
Gory Fur has been redesigned – Ironfur has a chance to make your next Maul, Raze, or Ravage free. Maul, Raze, or Ravage have a chance to make your next Ironfur free.
Source line
Gory Fur has been redesigned – Ironfur has a chance to make your next Maul, Raze, or Ravage free. Maul, Raze, or Ravage have a chance to make your next Ironfur free.
Adjust
Apex Talent: Wild Guardian has been redesigned –.
Source line
Apex Talent: Wild Guardian has been redesigned –
  • Rank 1: Spending Rage has a 10% chance to awaken a guardian spirit for 8 seconds, which attacks a nearby enemy when you cast Thrash or Mangle.
  • Rank 2: Mangle, Ravage, Raze, and Maul deal 20%/40% additional Nature damage over 12 seconds. Your Mastery is increased by 3%/6%.
  • Rank 3: When a spirit is awakened, the cooldowns of Thrash and Mangle are reset, and they deal 30% increased damage while the spirit is with you. Each time a spirit attacks, you generate 8 additional Rage. After casting Berserk or Incarnation: Guardian of Ursoc, gain 1 charge of Wild Guardian:
  • Wild Guardian: Your next cast of Ravage, Raze or Maul is guaranteed to awaken a spirit.
Buff
All damage increased by 8%.
Source line
All damage increased by 8%.
Adjust
Brambles absorb increased by 25%.
Source line
Brambles absorb increased by 25%.
Buff
After the Wildfire healing increased by 25%.
Source line
After the Wildfire healing increased by 25%.
Buff
Lunar Beam healing increased by 25%.
Source line
Lunar Beam healing increased by 25%.
Adjust
Lunation reduces Lunar Beam's cooldown by 20 seconds (was 3 seconds per Arcane ability).
Source line
Lunation reduces Lunar Beam's cooldown by 20 seconds (was 3 seconds per Arcane ability).
Adjust
Ursoc's Fury grants an absorb for 35% of Thrash and Maul damage (was 30%).
Source line
Ursoc's Fury grants an absorb for 35% of Thrash and Maul damage (was 30%).
Adjust
Elune's Favored heals you for 18% of Arcane damage dealt (was 15%).
Source line
Elune's Favored heals you for 18% of Arcane damage dealt (was 15%).
Fix
Fixed an issue where Dream Guide was incorrectly being consumed by Regrowths cast via Reinvigoration.
Source line
Fixed an issue where Dream Guide was incorrectly being consumed by Regrowths cast via Reinvigoration.

Druid

Guardian · Hero Talents · Elune's ChosenHistory · 8 patches →
Adjust
Boundless Moonlight – Lunar Beam now causes you to Leech 12% of damage dealt to affected enemies (was 10%).
Source line
Boundless Moonlight – Lunar Beam now causes you to Leech 12% of damage dealt to affected enemies (was 10%).

Druid

RestorationHistory · 8 patches →
New
New Talent: Overgrowth – Nature's Swiftness causes your next Regrowth to apply Lifebloom, Rejuvenation, and Wild Growth's heal over time effect to an ally.
Source line
New Talent: Overgrowth – Nature's Swiftness causes your next Regrowth to apply Lifebloom, Rejuvenation, and Wild Growth's heal over time effect to an ally.
New
New Talent: Flash of Clarity – Omen of Clarity increases Regrowth's healing by 40%. Now available where Cultivation previously was in the talent tree.
Source line
New Talent: Flash of Clarity – Omen of Clarity increases Regrowth's healing by 40%. Now available where Cultivation previously was in the talent tree.
Adjust
Cultivation is now available below Flash of Clarity in the talent tree.
Source line
Cultivation is now available below Flash of Clarity in the talent tree.
Adjust
Innervate has been redesigned – Now regenerates 25% of the target's maximum mana over 8 seconds, rather than causing spells to be free for 8 seconds.
Source line
Innervate has been redesigned – Now regenerates 25% of the target's maximum mana over 8 seconds, rather than causing spells to be free for 8 seconds.
Adjust
Abundance has been redesigned – While you have at least 5 Rejuvenations active, Regrowth's critical strike chance is increased by 50% and its mana cost is reduced by 50%.
Source line
Abundance has been redesigned – While you have at least 5 Rejuvenations active, Regrowth's critical strike chance is increased by 50% and its mana cost is reduced by 50%.
Adjust
Tranquility has been updated – Now grows protective roots at your feet, absorbing damage equal to 60% of your health and preventing knockbacks.
Source line
Tranquility has been updated – Now grows protective roots at your feet, absorbing damage equal to 60% of your health and preventing knockbacks.
Adjust
Incarnation: Tree of Life has been updated – Now casts Regrowth on up to 3 nearby injured allies when you initially shapeshift.
Source line
Incarnation: Tree of Life has been updated – Now casts Regrowth on up to 3 nearby injured allies when you initially shapeshift.
Adjust
Swiftmend has been updated – Healing increased by 40% of the consumed heal over time effect.
Source line
Swiftmend has been updated – Healing increased by 40% of the consumed heal over time effect.
Adjust
Everbloom (Rank 3) has been updated – Its heal effect now triggers when you press Swiftmend (was Soul of the Forest).
Source line
Everbloom (Rank 3) has been updated – Its heal effect now triggers when you press Swiftmend (was Soul of the Forest).
Adjust
Verdant Infusion has been updated – No longer extends heal over time effects.
Source line
Verdant Infusion has been updated – No longer extends heal over time effects.
Adjust
Germination has been updated – No longer increases Rejuvenation's duration by 2 seconds.
Source line
Germination has been updated – No longer increases Rejuvenation's duration by 2 seconds.
Adjust
Ysera's Gift has been updated – If its healing would overheal the Druid, the overhealing amount is instead transferred to a nearby ally.
Source line
Ysera's Gift has been updated – If its healing would overheal the Druid, the overhealing amount is instead transferred to a nearby ally.
Adjust
Mastery: Harmony healing bonus increased by 15%.
Source line
Mastery: Harmony healing bonus increased by 15%.
Buff
All spell and ability healing increased by 6%.
Source line
All spell and ability healing increased by 6%.
Adjust
Wild Growth healing increased by 20% and mana cost increased by 15%.
Source line
Wild Growth healing increased by 20% and mana cost increased by 15%.
Buff
Verdancy healing increased by 40%.
Source line
Verdancy healing increased by 40%.
Buff
Rejuvenation mana cost reduced by 10%.
Source line
Rejuvenation mana cost reduced by 10%.
Adjust
Regrowth healing reduced by 20% and mana cost reduced by 10%.
Source line
Regrowth healing reduced by 20% and mana cost reduced by 10%.
Buff
Lifebloom mana cost reduced by 20%.
Source line
Lifebloom mana cost reduced by 20%.
Adjust
Passing Seasons reduces Nature's Swiftness cooldown by 15 seconds (was 12 seconds).
Source line
Passing Seasons reduces Nature's Swiftness cooldown by 15 seconds (was 12 seconds).
Adjust
Symbiotic Relationship now highlights itself on the action bar while it is not active.
Source line
Symbiotic Relationship now highlights itself on the action bar while it is not active.
Adjust
Germination and Verdancy have swapped positions in the talent tree.
Source line
Germination and Verdancy have swapped positions in the talent tree.
Removed
Nature's Splendor has been removed.
Source line
Nature's Splendor has been removed.
Buff
Panacea healing increased by 25%.
Source line
Panacea healing increased by 25%.

Evoker

Hero Talents · ScalecommanderHistory · 9 patches →
Adjust
Wingleader has been redesigned – Mass Disintegrate/Mass Eruption reduces the remaining cooldown of Deep Breath/Breath of Eons by 0.5 seconds/1 second for each target struck.
Source line
Wingleader has been redesigned – Mass Disintegrate/Mass Eruption reduces the remaining cooldown of Deep Breath/Breath of Eons by 0.5 seconds/1 second for each target struck.
Buff
Command Squadron's Pyre damage increased by 40%.
Source line
Command Squadron's Pyre damage increased by 40%.
Adjust
Maneuverability's damage over time increased by 40%.
Source line
Maneuverability's damage over time increased by 40%.

Evoker

AugmentationHistory · 9 patches →
Adjust
Apex Talent: Duplicate – Upheaval casts by your Duplicate no longer knock enemies into the air.
Source line
Apex Talent: Duplicate – Upheaval casts by your Duplicate no longer knock enemies into the air.
Buff
All ability and pet damage increased by 3%.
Source line
All ability and pet damage increased by 3%.
Buff
Living Flame healing increased by 25%.
Source line
Living Flame healing increased by 25%.
Buff
Verdant Embrace healing increased by 25%.
Source line
Verdant Embrace healing increased by 25%.
Buff
Emerald Blossom healing increased by 25%.
Source line
Emerald Blossom healing increased by 25%.
Buff
Defy Fate healing increased by 25%.
Source line
Defy Fate healing increased by 25%.
Buff
Molten Blood healing increased by 25%.
Source line
Molten Blood healing increased by 25%.
Adjust
The Midnight Season 1 2-set bonus no longer increases the duration that Eruption extends Ebon Might.
Source line
The Midnight Season 1 2-set bonus no longer increases the duration that Eruption extends Ebon Might.

Evoker

Augmentation · Hero Talents · ChronowardenHistory · 9 patches →
Adjust
Double-time has been updated — The additional stats granted when Ebon Might critically strikes now last 15 seconds (modified by Mastery: Timewalker), and Double-time is extended if Ebon Might reapplies it while it is already active. Double-time's functionality with Prescience is unchanged.
Source line
Double-time has been updated - The additional stats granted when Ebon Might critically strikes now last 15 seconds (modified by Mastery: Timewalker), and Double-time is extended if Ebon Might reapplies it while it is already active. Double-time's functionality with Prescience is unchanged.

Evoker

Augmentation · Hero Talents · ScalecommanderHistory · 9 patches →
Adjust
Wingleader now reduces the cooldown of Breath of Eons by 1.5 seconds per target struck (was 1 second).
Source line
Wingleader now reduces the cooldown of Breath of Eons by 1.5 seconds per target struck (was 1 second).

Evoker

DevastationHistory · 9 patches →
Adjust
Apex Talent: Rising Fury (Rank 3) has been redesigned – When Dragonrage ends, Rising Fury persists for 4 seconds per stack, and Dragonrage becomes Unbound Flame. Unbound Flame may be cast 4 times before Dragonrage finishes its cooldown.
Source line
Apex Talent: Rising Fury (Rank 3) has been redesigned – When Dragonrage ends, Rising Fury persists for 4 seconds per stack, and Dragonrage becomes Unbound Flame. Unbound Flame may be cast 4 times before Dragonrage finishes its cooldown.
  • Unbound Flame – Exhale destructive flame, critically striking for Fire damage to your target and nearby enemies. Damage reduced beyond 5 targets. Causes 1 Essence Burst. Instant cast and 25-yard range.
Adjust
Tyranny has been updated – Now interacts with Unbound Flame, causing Unbound Flame to always gain the maximum benefit of Mastery: Giantkiller regardless of the targets' health.
Source line
Tyranny has been updated – Now interacts with Unbound Flame, causing Unbound Flame to always gain the maximum benefit of Mastery: Giantkiller regardless of the targets' health.
Buff
Deep Breath damage increased by 30%.
Source line
Deep Breath damage increased by 30%.
Buff
Pyre damage increased by 10%.
Source line
Pyre damage increased by 10%.
Buff
Disintegrate damage increased by 40%.
Source line
Disintegrate damage increased by 40%.
Adjust
Living Flame damage increased by 50% and healing increased by 25%.
Source line
Living Flame damage increased by 50% and healing increased by 25%.
Adjust
Shattering Stars that are released from an Eternity Surge due to Scintillation are now subject to Scintillation's 40% effectiveness multiplier.
Source line
Shattering Stars that are released from an Eternity Surge due to Scintillation are now subject to Scintillation's 40% effectiveness multiplier.
Removed
Risen Fury has been removed.
Source line
Risen Fury has been removed.

Evoker

Devastation · Hero Talents · FlameshaperHistory · 9 patches →
Nerf
Twin Flame damage and healing reduced by 20%.
Source line
Twin Flame damage and healing reduced by 20%.
Fix
Fixed an issue where Twin Flame was not scaling with Mastery.
Source line
Fixed an issue where Twin Flame was not scaling with Mastery.

Evoker

Devastation · Hero Talents · ScalecommanderHistory · 9 patches →
Adjust
Wingleader now reduces the cooldown of Deep Breath by 1 second per target struck (was 0.5 seconds).
Source line
Wingleader now reduces the cooldown of Deep Breath by 1 second per target struck (was 0.5 seconds).

Evoker

PreservationHistory · 9 patches →
Adjust
Apex Talent: Merithra's Blessing has been updated – Now increases all healing of Dream Breath by 60% (was 250%, and previously applied only to its instant healing).
Source line
Apex Talent: Merithra's Blessing has been updated – Now increases all healing of Dream Breath by 60% (was 250%, and previously applied only to its instant healing).
Adjust
Font of Magic has been updated – Now also reduces the empower time of Dream Breath and Fire Breath by 20%.
Source line
Font of Magic has been updated – Now also reduces the empower time of Dream Breath and Fire Breath by 20%.
Nerf
Dream Breath instant healing reduced by 50%.
Source line
Dream Breath instant healing reduced by 50%.
Buff
Dream Breath periodic healing increased by 118%.
Source line
Dream Breath periodic healing increased by 118%.
Adjust
Temporal Barrier absorption increased by 30%.
Source line
Temporal Barrier absorption increased by 30%.
Adjust
Inner Flame increases periodic healing by 50% (was 60%).
Source line
Inner Flame increases periodic healing by 50% (was 60%).
Adjust
Spiritual Clarity reduces the cooldown of Dream Breath by 6 seconds (was 10 seconds).
Source line
Spiritual Clarity reduces the cooldown of Dream Breath by 6 seconds (was 10 seconds).
Adjust
Fluttering Seedlings healing is now also increased by Titan's Gift.
Source line
Fluttering Seedlings healing is now also increased by Titan's Gift.
Fix
Fixed an issue that could cause Time Dilation to not clear its stored damage on death.
Source line
Fixed an issue that could cause Time Dilation to not clear its stored damage on death.
Fix
Fixed an issue where Consume Flame healing was not being increased by Grace Period or similar effects.
Source line
Fixed an issue where Consume Flame healing was not being increased by Grace Period or similar effects.

Evoker

Preservation · Hero Talents · FlameshaperHistory · 9 patches →
Adjust
Expanded Lungs increases the healing of Dream Breath by 20% (was 30%).
Source line
Expanded Lungs increases the healing of Dream Breath by 20% (was 30%).
Adjust
Conduit of Flame increases critical chance by 10% (was 15%). Does not affect Devastation Evoker.
Source line
Conduit of Flame increases critical chance by 10% (was 15%). Does not affect Devastation Evoker.
Adjust
Fulminous Roar causes Fire Breath and Dream Breath to deal their damage 15% more often (was 20%). Does not affect Devastation Evoker.
Source line
Fulminous Roar causes Fire Breath and Dream Breath to deal their damage 15% more often (was 20%). Does not affect Devastation Evoker.
Adjust
Fluttering Seedlings can now trigger Consume Flame.
Source line
Fluttering Seedlings can now trigger Consume Flame.
Adjust
Emerald Blossom and Fluttering Seedlings now prefer to heal injured allies with Dream Breath active while talented into Consume Flame.
Source line
Emerald Blossom and Fluttering Seedlings now prefer to heal injured allies with Dream Breath active while talented into Consume Flame.
Adjust
Consume Flame heals for 240% of the amount consumed (was 200%).
Source line
Consume Flame heals for 240% of the amount consumed (was 200%).
Fix
Fixed an issue where Consume Flame's healing component could not critically heal.
Source line
Fixed an issue where Consume Flame's healing component could not critically heal.

Hunter

Hero Talents · Dark RangerHistory · 8 patches →
Buff
Bleak Arrows damage increased by 300%.
Source line
Bleak Arrows damage increased by 300%.
Nerf
Withering Fire's Black Arrow damage reduced by 40%.
Source line
Withering Fire's Black Arrow damage reduced by 40%.
Fix
Fixed an issue where Through The Eyes was not properly increasing Withering Fire's damage.
Source line
Fixed an issue where Through The Eyes was not properly increasing Withering Fire's damage.

Hunter

Beast MasteryHistory · 8 patches →
Adjust
Heart of the Pack renamed to Razor Sharp and has been redesigned – Increases the damage of your pet's Bite, Claw, and Smack by 100%.
Source line
Heart of the Pack renamed to Razor Sharp and has been redesigned – Increases the damage of your pet's Bite, Claw, and Smack by 100%.
Buff
Piercing Fangs has been redesigned – Kill Command critical damage increased by 15%.
Source line
Piercing Fangs has been redesigned – Kill Command critical damage increased by 15%.
Adjust
Bloody Frenzy has been updated – Now reduces Barbed Shot's periodic rate increase by 33% (was 50%).
Source line
Bloody Frenzy has been updated – Now reduces Barbed Shot's periodic rate increase by 33% (was 50%).
Adjust
Kill Cleave has been updated – Kill Command now only cleaves 20% of its damage during Beast Cleave (was 40%).
Source line
Kill Cleave has been updated – Kill Command now only cleaves 20% of its damage during Beast Cleave (was 40%).
Buff
Auto Shot damage increased by 720%.
Source line
Auto Shot damage increased by 720%.
Buff
Barbed Shot damage increased by 10%.
Source line
Barbed Shot damage increased by 10%.
Buff
Kill Command damage increased by 20%.
Source line
Kill Command damage increased by 20%.
Buff
Cobra Shot damage increased by 25%.
Source line
Cobra Shot damage increased by 25%.
Adjust
Beast Cleave now causes your pets to strike nearby enemies for 55% of the damage dealt (was 40%).
Source line
Beast Cleave now causes your pets to strike nearby enemies for 55% of the damage dealt (was 40%).
Adjust
Beast Cleave duration increased to 10 seconds (was 8 seconds) and can no longer be cancelled.
Source line
Beast Cleave duration increased to 10 seconds (was 8 seconds) and can no longer be cancelled.
Adjust
Serpentine Strikes now increases Cobra Shot's critical strike damage by 20% (was 50%).
Source line
Serpentine Strikes now increases Cobra Shot's critical strike damage by 20% (was 50%).
Adjust
Cobra Senses now increases Cobra Shot's damage by 10% (was 35%).
Source line
Cobra Senses now increases Cobra Shot's damage by 10% (was 35%).
Adjust
Dire Beast summons can now be tracked on the Cooldown Manager.
Source line
Dire Beast summons can now be tracked on the Cooldown Manager.
Removed
Wild Instincts has been removed.
Source line
Wild Instincts has been removed.

Hunter

Beast Mastery · Hero Talents · Dark RangerHistory · 8 patches →
Adjust
Dark Hound summons can now be tracked on the Cooldown Manager.
Source line
Dark Hound summons can now be tracked on the Cooldown Manager.

Hunter

Beast Mastery · Hero Talents · Pack LeaderHistory · 8 patches →
Adjust
Hogstrider now increases the damage of your next Cobra Shot by 100% (was 200%).
Source line
Hogstrider now increases the damage of your next Cobra Shot by 100% (was 200%).
Adjust
Hoof and Blade now increases the bonus Cobra Shot damage from Hogstrider by 25% (was 50%).
Source line
Hoof and Blade now increases the bonus Cobra Shot damage from Hogstrider by 25% (was 50%).

Hunter

MarksmanshipHistory · 8 patches →
New
New Talent: Unstable Trigger – Explosive Shot can be used a second time if used within 3 seconds. Explosive Shot incorporates any remaining damage from previous Explosive Shots on your target.
Source line
New Talent: Unstable Trigger – Explosive Shot can be used a second time if used within 3 seconds. Explosive Shot incorporates any remaining damage from previous Explosive Shots on your target.
Adjust
Explosive Shot has been redesigned – Fire an explosive shot at your target. Every 1 second for 3 seconds, the target explodes, dealing Fire damage to all enemies within 8 yards. Damage reduced beyond 5 targets. Recasting Explosive Shot incorporates any remaining damage from previous Explosive Shots on your target.
Source line
Explosive Shot has been redesigned – Fire an explosive shot at your target. Every 1 second for 3 seconds, the target explodes, dealing Fire damage to all enemies within 8 yards. Damage reduced beyond 5 targets. Recasting Explosive Shot incorporates any remaining damage from previous Explosive Shots on your target.
  • Developers' notes: We are pivoting the design of Explosive Shot quite a bit to attempt to find a stronger identity. The changes to the core Explosive Shot as well as the Explosive Shot related talents should give it a distinct feel to play with compared to your other main abilities.
Adjust
Explosive Shot's visual has been updated.
Source line
Explosive Shot's visual has been updated.
Adjust
Explosive Shot's tooltip has been updated and now includes contextual notes when Unstable Trigger is talented.
Source line
Explosive Shot's tooltip has been updated and now includes contextual notes when Unstable Trigger is talented.
Adjust
Precision Detonation has been redesigned – Explosive Shot lasts for 1 additional second.
Source line
Precision Detonation has been redesigned – Explosive Shot lasts for 1 additional second.
Adjust
Shrapnel Shot renamed to Accuracy by Volume and has been redesigned – Bulletstorm now affects your next 1 Aimed Shots.
Source line
Shrapnel Shot renamed to Accuracy by Volume and has been redesigned – Bulletstorm now affects your next 1 Aimed Shots.
Adjust
Windrunner Quiver has been redesigned – Rapid Fire damage increased by 10%. Rapid Fire has a 30% chance to grant the Lock and Load effect.
Source line
Windrunner Quiver has been redesigned – Rapid Fire damage increased by 10%. Rapid Fire has a 30% chance to grant the Lock and Load effect.
Adjust
Apex Talent: Take Aim (Rank 2) has been redesigned – Your critical strike damage is increased by 5%/10%. Your ranged abilities deal 3%/6% increased damage.
Source line
Apex Talent: Take Aim (Rank 2) has been redesigned – Your critical strike damage is increased by 5%/10%. Your ranged abilities deal 3%/6% increased damage.
Adjust
Apex Talent: Take Aim (Rank 3) has been updated – Spotter's Mark now increases the damage of your next Aimed Shot and Rapid Fire against the target (was Aimed Shot only).
Source line
Apex Talent: Take Aim (Rank 3) has been updated – Spotter's Mark now increases the damage of your next Aimed Shot and Rapid Fire against the target (was Aimed Shot only).
  • Developer's notes: The previous version of Marksmanship's Apex Talents put too much emphasis on Aimed Shot and its critical damage modifiers. This new version should better interact with more of your specialization's abilities.
Adjust
Bulletstorm has been redesigned – Rapid Fire now increases the damage of your next Aimed Shot by 20%.
Source line
Bulletstorm has been redesigned – Rapid Fire now increases the damage of your next Aimed Shot by 20%.
Adjust
Deathblow has been updated – Aimed Shot now has a chance to cause your next Aimed Shot to grant the Deathblow effect.
Source line
Deathblow has been updated – Aimed Shot now has a chance to cause your next Aimed Shot to grant the Deathblow effect.
  • Developers' notes: Our goal with our Deathblow updates for Marksmanship Hunters is to make it clear to you when you should follow up an Aimed Shot with a Kill Shot or Black Arrow cast rather than having the uncertainty of which button to press. Rapid Fire's 100% chance to get the Deathblow effect is unchanged, you should always be able to follow-up a Rapid Fire with a Kill Shot or Black Arrow.
Adjust
Aspect of the Hydra has been updated – Arcane Shot no longer cleaves.
Source line
Aspect of the Hydra has been updated – Arcane Shot no longer cleaves.
Adjust
All damage dealt by your abilities increased by 5%.
Source line
All damage dealt by your abilities increased by 5%.
Buff
Auto Shot damage increased by 756%.
Source line
Auto Shot damage increased by 756%.
Buff
Aimed Shot damage increased by 20%.
Source line
Aimed Shot damage increased by 20%.
Buff
Rapid Fire damage increased by 44%.
Source line
Rapid Fire damage increased by 44%.
Buff
Arcane Shot damage increased by 38%.
Source line
Arcane Shot damage increased by 38%.
Buff
Steady Shot damage increased by 50%.
Source line
Steady Shot damage increased by 50%.
Buff
Multi-Shot damage increased by 73%.
Source line
Multi-Shot damage increased by 73%.
Buff
Volley damage increased by 20%.
Source line
Volley damage increased by 20%.
Buff
Kill Shot damage increased by 50%.
Source line
Kill Shot damage increased by 50%.
Adjust
Eagle's Accuracy is now a 1-point talent that increases the damage of Aimed Shot by 5% (was 10%) and Rapid Fire by 10% (was 20%).
Source line
Eagle's Accuracy is now a 1-point talent that increases the damage of Aimed Shot by 5% (was 10%) and Rapid Fire by 10% (was 20%).
Adjust
Focused Aim now reduces the cooldown of Aimed Shot by 1 second (was 2 seconds).
Source line
Focused Aim now reduces the cooldown of Aimed Shot by 1 second (was 2 seconds).
Adjust
Small Game Hunter is now a 2-point talent. Values unchanged.
Source line
Small Game Hunter is now a 2-point talent. Values unchanged.
Adjust
Aimed Shot has a new icon.
Source line
Aimed Shot has a new icon.
Adjust
Some talents have changed positions in the talent tree.
Source line
Some talents have changed positions in the talent tree.
Removed
The following talents have been removed.
Source line
The following talents have been removed:
  • Double Tap
  • Headshot

Hunter

Marksmanship · Hero Talents · Dark RangerHistory · 8 patches →
Adjust
Through the Eyes has been redesigned – Increases the damage of Kill Shot and Black Arrow by 10%.
Source line
Through the Eyes has been redesigned – Increases the damage of Kill Shot and Black Arrow by 10%.
Buff
Black Arrow damage increased by 25%.
Source line
Black Arrow damage increased by 25%.
Nerf
Black Arrow direct damage reduced by 40%.
Source line
Black Arrow direct damage reduced by 40%.
Adjust
Black Arrow no longer highlights itself whenever it is able to be used against the target.
Source line
Black Arrow no longer highlights itself whenever it is able to be used against the target.
Adjust
Ebon Bowstring now causes Black Arrow to have a chance to cause your next Aimed Shot to grant the Deathblow effect.
Source line
Ebon Bowstring now causes Black Arrow to have a chance to cause your next Aimed Shot to grant the Deathblow effect.
Adjust
Dark Minion summons can now be tracked on the Cooldown Manager.
Source line
Dark Minion summons can now be tracked on the Cooldown Manager.

Hunter

Marksmanship · Hero Talents · SentinelHistory · 8 patches →
Adjust
Moon's Blessing now only causes 1 second of cooldown reduction to Aimed Shot (was 2 seconds).
Source line
Moon's Blessing now only causes 1 second of cooldown reduction to Aimed Shot (was 2 seconds).
New
New Talent: Razor Edge – Raptor Strike, Raptor Swipe, and Kill Command gain 10% increased critical strike chance and 10% increased critical damage dealt.
Source line
New Talent: Razor Edge – Raptor Strike, Raptor Swipe, and Kill Command gain 10% increased critical strike chance and 10% increased critical damage dealt.
New
New Talent: Bombardier – Wildfire Bomb damage, critical strike chance, and critical damage dealt increased by 15%.
Source line
New Talent: Bombardier – Wildfire Bomb damage, critical strike chance, and critical damage dealt increased by 15%.
Adjust
Wildfire Imbuement has been redesigned – Throwing a Wildfire Bomb has a chance to imbue your weapon with flames, causing you and your pet's auto-attacks to deal additional Fire damage for 10 seconds.
Source line
Wildfire Imbuement has been redesigned – Throwing a Wildfire Bomb has a chance to imbue your weapon with flames, causing you and your pet's auto-attacks to deal additional Fire damage for 10 seconds.
Adjust
Grenade Juggler has been redesigned – Boomstick increases the cooldown recovery rate of Wildfire Bomb by 60% for 8 seconds.
Source line
Grenade Juggler has been redesigned – Boomstick increases the cooldown recovery rate of Wildfire Bomb by 60% for 8 seconds.
Adjust
Grenade Juggler is now tracked in the Cooldown Manager.
Source line
Grenade Juggler is now tracked in the Cooldown Manager.
Adjust
Lunge now increases your Agility by 3% (was 2%), plus an additional 1% (was 2%) while dual-wielding.
Source line
Lunge now increases your Agility by 3% (was 2%), plus an additional 1% (was 2%) while dual-wielding.
Adjust
Wildfire Shells now grants 3 seconds of cooldown reduction to Wildfire Bombs (was 2 seconds).
Source line
Wildfire Shells now grants 3 seconds of cooldown reduction to Wildfire Bombs (was 2 seconds).
Adjust
Primal Surge has been moved up to an easier to access location in the talent tree.
Source line
Primal Surge has been moved up to an easier to access location in the talent tree.
Fix
Fixed an issue where Raptor Swipe could cause Sentinel's Mark to be applied to a target that was not your currently selected target. If you do not have a target selected when using Raptor Swipe, a target hit by Raptor Swipe will be chosen.
Source line
Fixed an issue where Raptor Swipe could cause Sentinel's Mark to be applied to a target that was not your currently selected target. If you do not have a target selected when using Raptor Swipe, a target hit by Raptor Swipe will be chosen.
Fix
Fixed an issue where Outland Venom was not properly applied by various periodic effects from either the Hunter, their current pet, or other summons from the Pack Leader Hero Talents.
Source line
Fixed an issue where Outland Venom was not properly applied by various periodic effects from either the Hunter, their current pet, or other summons from the Pack Leader Hero Talents.
Fix
Fixed an issue where Mastery: Spirit Bond incorrectly affected some summons from the Pack Leader Hero Talents twice.
Source line
Fixed an issue where Mastery: Spirit Bond incorrectly affected some summons from the Pack Leader Hero Talents twice.

Hunter

Survival · Hero Talents · Pack LeaderHistory · 8 patches →
Adjust
Hogstrider now lasts for 1 minute (was 20 seconds).
Source line
Hogstrider now lasts for 1 minute (was 20 seconds).
Adjust
Hogstrider is now cancelled when starting a Raid encounter or Mythic+ dungeon.
Source line
Hogstrider is now cancelled when starting a Raid encounter or Mythic+ dungeon.

Hunter

Survival · Hero Talents · SentinelHistory · 8 patches →
Adjust
Open Fire has been redesigned – Fire damage dealt increased by 5%.
Source line
Open Fire has been redesigned – Fire damage dealt increased by 5%.
Adjust
Lethal Barbs has been updated – Auto-attacks now have a very high chance to generate 3 Focus, rather than granting 1 Focus per auto-attack.
Source line
Lethal Barbs has been updated – Auto-attacks now have a very high chance to generate 3 Focus, rather than granting 1 Focus per auto-attack.
  • Developers' notes: The previous version of the Lethal Barbs talent favored dual wielding the fastest attack speed weapons. We're changing it to be a very high chance to generate 3 Focus, which should normalize the Focus gain and allow you to wield your preferred weapon types.
Adjust
Scout's Vigil no longer increases stealth detection radius while using Camouflage.
Source line
Scout's Vigil no longer increases stealth detection radius while using Camouflage.
Adjust
Moon's Blessing now grants 6 seconds of Wildfire Bomb cooldown reduction when applying Sentinel's Mark (was 4 seconds).
Source line
Moon's Blessing now grants 6 seconds of Wildfire Bomb cooldown reduction when applying Sentinel's Mark (was 4 seconds).
Adjust
Sentinel's Mark duration increased to 16 seconds (was 12 seconds).
Source line
Sentinel's Mark duration increased to 16 seconds (was 12 seconds).
New
New Talent: Improved Warding – Damage taken from area of effect attacks reduced by 4%.
Source line
New Talent: Improved Warding – Damage taken from area of effect attacks reduced by 4%.
Adjust
Improved Prismatic Barrier has been redesigned – Prismatic Barrier gains an additional charge and further reduces magic damage taken by 5%.
Source line
Improved Prismatic Barrier has been redesigned – Prismatic Barrier gains an additional charge and further reduces magic damage taken by 5%.
Adjust
Improved Blazing Barrier has been redesigned – Blazing Barrier gains an additional charge and cauterizes your wounds, healing you for 15% of the damage it absorbs.
Source line
Improved Blazing Barrier has been redesigned – Blazing Barrier gains an additional charge and cauterizes your wounds, healing you for 15% of the damage it absorbs.
Adjust
Improved Ice Barrier has been redesigned – Ice Barrier gains an additional charge and reduces your physical damage taken by 10%.
Source line
Improved Ice Barrier has been redesigned – Ice Barrier gains an additional charge and reduces your physical damage taken by 10%.
Adjust
Temporal Realignment has been updated – Now immediately heals 20% of your health and heals an additional 30% over 6 seconds.
Source line
Temporal Realignment has been updated – Now immediately heals 20% of your health and heals an additional 30% over 6 seconds.

Mage

Hero Talents · SpellslingerHistory · 8 patches →
Adjust
Spellfrost Teachings's tooltip has been adjusted for clarity. Functionality unchanged.
Source line
Spellfrost Teachings's tooltip has been adjusted for clarity. Functionality unchanged.

Mage

Hero Talents · SunfuryHistory · 8 patches →
Adjust
Rondurmancy has been redesigned – Your chance to generate a Spellfire Sphere is increased by 6%/12%. Spellfire Spheres grant an additional 1% spell damage.
Source line
Rondurmancy has been redesigned – Your chance to generate a Spellfire Sphere is increased by 6%/12%. Spellfire Spheres grant an additional 1% spell damage.
Adjust
Ashes of Inspiration has been redesigned – Each time your Phoenix casts a spell, gain 1 stack of Mana Cascade. Exceptional Spells grant 1 additional stack.
Source line
Ashes of Inspiration has been redesigned – Each time your Phoenix casts a spell, gain 1 stack of Mana Cascade. Exceptional Spells grant 1 additional stack.
Adjust
Memory of Al'ar has been updated – Combustion and Arcane Surge no longer cause the Mage to gain twice as many stacks of Mana Cascade.
Source line
Memory of Al'ar has been updated – Combustion and Arcane Surge no longer cause the Mage to gain twice as many stacks of Mana Cascade.
Adjust
Spellfire Spheres orb generation chance reduced to 6% for Arcane Mages and 12% for Fire Mages (was 12% and 25%).
Source line
Spellfire Spheres orb generation chance reduced to 6% for Arcane Mages and 12% for Fire Mages (was 12% and 25%).
Adjust
Mana Cascade no longer has a stack cap.
Source line
Mana Cascade no longer has a stack cap.
Adjust
Mana Cascade is now also gained when the Mage casts Arcane Pulse or Prismatic Bolt.
Source line
Mana Cascade is now also gained when the Mage casts Arcane Pulse or Prismatic Bolt.
Fix
Fixed an issue for Arcane that caused Mana Cascade to be gained from some unintended spells.
Source line
Fixed an issue for Arcane that caused Mana Cascade to be gained from some unintended spells.
New
New Apex Talent: Prismatic Bolt.
Source line
New Apex Talent: Prismatic Bolt
  • Rank 1: Arcane Barrage has a 1% chance per Arcane Salvo stack consumed to trigger Prismatic Bolt. Prismatic Bolt devastates the target with overwhelming energy, dealing Arcane damage to your target and reduced Arcane damage to nearby enemies. Damage reduced beyond 5 targets. Generates 4 Arcane Charges. Not affected by Arcane Blast talents or effects and does not scale its damage or mana cost with Arcane Charges.
  • Rank 2: Prismatic Bolt has a 50%/100% chance to grant Clearcasting. Arcane Missiles damage increased by 15%/30%.
  • Rank 3: Arcane Salvo grants an additional 1% chance to trigger Prismatic Bolt. Arcane Barrage damage increased by 15%.
New
New Talent: Refractive Images – 10% of damage you would take is instead dealt over 8 seconds. Casting Mirror Image increases this effect to 30% for 15 seconds.
Source line
New Talent: Refractive Images – 10% of damage you would take is instead dealt over 8 seconds. Casting Mirror Image increases this effect to 30% for 15 seconds.
Adjust
Arcane Pulse has been redesigned – Cast time reduced to 2 seconds (was 2.25 seconds). Radius increased to 8 yards (was 2 yards). Now has a 15-second cooldown, generates 1 Arcane Charge for each enemy struck, and costs 10% of base mana. No longer has its cast time, radius, mana cost, or cast speed affected by Arcane Charges.
Source line
Arcane Pulse has been redesigned – Cast time reduced to 2 seconds (was 2.25 seconds). Radius increased to 8 yards (was 2 yards). Now has a 15-second cooldown, generates 1 Arcane Charge for each enemy struck, and costs 10% of base mana. No longer has its cast time, radius, mana cost, or cast speed affected by Arcane Charges.
Adjust
Orb Mastery has been redesigned – Casting Arcane Orb fires 2 additional orbs at 50% effectiveness.
Source line
Orb Mastery has been redesigned – Casting Arcane Orb fires 2 additional orbs at 50% effectiveness.
Adjust
Expanded Mind has been updated – Casting Arcane Orb grants 1 stack of Arcane Salvo (was 2). Casting Prismatic Bolt now grants 4 stacks of Arcane Salvo.
Source line
Expanded Mind has been updated – Casting Arcane Orb grants 1 stack of Arcane Salvo (was 2). Casting Prismatic Bolt now grants 4 stacks of Arcane Salvo.
Buff
Arcane Blast damage increased by 20%.
Source line
Arcane Blast damage increased by 20%.
Adjust
Impetus no longer affects Arcane Pulse.
Source line
Impetus no longer affects Arcane Pulse.
Adjust
Prodigious Savant no longer affects Arcane Pulse.
Source line
Prodigious Savant no longer affects Arcane Pulse.
Adjust
Amplification moved below Presence of Mind / Slipstream in the talent tree.
Source line
Amplification moved below Presence of Mind / Slipstream in the talent tree.
Adjust
Improved Clearcasting moved above Arcane Pulse in the talent tree, where Amplification was previously located.
Source line
Improved Clearcasting moved above Arcane Pulse in the talent tree, where Amplification was previously located.
Fix
Fixed an issue with how the tooltip calculated Clearcasting's chance to occur with different talent selections. Clearcasting's functionality is unchanged.
Source line
Fixed an issue with how the tooltip calculated Clearcasting's chance to occur with different talent selections. Clearcasting's functionality is unchanged.
Removed
Touch of the Archmage has been removed.
Source line
Touch of the Archmage has been removed.

Mage

Arcane · Hero Talents · SpellslingerHistory · 8 patches →
Adjust
Polished Focus has been updated – Casting Arcane Barrage while at 20 or more Arcane Salvo stacks refunds 3 Arcane Salvo stacks (was 5).
Source line
Polished Focus has been updated – Casting Arcane Barrage while at 20 or more Arcane Salvo stacks refunds 3 Arcane Salvo stacks (was 5).
Adjust
Splintering Orbs damage bonus to Arcane Orb increased to 50% (was 10%).
Source line
Splintering Orbs damage bonus to Arcane Orb increased to 50% (was 10%).

Mage

Arcane · Hero Talents · SunfuryHistory · 8 patches →
Adjust
Glorious Incandescence now summons a Meteorite for every 5 stacks of Arcane Salvo consumed (was 6 stacks).
Source line
Glorious Incandescence now summons a Meteorite for every 5 stacks of Arcane Salvo consumed (was 6 stacks).
Fix
Fixed an issue that prevented Meteorites from granting Clearcasting.
Source line
Fixed an issue that prevented Meteorites from granting Clearcasting.
Buff
All damage increased by 19%.
Source line
All damage increased by 19%.
Buff
Pyroblast damage increased by 15%.
Source line
Pyroblast damage increased by 15%.
Buff
Flamestrike damage increased by 15%.
Source line
Flamestrike damage increased by 15%.
Adjust
Apex Talent: Fired Up (Rank 1) now grants 2% increased Fire damage for 8 seconds (was 4% for 12 seconds).
Source line
Apex Talent: Fired Up (Rank 1) now grants 2% increased Fire damage for 8 seconds (was 4% for 12 seconds).
Adjust
Apex Talent: Fired Up (Rank 2) now increases Fire damage by 5%/10% (was 3%/6%).
Source line
Apex Talent: Fired Up (Rank 2) now increases Fire damage by 5%/10% (was 3%/6%).
Adjust
Apex Talent: Fired Up (Rank 3) chance to occur during Combustion has been slightly reduced.
Source line
Apex Talent: Fired Up (Rank 3) chance to occur during Combustion has been slightly reduced.
Adjust
Pyroclasm duration increased to 20 seconds (was 15 seconds).
Source line
Pyroclasm duration increased to 20 seconds (was 15 seconds).
Adjust
Glacial Bulwark has been updated – No longer grants an additional charge of Ice Barrier.
Source line
Glacial Bulwark has been updated – No longer grants an additional charge of Ice Barrier.
Adjust
Splitting Ice has been updated – Flurry and Frostbolt effectiveness against the second target reduced to 50% (was 80%).
Source line
Splitting Ice has been updated – Flurry and Frostbolt effectiveness against the second target reduced to 50% (was 80%).
Adjust
Fractured Frost has been updated – Ice Lance effectiveness against the second target reduced to 50% (was 100%).
Source line
Fractured Frost has been updated – Ice Lance effectiveness against the second target reduced to 50% (was 100%).
Buff
All ability and pet damage increased by 7%.
Source line
All ability and pet damage increased by 7%.
Adjust
Apex Talent: Hand of Frost (Rank 2) now grants 0.5%/1% increased spell damage (was 1%/2%).
Source line
Apex Talent: Hand of Frost (Rank 2) now grants 0.5%/1% increased spell damage (was 1%/2%).
  • Developers' notes: Hand of Frost in combination with Frost's Hero Talents was providing more burst than we'd like.
Adjust
Chi Transfer now causes Touch of Death to heal you for 60% of damage it deals (was 50%).
Source line
Chi Transfer now causes Touch of Death to heal you for 60% of damage it deals (was 50%).
Adjust
Vigorous Expulsion increases Expel Harm's healing by 6% (was 5%).
Source line
Vigorous Expulsion increases Expel Harm's healing by 6% (was 5%).
Buff
Silent Sanctuary healing increased by 25%.
Source line
Silent Sanctuary healing increased by 25%.
Adjust
Stagger reduction from Staggering Strikes increased by 25%.
Source line
Stagger reduction from Staggering Strikes increased by 25%.
Adjust
Spirit of the Ox chance to generate a healing sphere increased by 20%.
Source line
Spirit of the Ox chance to generate a healing sphere increased by 20%.
Adjust
Celestial Brew and Celestial Infusion absorb increased by 150% and cooldown increased by 100%.
Source line
Celestial Brew and Celestial Infusion absorb increased by 150% and cooldown increased by 100%.
Adjust
Awakening Spirit's maximum absorb value increased by 25%.
Source line
Awakening Spirit's maximum absorb value increased by 25%.
Adjust
Vital Flame heals for 50% of Fire or Nature damage dealt (was 40%).
Source line
Vital Flame heals for 50% of Fire or Nature damage dealt (was 40%).
Adjust
The following buffs are now tracked in the Cooldown Manager: Fuel on the Fire, Hot Potato, Scorched, Crackling Jade Lightning, and August Blessing.
Source line
The following buffs are now tracked in the Cooldown Manager: Fuel on the Fire, Hot Potato, Scorched, Crackling Jade Lightning, and August Blessing.
New
New Talent: Vital Expenditure – Soothing Mist's healing is increased by 300%, but its mana cost is increased by 200%. Choice node with Dancing Mists.
Source line
New Talent: Vital Expenditure – Soothing Mist's healing is increased by 300%, but its mana cost is increased by 200%. Choice node with Dancing Mists.
Adjust
Dance of the Wind has been updated – Your physical damage taken is reduced by 10% and an additional 10% every 4 seconds until you receive a physical attack, stacking up to 4.
Source line
Dance of the Wind has been updated – Your physical damage taken is reduced by 10% and an additional 10% every 4 seconds until you receive a physical attack, stacking up to 4.
Nerf
All healing reduced by 3%.
Source line
All healing reduced by 3%.
Buff
Mastery: Gust of Mist healing increased by 50%.
Source line
Mastery: Gust of Mist healing increased by 50%.
Nerf
Spinning Crane Kick damage decreased by 7%.
Source line
Spinning Crane Kick damage decreased by 7%.
Adjust
Way of the Crane now transfers 280% of damage done (was 340%).
Source line
Way of the Crane now transfers 280% of damage done (was 340%).
Adjust
Jadefire Teachings now increases Ancient Teaching's transfer amount by 320% (was 270%).
Source line
Jadefire Teachings now increases Ancient Teaching's transfer amount by 320% (was 270%).
Adjust
Morning Breeze effectiveness reduced by 60%.
Source line
Morning Breeze effectiveness reduced by 60%.
  • Developers' notes: Morning Breeze's value is being adjusted down in accordance with the Mastery: Gust of Mist increases in Curse of Ula'tek. This should leave the talent's effectiveness at a similar overall level.
Fix
Fixed an issue that caused Temple Training's Spinning Crane Kick damage increase to apply to Mistweaver.
Source line
Fixed an issue that caused Temple Training's Spinning Crane Kick damage increase to apply to Mistweaver.
Buff
Melee auto-attack damage increased by 30%.
Source line
Melee auto-attack damage increased by 30%.
Nerf
Zenith Stomp damage reduced by 30%.
Source line
Zenith Stomp damage reduced by 30%.
Buff
Blackout Kick damage increased by 50%.
Source line
Blackout Kick damage increased by 50%.
Buff
Tiger Palm damage increased by 200%.
Source line
Tiger Palm damage increased by 200%.
Buff
Dual Threat damage increased by 30%.
Source line
Dual Threat damage increased by 30%.
Nerf
Spinning Crane Kick damage decreased by 12%.
Source line
Spinning Crane Kick damage decreased by 12%.
Buff
Whirling Dragon Punch area of effect damage increased by 30%.
Source line
Whirling Dragon Punch area of effect damage increased by 30%.
Buff
Jade Ignition damage increased by 50%.
Source line
Jade Ignition damage increased by 50%.
Adjust
Weapon of Wind now increases damage during Zenith by 5% (was 10%).
Source line
Weapon of Wind now increases damage during Zenith by 5% (was 10%).
Adjust
Apex Talent: Tigereye Brew (Rank 2) now increases Critical Strike damage by 5%/10% (was 10%/20%).
Source line
Apex Talent: Tigereye Brew (Rank 2) now increases Critical Strike damage by 5%/10% (was 10%/20%).
Buff
Vivify healing increased by 25%.
Source line
Vivify healing increased by 25%.
Buff
Expel Harm healing increased by 25%.
Source line
Expel Harm healing increased by 25%.
Adjust
Combat Wisdom now increases Stamina by 5%.
Source line
Combat Wisdom now increases Stamina by 5%.
Adjust
Calming Presence now reduces damage taken by 10% (was 6%).
Source line
Calming Presence now reduces damage taken by 10% (was 6%).

Monk

Windwalker · Hero Talents · Conduit of the CelestialsHistory · 8 patches →
Nerf
Celestial Conduit damage reduced by 25%.
Source line
Celestial Conduit damage reduced by 25%.
Adjust
Temple Training increases the damage of Fists of Fury and Spinning Crane Kick by 30% (was 10%).
Source line
Temple Training increases the damage of Fists of Fury and Spinning Crane Kick by 30% (was 10%).
Buff
Golden Path healing increased by 25%.
Source line
Golden Path healing increased by 25%.
Buff
Lightforged Blessing healing increased by 25%.
Source line
Lightforged Blessing healing increased by 25%.
Buff
Brought to Light healing increased by 25%.
Source line
Brought to Light healing increased by 25%.

Paladin

Hero Talents · LightsmithHistory · 8 patches →
Adjust
Divine Guidance has been updated – For each Holy Power ability cast, your next Consecration deals Holy damage immediately, split across all enemies. Up to 3 nearby allies are each healed for a percentage of the total damage.
Source line
Divine Guidance has been updated – For each Holy Power ability cast, your next Consecration deals Holy damage immediately, split across all enemies. Up to 3 nearby allies are each healed for a percentage of the total damage.
Buff
Rite of Adjuration healing increased by 25%.
Source line
Rite of Adjuration healing increased by 25%.
Buff
All healing increased by 19%.
Source line
All healing increased by 19%.
Buff
Eternal Flame healing increased by 20%.
Source line
Eternal Flame healing increased by 20%.
Buff
Word of Glory healing increased by 20%.
Source line
Word of Glory healing increased by 20%.
Buff
Holy Shock healing increased by 10%.
Source line
Holy Shock healing increased by 10%.
Buff
All damage increased by 20%.
Source line
All damage increased by 20%.
Buff
Judgment damage increased by 25%.
Source line
Judgment damage increased by 25%.
Buff
Hammer of Wrath damage increased by 25%.
Source line
Hammer of Wrath damage increased by 25%.
Adjust
Avenging Crusader now transfers 55% of healing done (was 80%).
Source line
Avenging Crusader now transfers 55% of healing done (was 80%).
Buff
Pillar of Light's Beacon of Virtue healing increased by 50%.
Source line
Pillar of Light's Beacon of Virtue healing increased by 50%.
Adjust
Shield of the Righteous mana return increased by 25%.
Source line
Shield of the Righteous mana return increased by 25%.
Adjust
Unworthy debuff now lasts for 18 seconds (was 15 seconds).
Source line
Unworthy debuff now lasts for 18 seconds (was 15 seconds).
Adjust
Ringing of the Heavens now casts Divine Toll at 200% effectiveness (was 100%).
Source line
Ringing of the Heavens now casts Divine Toll at 200% effectiveness (was 100%).
Buff
Truth Prevails healing increased by 30%.
Source line
Truth Prevails healing increased by 30%.
Adjust
Saved by the Light absorb increased by 50%.
Source line
Saved by the Light absorb increased by 50%.
Adjust
Tirion's Devotion now reduces the cooldown of Lay on Hands by 40% (was 30%).
Source line
Tirion's Devotion now reduces the cooldown of Lay on Hands by 40% (was 30%).
Adjust
Awakening now activates on a 15% chance (was 10%).
Source line
Awakening now activates on a 15% chance (was 10%).
Adjust
Glistening Radiance now absorbs 2% of max health, up to 6% (was 1%, up to 5%).
Source line
Glistening Radiance now absorbs 2% of max health, up to 6% (was 1%, up to 5%).
Adjust
Overflowing Light now transfers 50% of Holy Shock's healing (was 30%).
Source line
Overflowing Light now transfers 50% of Holy Shock's healing (was 30%).
Adjust
Call of the Righteous now decreases the duration of Avenging Wrath by 3 seconds (was 4 seconds) and decreases the duration of Avenging Crusader by 2 seconds per point (was 2.5 seconds).
Source line
Call of the Righteous now decreases the duration of Avenging Wrath by 3 seconds (was 4 seconds) and decreases the duration of Avenging Crusader by 2 seconds per point (was 2.5 seconds).

Paladin

ProtectionHistory · 8 patches →
New
New Talent: Blessed Word – Word of Glory can no longer critically strike, but its healing is increased by your critical strike chance and 80% of its overhealing shrouds its target in Light, granting an absorb shield.
Source line
New Talent: Blessed Word – Word of Glory can no longer critically strike, but its healing is increased by your critical strike chance and 80% of its overhealing shrouds its target in Light, granting an absorb shield.
Adjust
Improved Ardent Defender has been redesigned – Now increases maximum HP by 20% while active and no longer cancels remaining duration if fatal damage is sustained.
Source line
Improved Ardent Defender has been redesigned – Now increases maximum HP by 20% while active and no longer cancels remaining duration if fatal damage is sustained.
Adjust
Seal of Reprisal has been redesigned – Blessed Hammer reduces enemy damage dealt to you by 10% for 8 seconds.
Source line
Seal of Reprisal has been redesigned – Blessed Hammer reduces enemy damage dealt to you by 10% for 8 seconds.
Adjust
Masterwork has been updated – After casting a Holy Armament, your next 3 casts of Hammer of the Righteous/Blessed Hammer/Crusader Strike bestow a Lesser Armament of the same kind on a nearby ally.
Source line
Masterwork has been updated – After casting a Holy Armament, your next 3 casts of Hammer of the Righteous/Blessed Hammer/Crusader Strike bestow a Lesser Armament of the same kind on a nearby ally.
Buff
Judgment damage increased by 51%.
Source line
Judgment damage increased by 51%.
Buff
Consecration damage increased by 100%.
Source line
Consecration damage increased by 100%.
Buff
Shield of the Righteous damage increased by 150%.
Source line
Shield of the Righteous damage increased by 150%.
Buff
Hammer of the Righteous primary damage increased by 50%.
Source line
Hammer of the Righteous primary damage increased by 50%.
Adjust
Avenging Wrath increases damage and healing done by 10%, and critical strike by 10%.
Source line
Avenging Wrath increases damage and healing done by 10%, and critical strike by 10%.
Buff
Avenger's Shield damage increased by 30%.
Source line
Avenger's Shield damage increased by 30%.
Buff
Lesser Weapon damage increased by 50%.
Source line
Lesser Weapon damage increased by 50%.
Nerf
Hammer of Light damage reduced by 33%.
Source line
Hammer of Light damage reduced by 33%.
Nerf
Empyrean Hammer damage reduced by 33%.
Source line
Empyrean Hammer damage reduced by 33%.
Nerf
Hammer and Anvil damage reduced by 20%.
Source line
Hammer and Anvil damage reduced by 20%.
Adjust
Divine Exaction's Divine Toll effectiveness reduced to 80% (was 150%).
Source line
Divine Exaction's Divine Toll effectiveness reduced to 80% (was 150%).
Adjust
Sentinel duration increased to 20 seconds.
Source line
Sentinel duration increased to 20 seconds.
Adjust
Greater Judgment debuff now lasts for 18 seconds (was 15 seconds).
Source line
Greater Judgment debuff now lasts for 18 seconds (was 15 seconds).
Adjust
Guardian of Ancient Kings now has a 8 second initial cooldown.
Source line
Guardian of Ancient Kings now has a 8 second initial cooldown.
Adjust
Undying Embers heals you for 125% of damage dealt by Refining Fire (was 100%).
Source line
Undying Embers heals you for 125% of damage dealt by Refining Fire (was 100%).
Adjust
Bulwark of Order absorb increased to 75% of Avenger's Shield damage (was 60%).
Source line
Bulwark of Order absorb increased to 75% of Avenger's Shield damage (was 60%).
Adjust
Solace causes Consecration to heal you for 375% of damage it deals (was 300%).
Source line
Solace causes Consecration to heal you for 375% of damage it deals (was 300%).
Adjust
Bulwark of Righteous Fury increases the damage of your next Shield of the Righteous by 10% per stack (was 20%).
Source line
Bulwark of Righteous Fury increases the damage of your next Shield of the Righteous by 10% per stack (was 20%).
Adjust
Sacred Weapon and Holy Bulwark extend their duration when reapplied by the same caster.
Source line
Sacred Weapon and Holy Bulwark extend their duration when reapplied by the same caster.
Adjust
Glory of the Vanguard now deals damage as a percentage of Avenger's Shield's initial damage.
Source line
Glory of the Vanguard now deals damage as a percentage of Avenger's Shield's initial damage.
Adjust
Sentinel now inherits Avenging Wrath's critical strike bonus.
Source line
Sentinel now inherits Avenging Wrath's critical strike bonus.
Adjust
Valiant Crusade no longer cancels on death.
Source line
Valiant Crusade no longer cancels on death.
Adjust
Reflection of Radiance's chance to activate has been significantly reduced.
Source line
Reflection of Radiance's chance to activate has been significantly reduced.
Adjust
Improved Ardent Defender now applies a debuff to indicate when fatal damage has been sustained.
Source line
Improved Ardent Defender now applies a debuff to indicate when fatal damage has been sustained.
Adjust
Hammer of Light, Divine Resonance, Sacrosanct Crusade, Bulwark of Order, Empyreal Ward, Strength in Adversity, and Seal of Reprisal can now be tracked with the Cooldown Manager.
Source line
Hammer of Light, Divine Resonance, Sacrosanct Crusade, Bulwark of Order, Empyreal Ward, Strength in Adversity, and Seal of Reprisal can now be tracked with the Cooldown Manager.
Fix
Fixed an issue where Authoritative Rebuke was incorrectly reducing Rebuke's cooldown from Avenger's Shield casts.
Source line
Fixed an issue where Authoritative Rebuke was incorrectly reducing Rebuke's cooldown from Avenger's Shield casts.
Fix
Fixed an issue where Instrument of the Divine was causing Shield of the Righteous to extend Sentinel's stacks by an incorrect amount.
Source line
Fixed an issue where Instrument of the Divine was causing Shield of the Righteous to extend Sentinel's stacks by an incorrect amount.
Fix
Fixed an issue where Quickened Invocation was incorrectly reducing the cooldown of Holy Armaments.
Source line
Fixed an issue where Quickened Invocation was incorrectly reducing the cooldown of Holy Armaments.
Fix
Fixed an issue where abilities that knocked enemies into the air could cause Glory of the Vanguard to deal its damage additional times.
Source line
Fixed an issue where abilities that knocked enemies into the air could cause Glory of the Vanguard to deal its damage additional times.
Fix
Fixed an issue where casting Hammer of Light in between direct casts of Consecration could allow Consecration to exceed its limit.
Source line
Fixed an issue where casting Hammer of Light in between direct casts of Consecration could allow Consecration to exceed its limit.
Adjust
Many talents have changed position in the talent tree.
Source line
Many talents have changed position in the talent tree.
Removed
Sanctified Wrath has been removed.
Source line
Sanctified Wrath has been removed.

Paladin

Protection · Hero Talents · LightsmithHistory · 8 patches →
Adjust
Blessed Assurance now increases the damage and healing of your next Blessed Hammer or Hammer of the Righteous by 100% (was 200%).
Source line
Blessed Assurance now increases the damage and healing of your next Blessed Hammer or Hammer of the Righteous by 100% (was 200%).

Paladin

RetributionHistory · 8 patches →
Adjust
Apex Talent: Light Within (Rank 1) now has an additional effect – Art of War and Righteous Cause can now each accumulate an additional time.
Source line
Apex Talent: Light Within (Rank 1) now has an additional effect – Art of War and Righteous Cause can now each accumulate an additional time.
Adjust
Apex Talent: Light Within (Rank 3) damage reduced by 25%.
Source line
Apex Talent: Light Within (Rank 3) damage reduced by 25%.
Adjust
Art of War has been updated – Now increases Blade of Justice damage by 80% (was 150%).
Source line
Art of War has been updated – Now increases Blade of Justice damage by 80% (was 150%).
Adjust
Art of War no longer activates from additional Skyfury attacks.
Source line
Art of War no longer activates from additional Skyfury attacks.
Nerf
All damage reduced by 6%.
Source line
All damage reduced by 6%.
Buff
Blade of Justice damage increased by 40%.
Source line
Blade of Justice damage increased by 40%.
Buff
Final Verdict damage increased by 15%.
Source line
Final Verdict damage increased by 15%.
Buff
Divine Storm damage increased by 26%.
Source line
Divine Storm damage increased by 26%.
Adjust
Avenging Wrath now increases damage done and critical strike chance by 15% (was 20%).
Source line
Avenging Wrath now increases damage done and critical strike chance by 15% (was 20%).
Buff
Templar Strike damage increased by 50%.
Source line
Templar Strike damage increased by 50%.
Buff
Templar Slash damage increased by 50%.
Source line
Templar Slash damage increased by 50%.
Buff
Judgment damage increased by 50%.
Source line
Judgment damage increased by 50%.
Buff
Hammer of Wrath damage increased by 50%.
Source line
Hammer of Wrath damage increased by 50%.
Adjust
Divine Toll's Judgment now deals 50% increased damage (was 100%).
Source line
Divine Toll's Judgment now deals 50% increased damage (was 100%).
Buff
Flash of Light healing increased by 25%.
Source line
Flash of Light healing increased by 25%.
Buff
Word of Glory healing increased by 25%.
Source line
Word of Glory healing increased by 25%.
Buff
Eternal Flame healing increased by 25%.
Source line
Eternal Flame healing increased by 25%.
Adjust
Divine Arbiter damage benefits from Divine Purpose and Greater Judgment.
Source line
Divine Arbiter damage benefits from Divine Purpose and Greater Judgment.
  • Developers' notes: We want to address the unintuitive rotational priority that the tier set can create under specific situations.
Adjust
Additional Skyfury attacks no longer generate Holy Power when talented into Crusading Strikes.
Source line
Additional Skyfury attacks no longer generate Holy Power when talented into Crusading Strikes.
Adjust
Crusading Strikes now increases auto-attack speed by 15% (was decreasing by 20%).
Source line
Crusading Strikes now increases auto-attack speed by 15% (was decreasing by 20%).
Adjust
Execution Sentence area of effect radius increased to 10 yards and now includes the bounding radius of the target (was 8 yards).
Source line
Execution Sentence area of effect radius increased to 10 yards and now includes the bounding radius of the target (was 8 yards).

Paladin

Retribution · Hero Talents · TemplarHistory · 8 patches →
Nerf
Hammer of Light damage reduced by 30%. Does not affect PvP combat.
Source line
Hammer of Light damage reduced by 30%. Does not affect PvP combat.
Adjust
Hammer of Light now costs 3 Holy Power (was 5).
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Hammer of Light now costs 3 Holy Power (was 5).

Priest

DisciplineHistory · 8 patches →
New
New Talent: Grim Deliverance – Shadow Mend heals for 30% more and applies Atonement for an additional 4 seconds, but its cast time is increased by 0.5 seconds.
Source line
New Talent: Grim Deliverance – Shadow Mend heals for 30% more and applies Atonement for an additional 4 seconds, but its cast time is increased by 0.5 seconds.
Adjust
Shadow Mend's chance to trigger is no longer based on Shadow Word: Pain damage and has been redesigned to a passive upgrade – Flash Heal is upgraded to Shadow Mend, a stronger heal with a higher mana cost.
Source line
Shadow Mend's chance to trigger is no longer based on Shadow Word: Pain damage and has been redesigned to a passive upgrade – Flash Heal is upgraded to Shadow Mend, a stronger heal with a higher mana cost.
Adjust
Apex Talent: Master the Darkness (Rank 3) has been updated – Mind Blast now upgrades your next Power Word: Shield to Void Shield. Void Shield's chance to trigger from Penance reduced to 15% (was 33%). Void Shield absorption reduced by 28%.
Source line
Apex Talent: Master the Darkness (Rank 3) has been updated – Mind Blast now upgrades your next Power Word: Shield to Void Shield. Void Shield's chance to trigger from Penance reduced to 15% (was 33%). Void Shield absorption reduced by 28%.
Adjust
Apex Talent: Master the Darkness can now accumulate up to 2 charges.
Source line
Apex Talent: Master the Darkness can now accumulate up to 2 charges.
Adjust
All healing and absorption increased by 10%.
Source line
All healing and absorption increased by 10%.
Adjust
Atonement heals for 32% of damage done (was 30%).
Source line
Atonement heals for 32% of damage done (was 30%).
Buff
Flash Heal healing increased by 25%.
Source line
Flash Heal healing increased by 25%.
Buff
Smite damage increased by 40%.
Source line
Smite damage increased by 40%.
Nerf
Inescapable Torment damage reduced by 30%.
Source line
Inescapable Torment damage reduced by 30%.
Adjust
Penance no longer applies Atonement when cast on an ally.
Source line
Penance no longer applies Atonement when cast on an ally.
  • Developers' notes: We updated Penance to apply Atonement going into Midnight but have felt this has not been playing well as it causes too much friction between casting Penance on allies that need healing, allies that need Atonement applied, and enemies you want to deal damage to.
Buff
Ultimate Penitence damage and healing increased by 30%.
Source line
Ultimate Penitence damage and healing increased by 30%.
Adjust
Greater Smite duration increased to 4 seconds (was 2 seconds) and is now a 1-point talent.
Source line
Greater Smite duration increased to 4 seconds (was 2 seconds) and is now a 1-point talent.

Priest

Discipline · Hero Talents · OracleHistory · 8 patches →
Adjust
Unfolding Vision has been redesigned – When Power Word: Shield or Void Shield expires with absorption remaining, it jumps to a nearby injured ally instead. Can only happen once per shield.
Source line
Unfolding Vision has been redesigned – When Power Word: Shield or Void Shield expires with absorption remaining, it jumps to a nearby injured ally instead. Can only happen once per shield.

Priest

Discipline · Hero Talents · VoidweaverHistory · 8 patches →
Buff
Void Blast damage increased by 25%.
Source line
Void Blast damage increased by 25%.
Buff
Voidwraith damage increased by 30%.
Source line
Voidwraith damage increased by 30%.
Adjust
Void Infusion now increases Atonement healing from Void Blast and Penance by 75% while Entropic Rift is active (was 50%).
Source line
Void Infusion now increases Atonement healing from Void Blast and Penance by 75% while Entropic Rift is active (was 50%).
Adjust
Divine Hymn has been updated – Now additionally grants Guardian Spirit while channeled.
Source line
Divine Hymn has been updated – Now additionally grants Guardian Spirit while channeled.
  • Developers' notes: We are adding a benefit to channeling Divine Hymn to make it easier to use. If you already have Guardian Spirit active on yourself, Divine Hymn will add 5 seconds to its duration. If Divine Hymn's channeling is ended early, it will remove whatever time is remaining from the amount that it added.
Adjust
Apex Talent: Benediction (Rank 3) has been updated – Apotheosis no longer upgrades Flash Heal to Benediction. Holy Word: Serenity now has a 100% chance to upgrade your next Flash Heal to Benediction.
Source line
Apex Talent: Benediction (Rank 3) has been updated – Apotheosis no longer upgrades Flash Heal to Benediction. Holy Word: Serenity now has a 100% chance to upgrade your next Flash Heal to Benediction.
Adjust
Apex Talent: Benediction mana cost reduced by 30% and healing increased by 15%.
Source line
Apex Talent: Benediction mana cost reduced by 30% and healing increased by 15%.
  • Developers' notes: We want to address Benediction's performance by spreading its availability beyond Apotheosis and Prayer of Mending. Additionally, we are increasing the throughput of Benediction, so its impact is felt and contributes more to Holy's overall throughput. Lastly, we want to further lessen how expensive the rotation of Holy is by specifically targeting Flash Heal and Prayer of Healing.
Buff
All healing increased by 16%.
Source line
All healing increased by 16%.
Buff
Flash Heal mana cost reduced by 10%.
Source line
Flash Heal mana cost reduced by 10%.
Buff
Prayer of Healing mana cost reduced by 10%.
Source line
Prayer of Healing mana cost reduced by 10%.
Adjust
Apotheosis now reduces the mana cost of Holy Words by 70% (was 50%).
Source line
Apotheosis now reduces the mana cost of Holy Words by 70% (was 50%).

Priest

Holy · Hero Talents · ArchonHistory · 8 patches →
Adjust
Resonant Energy has been slightly redesigned – Creating a Halo increases healing done by 2% for 10 seconds, stacking up to 4 times.
Source line
Resonant Energy has been slightly redesigned – Creating a Halo increases healing done by 2% for 10 seconds, stacking up to 4 times.
New
New Talent: Shadeburst – Shadowy Apparitions that float towards your primary target explode, dealing Shadow damage to all enemies within 8 yards. Damage reduced beyond 5 targets.
Source line
New Talent: Shadeburst – Shadowy Apparitions that float towards your primary target explode, dealing Shadow damage to all enemies within 8 yards. Damage reduced beyond 5 targets.
Adjust
Improved Voidform has been redesigned – Voidform increases your spell damage by an additional 5% and grants 2 additional uses of Void Volley.
Source line
Improved Voidform has been redesigned – Voidform increases your spell damage by an additional 5% and grants 2 additional uses of Void Volley.
Adjust
Ancient Madness has been redesigned – Shadow Word: Madness increases your Haste during Voidform by 2% and increases its duration by 1.5 seconds, stacking up to 5 times. When Voidform ends, the Haste lingers and decays over 10 seconds.
Source line
Ancient Madness has been redesigned – Shadow Word: Madness increases your Haste during Voidform by 2% and increases its duration by 1.5 seconds, stacking up to 5 times. When Voidform ends, the Haste lingers and decays over 10 seconds.
Buff
All ability damage done increased by 8%.
Source line
All ability damage done increased by 8%.
Nerf
Void Volley damage reduced by 10%.
Source line
Void Volley damage reduced by 10%.
Adjust
Voidform now grants 3 uses of Void Volley instead of Void Volley having a cooldown during Voidform.
Source line
Voidform now grants 3 uses of Void Volley instead of Void Volley having a cooldown during Voidform.
Adjust
Power Word: Shield absorb increased by 25%.
Source line
Power Word: Shield absorb increased by 25%.
Adjust
Idol of N'Zoth now generates 2 Insanity (was 4) at 50 stacks and 6 Insanity (was 12) at 100 stacks.
Source line
Idol of N'Zoth now generates 2 Insanity (was 4) at 50 stacks and 6 Insanity (was 12) at 100 stacks.
  • Developers' notes: Insanity generation from this talent has been high relative to other passive sources, and we've been feeling there's too much Insanity being generated overall to where it can become difficult to spend Insanity and keep up with rotational procs. We're bringing the Insanity generation of this talent down to help balance the Insanity economy.
Fix
Fixed an issue causing Tentacle Slam to apply extra stacks of Horrific Visions when talented for Maddening Tentacles and Idol of N'Zoth.
Source line
Fixed an issue causing Tentacle Slam to apply extra stacks of Horrific Visions when talented for Maddening Tentacles and Idol of N'Zoth.
Fix
Fixed an issue causing Improved Voidform to generate Insanity when casting Voidform.
Source line
Fixed an issue causing Improved Voidform to generate Insanity when casting Voidform.
Removed
Phantom Menace has been removed.
Source line
Phantom Menace has been removed.

Priest

Shadow · Hero Talents · ArchonHistory · 8 patches →
Adjust
Focused Outburst has been redesigned – Void Volley deals 5% increased damage and Shadow Word: Madness casts during Voidform unleash a Void Volley at your target at 25% effectiveness.
Source line
Focused Outburst has been redesigned – Void Volley deals 5% increased damage and Shadow Word: Madness casts during Voidform unleash a Void Volley at your target at 25% effectiveness.
Adjust
Resonant Energy has been slightly redesigned – Creating a Halo increases your spell damage by 2% for 10 seconds, stacking up to 4 times.
Source line
Resonant Energy has been slightly redesigned – Creating a Halo increases your spell damage by 2% for 10 seconds, stacking up to 4 times.
Adjust
Thistle Tea is now a choice talent – Players may now choose between the existing version, which casts automatically at low Energy in addition to being usable actively, and a new version that must be cast actively.
Source line
Thistle Tea is now a choice talent – Players may now choose between the existing version, which casts automatically at low Energy in addition to being usable actively, and a new version that must be cast actively.
Adjust
Atrophic Poison now reduces damage dealt by 4% (was 3%).
Source line
Atrophic Poison now reduces damage dealt by 4% (was 3%).
Adjust
Atrophic Poison duration increased to 60 seconds (was 10 seconds). Duration remains unchanged in PvP combat.
Source line
Atrophic Poison duration increased to 60 seconds (was 10 seconds). Duration remains unchanged in PvP combat.

Rogue

Hero Talents · FateboundHistory · 7 patches →
Adjust
Deal Fate now has a 60% chance to grant an extra combo point when you Seal Fate (was 100%).
Source line
Deal Fate now has a 60% chance to grant an extra combo point when you Seal Fate (was 100%).

Rogue

Hero Talents · DeathstalkerHistory · 7 patches →
Fix
Fixed an issue that caused Unshakable Drive's bonus to multiply with each stack.
Source line
Fixed an issue that caused Unshakable Drive's bonus to multiply with each stack.
Fix
Fixed an issue that often caused Unshakable Drive to remove more than one stack per ability use.
Source line
Fixed an issue that often caused Unshakable Drive to remove more than one stack per ability use.

Rogue

AssassinationHistory · 7 patches →
New
New Talent: Unstable Toxin – Envenom damage increased by 18%, but its duration is reduced by 2 seconds.
Source line
New Talent: Unstable Toxin – Envenom damage increased by 18%, but its duration is reduced by 2 seconds.
Adjust
Apex Talent: Implacable (Rank 1) has been updated – Envenom damage increased by 10%. Envenom now restores 2 Energy per combo point spent.
Source line
Apex Talent: Implacable (Rank 1) has been updated – Envenom damage increased by 10%. Envenom now restores 2 Energy per combo point spent.
Adjust
Apex Talent: Implacable (Rank 3) – Implacable Strike damage increased by 15%.
Source line
Apex Talent: Implacable (Rank 3) – Implacable Strike damage increased by 15%.
Adjust
Internal Bleeding has been updated – Now triggers from casting Kidney Shot and Rupture, rather than also being applied when copying Ruptures with Crimson Tempest. Damage increased by 10%.
Source line
Internal Bleeding has been updated – Now triggers from casting Kidney Shot and Rupture, rather than also being applied when copying Ruptures with Crimson Tempest. Damage increased by 10%.
Adjust
Iron Wire has been updated – Garrotes applied from stealth or during the Improved Garrote window now silence the target for 5 seconds. Damage reduction behavior unchanged.
Source line
Iron Wire has been updated – Garrotes applied from stealth or during the Improved Garrote window now silence the target for 5 seconds. Damage reduction behavior unchanged.
Adjust
Dashing Scoundrel has been updated – Envenom's effect now also increases the critical strike chance of your weapon poisons by 10% (was 5%). Your Energy generation is increased by 4% for each lethal poison on your weapons.
Source line
Dashing Scoundrel has been updated – Envenom's effect now also increases the critical strike chance of your weapon poisons by 10% (was 5%). Your Energy generation is increased by 4% for each lethal poison on your weapons.
Adjust
All damage dealt increased by 20%.
Source line
All damage dealt increased by 20%.
Adjust
Deathmark increases the damage of your Rupture, Garrote, and Lethal Poisons by 75% (was 100%).
Source line
Deathmark increases the damage of your Rupture, Garrote, and Lethal Poisons by 75% (was 100%).
Nerf
Kingsbane damage reduced by 15%.
Source line
Kingsbane damage reduced by 15%.
Adjust
Shrouded Suffocation increases Garrote damage by 30% (was 20%).
Source line
Shrouded Suffocation increases Garrote damage by 30% (was 20%).
Adjust
Avulsion increases Rupture damage by 25% (was 20%).
Source line
Avulsion increases Rupture damage by 25% (was 20%).
Adjust
Motivated Murderer Energy increased to 30% (was 20%).
Source line
Motivated Murderer Energy increased to 30% (was 20%).
Adjust
Rapid Injection damage bonus increased to 20%/40% (was 15%/30%).
Source line
Rapid Injection damage bonus increased to 20%/40% (was 15%/30%).
Adjust
Venomous Wounds generates more Energy when multiple targets are affected by your bleeds.
Source line
Venomous Wounds generates more Energy when multiple targets are affected by your bleeds.
Adjust
Blindside's chance to trigger reduced to 10% (was 15%), and 20% when the target is at low health (was 30%).
Source line
Blindside's chance to trigger reduced to 10% (was 15%), and 20% when the target is at low health (was 30%).
Adjust
Poison Bomb's visual has been adjusted to make other important visuals on top of it easier to see.
Source line
Poison Bomb's visual has been adjusted to make other important visuals on top of it easier to see.
Adjust
Lethality and Cold Blooded-Killer now work correctly with the strikes dealt by Implacable (Rank 3).
Source line
Lethality and Cold Blooded-Killer now work correctly with the strikes dealt by Implacable (Rank 3).
Adjust
Several talents have changed positions in the talent tree.
Source line
Several talents have changed positions in the talent tree.
Removed
Deadly Momentum has been removed.
Source line
Deadly Momentum has been removed.
Adjust
Killing Spree has been updated – Duration no longer increases from spending combo points beyond your maximum. Each combo point spent beyond your maximum increases damage by 15%.
Source line
Killing Spree has been updated – Duration no longer increases from spending combo points beyond your maximum. Each combo point spent beyond your maximum increases damage by 15%.
Adjust
Adrenaline Rush now speeds up the execution of Killing Spree by 20%, the same rate it increases the speed of your other attacks.
Source line
Adrenaline Rush now speeds up the execution of Killing Spree by 20%, the same rate it increases the speed of your other attacks.
Adjust
Killing Spree prefers targets that are not immune to damage or taking less than 5% physical damage.
Source line
Killing Spree prefers targets that are not immune to damage or taking less than 5% physical damage.
Buff
Killing Spree damage increased by 60%. Does not affect PvP combat.
Source line
Killing Spree damage increased by 60%. Does not affect PvP combat.
Adjust
Killing Spree shots have a higher chance to target your selected target if they're valid.
Source line
Killing Spree shots have a higher chance to target your selected target if they're valid.
  • Developers' notes: Much of Killing Spree's value is the combo points it generates, so when players can spend more combo points on Killing Spree than their maximum, such as through Supercharger, the value of those extra points is diminished. Killing Spree's duration now maxes out at the time required to generate maximum combo points, and any extra combo points spent increase the damage of the ability by a proportional amount.
Adjust
Improved Between the Eyes has been updated – Causes Between the Eyes critical strikes to deal 2.5 times normal damage (was 3 times).
Source line
Improved Between the Eyes has been updated – Causes Between the Eyes critical strikes to deal 2.5 times normal damage (was 3 times).
Adjust
Fast Action has been updated – Now reduces the cooldown of Between the Eyes by 8 seconds (was 5 seconds) and increases the damage bonus from each Between the Eyes stack by 1%.
Source line
Fast Action has been updated – Now reduces the cooldown of Between the Eyes by 8 seconds (was 5 seconds) and increases the damage bonus from each Between the Eyes stack by 1%.
Buff
All damage increased by 9%. Does not affect PvP combat.
Source line
All damage increased by 9%. Does not affect PvP combat.
Adjust
Heavy Hitter increases the damage of attacks that generate combo points by 15%/30% (was 10%/20%).
Source line
Heavy Hitter increases the damage of attacks that generate combo points by 15%/30% (was 10%/20%).
Adjust
Zero In value per stack reduced to 2% (was 3%).
Source line
Zero In value per stack reduced to 2% (was 3%).
  • Developers' notes: We don't want players to feel obligated to use off-hand daggers to maximize the value of this talent. Zero In now has a 30% chance to not proc if triggered by a weapon with 1.8 Speed, giving it the same proc rate when attacking with daggers vs. other one-handed weapons.
Adjust
Audacity now also increases Ambush damage by 80%.
Source line
Audacity now also increases Ambush damage by 80%.
Adjust
Hidden Opportunity's chance for Ambush to grant Opportunity increased to 100% of the chance for Sinister Strike to grant Opportunity (was 80%).
Source line
Hidden Opportunity's chance for Ambush to grant Opportunity increased to 100% of the chance for Sinister Strike to grant Opportunity (was 80%).
Adjust
Hidden Opportunity also reduces Ambush's Energy cost by 5.
Source line
Hidden Opportunity also reduces Ambush's Energy cost by 5.
  • Developers' notes: Audacity and Hidden Opportunity are not as strong as other talent options, so we're adding some effects to them to make them more competitive.
Adjust
Summarily Dispatched increases Dispatch damage by 15%/30% (was 10%/20%).
Source line
Summarily Dispatched increases Dispatch damage by 15%/30% (was 10%/20%).
New
New connectors have been added in the talent tree between Ruthlessness and Find an Opening, and between the Flickering Steel choice node and Grand Melee.
Source line
New connectors have been added in the talent tree between Ruthlessness and Find an Opening, and between the Flickering Steel choice node and Grand Melee.
Adjust
Goremaw's Bite has been redesigned – Lash out at your target and 2 additional nearby enemies, inflicting Shadow damage and causing them to Bleed over 14 seconds. 20% of all damage from Finishing Moves is repeated as Shadow, split evenly among affected enemies.
Source line
Goremaw's Bite has been redesigned – Lash out at your target and 2 additional nearby enemies, inflicting Shadow damage and causing them to Bleed over 14 seconds. 20% of all damage from Finishing Moves is repeated as Shadow, split evenly among affected enemies.
Adjust
Shadowcraft has been updated — While Shadow Dance is active, your Shadow Techniques triggers 25% more frequently and generates 1 additional combo point.
Source line
Shadowcraft has been updated - While Shadow Dance is active, your Shadow Techniques triggers 25% more frequently and generates 1 additional combo point.
Adjust
All damage dealt increased by 2%. This does not apply to PvP combat.
Source line
All damage dealt increased by 2%. This does not apply to PvP combat.
Adjust
The First Dance now increases Shadow Dance duration by 4 seconds (was 3 seconds).
Source line
The First Dance now increases Shadow Dance duration by 4 seconds (was 3 seconds).
Adjust
Relentless Strikes now generates 4 Energy per combo point spent on finishing moves (was 5 Energy).
Source line
Relentless Strikes now generates 4 Energy per combo point spent on finishing moves (was 5 Energy).
Adjust
Shadow Techniques' base effect frequency has been increased by 40%.
Source line
Shadow Techniques' base effect frequency has been increased by 40%.
Adjust
Shadow Techniques' Energy generation has been increased to 5 (was 4).
Source line
Shadow Techniques' Energy generation has been increased to 5 (was 4).
Adjust
Lingering Shadow now also applies to Shuriken Storm.
Source line
Lingering Shadow now also applies to Shuriken Storm.
Adjust
Shadow Dance's tooltip has been updated to include its threat reduction effect.
Source line
Shadow Dance's tooltip has been updated to include its threat reduction effect.
Adjust
Apex Talent: Ancient Arts now considers the total damage of Secret Technique when creating a shadow clone, instead of only its initial hit.
Source line
Apex Talent: Ancient Arts now considers the total damage of Secret Technique when creating a shadow clone, instead of only its initial hit.
Fix
Fixed an issue that caused Secret Technique damage from secondary hits to be attributed to summoned pets instead of the attacking Rogue.
Source line
Fixed an issue that caused Secret Technique damage from secondary hits to be attributed to summoned pets instead of the attacking Rogue.
Adjust
Some talents have changed positions in the talent tree.
Source line
Some talents have changed positions in the talent tree.
Buff
Reactive Warding healing increased by 25%.
Source line
Reactive Warding healing increased by 25%.
Adjust
Ascendance has a new icon for all three specializations.
Source line
Ascendance has a new icon for all three specializations.

Shaman

Hero Talents · FarseerHistory · 8 patches →
Adjust
Chain Lightning now hits up to 5 targets (was 3).
Source line
Chain Lightning now hits up to 5 targets (was 3).
Adjust
Lava Burst now also increases damage by a percent equal to your critical strike chance.
Source line
Lava Burst now also increases damage by a percent equal to your critical strike chance.
Adjust
Power of the Maelstrom has been redesigned – Lightning Bolt and Chain Lightning have a 15% chance to cause your next Lava Burst to deal 20% increased damage, stacking up to 2 times. Lava Burst consumes one stack at a time.
Source line
Power of the Maelstrom has been redesigned – Lightning Bolt and Chain Lightning have a 15% chance to cause your next Lava Burst to deal 20% increased damage, stacking up to 2 times. Lava Burst consumes one stack at a time.
  • Developers' notes: Supercharge and Power of the Maelstrom both were extra, random Elemental Overloads. We feel that the other changes will make your damage more consistent, while still allowing other parts of your talent tree to still increase the quantity or power of Elemental Overload spells.
Adjust
Stormkeeper has been updated – No longer causes Lightning Bolt to generate an additional Elemental Overload.
Source line
Stormkeeper has been updated – No longer causes Lightning Bolt to generate an additional Elemental Overload.
Buff
Lava Burst damage increased by 30%. This does not apply to PvP combat.
Source line
Lava Burst damage increased by 30%. This does not apply to PvP combat.
Buff
Lightning Bolt damage increased by 30%. This does not apply to PvP combat.
Source line
Lightning Bolt damage increased by 30%. This does not apply to PvP combat.
Buff
Chain Lightning damage increased by 60%.
Source line
Chain Lightning damage increased by 60%.
Buff
Flame Shock damage increased by 60%.
Source line
Flame Shock damage increased by 60%.
Nerf
Tempest direct damage reduced by 20%.
Source line
Tempest direct damage reduced by 20%.
Buff
Healing Surge healing increased by 25%.
Source line
Healing Surge healing increased by 25%.
Buff
Earth Shield healing increased by 25%.
Source line
Earth Shield healing increased by 25%.
Buff
Healing Stream Totem healing increased by 25%.
Source line
Healing Stream Totem healing increased by 25%.
Adjust
Ascendance now increases the damage of Elemental Overload by 30% (was 75%).
Source line
Ascendance now increases the damage of Elemental Overload by 30% (was 75%).
Adjust
Bonus Lava Bursts when activating Ascendance are now 50% of their normal value (was 100%).
Source line
Bonus Lava Bursts when activating Ascendance are now 50% of their normal value (was 100%).
Adjust
Molten Wrath now increases the damage of Lava Burst by 10% (was 15%).
Source line
Molten Wrath now increases the damage of Lava Burst by 10% (was 15%).
Adjust
Apex Talent: Feedback Loop (Rank 1) now increases Elemental Overload damage by 10% (was 35%) and also increases Elemental damage done by 10%.
Source line
Apex Talent: Feedback Loop (Rank 1) now increases Elemental Overload damage by 10% (was 35%) and also increases Elemental damage done by 10%.
Adjust
Apex Talent: Feedback Loop (Rank 2) now grants 15%/30% critical damage bonus (was 25%/50%).
Source line
Apex Talent: Feedback Loop (Rank 2) now grants 15%/30% critical damage bonus (was 25%/50%).
Adjust
Elemental Blast casts from Fusion of the Elements now only grant 40% of the normal duration of the Elemental Blast stat buffs (was 100%).
Source line
Elemental Blast casts from Fusion of the Elements now only grant 40% of the normal duration of the Elemental Blast stat buffs (was 100%).
Fix
Fixed an issue that caused Voltaic Blaze to not be properly affected by Elemental Fury's critical damage bonus.
Source line
Fixed an issue that caused Voltaic Blaze to not be properly affected by Elemental Fury's critical damage bonus.
Fix
Fixed an issue that caused Elemental Resonance to not affect periodic Elemental damage.
Source line
Fixed an issue that caused Elemental Resonance to not affect periodic Elemental damage.
Fix
Fixed an issue where Apex Talent: Feedback Loop (Rank 2) did not properly increase the critical damage of several Elemental Shaman spells.
Source line
Fixed an issue where Apex Talent: Feedback Loop (Rank 2) did not properly increase the critical damage of several Elemental Shaman spells.

Shaman

Elemental · Hero Talents · FarseerHistory · 8 patches →
Nerf
Ancestors' Lava Burst damage reduced by 20%.
Source line
Ancestors' Lava Burst damage reduced by 20%.
Nerf
Ancestors' Chain Lightning damage reduced by 20%.
Source line
Ancestors' Chain Lightning damage reduced by 20%.

Shaman

Elemental · Hero Talents · StormbringerHistory · 8 patches →
Adjust
Supercharge has been redesigned – Lightning Bolt, Chain Lightning, and Tempest overloads deal 10% additional damage.
Source line
Supercharge has been redesigned – Lightning Bolt, Chain Lightning, and Tempest overloads deal 10% additional damage.

Shaman

EnhancementHistory · 8 patches →
Buff
Melee damage increased by 15%.
Source line
Melee damage increased by 15%.
Buff
Lightning Bolt damage increased by 20%.
Source line
Lightning Bolt damage increased by 20%.
Buff
Chain Lightning damage increased by 20%.
Source line
Chain Lightning damage increased by 20%.
Buff
Lava Lash damage increased by 15%.
Source line
Lava Lash damage increased by 15%.
Buff
Stormstrike damage increased by 15%.
Source line
Stormstrike damage increased by 15%.
Adjust
Doom Winds now increases the chance of Windfury Weapon activating by 50% (was 100%).
Source line
Doom Winds now increases the chance of Windfury Weapon activating by 50% (was 100%).
Fix
Fixed an issue causing the Elemental Tempo to incorrectly increase the damage of Stormstrike and Windstrike.
Source line
Fixed an issue causing the Elemental Tempo to incorrectly increase the damage of Stormstrike and Windstrike.

Shaman

Enhancement · Hero Talents · StormbringerHistory · 8 patches →
Nerf
Tempest main target damage reduced by 10%.
Source line
Tempest main target damage reduced by 10%.
Nerf
Tempest secondary target damage reduced by 30%.
Source line
Tempest secondary target damage reduced by 30%.
Fix
Fixed an issue where a single Arc Discharge effect could increase the damage of multiple Chain Lightning spell casts, such as from Thorim's Invocation and Ride the Lightning.
Source line
Fixed an issue where a single Arc Discharge effect could increase the damage of multiple Chain Lightning spell casts, such as from Thorim's Invocation and Ride the Lightning.

Shaman

Enhancement · Hero Talents · TotemicHistory · 8 patches →
Nerf
Surging Totem Tremor damage reduced by 15%.
Source line
Surging Totem Tremor damage reduced by 15%.
Nerf
Surging Totem Surging Bolt damage reduced by 10%.
Source line
Surging Totem Surging Bolt damage reduced by 10%.
Fix
Fixed an issue where Surging Bolts from Surging Totem that were created from casting Chain Lightning were all sent to the last target hit by Chain Lightning, rather than the primary target of Chain Lightning.
Source line
Fixed an issue where Surging Bolts from Surging Totem that were created from casting Chain Lightning were all sent to the last target hit by Chain Lightning, rather than the primary target of Chain Lightning.

Shaman

RestorationHistory · 8 patches →
New
New Talent: Swelling Tides – Healing Stream Totem and Stormstream Totem extend the duration of your active Riptides by 3 seconds when cast.
Source line
New Talent: Swelling Tides – Healing Stream Totem and Stormstream Totem extend the duration of your active Riptides by 3 seconds when cast.
Buff
Healing Wave healing increased by 10%.
Source line
Healing Wave healing increased by 10%.
Buff
Unleash Life healing increased by 100%.
Source line
Unleash Life healing increased by 100%.
Adjust
Healing Rain healing increased by 20% and now heals up to 6 targets in its area (was 5).
Source line
Healing Rain healing increased by 20% and now heals up to 6 targets in its area (was 5).
  • Developers' notes: We're lowering some of the larger bonuses that Healing Rain receives from the Totemic Hero Talents and increasing Healing Rain's baseline healing amount.
Adjust
Healing Rain now has a 12 second cooldown and an 18 second duration. Recasting Healing Rain while one is already active will despawn the previous one. This cooldown change does not affect the Surging Totem's Healing Rain from the Totemic Hero Talents.
Source line
Healing Rain now has a 12 second cooldown and an 18 second duration. Recasting Healing Rain while one is already active will despawn the previous one. This cooldown change does not affect the Surging Totem's Healing Rain from the Totemic Hero Talents.
  • Developers' notes: This change should allow more flexibility for the player to move Healing Rain around when that is desirable.
Adjust
Riptide direct healing increased by 25% and its periodic healing increased by 100%.
Source line
Riptide direct healing increased by 25% and its periodic healing increased by 100%.
Adjust
Acid Rain damage increased by 50%, but now causes damage every 2 seconds (was 1 second).
Source line
Acid Rain damage increased by 50%, but now causes damage every 2 seconds (was 1 second).
Adjust
Midnight Season 1 2-set bonus has been updated – Unleash Life's direct healing is increased by 50% (was 100%).
Source line
Midnight Season 1 2-set bonus has been updated – Unleash Life's direct healing is increased by 50% (was 100%).
Adjust
Earthen Accord now grants an additive +20% to the healing buff from Unleash Life, rather than a multiplicative increase.
Source line
Earthen Accord now grants an additive +20% to the healing buff from Unleash Life, rather than a multiplicative increase.
Adjust
Current Control now also reduces the mana cost of Chain Heal by 15%.
Source line
Current Control now also reduces the mana cost of Chain Heal by 15%.
Adjust
Wavespeaker's Blessing has been moved up in the talent tree.
Source line
Wavespeaker's Blessing has been moved up in the talent tree.
Removed
Calm Waters has been removed.
Source line
Calm Waters has been removed.

Shaman

Restoration · Hero Talents · FarseerHistory · 8 patches →
Adjust
Chain Heal from Ancestors now bounces to up to 5 targets (was 3), loses 10% healing per target jump (was 30%), and had its jump distance increased to 20 yards (was 15 yards).
Source line
Chain Heal from Ancestors now bounces to up to 5 targets (was 3), loses 10% healing per target jump (was 30%), and had its jump distance increased to 20 yards (was 15 yards).
Buff
Chain Heal from Ancestors healing increased by 50%.
Source line
Chain Heal from Ancestors healing increased by 50%.

Shaman

Restoration · Hero Talents · TotemicHistory · 8 patches →
Adjust
Pulse Capacitor now increases the healing done by Surging Totem by 10% (was 25%).
Source line
Pulse Capacitor now increases the healing done by Surging Totem by 10% (was 25%).
Adjust
Surging Totem now increases the effectiveness of Healing Rain by 10% (was 20%).
Source line
Surging Totem now increases the effectiveness of Healing Rain by 10% (was 20%).
Adjust
Drain Life health drain increased by 25%.
Source line
Drain Life health drain increased by 25%.
Buff
Zevrim's Resilience healing increased by 25%.
Source line
Zevrim's Resilience healing increased by 25%.
Adjust
Summon Demonic Gateway is now a Utility spell by default in the Cooldown Manager.
Source line
Summon Demonic Gateway is now a Utility spell by default in the Cooldown Manager.
Fix
Fixed an issue where several abilities would not grant Soul Leech.
Source line
Fixed an issue where several abilities would not grant Soul Leech:
  • Wither
  • Blackened Soul
  • Infernal Bolt
  • Soul Anathema
  • Wicked Reaping
  • Avatar of Destruction's Chaos Bolt
  • Unstable Affliction
  • Malefic Grasp
  • Vilefiend's Headbutt and Bile Spit
  • Gloomhound's Gloom Slash
  • Wild Imp and Imp Gang Boss's Fel Firebolt
  • Imp Lord's Greater Felbolt
  • Demonic Tyrant's Demonfire
Fix
Fixed an issue where several abilities erroneously granted Soul Leech.
Source line
Fixed an issue where several abilities erroneously granted Soul Leech:
  • Legion Strike
  • Cunning Cruelty
  • Channel Demonfire

Warlock

Hero Talents · HellcallerHistory · 7 patches →
Adjust
Blackened Soul has been redesigned – If the target is afflicted with your Wither, your Chaos Bolt and Shadowburn increase its stack count by 1. Each time Wither gains a stack it has a chance to collapse, consuming a stack every 1 second to deal Shadowflame damage to its host until 1 stack remains. Blackened Soul damage increased by 45%.
Source line
Blackened Soul has been redesigned – If the target is afflicted with your Wither, your Chaos Bolt and Shadowburn increase its stack count by 1. Each time Wither gains a stack it has a chance to collapse, consuming a stack every 1 second to deal Shadowflame damage to its host until 1 stack remains. Blackened Soul damage increased by 45%.
Adjust
Mark of Peroth'arn has been redesigned – Damaging critical strikes dealt by Wither deal 215% damage instead of the usual 200%. Damaging critical strikes dealt by Blackened Soul deal 225% damage instead of the usual 200%.
Source line
Mark of Peroth'arn has been redesigned – Damaging critical strikes dealt by Wither deal 215% damage instead of the usual 200%. Damaging critical strikes dealt by Blackened Soul deal 225% damage instead of the usual 200%.
Buff
Wither damage increased by 25%.
Source line
Wither damage increased by 25%.

Warlock

AfflictionHistory · 7 patches →
New
New Talent: Hedonic Gorging – Increases Drain Life damage by 10% and Siphon Life now increases the damage of Corruption by an additional 10%. Dark Harvest channels 10% faster and deals 15% increased damage.
Source line
New Talent: Hedonic Gorging – Increases Drain Life damage by 10% and Siphon Life now increases the damage of Corruption by an additional 10%. Dark Harvest channels 10% faster and deals 15% increased damage.
New
New Talent: Impetuous Wrath – Shadow Bolt, Drain Soul, and Malefic Grasp damage increased by 10% or 20% if the target is affected by Haunt. Dark Harvest damage increased by 10% or 20% if the target is affected by Haunt.
Source line
New Talent: Impetuous Wrath – Shadow Bolt, Drain Soul, and Malefic Grasp damage increased by 10% or 20% if the target is affected by Haunt. Dark Harvest damage increased by 10% or 20% if the target is affected by Haunt.
Adjust
Shard Instability has been redesigned – Damage dealt by Shadow Bolt or Drain Soul has a 20% chance to make your next Unstable Affliction or Seed of Corruption cost no Soul Shards and cast instantly.
Source line
Shard Instability has been redesigned – Damage dealt by Shadow Bolt or Drain Soul has a 20% chance to make your next Unstable Affliction or Seed of Corruption cost no Soul Shards and cast instantly.
Adjust
Haunt now increases your damage dealt to the target by 16% for 18 seconds (was 12%).
Source line
Haunt now increases your damage dealt to the target by 16% for 18 seconds (was 12%).
Removed
The following talents have been removed.
Source line
The following talents have been removed:
  • Nocturnal Yield
  • Developers' notes: Nocturnal Yield doesn't offer much choice when it comes to how a Warlock chooses to spend their Nightfall. Instead, it is usually best spent on Seed of Corruption, regardless of target count. This can have adverse effects on talents that benefit from Shadow Bolt or Drain Soul. We like the feeling of occasional free Seeds of Corruption though and are merging that functionality into Shard Instability. In place of Nocturnal Yield, we are introducing a new talent called Impetuous Wrath that will serve as another means of Affliction accessing additional priority damage.
  • Patient Zero
  • Developers' notes: Patient Zero warps the damage profile of Seed of Corruption heavily. The specific use-case for Seed of Corruption as a tool is to supply damage in multi-target situations and having the ability to increase priority damage dilutes its identity. Hedonic Gorging is a new talent that hooks into the common throughline of health leech between Drain Life, Siphon Life, and Dark Harvest. The intention for this talent is for most of the throughput to reside in Siphon Life and Dark Harvest while the increase to Drain Life is meant to be smaller and a bit of flavor.

Warlock

DemonologyHistory · 7 patches →
Buff
Shadow Bolt damage increased by 45%.
Source line
Shadow Bolt damage increased by 45%.
Buff
Demonbolt damage increased by 55%.
Source line
Demonbolt damage increased by 55%.
Buff
Summon Gloomhound damage increased by 35%.
Source line
Summon Gloomhound damage increased by 35%.

Warlock

Demonology · Hero Talents · DiabolistHistory · 7 patches →
Nerf
Chaos Salvo damage reduced by 20%.
Source line
Chaos Salvo damage reduced by 20%.
Nerf
Felseeker damage reduced by 20%.
Source line
Felseeker damage reduced by 20%.
Nerf
Wicked Cleave damage reduced by 20%.
Source line
Wicked Cleave damage reduced by 20%.
Nerf
Eye Explosion damage reduced by 20%.
Source line
Eye Explosion damage reduced by 20%.
Adjust
Flames of Xoroth now increases Fire damage and damage dealt by your demons by 3% (was 4%).
Source line
Flames of Xoroth now increases Fire damage and damage dealt by your demons by 3% (was 4%).

Warlock

DestructionHistory · 7 patches →
Adjust
Conflagration of Chaos has been redesigned – Conflagrate and Shadowburn have a 100% chance to critically strike, and their damage is increased by your critical strike chance.
Source line
Conflagration of Chaos has been redesigned – Conflagrate and Shadowburn have a 100% chance to critically strike, and their damage is increased by your critical strike chance.
Buff
All damage increased by 4.5%.
Source line
All damage increased by 4.5%.
Buff
Soul Fire damage increased by 45%.
Source line
Soul Fire damage increased by 45%.
Buff
Chaos Bolt damage increased by 5%.
Source line
Chaos Bolt damage increased by 5%.
Adjust
Havoc now causes spells to deal 50% of their damage to the marked target (was 60%).
Source line
Havoc now causes spells to deal 50% of their damage to the marked target (was 60%).
Adjust
Apex Talent: Embers of Nihilam (Rank 1) tooltip has been updated to show players the percent chance of Incinerate evoking an Echo of Sargeras.
Source line
Apex Talent: Embers of Nihilam (Rank 1) tooltip has been updated to show players the percent chance of Incinerate evoking an Echo of Sargeras.
Adjust
Shadowburn added as a tracked buff in the Cooldown Manager.
Source line
Shadowburn added as a tracked buff in the Cooldown Manager.
Adjust
Conflagration of Chaos has been removed from the Cooldown Manager.
Source line
Conflagration of Chaos has been removed from the Cooldown Manager.
Adjust
The Rend ability is now exclusive to Arms, has returned to being a single-target ability, and its Rage cost is reduced to 10. Cleave will apply Rend to all targets if the Warrior knows Rend.
Source line
The Rend ability is now exclusive to Arms, has returned to being a single-target ability, and its Rage cost is reduced to 10. Cleave will apply Rend to all targets if the Warrior knows Rend.
New
New Talent (Fury): Storm of Blood – Whirlwind applies Rend to all targets. Crashing Thunder causes Storm of Blood to also apply to Thunder Clap for Mountain Thane.
Source line
New Talent (Fury): Storm of Blood – Whirlwind applies Rend to all targets. Crashing Thunder causes Storm of Blood to also apply to Thunder Clap for Mountain Thane.
New
New Talent (Protection): Blood and Thunder – Thunder Clap applies Rend to all targets.
Source line
New Talent (Protection): Blood and Thunder – Thunder Clap applies Rend to all targets.
Adjust
Thunder Clap no longer innately applies Rend if known.
Source line
Thunder Clap no longer innately applies Rend if known.
Adjust
Javelineer has a new icon.
Source line
Javelineer has a new icon.

Warrior

Hero Talents · ColossusHistory · 8 patches →
Adjust
No Stranger to Pain has been updated – Damage prevented by each use of Ignore Pain increased by 30% (was 20%).
Source line
No Stranger to Pain has been updated – Damage prevented by each use of Ignore Pain increased by 30% (was 20%).
Adjust
Dominance of the Colossus has been updated – Enemies damaged by Demolish deal 20% reduced damage to you for 10 seconds (was 10%) and no longer reduces the cooldown of Demolish.
Source line
Dominance of the Colossus has been updated – Enemies damaged by Demolish deal 20% reduced damage to you for 10 seconds (was 10%) and no longer reduces the cooldown of Demolish.
Buff
Demolish cooldown reduced to 30 seconds (was 45 seconds).
45s→30s
Source line
Demolish cooldown reduced to 30 seconds (was 45 seconds).

Warrior

Hero Talents · Mountain ThaneHistory · 8 patches →
Buff
Thunder Blast damage increased by 20%.
Source line
Thunder Blast damage increased by 20%.
Adjust
Crashing Thunder increases Thunder Clap damage by 10% (was 30%).
Source line
Crashing Thunder increases Thunder Clap damage by 10% (was 30%).
Adjust
Tactical Edge has been redesigned – Colossus Smash immediately grants 1 use of Sudden Death.
Source line
Tactical Edge has been redesigned – Colossus Smash immediately grants 1 use of Sudden Death.
  • Developers' notes: We feel like the original design's effect was difficult to feel and eroded the uniqueness of Tactician. We think this design will be much more rotationally impactful and provide some additional interactions for Slayer and Execute-focused builds.
Adjust
Ravager has been updated.
Source line
Ravager has been updated:
  • Ravager damage increased by 50%.
  • Ravager no longer increases Cleave and Whirlwind damage while active. Ravager now causes all enemies it damages to take 50% increased damage from your Bleeds for 12 seconds.
  • Ravager's duration is no longer reduced by Haste.
  • Developers' notes: Ravager is a unique ability and we want Ravager itself and its positioning to be important, but the current design puts more emphasis on its value as an AOE damage amp rather than Ravager itself. We're redesigning Ravager slightly to address this, as well as to increase Ravager's value in all combat situations.
Adjust
Bloodletting has been updated – Your abilities have a 5% increased chance to critically strike targets affected by Rend. If you know Rend, Mortal Strike inflicts Rend on targets below 35% health. Deep Wounds lasts 33% longer.
Source line
Bloodletting has been updated – Your abilities have a 5% increased chance to critically strike targets affected by Rend. If you know Rend, Mortal Strike inflicts Rend on targets below 35% health. Deep Wounds lasts 33% longer.
Adjust
Broad Strokes has been updated – Colossus Smash now grants 6 stacks of Sweeping Strikes on use.
Source line
Broad Strokes has been updated – Colossus Smash now grants 6 stacks of Sweeping Strikes on use.
  • Developers' notes: Stacks of Sweeping Strikes from the Sweeping Strikes ability and Broad Strokes will stack normally, regardless of the order in which they were used.
Adjust
Dreadnaught has been updated – Dreadnaught damage increased by 100% and no longer damages your Overpower target.
Source line
Dreadnaught has been updated – Dreadnaught damage increased by 100% and no longer damages your Overpower target.
Buff
Melee auto-attack damage increased by 100%.
Source line
Melee auto-attack damage increased by 100%.
Nerf
Cleave damage reduced by 10%.
Source line
Cleave damage reduced by 10%.
Nerf
Execute damage reduced by 15%.
Source line
Execute damage reduced by 15%.
Adjust
Ignore Pain absorb increased by 25%.
Source line
Ignore Pain absorb increased by 25%.
Adjust
Sweeping Strikes now displays the number of active Sweeping Strikes charges.
Source line
Sweeping Strikes now displays the number of active Sweeping Strikes charges.
Adjust
Powerful Momentum now increases Sweeping Strikes chain damage by 20% (was 25%).
Source line
Powerful Momentum now increases Sweeping Strikes chain damage by 20% (was 25%).
Adjust
Midnight Season 1 2-set bonus now increases Colossus Smash damage by 3% (was 5%).
Source line
Midnight Season 1 2-set bonus now increases Colossus Smash damage by 3% (was 5%).
Adjust
Several talents have changed locations in the talent tree.
Source line
Several talents have changed locations in the talent tree.
Removed
Improved Sweeping Strikes has been removed.
Source line
Improved Sweeping Strikes has been removed.

Warrior

Arms · Hero Talents · ColossusHistory · 8 patches →
Adjust
Tide of Battle increases the damage of Overpower and Execute (was Overpower only).
Source line
Tide of Battle increases the damage of Overpower and Execute (was Overpower only).

Warrior

Arms · Hero Talents · SlayerHistory · 8 patches →
Adjust
Slayer's Dominance has been updated – Chance to trigger a Slayer's strike increased to 25% (was 15%).
Source line
Slayer's Dominance has been updated – Chance to trigger a Slayer's strike increased to 25% (was 15%).
Adjust
Opportunist grants 20% damage and 20% critical strike damage to your next Overpower (was 10% for both).
Source line
Opportunist grants 20% damage and 20% critical strike damage to your next Overpower (was 10% for both).
New
New Talent: Carving Blades – Whirlwind deals 50% additional damage when it strikes only a single target.
Source line
New Talent: Carving Blades – Whirlwind deals 50% additional damage when it strikes only a single target.
Adjust
Whirlwind has been updated – Whirlwind now generates 3 Rage innately.
Source line
Whirlwind has been updated – Whirlwind now generates 3 Rage innately.
Adjust
Improved Whirlwind has been updated – No longer causes Whirlwind to generate 3 Rage innately, but still increases Rage generated by Whirlwind by 1 per target hit, up to 8 total Rage.
Source line
Improved Whirlwind has been updated – No longer causes Whirlwind to generate 3 Rage innately, but still increases Rage generated by Whirlwind by 1 per target hit, up to 8 total Rage.
Adjust
Rampaging Ruin has been redesigned – While Improved Whirlwind is active, Rampage's final strike slams the ground, dealing Physical damage to all enemies within 8 yards of your target. Damage reduced beyond 5 targets.
Source line
Rampaging Ruin has been redesigned – While Improved Whirlwind is active, Rampage's final strike slams the ground, dealing Physical damage to all enemies within 8 yards of your target. Damage reduced beyond 5 targets.
  • Developers' notes: Rampaging Ruin is intended to help alleviate the AOE target cap on Fury's rotational AOE abilities. The current design ended up being very difficult to figure out when it was best to use Rampaging Ruin, the new design should make the choice much more intuitive.
Adjust
Hack and Slash has been updated – Rampage now has a 75% chance to refund a charge of Raging Blow and increase the damage of your next Raging Blow by 20%.
Source line
Hack and Slash has been updated – Rampage now has a 75% chance to refund a charge of Raging Blow and increase the damage of your next Raging Blow by 20%.
  • Developer's notes: We feel that Fury plays best when there is a degree of uncertainty about which ability you'll use after the one you're currently pressing. Previous iterations of Hack and Slash provided extremely regular and consistent Raging Blow resets, causing Raging Blow to almost always be available. We believe this change will help keep Fury rotations variable and allow for more difference in rotational feel between builds that emphasize Raging Blow and those that do not.
Adjust
Bloodbath initial damaged reduced by 12% and bleed damage increased by 300%.
Source line
Bloodbath initial damaged reduced by 12% and bleed damage increased by 300%.
  • Developers' notes: The intent behind Bloodbath is that the majority of the damage bonus comes from the bleed. The existing tuning hasn't been delivering on that, so we're moving some of Bloodbath's increased damage from the initial hit to the bleed. This change should be net neutral for Bloodbath's overall damage.

Warrior

Fury · Hero Talents · Mountain ThaneHistory · 8 patches →
Buff
Ground Current damage increased by 150%.
Source line
Ground Current damage increased by 150%.

Warrior

ProtectionHistory · 8 patches →
Adjust
Devastating Focus has been updated – Now increases Revenge and Execute damage dealt to the target (was Revenge only).
Source line
Devastating Focus has been updated – Now increases Revenge and Execute damage dealt to the target (was Revenge only).
Adjust
Bloodborne has been updated – Now increases all Bleed damage (was only Rend and Deep Wounds).
Source line
Bloodborne has been updated – Now increases all Bleed damage (was only Rend and Deep Wounds).
Adjust
Ravager has been updated –.
Source line
Ravager has been updated –
  • Ravager damage increased by 50% and its duration is no longer reduced by Haste.
  • Ravager no longer increases Revenge and Thunder Clap damage while active. Ravager now causes all enemies it damages to take 50% increased damage from your Bleeds for 12 seconds. Duration reduced to 4 seconds with Whirling Blade.
  • Developers' notes: Ravager is a unique ability and we want the Ravager itself and its positioning to be important, but the current design puts more emphasis on its value as an AOE damage amp rather than the Ravager itself. We're redesigning Ravager slightly to address this, as well as to increase Ravager's value in all combat situations.
Adjust
Revenge has been updated – Your successful dodges, parries, and auto-attacks have a chance to make your next Revenge cost no Rage (was only dodges and parries). Damage increased by 20%.
Source line
Revenge has been updated – Your successful dodges, parries, and auto-attacks have a chance to make your next Revenge cost no Rage (was only dodges and parries). Damage increased by 20%.
  • Developers' notes: Protection's free Revenge counter-attack mechanic has existed for a long time, and we love it, but we don't love how wildly its frequency and impact vary depending on what content you are doing. In dungeons, Revenge! triggers very frequently, contributing to many buttons being highlighted at once and overwhelming the rotation, but in raids and solo content, Revenge! frequency is so low as to feel weak and exacerbate Rage starvation issues. Our goal here is to shrink the gap between these extremes and make sure Revenge! procs feel meaningful while not crowding your rotation.
Buff
All ability damage increased by 11%.
Source line
All ability damage increased by 11%.
Adjust
Fueled by Violence heals you for 125% of Bleed damage dealt (was 110%).
Source line
Fueled by Violence heals you for 125% of Bleed damage dealt (was 110%).
Adjust
Ignore Pain absorb amount increased by 25%.
Source line
Ignore Pain absorb amount increased by 25%.
Adjust
Brutal Vitality adds 10% of damage dealt to Ignore Pain (was 8%).
Source line
Brutal Vitality adds 10% of damage dealt to Ignore Pain (was 8%).
Adjust
Unyielding increases the damage reduction bonus of Defensive Stance by 6% (was 4%).
Source line
Unyielding increases the damage reduction bonus of Defensive Stance by 6% (was 4%).

Warrior

Protection · Hero Talents · ColossusHistory · 8 patches →
Adjust
Practiced Strikes has been updated – Shield Slam generates an additional 4 Rage (was 3).
Source line
Practiced Strikes has been updated – Shield Slam generates an additional 4 Rage (was 3).
Adjust
Tide of Battle increases the damage of Revenge and Execute (was Revenge only).
Source line
Tide of Battle increases the damage of Revenge and Execute (was Revenge only).

Events

Ritual SitesHistory · 3 patches →
Adjust
Ritual Site tiers 1-6 vault rewards have been updated to match the Season 2 Delve tiers 1-6 vault rewards.
Source line
Ritual Site tiers 1-6 vault rewards have been updated to match the Season 2 Delve tiers 1-6 vault rewards.
Adjust
Ritual Sites now reward Season 2 crests equivalent to Delves at these tiers.
Source line
Ritual Sites now reward Season 2 crests equivalent to Delves at these tiers.
Adjust
Tiers 1-3 remain at the Season 1 recommended item levels and tuning.
Source line
Tiers 1-3 remain at the Season 1 recommended item levels and tuning.
Adjust
Ritual Site recommended item levels rise for tiers 4–6: Tier 4 to 259 (was 257), Tier 5 to 268 (was 264) and Tier 6 to 275 (was 274).
Source line
New recommended item levels for tiers 4-6:
  • Tier 4 – 259 (was 257)
  • Tier 5 – 268 (was 264)
  • Tier 6 – 275 (was 274)
Adjust
The Tier 6 Advanced Ritual Studies quests will no longer offer a Nebulous Voidcore bonus roll reward. The quests remain available to complete for the relevant achievement.
Source line
The Tier 6 Advanced Ritual Studies quests will no longer offer a Nebulous Voidcore bonus roll reward. The quests remain available to complete for the relevant achievement.

Events

Void AssaultsHistory · 3 patches →
Adjust
Void Strikes, Void Incursions, and the Weekly Quest will now give Season 2 Adventurer crests.
Source line
Void Strikes, Void Incursions, and the Weekly Quest will now give Season 2 Adventurer crests.

Events

Void-touched CachesHistory · 3 patches →
New
New Season 2 Adventurer Warbound caches available for 200 Field Accolades.
Source line
New Season 2 Adventurer Warbound caches available for 200 Field Accolades.
New
New Season 2 Veteran Bind-on-Pickup caches available for 500 Field Accolades for a random slot, and 750 Field Accolades for a slot specific item.
Source line
New Season 2 Veteran Bind-on-Pickup caches available for 500 Field Accolades for a random slot, and 750 Field Accolades for a slot specific item.
Removed
The Season 1 gear caches have been removed.
Source line
The Season 1 gear caches have been removed.

Events

Val and NaigtalHistory · 3 patches →
Adjust
World Quests, Rares, and Elites will now grant Season 2 Adventurer crests in both Normal and Heroic World Tiers.
Source line
World Quests, Rares, and Elites will now grant Season 2 Adventurer crests in both Normal and Heroic World Tiers.
Adjust
Rare equipment drops will remain Warbound Until Equipped and will now drop at Season 2 Adventurer 1/6 (Normal) and Adventurer 4/6 (Heroic).
Source line
Rare equipment drops will remain Warbound Until Equipped and will now drop at Season 2 Adventurer 1/6 (Normal) and Adventurer 4/6 (Heroic).
Adjust
The World Boss and Weekly Quests will offer Season 2 Adventurer crests in Normal World Tier and Season 2 Veteran crests in Heroic World Tier.
Source line
The World Boss and Weekly Quests will offer Season 2 Adventurer crests in Normal World Tier and Season 2 Veteran crests in Heroic World Tier.
Adjust
The World Boss drops will remain as Season 1 drops and can no longer be upgraded.
Source line
The World Boss drops will remain as Season 1 drops and can no longer be upgraded.
Adjust
The Mythic quest rewards from "Knocking off the Top (Heroic)" will also remain as Season 1 rewards and can no longer be upgraded.
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The Mythic quest rewards from "Knocking off the Top (Heroic)" will also remain as Season 1 rewards and can no longer be upgraded.
Adjust
Class set vendor Kirana has relocated from near the March on Quel'Danas raid entrance to near the Catalyst in Silvermoon and has expanded her stock to include Midnight Season 2 class set armor in exchange for Slumbering Coil Curios.
Source line
Class set vendor Kirana has relocated from near the March on Quel'Danas raid entrance to near the Catalyst in Silvermoon and has expanded her stock to include Midnight Season 2 class set armor in exchange for Slumbering Coil Curios.

Items

The CatalystHistory · 8 patches →
Adjust
Class set armor now inherits the secondary and tertiary stats as well as certain special cantrip effects of items when converted with the Catalyst.
Source line
Class set armor now inherits the secondary and tertiary stats as well as certain special cantrip effects of items when converted with the Catalyst.

Items

Raid RewardsHistory · 8 patches →
Adjust
Raid Finder, Normal, and Heroic raid Great Vault rewards are now awarded at the first step of the next harder difficulty's upgrade track; for example, all Heroic raid vault rewards will be Myth 1/6.
Source line
Raid Finder, Normal, and Heroic raid Great Vault rewards are now awarded at the first step of the next harder difficulty's upgrade track; for example, all Heroic raid vault rewards will be Myth 1/6.
Adjust
Mythic raid Great Vault rewards are now awarded at Myth 6/6 apart from Very Rare items and loot from the penultimate and final bosses.
Source line
Mythic raid Great Vault rewards are now awarded at Myth 6/6 apart from Very Rare items and loot from the penultimate and final bosses.
Adjust
Mythic raid Very Rare items and loot from the penultimate and final bosses will be acquired at the equivalent of Myth 9 regardless of whether acquired directly from a boss drop or the Great Vault.
Source line
Mythic raid Very Rare items and loot from the penultimate and final bosses will be acquired at the equivalent of Myth 9 regardless of whether acquired directly from a boss drop or the Great Vault.

Items

Nebulous VoidcoresHistory · 8 patches →
Adjust
Nebulous Voidcores acquired in Season 1 will be converted to gold upon the end of Season 1, and they may no longer be used in Season 1 content.
Source line
Nebulous Voidcores acquired in Season 1 will be converted to gold upon the end of Season 1, and they may no longer be used in Season 1 content.
Adjust
Nebulous Voidcores will be available as a Great Vault reward from the start of Season 2.
Source line
Nebulous Voidcores will be available as a Great Vault reward from the start of Season 2.
Adjust
The cost to roll for a raid item is reduced to 1 Nebulous Voidcores (was 2).
Source line
The cost to roll for a raid item is reduced to 1 Nebulous Voidcores (was 2).
Adjust
As in Season 1, items acquired using Nebulous Voidcores will continue to be equivalent to a Great Vault reward in terms of item level.
Source line
As in Season 1, items acquired using Nebulous Voidcores will continue to be equivalent to a Great Vault reward in terms of item level.
Adjust
Orin Straylight has begun learning the basics of weaving Nebulous Voidcores from void energy and has relocated near the Catalyst in Silvermoon. He will be able to provide one additional Nebulous Voidcore per week starting the eighth week of Season 2.
Source line
Orin Straylight has begun learning the basics of weaving Nebulous Voidcores from void energy and has relocated near the Catalyst in Silvermoon. He will be able to provide one additional Nebulous Voidcore per week starting the eighth week of Season 2.
Adjust
Ranged weapons (bows, crossbows, and guns) can now use a variety of illusions in transmog.
Source line
Ranged weapons (bows, crossbows, and guns) can now use a variety of illusions in transmog.
Adjust
Adjusted delve Coffer Key Shard amounts from multiple sources.
Source line
Adjusted delve Coffer Key Shard amounts from multiple sources.
  • Developers' notes: We have tuned Coffer Key Shard acquisition to reflect the addition of more sources with the Curse of Ula'tek update. Our goal is to reward players who choose to spend their time engaging with new content in the Coiled Isles, while still providing players the ability to earn Coffer Key Shards from all sorts of outdoor features throughout Midnight. These adjustments are still ongoing and are a work in progress.
New
New wild pets to collect on the Coiled Isle.
Source line
New wild pets to collect on the Coiled Isle.
Adjust
Added Pet Battler achievements for Outland and Cataclysm.
Source line
Added Pet Battler achievements for Outland and Cataclysm.
Adjust
Substantially reduced the Anguish costs for housing items purchased from Prey vendors for Season 1 and Season 2.
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Substantially reduced the Anguish costs for housing items purchased from Prey vendors for Season 1 and Season 2.

Player versus Player

History · 7 patches →
Adjust
Players will no longer be affected by knockback effects while under the effects of Fear and Disorient crowd control.
Source line
Players will no longer be affected by knockback effects while under the effects of Fear and Disorient crowd control.
Adjust
Gladiator's Distinction (PvP Trinket Set Bonus) now increases primary stat by 15% (was 12%) and Stamina by 5% (was 10%) for tank and damage dealer roles.
Source line
Gladiator's Distinction (PvP Trinket Set Bonus) now increases primary stat by 15% (was 12%) and Stamina by 5% (was 10%) for tank and damage dealer roles.
Adjust
Gladiator's Distinction (PvP Trinket Set Bonus) now increases Stamina by 10% (was 15%) for the healer role.
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Gladiator's Distinction (PvP Trinket Set Bonus) now increases Stamina by 10% (was 15%) for the healer role.

Player versus Player

BattlegroundsHistory · 7 patches →
Adjust
Players will now receive 20% less healing in Battlegrounds.
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Players will now receive 20% less healing in Battlegrounds.

Player versus Player

Solo Shuffle and Battleground BlitzHistory · 7 patches →
Adjust
To reduce win trading and queue manipulation, now when a player misses a Solo Shuffle or Battleground Blitz queue, a 1-minute debuff prevents further queueing. The debuff stacks for consecutive missed queues within a window of time and is account-wide.
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To reduce win trading and queue manipulation, now when a player misses a Solo Shuffle or Battleground Blitz queue, a 1-minute debuff prevents further queueing. The debuff stacks for consecutive missed queues within a window of time and is account-wide.

Player versus Player

History · 7 patches →
Adjust
Spoils of War will grant 50% increased Conquest once Conquest has been uncapped for the season (was 30%).
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Spoils of War will grant 50% increased Conquest once Conquest has been uncapped for the season (was 30%).
  • Developers' notes: We would like to speed up gearing for players who are participating late in the PvP season, so we are increasing Conquest gains from Spoils of War.
Adjust
Chains of Ice movement slow reduced to 50% in PvP combat (was 70%).
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Chains of Ice movement slow reduced to 50% in PvP combat (was 70%).
Adjust
Enfeeble movement slow reduced to 20% in PvP combat (was 30%).
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Enfeeble movement slow reduced to 20% in PvP combat (was 30%).
Adjust
Grip of the Dead movement slow reduced to 60% in PvP combat (was 90%).
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Grip of the Dead movement slow reduced to 60% in PvP combat (was 90%).

Death Knight

PvP · Hero Talents · Rider of the ApocalypseHistory · 7 patches →
Adjust
Chains of Ice movement slow reduced to 20% in PvP combat (was 40%).
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Chains of Ice movement slow reduced to 20% in PvP combat (was 40%).
Adjust
Trollbane's Icy Fury movement slow reduced to 20% in PvP combat (was 40%).
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Trollbane's Icy Fury movement slow reduced to 20% in PvP combat (was 40%).

Death Knight

PvP · FrostHistory · 7 patches →
Adjust
Blinding Sleet movement slow reduced to 50% in PvP combat (was 60%).
Source line
Blinding Sleet movement slow reduced to 50% in PvP combat (was 60%).
Adjust
Blinding Sleet secondary slow reduced to 30% in PvP combat (was 50%).
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Blinding Sleet secondary slow reduced to 30% in PvP combat (was 50%).

Death Knight

PvP · UnholyHistory · 7 patches →
Adjust
Magus of the Dead Frostbolt movement slow reduced to 30% in PvP combat (was 60%).
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Magus of the Dead Frostbolt movement slow reduced to 30% in PvP combat (was 60%).

Demon Hunter

PvP · Hero Talents · Fel-ScarredHistory · 9 patches →
Adjust
Wave of Debilitation movement slow reduced to 40% in PvP combat (was 60%).
Source line
Wave of Debilitation movement slow reduced to 40% in PvP combat (was 60%).

Demon Hunter

PvP · DevourerHistory · 9 patches →
Nerf
Consume damage reduced by 40% in PvP combat.
Source line
Consume damage reduced by 40% in PvP combat.
Nerf
Devour damage reduced by 8% in PvP combat.
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Devour damage reduced by 8% in PvP combat.

Demon Hunter

PvP · HavocHistory · 9 patches →
Adjust
Master of the Glaive movement slow reduced to 30% in PvP combat (was 50%).
Source line
Master of the Glaive movement slow reduced to 30% in PvP combat (was 50%).
Adjust
Metamorphosis daze slow reduced to 50% in PvP combat (was 70%).
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Metamorphosis daze slow reduced to 50% in PvP combat (was 70%).
Adjust
Vengeful Retreat movement slow reduced to 50% in PvP combat (was 70%).
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Vengeful Retreat movement slow reduced to 50% in PvP combat (was 70%).

Demon Hunter

PvP · VengeanceHistory · 9 patches →
Adjust
Sigil of Chains movement slow reduced to 50% in PvP combat (was 70%).
Source line
Sigil of Chains movement slow reduced to 50% in PvP combat (was 70%).
Adjust
Typhoon movement slow reduced to 30% in PvP combat (was 50%).
Source line
Typhoon movement slow reduced to 30% in PvP combat (was 50%).
Adjust
Ursol's Vortex movement slow reduced to 30% in PvP combat (was 50%).
Source line
Ursol's Vortex movement slow reduced to 30% in PvP combat (was 50%).
Adjust
Wild Charge daze slow reduced to 30% in PvP combat (was 50%).
Source line
Wild Charge daze slow reduced to 30% in PvP combat (was 50%).
Adjust
Thorns movement slow reduced to 30% in PvP combat (was 50%).
Source line
Thorns movement slow reduced to 30% in PvP combat (was 50%).

Druid

PvP · BalanceHistory · 8 patches →
New
New baseline passive, learned at level 42: Stellar Protection – If Moonfire and Sunfire are dispelled, Stellar Flare is applied to the target. Burns the target for 36% Spell Power Astral damage, and then an additional 210% Spell Power damage over 24 seconds. If dispelled, causes 212% Spell Power damage to the dispeller and blasts them upwards.
Source line
New baseline passive, learned at level 42: Stellar Protection – If Moonfire and Sunfire are dispelled, Stellar Flare is applied to the target. Burns the target for 36% Spell Power Astral damage, and then an additional 210% Spell Power damage over 24 seconds. If dispelled, causes 212% Spell Power damage to the dispeller and blasts them upwards. Generates 12 Astral Power.
Adjust
Fungal Growth movement slow reduced to 30% in PvP combat (was 50%).
Source line
Fungal Growth movement slow reduced to 30% in PvP combat (was 50%).
Adjust
Faerie Swarm movement slow reduced to 20% in PvP combat (was 30%).
Source line
Faerie Swarm movement slow reduced to 20% in PvP combat (was 30%).
Removed
The following PvP talents have been removed.
Source line
The following PvP talents have been removed:
  • Crescent Burn
  • Dying Stars

Druid

PvP · GuardianHistory · 8 patches →
Adjust
Infected Wounds movement slow reduced to 30% in PvP combat (was 50%).
Source line
Infected Wounds movement slow reduced to 30% in PvP combat (was 50%).

Druid

PvP · RestorationHistory · 8 patches →
Adjust
Ancient of Lore (PvP Talent) has returned – Shapeshift into an Ancient of Lore, preventing all crowd control effects, reducing damage taken by 20%, and granting you access to Blossom Burst and Mass Blooming. Reduces movement speed.
Source line
Ancient of Lore (PvP Talent) has returned – Shapeshift into an Ancient of Lore, preventing all crowd control effects, reducing damage taken by 20%, and granting you access to Blossom Burst and Mass Blooming. Reduces movement speed.
  • Blossoming Burst: Heals an ally for 910% of Spell power and applies 1 missing heal over time effect. If all of them are present, Blossom Burst critically heals.
  • Mass Blooming: Heals 5 allies for 585% of Spell power and applies 1 missing heal over time effect.
Adjust
Call of Ohn'ahra increases the cooldown of Nature's Swiftness by 30 seconds (was 10 seconds).
Source line
Call of Ohn'ahra increases the cooldown of Nature's Swiftness by 30 seconds (was 10 seconds).
Nerf
All healing reduced by 10% in PvP combat.
Source line
All healing reduced by 10% in PvP combat.
  • Developers' notes: Restoration Druid is receiving several quality of life adjustments and buffs in this update. As a result, we're lowering some of the extra healing they were receiving in PvP combat.
Adjust
Unburdened Flight now causes Hover to prevent movement speed from being reduced below 100%, rather than granting immunity to movement-impairing effects.
Source line
Unburdened Flight now causes Hover to prevent movement speed from being reduced below 100%, rather than granting immunity to movement-impairing effects.
Adjust
Permeating Chill movement slow reduced to 30% in PvP combat (was 50%).
Source line
Permeating Chill movement slow reduced to 30% in PvP combat (was 50%).
Removed
Swoop Up (PvP Talent) has been removed.
Source line
Swoop Up (PvP Talent) has been removed.

Evoker

PvP · AugmentationHistory · 9 patches →
Adjust
Perilous Fate movement slow reduced to 50% in PvP combat (was 70%).
Source line
Perilous Fate movement slow reduced to 50% in PvP combat (was 70%).
Adjust
Dreamwalker's Embrace movement slow reduced to 30% in PvP combat (was 50%).
Source line
Dreamwalker's Embrace movement slow reduced to 30% in PvP combat (was 50%).
Adjust
Scatter Shot has returned as a PvP talent – A short-range shot that deals damage, removes all harmful damage over time effects, and incapacitates the target for 3 seconds. Any damage caused will remove the effect. Turns off your attack when used.
Source line
Scatter Shot has returned as a PvP talent – A short-range shot that deals damage, removes all harmful damage over time effects, and incapacitates the target for 3 seconds. Any damage caused will remove the effect. Turns off your attack when used.
Adjust
Tar Trap movement slow reduced to 30% in PvP combat (was 50%).
Source line
Tar Trap movement slow reduced to 30% in PvP combat (was 50%).
Adjust
Cold Feet movement slow reduced to 50% in PvP combat (was 70%).
Source line
Cold Feet movement slow reduced to 50% in PvP combat (was 70%).
Adjust
Concussive Shot movement slow reduced to 30% in PvP combat (was 50%).
Source line
Concussive Shot movement slow reduced to 30% in PvP combat (was 50%).
Adjust
Scorpid Venom movement slow reduced to 70% in PvP combat (was 90%).
Source line
Scorpid Venom movement slow reduced to 70% in PvP combat (was 90%).
Adjust
Hunting Pack radius increased to 30 yards (was 15 yards).
Source line
Hunting Pack radius increased to 30 yards (was 15 yards).
Adjust
Chimaeral Sting no longer applies its subsequent effects when dispelled.
Source line
Chimaeral Sting no longer applies its subsequent effects when dispelled.
Adjust
Roar of Sacrifice reduces damage taken by 25% in PvP combat (was 15%).
Source line
Roar of Sacrifice reduces damage taken by 25% in PvP combat (was 15%).
Adjust
The following pet abilities movement slow effect reduced to 30% in PvP combat (was 50%).
Source line
The following pet abilities movement slow effect reduced to 30% in PvP combat (was 50%).
  • Acid Spit
  • Ankle Crack
  • Blood Bolt
  • Dust Cloud
  • Frost Breath
  • Furious Bite
  • Lock Jaw
  • Pin
  • Prowl
  • Spirit Walk
  • Talon Rend
  • Tendon Rip
  • Trample
  • Warp Time
  • Web Spray

Hunter

PvP · Hero Talents · Dark RangerHistory · 8 patches →
Adjust
Dark Chains movement slow reduced to 30% in PvP combat (was 40%).
Source line
Dark Chains movement slow reduced to 30% in PvP combat (was 40%).
Adjust
Shadow Dagger movement slow reduced to 20% in PvP combat (was 30%).
Source line
Shadow Dagger movement slow reduced to 20% in PvP combat (was 30%).
Buff
Arcanosphere damage increased by 25%.
Source line
Arcanosphere damage increased by 25%.
Adjust
Overpowered Barrier increases barrier absorption by 60% (was 100%).
Source line
Overpowered Barrier increases barrier absorption by 60% (was 100%).
Adjust
Overpowered Barrier movement slow reduced to 50% in PvP combat (was 70%).
Source line
Overpowered Barrier movement slow reduced to 50% in PvP combat (was 70%).
Adjust
Blast Wave movement slow reduced to 50% in PvP combat (was 70%).
Source line
Blast Wave movement slow reduced to 50% in PvP combat (was 70%).
Adjust
Freezing Cold movement slow reduced to 70% in PvP combat (was 80%).
Source line
Freezing Cold movement slow reduced to 70% in PvP combat (was 80%).
Adjust
Ring of Frost movement slow reduced to 50% in PvP combat (was 65%).
Source line
Ring of Frost movement slow reduced to 50% in PvP combat (was 65%).
Adjust
Improved Mass Invisibility reduces cooldown by 3 minutes (was 4 minutes).
Source line
Improved Mass Invisibility reduces cooldown by 3 minutes (was 4 minutes).
Adjust
Ring of Fire duration increased to 4 seconds (was 3 seconds).
Source line
Ring of Fire duration increased to 4 seconds (was 3 seconds).

Mage

PvP · ArcaneHistory · 8 patches →
Adjust
Overpowered Barrier no longer grants Invisibility and immunity. Instead, it grants Time Warp for 6 seconds if the barrier is fully consumed.
Source line
Overpowered Barrier no longer grants Invisibility and immunity. Instead, it grants Time Warp for 6 seconds if the barrier is fully consumed.

Mage

PvP · FrostHistory · 8 patches →
Adjust
Snowdrift movement slow reduced to 50% in PvP combat (was 70%).
Source line
Snowdrift movement slow reduced to 50% in PvP combat (was 70%).
Adjust
Crashing Momentum movement slow reduced to 30% in PvP combat (was 40%).
Source line
Crashing Momentum movement slow reduced to 30% in PvP combat (was 40%).
Adjust
Spirit's Essence movement slow reduced to 50% in PvP combat (was 70%).
Source line
Spirit's Essence movement slow reduced to 50% in PvP combat (was 70%).

Monk

PvP · BrewmasterHistory · 8 patches →
Adjust
Special Delivery movement slow reduced to 30% in PvP combat (was 50%).
Source line
Special Delivery movement slow reduced to 30% in PvP combat (was 50%).

Monk

PvP · MistweaverHistory · 8 patches →
Adjust
Vital Expenditure now increases Soothing Mist's healing by 100% (was 300%) and increases its mana cost by 33% (was 200%) in PvP combat.
Source line
Vital Expenditure now increases Soothing Mist's healing by 100% (was 300%) and increases its mana cost by 33% (was 200%) in PvP combat.

Monk

PvP · WindwalkerHistory · 8 patches →
Adjust
Flying Serpent Kick movement slow reduced to 50% in PvP combat (was 70%).
Source line
Flying Serpent Kick movement slow reduced to 50% in PvP combat (was 70%).
Adjust
Strike of the Windlord movement slow reduced to 30% in PvP combat (was 50%).
Source line
Strike of the Windlord movement slow reduced to 30% in PvP combat (was 50%).

Paladin

PvP · Hero Talents · LightsmithHistory · 8 patches →
Adjust
Dawnlight movement slow reduced to 30% in PvP combat (was 50%).
Source line
Dawnlight movement slow reduced to 30% in PvP combat (was 50%).

Paladin

PvP · HolyHistory · 8 patches →
Nerf
All healing reduced by 15% in PvP combat.
Source line
All healing reduced by 15% in PvP combat.

Paladin

PvP · Protection · Hero Talents · TemplarHistory · 8 patches →
Adjust
Divine Exaction causes Divine Toll to strike at 45% effectiveness in PvP combat.
Source line
Divine Exaction causes Divine Toll to strike at 45% effectiveness in PvP combat.

Paladin

PvP · RetributionHistory · 8 patches →
Adjust
Divine Hammer movement slow reduced to 20% in PvP combat (was 30%).
Source line
Divine Hammer movement slow reduced to 20% in PvP combat (was 30%).
Adjust
Judgment of Justice movement slow reduced to 20% in PvP combat (was 30%).
Source line
Judgment of Justice movement slow reduced to 20% in PvP combat (was 30%).
Adjust
Truth's Wake movement slow reduced to 30% in PvP combat (was 50%).
Source line
Truth's Wake movement slow reduced to 30% in PvP combat (was 50%).
Nerf
Eternal Flame healing reduced by 20% in PvP combat.
Source line
Eternal Flame healing reduced by 20% in PvP combat.

Priest

PvP · Discipline · Hero Talents · VoidweaverHistory · 8 patches →
Adjust
Quickened Pulse causes Entropic Rift and Shadow Word: Pain to deal damage 15% more often in PvP combat (was 25%).
Source line
Quickened Pulse causes Entropic Rift and Shadow Word: Pain to deal damage 15% more often in PvP combat (was 25%).
Adjust
Expiation deals damage equal to 150% of the amount consumed (was 200%) in PvP combat.
Source line
Expiation deals damage equal to 150% of the amount consumed (was 200%) in PvP combat.

Priest

PvP · ShadowHistory · 8 patches →
Adjust
Mind Flay: Insanity movement slow reduced to 50% in PvP combat (was 70%).
Source line
Mind Flay: Insanity movement slow reduced to 50% in PvP combat (was 70%).
Adjust
Idol of C'Thun Mind Flay movement slow reduced to 20% in PvP combat (was 30%).
Source line
Idol of C'Thun Mind Flay movement slow reduced to 20% in PvP combat (was 30%).
Adjust
Psyfiend Psyflay movement slow reduced to 30% in PvP combat (was 50%).
Source line
Psyfiend Psyflay movement slow reduced to 30% in PvP combat (was 50%).
Adjust
Crippling Poison movement slow reduced to 30% in PvP combat (was 50%).
Source line
Crippling Poison movement slow reduced to 30% in PvP combat (was 50%).
Adjust
Crippling Poison (Shiv) movement slow reduced to 50% in PvP combat (was 70%).
Source line
Crippling Poison (Shiv) movement slow reduced to 50% in PvP combat (was 70%).

Rogue

PvP · AssassinationHistory · 7 patches →
Adjust
System Shock movement slow reduced to 70% in PvP combat (was 90%).
Source line
System Shock movement slow reduced to 70% in PvP combat (was 90%).

Rogue

PvP · OutlawHistory · 7 patches →
Adjust
Pistol Shot movement slow reduced to 20% in PvP combat (was 30%).
Source line
Pistol Shot movement slow reduced to 20% in PvP combat (was 30%).

Rogue

PvP · SubtletyHistory · 7 patches →
Adjust
Distracting Mirage movement slow reduced to 50% in PvP combat (was 60%).
Source line
Distracting Mirage movement slow reduced to 50% in PvP combat (was 60%).
Adjust
Goremaw's Bite repeats 10% damage of Finishing Moves in PvP combat.
Source line
Goremaw's Bite repeats 10% damage of Finishing Moves in PvP combat.
Adjust
Arctic Snowstorm movement slow reduced to 20% in PvP combat (was 30%).
Source line
Arctic Snowstorm movement slow reduced to 20% in PvP combat (was 30%).
Adjust
Enfeeblement movement slow reduced to 50% in PvP combat (was 70%).
Source line
Enfeeblement movement slow reduced to 50% in PvP combat (was 70%).
Adjust
Earthbind Totem movement slow reduced to 30% in PvP combat (was 50%).
Source line
Earthbind Totem movement slow reduced to 30% in PvP combat (was 50%).
Adjust
Thunderstorm movement slow reduced to 30% in PvP combat (was 40%).
Source line
Thunderstorm movement slow reduced to 30% in PvP combat (was 40%).
Adjust
Dampening now causes Dark Pact to decrease the amount of health it sacrifices.
Source line
Dampening now causes Dark Pact to decrease the amount of health it sacrifices.
Adjust
Curse of Exhaustion movement slow reduced to 30% in PvP combat (was 50%).
Source line
Curse of Exhaustion movement slow reduced to 30% in PvP combat (was 50%).
Adjust
Whiplash movement slow reduced to 30% in PvP combat (was 50%).
Source line
Whiplash movement slow reduced to 30% in PvP combat (was 50%).
Adjust
Bonds of Fel damage increased by 100%, and radius increased to 12 yards (was 8 yards). Visual has been updated to better identify the boundaries for enemies.
Source line
Bonds of Fel damage increased by 100%, and radius increased to 12 yards (was 8 yards). Visual has been updated to better identify the boundaries for enemies.

Warlock

PvP · DestructionHistory · 7 patches →
Adjust
Fel Fissure movement slow reduced to 30% in PvP combat (was 50%).
Source line
Fel Fissure movement slow reduced to 30% in PvP combat (was 50%).
Adjust
Piercing Howl movement slow reduced to 50% in PvP combat (was 70%).
Source line
Piercing Howl movement slow reduced to 50% in PvP combat (was 70%).

Warrior

PvP · Hero Talents · ColossusHistory · 8 patches →
Adjust
Boneshaker movement slow reduced to 30% in PvP combat (was 40%).
Source line
Boneshaker movement slow reduced to 30% in PvP combat (was 40%).

Warrior

PvP · ArmsHistory · 8 patches →
Adjust
Storm of Destruction movement slow reduced to 50% in PvP combat (was 60%).
Source line
Storm of Destruction movement slow reduced to 50% in PvP combat (was 60%).

Warrior

PvP · Arms · Hero Talents · ColossusHistory · 8 patches →
Adjust
Dominance of the Colossus reduces damage taken from enemies affected by Demolish by up to 10% in PvP combat.
Source line
Dominance of the Colossus reduces damage taken from enemies affected by Demolish by up to 10% in PvP combat.
Adjust
Explore new stories in the Arcantina.
Source line
Explore new stories in the Arcantina.
Adjust
The Omnium Folio introduction questline can now be skipped across characters on the account once it has been completed by at least one character.
Source line
The Omnium Folio introduction questline can now be skipped across characters on the account once it has been completed by at least one character.

User Interface and Accessibility

History · 6 patches →
Adjust
The Auto Loot setting is now account wide.
Source line
The Auto Loot setting is now account wide.
Adjust
Auction House filters now persist across sessions.
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Auction House filters now persist across sessions.
Adjust
In Group Finder, the refresh button no longer overlaps with the filter reset button.
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In Group Finder, the refresh button no longer overlaps with the filter reset button.
Adjust
Added a Back button to the Achievements pane.
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Added a Back button to the Achievements pane.
Adjust
The World Map can now show map coordinates of the player and the cursor. Settings can be found under Gameplay > Interface.
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The World Map can now show map coordinates of the player and the cursor. Settings can be found under Gameplay > Interface.
Adjust
Shift-clicking a map pin now also copies a slash command to your clipboard. The slash command (/mappin) can be shared outside the game and entered in chat to create the pin and open your map to it.
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Shift-clicking a map pin now also copies a slash command to your clipboard. The slash command (/mappin) can be shared outside the game and entered in chat to create the pin and open your map to it.
Adjust
The Friends List has been updated with World of Warcraft Friends, Recent Allies, additional filtering options, and improved social management tools.
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The Friends List has been updated with World of Warcraft Friends, Recent Allies, additional filtering options, and improved social management tools.

User Interface and Accessibility

Cooldown ManagerHistory · 6 patches →
Adjust
Now tracks trinkets, potions, and racial ability cooldowns and durations.
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Now tracks trinkets, potions, and racial ability cooldowns and durations.
Adjust
Buff and debuff icons displayed on raid and party frames can now have independent sizes and border scales.
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Buff and debuff icons displayed on raid and party frames can now have independent sizes and border scales.
Adjust
Healers can now assign visual alerts to specific group buff spells through the Group Buff Filter UI.
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Healers can now assign visual alerts to specific group buff spells through the Group Buff Filter UI.
New
Added a new category of "Short" sounds to use for Cooldown Manager.
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Added a new category of "Short" sounds to use for Cooldown Manager.
Adjust
Sounds from the Cooldown Manager are now available to be used for the Combat Audio Assist accessibility feature.
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Sounds from the Cooldown Manager are now available to be used for the Combat Audio Assist accessibility feature.

User Interface and Accessibility

Ping SystemHistory · 6 patches →
Adjust
Added the ability to ping the action bar and spells on the Cooldown Manager.
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Added the ability to ping the action bar and spells on the Cooldown Manager.
Adjust
Added the ability to ping certain items.
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Added the ability to ping certain items.
Adjust
Added the ability to ping player resources (such as health bars or health and mana bars for healers), displaying the information as a chat bubble.
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Added the ability to ping player resources (such as health bars or health and mana bars for healers), displaying the information as a chat bubble.
Adjust
Ping icons will now show on certain unit frames (target, focus, and raid) when that unit is pinged.
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Ping icons will now show on certain unit frames (target, focus, and raid) when that unit is pinged.
Adjust
Ping System now has a new option to target the environment only, units only, or both.
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Ping System now has a new option to target the environment only, units only, or both.
Adjust
Updated ping macros to support pinging spells or items. Added the following slash commands: /pingspell:1234 (or spell name) and /pingitem:1234 (or item name).
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Updated ping macros to support pinging spells or items. Added the following slash commands: /pingspell:1234 (or spell name) and /pingitem:1234 (or item name)
Adjust
Ping macros can now use the [@cursor] target, which ignores all UI and units and pings the environment wherever the cursor is.
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Adding the ability to use the [@cursor] target for ping macros. Using this will have the ping ignore all UI and units, and explicitly attempt to ping the environment wherever the cursor currently is.
Adjust
Trinkets, health potions, combat potions, and healthstones can now be pinged on the Cooldown Manager.
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Trinkets, health potions, combat potions, and healthstones can now be pinged on the Cooldown Manager.

User Interface and Accessibility

NameplatesHistory · 6 patches →
New
New options added in Friendly Nameplates settings to show only the name, use class color for names, and hide realm name.
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New options added in Friendly Nameplates settings to show only the name, use class color for names, and hide realm name.
Adjust
For the "Enemy Player Buffs/Debuffs" nameplates option, "Big Debuff" is now enabled by default.
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For the "Enemy Player Buffs/Debuffs" nameplates option, "Big Debuff" is now enabled by default.

User Interface and Accessibility

Edit ModeHistory · 6 patches →
Adjust
Raid Warnings can now be moved.
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Raid Warnings can now be moved.
Adjust
Raid and party frames now support the Frame Size setting that has been available for other unit frames. These frames can now be scaled up by 100%.
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Raid and party frames now support the Frame Size setting that has been available for other unit frames. These frames can now be scaled up by 100%.
Adjust
The Loss of Control display can now be moved.
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The Loss of Control display can now be moved.

User Interface and Accessibility

AddonsHistory · 6 patches →
New
Added new APIs that allow addons to display filtered sets of auras in customized ways, without exposing the underlying aura information that could be used for automation.
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Added new APIs that allow addons to display filtered sets of auras in customized ways, without exposing the underlying aura information that could be used for automation.
New
New UI texture filenames will no longer be published to the ManifestInterfaceData DB. Existing filenames will remain available, and this change will not affect players. Addons will still be able to use these textures.
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New UI texture filenames will no longer be published to the ManifestInterfaceData DB. Existing filenames will remain available, and this change will not affect players. Addons will still be able to use these textures.
Adjust
The Amani Pass between Eversong Woods and Zul'Aman should no longer dismount players that pass through it.
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The Amani Pass between Eversong Woods and Zul'Aman should no longer dismount players that pass through it.
Fix
Fixed several creature spawns across the entire game that could cause players to get stuck in combat.
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Fixed several creature spawns across the entire game that could cause players to get stuck in combat.

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Parsed from the bulleted sections of the official notes; headline features are manual changes quoting the official prose. Source: https://worldofwarcraft.blizzard.com/en-us/news/24293281/curse-of-ulatek-content-update-notes · fetched Oct 8, 2026.