World of Warcraft (Retail) bug fixes: is it fixed yet?

894 bug fixes listed in 12 official updates of World of Warcraft (Retail), from Feb 4, 2026 to Oct 30, 2026. Type your bug below (for example "voice chat", "crash" or a WoW Retail name) to see whether a patch says it was fixed.

  • LabyrinthFixed an issue with the "Voices of Stone" bonus objective in the "Bear's Burden" scenario that caused it to become stuck on the UI.
  • LabyrinthFixed an issue with "The Wandering" scenario that caused some Tether icons to flicker erratically.
  • MonkResolved an issue that caused the Mistline talent to sometimes not properly heal the lowest health target.
  • ItemsFixed an issue where tabards would hide the Rexxar armor set.
  • LabyrinthFixed an issue where some scenarios were not granting Great Vault credit.
  • ShamanResolved an issue causing Voltaic Blaze to not hit secondary targets when Ula'tek is the main target.
  • WarlockFixed an issue where the Cooldown Manager would sometimes not display Summon Darkglare correctly.
  • LabyrinthFixed an issue in "The Wandering" scenario that would cause the Remnant to stop moving for a moment when additional players walked in and out of the spirits tether proximity.
  • LabyrinthFixed an issue in the "Containment Breach" scenario where re-igniting a single Flame of Jan'alai brazier counted twice toward the "Flames Relit" objective.
  • LabyrinthFixed an issue that would sometimes cause the "Come to Your Senses" bonus objective to complete multiple times outside the "Encroaching Darkness" scenario.
  • PaladinFixed an issue that caused Spreading the Word to place Cleanse on cooldown when casting Blessing of Protection.
  • ShamanResolved an issue causing Surging Elements to not appear on the Cooldown Manager.
  • WarlockFixed issues that caused some warlock summons and Diabolic Occuli to sometimes incorrectly target enemies outside of combat. This corrects summons from Affliction's Shadows of Nath'reza, Demonology's Dominion of Argus, as well as Diabolist summons.
  • ItemsFixed an issue that caused items upgraded with Ascendant Venomstones to have incorrect item levels.
  • LabyrinthFixed an issue where L00T RAID-R Minis could not be used in a group inside the labyrinth.
  • LabyrinthFixed an issue in the "Returning the Bounty" scenario that could cause the Pit Boss to despawn when it left combat, preventing the scenario from completing.
  • ItemsFixed an issue where the Seriously Sharp Seashell effect from Gebbo's Bottomless Bag could break stealth and invisibility effects.
  • ItemsFixed an issue where Jan'thrazet, the Soul Fang could sometimes fail to trigger reliably from the start of combat for healers.
  • ItemsFixed Nebulous Voidcache bonus roll item list previews not updating as items were acquired and removed from consideration (a display-only issue that did not change which items a character could get).
  • PriestFixed an issue where Sanctified Ground applying to allies would interrupt channeled spells such as Divine Hymn.
  • LabyrinthFixed an issue that could sometimes prevent the "Fools and Curses" scenario from completing.
  • LabyrinthFixed an issue where Spirit Conduit Loa powers could be used during Kindo'jan's fight.
  • QuestsFixed an issue where spending Nebulous Voidcores on non-raid sources would not grant credit towards completing the "A Nebulous Endeavour" tutorial quest. This objective will be completed the next time a character spends a Nebulous Voidcore on any Season 2 bonus roll source.
  • QuestsResolved an issue where the Skardyn Behemoth could become unattackable, preventing completion of "Draw Its Ire."
  • QuestsFixed an issue that prevented the completion of the Voidstorm quest "To Be Changed".
  • The Venomous AbyssFixed an issue where the achievement Watch Out Behind You was unable to be completed by raid groups larger than 20 players.
  • Labyrinth and DelvesFixed an issue with the "Returning the Bounty" scenario in Jan'alai's Refuge that would occasionally prevent the Pit Boss from spawning in the labyrinth.
  • Labyrinth and DelvesFixed an issue that caused Valeera's Stagger to not function when there was a healer present in the delve or labyrinth.
  • Labyrinth and DelvesFixed an issue that caused the Scar of Kathra'natir damage over time effect to deal more damage to Valeera than intended.
  • Labyrinth and DelvesFixed a rare issue that could cause players to fall through the map in The Speaker's Chamber area of The Labyrinth of Kindo'jan.
  • Labyrinth and DelvesFixed an issue where some creatures and bosses scaled their health and damage values higher than intended when playing in a group.
  • Labyrinth and DelvesFixed an issue where Sha'kuro's Soul Storm could be interrupted before all Unfortunate Souls were defeated, negating the damage window gained from the stun.
  • Labyrinth and DelvesFixed an issue where L00T RAID-R Mini could only be used once while inside The Labyrinth of Kindo'jan.
  • ItemsFixed an issue where faction-specific mounts were hidden from the Mount Journal on characters of the opposite faction.
  • LabyrinthFixed an issue where Sullied Revenant and Sha'Kuro's health would not reset properly when failing the encounter.
  • QuestsFixed an issue where quest NPCs weren't available to turn in "De Legend of de Hash'ey" in Zul'Aman.
  • Aqir InvasionsFixed an issue where the final boss of the invasion was not properly randomizing between the three different types.
  • DruidFixed an issue causing Rebirth in Bear Form to have an incorrect mana cost.
  • DruidFixed an issue preventing the Bear Form version of Heart of the Wild from being cast.
  • DruidFixed an issue causing Persistence to grant an incorrect amount of armor.
  • DruidFixed an issue where Nature's Bounty could cause Abundance to fall off the Druid early.
  • LabyrinthFixed an issue where the kill credit for a boss may not register if it was the second time the boss had to be defeated in the same Labyrinth run.
  • LabyrinthFixed an issue where the Kindo'jan encounter would fail to successfully complete when Kindo'jan reached 1 health.
  • LabyrinthFixed an issue in the "Returning the Bounty" scenario that could sometimes prevent the initial bag interaction from being completable.
  • LabyrinthFixed an issue in the "Returning the Bounty" scenario where Hording Looters could sometimes stop spawning.
  • LabyrinthFixed an issue where Ancient Hash'ey Battle Arts enchantment effects can trigger outside of delves and The Labyrinth of Kindo'jan.
  • QuestsFixed issue where NPCs in Amani'Zar Village weren't visible during the quest "De Legend of de Hash'ey".

WoW Retail Hotfixes: October 15, 2026

· 217 fixes
  • ItemsFixed an issue where faction-specific mounts were hidden from the Mount Journal on characters of the opposite faction.
  • LabyrinthFixed an issue where Sullied Revenant and Sha'Kuro's health would not reset properly when failing the encounter.
  • QuestsFixed an issue where quest NPCs weren't available to turn in "De Legend of de Hash'ey" in Zul'Aman.
  • Aqir InvasionsFixed an issue where the final boss of the invasion was not properly randomizing between the three different types.
  • DruidFixed an issue causing Rebirth in Bear Form to have an incorrect mana cost.
  • DruidFixed an issue preventing the Bear Form version of Heart of the Wild from being cast.
  • DruidFixed an issue causing Persistence to grant an incorrect amount of armor.
  • DruidFixed an issue where Nature's Bounty could cause Abundance to fall off the Druid early.
  • LabyrinthFixed an issue where the kill credit for a boss may not register if it was the second time the boss had to be defeated in the same Labyrinth run.
  • LabyrinthFixed an issue where the Kindo'jan encounter would fail to successfully complete when Kindo'jan reached 1 health.
  • LabyrinthFixed an issue in the "Returning the Bounty" scenario that could sometimes prevent the initial bag interaction from being completable.
  • LabyrinthFixed an issue in the "Returning the Bounty" scenario where Hording Looters could sometimes stop spawning.
  • LabyrinthFixed an issue where Ancient Hash'ey Battle Arts enchantment effects can trigger outside of delves and The Labyrinth of Kindo'jan.
  • QuestsFixed issue where NPCs in Amani'Zar Village weren't visible during the quest "De Legend of de Hash'ey".
  • Death KnightResolved an issue causing Augmentation Evoker Reattribution damage from plague erupt effects to be attributed to the Death Knight.
  • DruidFixed an issue that could cause Rampant Ferocity to trigger incorrectly against a single target.
  • The Venomous AbyssFixed an issue where the Venomous Heart would sometimes melee a player.
  • The Venomous AbyssFixed an issue with Ula'tek's Mother's Wrath where it can be cast at a target that isn't the current target if a non-target has higher threat but hasn't passed the threat threshold to force a target change.
  • Death KnightResolved an issue with Blightfall doing less damage as more time passes since the plague was applied.
  • MonkFixed an issue that caused PvP adjustments to Windwalker's Celestial Conduit and Flurry Strikes to apply in PvE as well.
  • DelvesFixed issue where Valeera becomes unable to change talents and gain abilities after a faction change. Players experiencing this will need to enter a delve on the affected character, then leave the delve, and then log out to correct the issue.
  • DruidFixed an issue where Photosynthesis could trigger from other players' heal over time effects.
  • Altar of FangsFixed an issue that allowed Blade of the Altar's Laced Edge to cast while crowd controlled.
  • Temple of SethralissFixed an issue that allowed Shrouded Fang's Slither Strike to cast while crowd controlled.
  • EvokerFixed an issue preventing Unravel from activating when Fire Breath was cast with Tip the Scales.
  • EvokerFixed an issue where Unravel may not hit all targets struck by Fire Breath.
  • Dungeons and RaidsFixed an issue where following Lindormi's Guidance in Den of Nalorakk and Altar of Fangs would lead to ending the dungeon short of the enemy forces requirement.
  • The Venomous AbyssFixed a rare issue where Toxic Deluge would fail to create Coalesced Venoms and Virulent Mutations.
  • The Venomous AbyssFixed a rare issue where Fangs of the Crucible and Defilement of the Crucible would not create area denial on both halves of the platform.
  • The Venomous AbyssResolved an issue where pets could engage Zul'jan during the roleplay.
  • The Venomous AbyssFixed an issue where Stone Venom could fail to inflict damage to players far from Ula'tek.
  • The Venomous AbyssFixed an issue where Unnerving Fixation was targeting tanks more often than intended.
  • HunterFixed an issue where Aimed Shot was not properly playing its cast animation when using a gun or crossbow.
  • PaladinFixed an issue where Consecration's first tick would not benefit from the Venomous Abyss tier set's increase to its critical strike chance.
  • PriestFixed an issue where Renewed Vigor from the Venomous Abyss 2-piece tier bonus could exceed 3 stacks.
  • The Venomous AbyssFixed an issue where Coalesced Venoms and Virulent Mutations would fail to drop on the ground if a priest carrying one enters Spirit of Redemption.
  • QuestsFixed an issue where the Hijacked Portal for "Still Behind Enemy Portals" was failing to teleport players to the correct destination.
  • Death KnightResolved an issue causing Magus of the Dead to occasionally spawn at extreme vertical differences.
  • HunterCorrected an issue where the initial damage of Wildfire Bomb would not happen if the Hunter was affected by crowd control effects while the bomb hit the target.
  • HunterCorrected an issue where Strike As One would not deal damage with a Raptor Swipe that benefit from Tip of the Spear if Aspect of the Eagle is active.
  • MageFixed an issue causing Splinters from Augury Abounds to sometimes strike crowd-controlled targets when other non-crowd controlled targets are available.
  • PaladinFixed an issue that caused Ringing of the Heavens to not function if cast as Lightsmith while targeting an enemy.
  • PaladinFixed an issue where Glory of the Vanguard was not dealing full damage to its primary target.
  • ShamanFixed an issue where Soothing Rain did not properly reduce the cast time of Healing Rain by 0.5 seconds.
  • DelvesFixed an issue where Domanaar Enforcer's could Devour an already dead corpse.
  • EvokerFixed an issue where Unburdened Flight was causing Deep Breath to move the player forward during Hover.
  • EvokerFixed an issue where Warp was still causing the player to become immune to snares while talented into Unburdened Flight.
  • Death KnightResolved an issue causing Grip of the Dead from Death and Decay to permanently be active on targets.
  • DruidFixed an issue where Wild Guardian was incorrectly increasing Thrash and Mangle damage regardless of whether Rank 3 was selected.
  • PaladinFixed an issue that caused Glory of the Vanguard to sometimes fail to deal damage to distant targets.
  • PriestFixed an issue where Flash Heal could not be tracked on the Cooldown Manager for Discipline and Shadow specializations.
  • ShamanFixed an issue where damage from Doom Winds could interrupt channeled effects, such as the Font of Venomous Rage trinket.
  • DelvesFixed an issue that prevented Bountiful Coffers from rewarding Zul'jarra's Forces reputation.
  • The Venomous AbyssFixed a visual effect issue that sometimes occurred when the tortollans were empowered.
  • ItemsFixed an issue causing the Preternatural Antivenom trinket effect to only be applied to the trinket wearer.
  • EvokerFixed an issue where Stasis could be used in the starting room of arenas and battlegrounds to store spells for after the gates opened.
  • ShamanCorrected an issue where the Venomous Abyss 4-set bonus was not properly increasing the upfront damage of Crash Lightning.
  • The Venomous AbyssFixed an issue where applications of Ingested Venom could apply on a target affected by Serpent's Bite.
  • HousingFixed instances where collecting a Secret Souvenir could fail to grant achievement credit. Players who were affected by this bug should see their achievement progress retroactively granted upon entering a housing neighborhood. Taggi is sorry for the mishap.
  • ItemsFixed an issue where some non-set class armor items appeared to be eligible for redundant Catalyst conversion.
  • ItemsFixed an issue causing the Preternatural Antivenom trinket absorb effect to have a reduced cap for healer specializations as well as healing for a lower percentage of incoming damage than intended.
  • AchievementsFixed an issue where the achievement Spark in the Night was not granting credit for the Sparks of War quest if completed in the Coiled Isle, Val, or Naigtal.
  • PriestFixed an issue with the Venomous Abyss 2-set bonus that caused Renew to not reliably grant Renewed Vigor.
  • Ruby Life PoolsFixed an issue where the Radiant Drake entrance-return NPC did not appear in Mythic+ after defeating the final boss.
  • The Venomous AbyssCorrected an error in the Blight Vein spell description that was pointing to the wrong damage value.
  • WarlockFixed an issue where the Font of Venomous Rage trinket channel could be immediately canceled if spell-queued after Cataclysm.
  • The Venomous AbyssCorrected an issue where a Doomscale Egg could still be picked up after the Ravenous Doomscale spawns while the Doomscale Warden is alive.
  • ItemsFixed an issue where certain non-armor items could appear to be convertible at the Catalyst. Affected characters may need to relog.
  • DruidFixed an issue where Faerie Swarm was not a large debuff on raid frames.
  • EvokerFixed an issue where staves were not being shown for Evokers on the PvP gear vendor.
  • EvokerFixed an issue where Rewind could fail to reverse damage taken on allies if the Evoker was affected by Cyclone.
  • Death KnightResolved an issue causing Mastery: Dreadblade and Foul Infections to not increase the critical strike chance of Plague Erupt effects.
  • HunterResolved an issue causing Wild Thrash to not take target bounding radius into account.
  • RogueFixed an issue allowing Caustic Spatter to trigger from non-class Nature damage sources, such as trinkets.
  • ShamanFixed an issue that caused Natural Harmony to increase the healing of Nature's Guardian by 20% instead of its listed and intended 10%.
  • The Venomous AbyssResolved an issue where immunities would prevent players from receiving additional applications of Eternal Venom beyond the death threshold on Mythic difficulty.
  • The Venomous AbyssResolved an issue where Protection Paladin's Mastery did not function correctly against Caustic Deluge or Eternal Venom.
  • Player versus PlayerFixed an issue where the Training Grounds quest for casting an interrupt was not properly granting credit. Note that you may need to abandon and re-accept the quest for this fix to apply.
  • QuestsFixed an issue that prevented Midnight World Quests from rewarding Adventurer Crests.
  • Death KnightResolved an issue causing Dread and Virulent Plague Erupt effects to not work as intended with the target damage modifiers and caster damage modifiers Foul Infections, Thrill of Blood, Incite Terror, Morbidity, Soul Reaper, Brittle, and the War debuff of Rune of the Apocalypse.
  • DruidFixed an issue where Grove Guardians were not prioritizing healing the target of your Swiftmend or Wild Growth.
  • DruidFixed an issue where Everbloom could incorrectly heal 6 targets instead of the intended 5 targets.
  • MageResolved an issue where the 2-piece set bonus: Flamestrike did not correctly always grant Hot Streak when it is a guaranteed critical strike due to Pyroclasm.
  • MonkFixed an issue where Soothing Mist could rarely cause the incorrect aura to be canceled.
  • PriestFixed an issue where Guardian Angel would not reduce the cooldown of Guardian Spirit when placed on an ally.
  • The Venomous AbyssFixed a rare issue where Coalesced Venom's could spawn inside a Virulent Mutation rim on Mythic difficulty.
  • The Venomous AbyssFixed an issue where Soul Sever was incorrectly highlighting which Manifestations of Dread would be destroyed.
  • The Venomous AbyssResolved an issue where Blight Vein could occasionally inflict additional damage.
  • The Venomous AbyssResolved an issue where Toxic Burn could occasionally inflict additional damage.
  • The Venomous AbyssResolved an issue that could cause Dancing Rune Weapon to fail to cast spells when targeting the Venomous Heart.
  • The Venomous AbyssCorrected an issue that would cause Ula'tek to re-emerge during the intermission.
  • Omnium FolioFixed a bug that could cause the Rune of Lingering to break crowd-controlled enemies.
  • Demon HunterFixed an issue that allowed Blur's recent PvP adjustments to affect PvE situations. Blur damage reduction outside of PvP is restored to previous intended values.
  • EvokerFixed an issue where Emerald Communion would loop its visual even after the effect had ended.
  • PaladinFixed an issue where Blessed Hammer could not hit Ula'tek's Venomous Heart.
  • WarlockFixed an issue where Mayhem would sometimes become untracked when refreshed while active.
  • DelvesFixed an issue that caused Mislaid Curiosities to not spawn in The Darkway variant Eggsplosive Growth.
  • Temple of SethralissFixed an issue where the Voidbound Emissary M+ affix creature could cause Galvazzt to despawn.
  • The Venomous AbyssResolved an issue that could cause Caustic Globule/Barbed Bulwark world indicators to clear prior to the missile impact.
  • The Venomous AbyssFixed an issue where bringing Zul'jan to 1 health at the end of the intermission would prevent him from being killable during phase 3.
  • ItemsFixed an issue that prevented Contract: Zul'jarra's Forces from applying to your entire Warband.
  • Player versus PlayerFixed an issue that prevented players from earning progress towards their next Vicious Saddle.
  • Demon HunterFixed an issue that prevented the effect of the Devourer 2-piece set bonus (Soulburst) from displaying correctly.
  • PaladinFixed an issue where Avenger's Shield could sometimes fail to activate Glory of the Vanguard while Divine Resonance was active.
  • PriestFixed an issue where Divine Hymn would put Guardian Spirit on a 60-second cooldown with Guardian Angel talented.
  • WarriorFixed a bug that could cause Sudden Death to incorrectly increase cooldowns.
  • DelvesFixed a bug that could cause the Undergraduates in the Infiltrator Garand encounter to spawn in unintended locations.
  • DelvesFixed an issue causing Gnok to cast Ejecting Decay while moving, and Upheaval no longer targets pets.
  • The Venomous AbyssFixed an issue where the targeting of Mother's Wrath could fail, causing Ula'tek to use her raid wide damage despite the tank being in the bubble.
  • The Venomous AbyssFixed an issue that could cause unintended duplicate applications of Doomscale Shell.
  • Items and RewardsFixed an issue where raid armor rewards from the Coiled Altar and Ula'tek could not be catalyzed if sourced from the Great Vault or Voidcore rolls. Existing items may now catalyzed.
  • Items and RewardsFixed an issue where some Season 2 items could not have a socket added.
  • Player versus PlayerResolved an issue that prevented Training Grounds: Arena from ending the match when the game-controlled opponents surrender.
  • Death KnightResolved an issue causing the Unholy Devotion attack speed increase to also reduce attack damage and therefore have a neutral effect.
  • DelvesFixed an issue where Valeera could no longer gain experience from mislaid curiosities.
  • The Venomous AbyssResolved an issue where Hoji did not immediately stop casting when the encounter ends, preventing the encounter from completing.
  • The Venomous AbyssFixed an issue causing the Solidified Snake Venom to not spawn for the achievement.
  • The Venomous AbyssFixed an issue causing Burning Venom to not move towards the Malignant Cavity after being gripped.
  • The Venomous AbyssFixed a bug causing Imbibe to inflict more damage than intended on Normal and Heroic difficulties.
  • The Venomous AbyssFixed an issue where Sever's vulnerability aura lasted longer than intended.
  • The Venomous AbyssCorrected the target location of Ula'tek's Venomous Heart so that AoE spells more consistently hit it and Ula'tek.
  • The Venomous AbyssFixed a bug preventing the encounter from resetting when no players were alive in Ula'tek's room.
  • The Venomous AbyssResolved an issue causing Death Knights' Necrotic Coil to have pathing issues.
  • Omnium FolioFixed a bug that where the Rune of Lingering did not always activate for healers.
  • MonkFixed an issue where Hot Trub PvP talent was incorrectly counting as both a Disorient and an Incapacitate. It now counts as an Incapacitate only.
  • PreyFixed a bug where the spell Noxious Spitfall was targeting players not on the threat list.
  • PreyFixed a bug where Ral'kala's invulnerability shield would interfere with his timed despawn.
  • QuestsFixed an issue causing Li Li Stormstout to comment when the player exits "The War Within Recap".
  • QuestsFixed an issue preventing Soridormi from offering the "Legacy of the Amani" campaign chapter skip.
  • The Venomous AbyssFixed an issue causing Thinned Blood to be cast on non-mythic difficulties.
  • The Venomous AbyssResolved an issue causing Final Ascension to inflict less damage than intended.
  • PreyFixed an issue that prevented alts from being able to access the Prey portal between Silvermoon and The Coiled Isle.
  • DruidFixed an issue where the tooltip for Tranquility incorrectly described how long it extended heal over time effects.
  • DruidFixed an issue where Overgrowth was applying healing over time effects to the incorrect target when used in tandem with Soul of the Forest.
  • HunterCorrected an issue where Hunters could benefit from the Precise Shots effect twice by casting Arcane Shot or Multi-Shot as Rapid Fire finishes channeling while talented into Unload.
  • HunterCorrected an issue where the AoE damage from Explosive Shot was not properly reduced by damage taken reduction effects.
  • PriestFixed an issue where casting Benediction and queuing a Holy Word would consume the proc.
  • ShamanResolved an issue causing Master of the Elements to not increase the damage of Earthquake.
  • WarlockFixed an issue where Malefic Grasp was not affected by Withering Bolt.
  • WarlockFixed an issue where Withering Bolt did not account for Wither when increasing Shadowbolt Volley damage.
  • WarlockFixed an issue where Wither would not count toward Darkglare Eye Beam damage increase.
  • WarlockFixed an issue where the Unstable Affliction granted by Venomous Abyss 4-piece set bonus would not grant a stack of Wither.
  • DelvesFixed an issue where if Azta'rec killed a player it would display that Zek'vir has burrowed away and did not drop loot.
  • Ruby Life PoolsFixed an issue where certain abilities could cause their breath spells to cancel unexpectedly.
  • Temple of SethralissFixed an issue where the progress bar could reach 100% when the Avatar reached 99% health.
  • The Venomous AbyssResolved an issue where players could fall through the world in The Serpent Warren.
  • The Venomous AbyssFixed an issue causing Stygian Burst to inflict damage in a larger area than intended.
  • The Venomous AbyssFixed an issue causing players to get hit multiple times from the same wave in a short period of time.
  • The Venomous AbyssFixed a rare issue where players using Harpoon on a Venom while inside the Malignant Cavity would cause them to fall through the playspace.
  • The Venomous AbyssFixed an issue where the encounter would rarely fail to properly transition to Phase 3 at the end of the intermission.
  • The Venomous AbyssResolved an issue causing the damage of Spectral Coils to unintentionally scale on non-Mythic difficulties.
  • The Venomous AbyssCorrected an issue where the Blight Vein debuff did not properly inflict its damage based on the number of stacks applied, on Heroic and Mythic difficulties.
  • The Venomous AbyssCorrected an issue where Hunters' Stampede pets from the Pack Leader hero talents would not properly damage the Heart of Ula'tek during the encounter.
  • Omnium FolioFixed an issue with a previous change to the Omnium Folio's Rune of Unleashed Fire that caused it to pull enemies that were not already in combat with you.
  • QuestsFixed an issue that reduced player-characters' turn speed after starting the world quest "Swift of Foot".
  • TreasuresFixed an issue where the Unguarded Chest would spawn without Farthik the Plunderer.
  • Death KnightResolved an issue causing Army of the Dead Epidemic Orders to cast from the Death Knight instead of the Lesser Ghoul.
  • Death KnightResolved an issue causing Forbidden Knowledge Rank 4 to not have a chance to activate when the Dread Plague target has a damage absorb effect.
  • Death KnightResolved an issue causing Transfusion to not empower already summoned Lesser Ghouls.
  • Death KnightResolved an issue causing Lord of the Dead to occasionally have a delay in between casts.
  • DruidFixed an issue where Rejuvenation could be removed early if the player gained or lost haste while it was active.
  • HunterCorrected an issue where Rapid Fire fired fewer shots than intended when hitting a second target with the Aspect of the Hydra talent.
  • PaladinFixed an issue where Paladins talented into Radiant Glory would not have Avenging Wrath be applied after casting Wake of Ashes while silenced.
  • DelvesFixed an issue where the "Seasonal Refresher: Midnight" quest could not be completed.
  • The Blinding ValeResolved an issue preventing Death Knights from casting Consumption after the Death Knight has been picked up by Bloodthirsty Gaze.
  • Temple of SethralissFixed an issue where Spark Channeler could be turned unexpectedly.
  • Temple of SethralissFixed an issue where Static Anomaly creatures did not contribute properly to the enemy forces count.
  • The Venomous AbyssResolved an issue where the door to The Twin Fangs room would close upon engaging combat but would not reopen, preventing players from backtracking to the entrance of the raid.
  • The Venomous AbyssFixed an issue causing Shrouded Venom to sometimes evade after spawning.
  • The Venomous AbyssResolved an issue where Trader Gebbo would sometimes not despawn.
  • The Venomous AbyssResolved an issue causing Coiling Ichor to impact game client performance.
  • The Venomous AbyssResolved an issue where Zul'jarra and Orweyna could fail to path across the bridge after The Twin Fangs were defeated.
  • The Venomous AbyssFixed an issue where the encounter would end unexpectedly.
  • The Venomous AbyssResolved an issue causing Hex Lord Malacrass and Zul'jan to regain too much health during their intermission.
  • QuestsFixed an issue that would prevent "Purging the Vaults" or "Vaults of Atal'Utek: A Toxic Tour" quests from being completed if you already had Trovehunter's Bounty in your inventory.
  • ShamanCorrected an issue where the Venomous Abyss 4-piece set bonus Overcharge! buff was sometimes not consumed when casting a Maelstrom spending ability.
  • WarlockFixed an issue where Withering Bolt would not account for Wither.
  • WarlockFixed an issue where Conflagration of Chaos would not guarantee a Conflagrate or Shadowburn to critically strike.
  • WarlockFixed an issue where Shadowburn would not apply its debuff after dealing damage to a Havoc target.
  • DelvesFixed an issue where Dundun's Favor would prevent Mislaid Curiosities from being looted by more than one party member.
  • Temple of SethralissFixed an issue where Faithless Tormentors could melee their fixate target from further than intended.
  • ItemsFixed an issue with Hunter's Ritual Stone providing more stats than intended.
  • ItemsPreternatural Antivenom — fixed an issue preventing the healing effect from consistently triggering after the aura has been applied to an ally depending on the source of incoming damage.
  • Player versus PlayerResolved an issue that prevented "Week 1 of 3: Gladiator's Distinction" quest credit from being earned in Training Grounds: Arenas.
  • Player versus PlayerResolved an issue that could prevent quest credit for "Sparks of War: The Coiled Isle".
  • ProfessionsFixed an issue where players were not receiving Tidal Spark Dust from quests such as "Trailing Xal'atath" and "Midnight: World Tour".
  • ProfessionsFixed a bug where the tooltips for Hearty Loa's Gathering, Hearty Amani Cornucopia, and Hearty Feast of Knowledge listed incorrect stat values.
  • QuestsFixed bug preventing the "Sparks of War" related quests from displaying Spark of Tides as a potential quest reward.
  • QuestsFixed an issue that would prevent "Purging the Vaults" or "Vaults of Atal'Utek: A Toxic Tour" quests from being completed if you already had Codex of the Soulcoilers in your inventory.
  • HunterCorrected an issue where Dire Beast Kill Commands from the Wildspeaker Talent did not properly benefit from Killer Instinct, Alpha Predator, Specialized Arsenal, or Savagery.
  • PriestCorrected an issue where swapping from Shadow to Holy specializations could improperly cause Shadow Word: Pain to not turn into Holy Fire.
  • ShamanCorrected an issue where swapping between specs may incorrectly cause Lava Burst to show up as Primal Strike in your spellbook.
  • WarlockFixed an issue where the tooltip of Shadowburn would not display the correct duration.
  • DelvesFixed an issue causing Corrosive Bilespear to not proc at higher ranks.
  • LairsResolved an issue causing the sharks to not bite in The Tidebound Grotto.
  • QuestsFixed an issue preventing characters under level 90 from completing activities related to Saltheril's Soiree and Abundance.
  • WarlockFixed an issue where Warlock pets would continually learn Soul Leech.
  • DelvesFixed an issue where Gorgoneion Gaze would not trigger.
  • DelvesFixed an issue where Ula'tek's Gift would not deal damage.
  • DelvesFixed an issue where Ula'tek's Gift would not apply more stacks while poisoned.
  • Ruby Life PoolsFixed an issue where Electrical Discharge would sometimes fail to hit players.
  • LairsResolved an issue causing some Bubblefin Shorerunners to not despawn when reaching the Alluring Bubble.
  • Player versus PlayerFixed an issue where Ula'tek's Gift was dealing more damage to players than expected.
  • ProfessionsFixed an issue that prevented Flat Snakeskin Canopy from being crafted.
  • ProfessionsFixed an issue that prevented Flat Snakeskin Canopy from being added to the decor collection when used.
  • QuestsFixed a bug causing Amani Endeavor daily quests to only be offered weekly.
  • QuestsFixed an issue preventing progress on the quest "Cut Her Strings" in Voidstorm.
  • QuestsFixed a bug preventing players who are seated before entering the Worldsoul Terror as Nek'zali from properly interacting with Injured Hunters on "Fuel the Calling".
  • WarlockFixed an issue where Seed of Corruption would not consume Shard Instability on cast.
  • DelvesFixed an issue where the Delve Shadowguard Point: Shadowguard Survivor would not grant Great Vault credit upon completion.
  • DelvesFixed a bug causing Ritual Sites to appear to grant Great Vault rewards that were inconsistent with the available Tiers. Next week, the Great Vault will reward the intended tiers 1-6 for week 1 activities.
  • DelvesFixed an issue with the Corrosive Codex that caused Corrosive Powers unlocked on one character to not show up as available options in the Corrosive Codex for other characters.
  • ItemsFixed an issue that caused Venomjade Necklace to sometimes be invisible.
  • Player versus PlayerFixed a bug preventing Otherworldly Sparks of War from dropping in Naigtal and Val activities. The Naigtal and Val Sparks of War quests will no longer be offered when Season 2 begins.
  • ProfessionsFixed an issue that caused Contract: Zul'jarra's Forces to sometimes incorrectly apply Amani Tribe Contract when used.
  • QuestsFixed an issue where players could begin Curse of Ula'tek campaign quests without first completing the main Midnight campaign.
  • WorldFixed a bug that could cause players to disconnect when entering the Lunarfall Garrison Excavation area.
  • EvokerFixed an issue where extending Fire Breath with Double-time could cause Life-Giver's Flame to stop healing.
  • EvokerFixed an issue where Afterimage was causing Deep Breath to sometimes cast Living Flame on the Evoker.
  • HunterFixed an issue where Explosive Shot would automatically select and fire at a nearby target if pressed without a target currently selected.
  • HunterFixed an issue where Umbral Reach was not generating Trick Shots when Bleak Powder hit exactly 2 targets.
  • HunterFixed an issue where Strike as One bonus damage from Raptor Swipe (Rank 3) did not properly work while Aspect of the Eagle was active.
  • HunterFixed an issue where Raptor Swipe had a longer range than intended while Aspect of the Eagle was active.
  • MageFixed an issue where Splitting Ice's damage modifier would not apply to Frostbolt, causing both Frostbolts to hit for full damage.
  • MageFixed an issue where casting a Frostfire Bolt and then switching to Spellslinger Hero Specialization would cause Frostbolt to have the Splitting Ice damage multiplier apply to the main target in addition to the secondary target.
  • MageFixed an issue where a Splitting Ice Frostbolt had a smaller search radius for its second target than other spells.
  • MageFixed an issue with Shatter where if two Ice Lances were in the air at the same time, with the first benefitting from Fingers of Frost and the second not, neither would benefit from Fingers of Frost. This could also occur with Thermal Void, which is also fixed.
  • MageFixed an issue with Crystalline Refraction where interrupting Ray of Frost by casting Ray of Frost could cause it to not generate Fingers of Frost.
  • MageFixed an issue preventing Frostfire Empowerment's effects from applying to the second target when Frostfire Bolt hit a second target due to Splitting Ice.
  • MonkFixed an issue where Transcendence: Transfer could be used while silenced if talented into Transcendence: Linked Spirits.
  • ShamanFixed an issue where Static Accumulation could cause Maelstrom Weapon stacks to stop automatically generating if activated during certain points of Ascendance or Doom Winds being active.
  • ShamanFixed an issue where Nature's Swiftness and Ancestral Swiftness did not properly make Healing Rain instant cast.
  • Murder RowFixed an issue where Zaen Bladesorrow's Murder in a Row could incorrectly assign a player's safe spot to a barrel they were not hiding behind.
  • Death KnightFixed an issue causing Nazgrim's Conquest to grant additional Strength when Magus of the Dead is sacrificed for Lord of the Dead.
  • DruidFixed an issue causing some Cooldown Manager elements such as damage-over-time timers and buff trackers to sometimes not show accurate information.
  • DruidFixed an issue where Dream Guide was incorrectly being consumed by Regrowths cast via Reinvigoration.
  • EvokerFixed an issue where Twin Flame was not scaling with Mastery.
  • EvokerFixed an issue that could cause Time Dilation to not clear its stored damage on death.
  • EvokerFixed an issue where Consume Flame healing was not being increased by Grace Period or similar effects.
  • EvokerFixed an issue where Consume Flame's healing component could not critically heal.
  • HunterFixed an issue where Through The Eyes was not properly increasing Withering Fire's damage.
  • HunterFixed an issue where Raptor Swipe could cause Sentinel's Mark to be applied to a target that was not your currently selected target. If you do not have a target selected when using Raptor Swipe, a target hit by Raptor Swipe will be chosen.
  • HunterFixed an issue where Outland Venom was not properly applied by various periodic effects from either the Hunter, their current pet, or other summons from the Pack Leader Hero Talents.
  • HunterFixed an issue where Mastery: Spirit Bond incorrectly affected some summons from the Pack Leader Hero Talents twice.
  • MageFixed an issue for Arcane that caused Mana Cascade to be gained from some unintended spells.
  • MageFixed an issue with how the tooltip calculated Clearcasting's chance to occur with different talent selections. Clearcasting's functionality is unchanged.
  • MageFixed an issue that prevented Meteorites from granting Clearcasting.
  • MonkFixed an issue that caused Temple Training's Spinning Crane Kick damage increase to apply to Mistweaver.
  • PaladinFixed an issue where Authoritative Rebuke was incorrectly reducing Rebuke's cooldown from Avenger's Shield casts.
  • PaladinFixed an issue where Instrument of the Divine was causing Shield of the Righteous to extend Sentinel's stacks by an incorrect amount.
  • PaladinFixed an issue where Quickened Invocation was incorrectly reducing the cooldown of Holy Armaments.
  • PaladinFixed an issue where abilities that knocked enemies into the air could cause Glory of the Vanguard to deal its damage additional times.
  • PaladinFixed an issue where casting Hammer of Light in between direct casts of Consecration could allow Consecration to exceed its limit.
  • PriestFixed an issue causing Tentacle Slam to apply extra stacks of Horrific Visions when talented for Maddening Tentacles and Idol of N'Zoth.
  • PriestFixed an issue causing Improved Voidform to generate Insanity when casting Voidform.
  • RogueFixed an issue that caused Unshakable Drive's bonus to multiply with each stack.
  • RogueFixed an issue that often caused Unshakable Drive to remove more than one stack per ability use.
  • RogueFixed an issue that caused Secret Technique damage from secondary hits to be attributed to summoned pets instead of the attacking Rogue.
  • ShamanFixed an issue that caused Voltaic Blaze to not be properly affected by Elemental Fury's critical damage bonus.
  • ShamanFixed an issue that caused Elemental Resonance to not affect periodic Elemental damage.
  • ShamanFixed an issue where Apex Talent: Feedback Loop (Rank 2) did not properly increase the critical damage of several Elemental Shaman spells.
  • ShamanFixed an issue causing the Elemental Tempo to incorrectly increase the damage of Stormstrike and Windstrike.
  • ShamanFixed an issue where a single Arc Discharge effect could increase the damage of multiple Chain Lightning spell casts, such as from Thorim's Invocation and Ride the Lightning.
  • ShamanFixed an issue where Surging Bolts from Surging Totem that were created from casting Chain Lightning were all sent to the last target hit by Chain Lightning, rather than the primary target of Chain Lightning.
  • WarlockFixed an issue where several abilities would not grant Soul Leech.
  • WarlockFixed an issue where several abilities erroneously granted Soul Leech.
  • WorldFixed several creature spawns across the entire game that could cause players to get stuck in combat.

WoW Retail Hotfixes: July 28, 2026

· 23 fixes
  • Death KnightFixed a bug that caused the Dance of Midnight Apex talent ranks 2 and 3 to incorrectly increase damage taken. They now decrease damage taken, as intended.
  • Player versus PlayerFixed an issue where using Will of the Forsaken to break Mind Control would not show the cooldown on your PvP trinket.
  • World BossesFixed a bug that could prevent alt characters from receiving soulbound items when killing the World Boss.
  • World BossesFixed a bug where rewards could include a piece unmatched to the player's chosen spec.
  • QuestsFixed a bug preventing the quest item for "Maisara Caverns: Master of Souls" from dropping in Mythic difficulty.
  • ItemsFixed an issue with Mycomancer's Hearthspore where multiple Hearthstone charges could be consumed for Human characters.
  • QuestsFixed an issue with "A Humble Servant" where objectives were not giving enough credit.
  • QuestsFixed a bug where the Delves Nemesis briefly did not drop a Magical Primessence for the "Seeking Knowledge Week 4 of 5: Magical Primessence".
  • ShamanCorrected an issue where Purging Flames could cause Lava Burst to generate less Maelstrom than intended.
  • EvokerFixed an issue where the Fire Breath Infuser during Evoker's introductory quests would not reset the cooldown of Fire Breath.
  • SporefallResolved an issue causing players to be able to interact with the door to Funggor Hollow.
  • QuestsFixed a bug preventing new Midsummer quests from rewarding XP.
  • Midsummer Fire FestivalFixed an issue that allowed the contents of the Satchel of Chilled Goods to reroll each time it was opened.
  • Player versus PlayerFixed an issue where some important effects and major defensives were not displaying on enemy player nameplates.
  • ProfessionsFixed an issue where Empowered Mulch would result in no herbs being gathered.
  • ItemsFixed an issue causing the Draconic Nullcape cloak to use an unintended appearance. This item now contributes towards the Luminant Verdict's Vestments transmog sets.
  • Omnium FolioFixed an issue with Rune of Void-Tainted Shell's tooltip.
  • ItemsFixed an issue that could prevent Rotmire's Sporeheart's effect from triggering from certain sources of healing.
  • Player versus PlayerResolved an issue that could cause Horde to lose reinforcements instead of Alliance when they capture the Sparring Grounds in Slayer's Rise.
  • AbundanceFixed an issue where players could not begin Abundance in Voidstorm. All players who lost Shards of Dundun due to this issue will be refunded with Unalloyed Abundance in an upcoming hotfix.
  • ItemsFixed an issue where the Void-Touched Torch had lower Intellect than intended.
  • LorewalkingFixed an issue where the initial objective conversation for "The Prince Who Would Be King" would not complete.
  • NaigtalFixed an issue that prevented Nexus-Captain Leth'ir from dropping the quest item for "Knocking Off the Top (Heroic)." Characters that encountered the issue can earn their emblem from another Heroic kill of Nexus-Captain Leth'ir or from a wrapper quest they have not completed.
  • Characters and NPCsFixed an issue where certain hit sound effects were not playing for male Orc and Mag'har Orc Warriors.
  • PaladinFixed an issue where Empyreal Ward could cause Lay on Hands macros to not function after swapping specs.
  • EvokerFixed an issue where Precognition would trigger incorrectly if Oppressing Roar was active on the target.

WoW Retail Hotfixes: June 12, 2026

· 93 fixes
  • Darkflame CleftFixed an issue that could prevent the candle cart from progressing.
  • QuestsFixed an issue where the quest "Overcoming the Unknown: Rage-Riddled Drifter" was not properly appearing for players.
  • QuestsFixed an issue that could prevent some characters from being able to complete "Lost Legends". Affected characters will need to abandon the quest "Lost Legends" and pick it back up from Zur'Ashar Kassameh in The Den in Harandar.
  • Death KnightResolved an issue causing Unholy Aura and Forbidden Ritual to be canceled earlier than expected.
  • ItemsFixed an issue with the Darkmoon Dominion: Blood trinket proccing for multiple stats if they're all equally the lowest stat.
  • PaladinFixed an issue that caused Denounce to not scale its damage with level or with buffs such as Avenging Wrath. This is about a 90% increase to its baseline output.
  • ShamanResolved an issue causing Maelstrom Weapon spenders from Thorim's Invocation during Doom Winds to deal more damage than intended.
  • Death KnightResolved an issue causing Forbidden Ritual aura to remain permanently on the Death Knight.
  • Player versus PlayerResolved an issue that could prevent players from earning Slayer's Rise Dominance while holding all bases.
  • PaladinFixed an issue where Guardian of the Forgotten Queen could not be interrupted by some crowd control effects as intended.
  • WarlockFixed an issue where Soul Swap would carry Unstable Affliction stacks when entering or exiting an instanced area.
  • March on Quel'DanasFixed an issue causing The Dark Archangel to sometimes not cancel upon triggering the final phase on Mythic difficulty.
  • The VoidspireResolved an issue making the Broken Oath warning unmovable in Edit Mode.
  • HunterCorrected an issue where Explosive Shot applied from the Salvo talent did not properly grant Lock and Load from the Shrapnel Shot talent when applied.
  • ShamanCorrected an issue where Downpour would consume Nature's Swiftness and Ancestral Swiftness.
  • ItemsFixed an issue where the Dundun's Abundant Travel Method toy would teleport players to the incorrect location.
  • ItemsFixed an issue preventing weapons and trinkets crafted before 12.0.5 from being eligible for Ascendant Voidcore upgrades.
  • Abyss AnglersResolved an issue in Abyss Anglers where some players weren't able to complete the Achievement Depth Grease, even if they had met the correct conditions.
  • MonkFixed an issue that caused Rushing Wind Kick's heal to sometimes fail.
  • Magisters' TerraceFixed an issue where sometimes Gemellus would fail to resume using abilities if a player died during Astral Grasp.
  • Nexus-Point XenasFixed an issue causing Mana Batteries to appear as a neutral faction while casting Corespark Overload.
  • QuestsFixed an issue that prevented repeat play of "The Story of the Cauldron of Echoes".
  • QuestsResolved an issue where players could be blocked from accepting "Rescue in the Shadows" if they had completed "Crypt in the Mist" during the Zul'Aman campaign.
  • User InterfaceFixed a bug causing Wings of the Void to unintentionally appear in the Spellbook.
  • MonkFixed an issue where Flurry Strikes did not correctly generate threat.
  • MonkFixed an issue where Vital Flame and Refreshing Drink incorrectly generated healing threat.
  • WarlockFixed an issue where sometimes Wither would not replace Corruption.
  • WarlockFixed an issue where Conflagration of Chaos would not increase the damage of Shadowburn.
  • The VoidspireCorrected an issue where players were unable to teleport to The Approach after the instance has been soft reset.
  • EvokerFixed an issue where Inferno's Blessing damage was not properly modified by the specialization baseline passive. Inferno's Blessing's spell damage coefficient has been adjusted to compensate, so its effective damage will only be changed per the above adjustment.
  • HunterCorrected an issue where the Piercing Fangs talent did not apply a critical damage bonus to the bonus pet summoned from Nature's Ally.
  • MonkFixed an issue where the Season 1 class set 4-piece Extra Kick could target unintended creatures.
  • ShamanResolved an issue causing Thorim's Invocation to cast Lightning Bolt, Chain Lightning and Tempest with more effectiveness than intended when cast below 10 Maelstrom Weapon.
  • Decor DuelFixed a bug with the Enchanted Hourglass where the timer would get stuck at 1 second.
  • PaladinFixed an issue that caused Beacon of Light to sometimes not transfer healing from Holy Light or Flash of Light.
  • RogueFixed a bug causing Deathmark to generate less Energy than intended.
  • ShamanCorrected an issue where the Jet Stream talent would not remove snare effects from allies who enter your Wind Rush Totem's area.
  • ShamanCorrected an issue where the initial healing from dropping a Stormstream Totem was not affected by Mastery: Deep Healing.
  • ItemsFixed a bug preventing players from purchasing the Cache of Void-Touched Weapons before unlocking the Void-Touched Sunfury Poleaxe from any item.
  • WarriorFixed an issue where Disarm was incorrectly sharing a diminishing return with root effects.
  • User InterfaceResolved an issue with Action Bar items persisting when you enter a vehicle.
  • WorldFixed a rare bug that could cause players using DirectX 11 to see zone-wide graphical corruption.
  • EvokerFixed an issue where Titan's Gift and Titanic Wrath were not increasing the damage of the final few ticks of Disintegrate for Preservation and Devastation Evokers.
  • WarlockFixed an issue where Fatal Echoes would consume a Soul Shard when activated.
  • WarlockFixed an issue where Unstable Affliction would consume all stacks of Shard Instability.
  • HousingFixed a bug where the neighborhood weekly quest "Lost Animals" could become unavailable to players who completed it previously.
  • ProfessionsFixed an issue with Hearty Well Fed being refreshed by standard Well Fed foods.
  • Void AssaultsFixed a bug that could prevent some players who were properly in combat with the Void-Corrupted creature from receiving credit toward the Cosmic Slayer achievement.
  • DruidFixed an issue where Blooming Infusion was counting each target of Nature's Bounty or Rampant Growth as an additional cast.
  • MageFixed an issue causing some spells to be incorrectly locked during Party Sync.
  • WarlockFixed an issue where the Abyssal Immolator 4-piece set bonus would not correctly increase the initial stack count of Agony by 2.
  • WarlockFixed an issue where Unstable Affliction applied through Fatal Echoes would consume Shard Instability.
  • Decor DuelFixed a bug that could prevent seekers from receiving participation credit.
  • March on Quel'DanasFixed an issue causing Druids to become untargetable after entering the Darkwell while shapeshifted.
  • Demon HunterFixed an issue that allowed Havoc to benefit from Vengeance's Annihilator talent Meteoric Rise when using Collective Anguish in specific conditions.
  • EvokerFixed an issue where Renewing Blaze would not always trigger its healing effect from certain attacks.
  • MageFixed an issue causing Hand of Frost Rank 2 to not provide the correct percent chance increase per stack of Shatter.
  • MageFixed an issue that could cause Flurry to not benefit fully from the damage bonus of Brain Freeze, when a non-Brain-Freeze-affected Flurry was cast immediately afterwards.
  • MageFixed an issue causing some Tracked Buffs for Frostfire to not display correctly.
  • WarlockFixed an issue where Shared Agony would not function after casting a Curse.
  • WarlockFixed an issue where periodic damage caused by Malefic Grasp is unaffected by Death's Embrace.
  • WarlockFixed an issue where Fel Armaments would reduce the cooldown of Felstorm by 20 seconds, rather than the intended 10 seconds.
  • DelvesFixed an issue where characters could lose the ability to strafe after picking up a mirror.
  • Items and RewardsFixed a Great Vault display bug where the World Row indicated an item level of 272 for the Tier 5 Ritual Site, instead of the intended 269 item level.
  • Demon HunterFixed an issue that prevented the target throw effect from being available while using Illidan's Grasp.
  • Demon HunterFixed an issue that caused Consume Magic to remove an additional Magic effect from the primary target when the Blood Moon PvP Talent was selected.
  • QuestsResolved an issue where players who completed the quest "The Legend of Aln'Sharan" could not gather them on alts without completing the quest first.
  • Death KnightResolved an issue causing Magus of the Dead to not take action immediately on spawn.
  • Death KnightResolved an issue causing Forbidden Knowledge Rank 4 to activate less than stated.
  • Death KnightResolved an issue causing Unholy Devotion to grant Haste in addition to attack speed and energy regeneration.
  • Demon HunterFixed an issue causing the Single-Button Assistant and Assisted Highlight to not recommend Collapsing Star outside of melee range.
  • Demon HunterFixed an issue that caused Metamorphosis to be put on cooldown when Last Resort's effect triggered.
  • HunterCorrected an issue where Unbreakable Bond could give the damage reduction effect to the hunter rather than their pet.
  • MageFixed an issue causing Hand of Frost (Rank 2) to not provide the correct percent chance increase per stack of Shatter.
  • PaladinFixed an issue that caused Holy Armaments to significantly impact framerates.
  • WarlockFixed an issue where Jinx would not function if Foul Mouth was not talented.
  • WarlockFixed an issue where Demonic Gateway would benefit Hellbent Commander.
  • PriestFixed an issue causing Cyclone to be able to be applied while a Priest has Psychic Shroud active.
  • QuestsFixed an issue where some Alliance players were unable to see the "Heavy Anchor" for "The Fragrance of the Dunes" quest.
  • QuestsFixed an issue causing players to be unable to turn in Nebulous Voidcores to Decimus while on the quest "Artifice of Aggression".
  • QuestsFixed an issue that could cause Lorna Crowley to phase out when engaged for the Arcantina quest "A Generational Moment".
  • HunterCorrected an issue where players could gain double the benefit of Pathfinding or Endurance Training when using the Unbreakable Bond talent in combination with the Cunning or Tenacious talents.
  • WarlockFixed an issue where Frequent Traveler would not function when using another Warlock's Demonic Gateway.
  • WarlockFixed an issue where Blight of Weakness and Tongues would not properly display on the Cooldown Manager.
  • CharactersFixed a bug that could cause some Night Elf characters to be missing the intended Linen Blindfold option they previously chose.
  • Death KnightResolved an issue causing the Commander of the Dead damage increase aura to be applied to Death Knights.
  • EvokerFixed an issue where Dream Breath was not being stored in Stasis.
  • PaladinFixed a bug that could cause Holy Paladins to do less damage than intended.
  • RogueFixed a bug that prevented the expected audio from playing when a Rogue enters stealth.
  • Decor DuelFixed a bug that could prevent Decor Duel participants from receiving base Illusionary Coin rewards by incorrectly evaluating them to be AFK.
  • March on Quel'DanasResolved issues with Torchbearer failing to prevent players from receiving applications of Midnight or failing to remove applications of Midnight.
  • ItemsFixed an issue where, upon quest turn-in, Decimus would grant only one of his two weekly Nebulous Voidcores if a Nebulous Voidcore had been acquired with Thalassian Tokens of Merit.
  • QuestsFixed a bug where the daily quest "Ephemeral Masquerade" appeared to be a low-level quest, rather than the intended blue exclamation point.
  • AchievementsFixed an issue where players who already owned the Sun Darter Hatchling pet were not receiving Mind-Seeker progress and were required to loot the pet again.
  • EvokerFixed an issue where Twin Guardian was applying its bonus at the start of Rescue rather than upon landing.
  • MageFixed an issue where Arcane Missiles with Aether Attunement talented or an Overpowered Missiles proc would target critters and pull them into combat, but not deal damage to them.
  • MageFixed an issue causing Freezing Rain's effect duration to not match the duration of Frozen Orb.
  • ItemsFixed an issue where Gloom-Spattered Dreadscale absorb shield value could be incorrectly calculated when damaging multiple enemies.
  • User Interface and AccessibilityFixed an issue where the Boss Timeline was shown for encounters with no timeline events.
  • User Interface and AccessibilityFixed an issue that could disrupt auto-loot functionality in some situations.
  • User Interface and AccessibilityFixed an issue where certain items with special visual effects, such as Forest Lord's Antlers, would be displayed incorrectly when applied as a transmogrification.

WoW Retail Hotfixes: April 17, 2026

· 295 fixes
  • The VoidspireFixed an issue where Void Infusion could override the boss entering berserk phase.
  • Maisara CavernsResolved an issue where Carrion Swoop could occasionally strike units behind Nekraxx or strike players twice.
  • Windrunner SpireFixed an issue where Commander Kroluk could fail his jump based on his target's location within his chamber.
  • The VoidspireResolved an issue where Ezzorak could continue to fight the Lightbound Vanguard after Vaelgor and all players have perished.
  • The VoidspireResolved an issue where Execution Sentence's vulnerability could sometimes not work in Mythic difficulty.
  • QuestsFixed a bug where players were unable to collect handfuls of sand from Loosened Sand piles in Vol'dun for "The Fragrance of the Dunes".
  • HunterFixed an issue causing Bestial Wrath to not deal damage if Bestial Wrath's charge would put the Pet out of range.
  • Maisara CavernsResolved an issue causing Hollow Soulrender's Frost Nova to occasionally inflict damage at the incorrect location.
  • Pit of SaronFixed an issue that could prevent Night Elf Vengeance Demon Hunters from being able to hide behind Saronite Ore.
  • The VoidspireCorrected an issue where the Lightblinded Vanguard could fail to appear after using the raid skip.
  • HunterCorrected an issue where the Wild Instincts talent could cause more damage than intended when fighting a single target.
  • WarlockFixed an issue where demons summoned by Dominion of Argus would not prioritize your target.
  • Magisters' TerraceFixed a rare issue where it was possible for non-boss enemies to fail to spawn correctly.
  • The DreamriftResolved an issue where Chimaerus could become stuck in the environment.
  • Horrific VisionsFixed a bug where completion credit for Oblivion Elemental in Vision of Orgrimmar was not granted if the player killed it too quickly.
  • Death KnightResolved an issue causing the tier set aura Blighted to interfere with Nazgrim's Conquest value increases.
  • WarlockFixed an issue where Infernal Beneficiary would not heal for the intended amount if Drain Life was specifically used on Delve enemies.
  • WarlockFixed an issue where Demonic Knowledge could activate more than intended.
  • WarlockFixed an issue where Demonic Brutality increased critical damage dealt by pets by 260%, rather than the intended 230%.
  • DelvesFixed an issue that could sometimes cause Valeera to take increased damage in Gulf of Memory.
  • Demon HunterFixed an issue causing Illidari Knowledge to reduce magic damage taken by 1.8% per point instead of 2% per point in PvP combat.
  • QuestsFixed an issue with the Voidstorm world quest "Encountering the Unexpected" where enemies could take a long time to respawn.
  • Death KnightResolved an issue causing Putrefy to not function during the Ick and Krick fight in Pit of Saron.
  • The VoidspireResolved an issue where Divine Toll could hit players multiple times.
  • PaladinResolved an issue causing Hammer of Wrath to not interface with Mastery: Highlord's Judgment.
  • PaladinResolved an issue causing Morning Star's increased damage effect on Dawnlight to stop functioning when the second Dawnlight is applied to the same target.
  • PaladinResolved an issue with Empyrean Legacy causing Dawnlight targeting to become inconsistent.
  • PaladinResolved an issue causing Dawnlights to target critters and pets with Divine Storm.
  • PaladinResolved an issue causing Morning Star to benefit Paladins outside of the caster.
  • TimewalkingFixed an issue where Timewalking dungeon items obtained while leveling required a higher character level than intended.
  • Demon HunterFixed an issue causing Void Ray and Eradicate to strike enemies extremely high in the air.
  • HunterFixed an issue where Primal Rage was failing to cast when used with Command Pet.
  • PriestFixed an issue causing Revel in Darkness to not increase the damage of Shadow Word: Pain.
  • DelvesFixed an issue where Restored Coffer Keys purchased from Naleidea Rivergleam were not being added to your currency.
  • Maisara CavernsFixed an issue where Voidbound Emissary can spawn during Rak'tul's intermission on Mythic+ difficulty.
  • March on Quel'DanasFixed an issue with Eternal Burns not applying correctly to players.
  • March on Quel'DanasFixed an issue where Light and Void Embers would fail to Dive Bomb if the target died.
  • March on Quel'DanasFixed an issue where Void Patch appeared slightly larger than Light Patch.
  • March on Quel'DanasFixed an issue where tanks could be infused with the same feather color.
  • TimewalkingFixed an issue where enemies inside Timewalking difficulty dungeons and raids had more health than intended.
  • HunterFixed an issue where Hunter's Mark's effect could stack multiple times.
  • MageFixed an issue causing the Single-Button Assistant and Assisted Highlight to not suggest Flamestrike when the target-cast version of Flamestrike was talented.
  • MonkFixed an issue that caused Serene Vitality to not function.
  • PaladinFixed an issue causing Lightforged Blessing to not heal.
  • PaladinFixed an issue where Word of Glory was refunding an incorrect amount of mana.
  • PaladinFixed an issue where Afterimage's casts of Word of Glory were consuming mana.
  • WarlockFixed an issue where the chance to generate a Demonic Core from a Wild Imp fading was lower than the intended amount.
  • WarlockFixed an issue where Antoran Jailer would stop attacking enemies if they fly.
  • WarlockFixed an issue where Antoran Inquisitor would not cast Mind Sear if it was spawned out of range.
  • WarlockFixed an issue where Destruction Warlocks could not apply their starter build.
  • Algeth'ar AcademyFixed an issue where players could get targeted by multiple stacks of Mana Void.
  • The VoidspireResolved an issue where Void Expulsion could be placed at Alleria's location without a player present.
  • The VoidspireResolved an issue where two Ranger Captain's Marks could sometimes pick the same player on Mythic difficulty.
  • The VoidspireResolved an issue where Grasp of Emptiness could be spell reflected.
  • ItemsFixed an issue where some players were unable to consume Gleaming Sunmote to unlock alternate armor appearances.
  • ItemsFixed an issue preventing alternate shoulder armor appearances for Druids from being unlocked.
  • Player versus PlayerResolved an issue that prevented Honor earned in Slayer's Rise to count towards progress in the "Enshrouded in War" quest.
  • ProfessionsFixed an issue where Recipe: Vicious Thalassian Flask of Honor was Bind on Pickup.
  • HunterFixed an issue where Master's Call was not functioning with player macros.
  • HunterFixed an issue where some talents could cause an unclear or missing error message when trying to respec your Survival talent points.
  • MonkFixed an issue that could cause Jadefire Stomp and Rushing Wind Kick to strike enemies through walls.
  • PaladinFixed an issue where Valiant Crusade sometimes wouldn't reapply after a talent change.
  • Pit of SaronFixed an issue preventing grabbed players from rotating to aim certain abilities.
  • Pit of SaronFixed an issue preventing Mages from being able to Blink when grabbed.
  • Pit of SaronFixed an issue where sometimes Ick could melee a non-fixated player when ending his fixate.
  • The VoidspireFixed an issue where Gladius Slauros' Strength in Shadows did not always reflect damage.
  • ItemsFixed an issue that sometimes prevented the Chimaerus and Crown of the Cosmos encounters from dropping trophy decor items. A future hotfix will restore trophies to players who earned the trophies but did not receive them.
  • HunterResolved an issue where Tracker's Net (PvP Talent) would reapply its root when effects such as Vanish fade.
  • MageFixed an issue causing Fire Blast to not damage players in stealth.
  • WarlockFixed an issue causing Wicked Reaping to deal higher damage than intended.
  • WarlockFixed an issue where Antoran Inquisitor could target enemies that are not in combat.
  • DelvesFixed an issue where damage-dealing Valeera was causing pets and guardians to be considered more valuable targets than the player(s).
  • Pit of SaronFixed an issue that sometimes caused pet pathing to fail when attacking Garfrost and Scourgelord Tyrannus.
  • The DreamriftResolved an issue causing players in Reality to be targeted with Rift Madness.
  • The VoidspireResolved an issue with Dread Breath's Fear effect on Raid Finder difficulty.
  • The VoidspireFixed a bug where Avenger's Shield was targeting pets.
  • The VoidspireResolved an issue where gaining an additional stack of Tyr's Wrath would refresh the absorb value to its maximum value for each stack.
  • The VoidspireResolved an issue where Void Expulsion could remain on the ground between phase transitions.
  • Items and RewardsGaze of the Alnseer — Fixed an issue where the internal cooldown could occasionally be unintentionally ignored.
  • Items and RewardsLitany of Lightblind Wrath — Fixed a further issue preventing certain spells from triggering the damage effect such as Lavaburst.
  • Demon HunterFixed an issue causing multiple Devourer spells to be castable while silenced.
  • DelvesFixed an issue where enemies that died while in combat would not count towards removing the curse of Sealed Chaos Urn, if the killing blow was not dealt by the player.
  • The VoidspireResolved an issue causing Shadow Fracture to sometimes not inflict its intended damage.
  • The VoidspireResolved an issue causing Dread Breath to not apply a fear effect on Raid Finder difficulty.
  • The VoidspireResolved an issue causing Aura of Peace's silence effect to have a 5 second cooldown.
  • ItemsResolved an issue where ring and neck slot items from the War of Light and Shadow campaign quests were getting an extra socket.
  • Player versus PlayerFixed an issue where the "Enshrouded Solo" quest was not giving credit for rounds completed.
  • MageFixed an issue where Counterspell would sometimes grant Precognition to enemy Mages, even if they were successfully interrupted.
  • QuestsFixed an issue where Thalyssra was unavailable for some players for "The Shal'dorei" if other players were turning in "Wake of the Darkwell".
  • DruidFixed an issue preventing Maul from being tracked in the Cooldown Manager for certain talent builds.
  • DruidResolved an issue where sometimes Soul of the Forest could be immediately consumed if you spell-queued a Swiftmend after casting Regrowth.
  • HunterFixed an issue causing the Nature's Ally Animal Companion to ignore commands to Wild Thrash.
  • MageFixed an issue causing Eureka to not affect all 3 Orbs fired from Clearcasted Arcane Orbs.
  • MageFixed an issue preventing Arcane Echo from triggering correctly.
  • MageFixed an issue preventing Brainstorm from triggering correctly.
  • MageFixed an issue causing Touch of the Magi to not reattribute damage from support effects correctly.
  • MonkFixed an issue causing Song of Chi-Ji to not be removed by spells that remove sleep effects, such as Tremor Totem.
  • PriestCorrected an issue where gaining Benediction while casting a Flash Heal could cause Flash Heal to incorrectly consume the Benediction effects.
  • PriestFixed an issue causing the Single-Button Assistant and Assisted Highlight to continuously recommend Shadow Word: Pain when Holy Fire was not talented.
  • PriestFixed an issue causing Dark Thoughts to not increase the Insanity generated by Void Blast when consuming Shadowy Insight.
  • WarlockFixed an issue where queuing Conflagrate after casting Immolate would not spread Immolate with Roaring Blaze talented.
  • WarlockFixed an issue where Summon Doomguard, Grimoire: Imp Lord, and Grimoire: Fel Ravager would not reset after an encounter resets.
  • WarlockFixed an issue where demons summoned by Dominion of Argus would not reposition if line of sight was broken.
  • WarlockFixed an issue where Channel Demonfire would fail to cast if it was queued after Cataclysm.
  • WarlockFixed an issue where spells would stop duplicating if Mayhem activated while Havoc was already active.
  • DelvesFixed a bug where Lumenia's Light Bound Rutaani was changing fixate targets.
  • DelvesFixed an issue causing Valeera to do substantially less damage than expected while fighting Blademaster Darza.
  • The VoidspireResolved an issue where Alleria could melee players while they were still in the air entering Stage Three.
  • The VoidspireResolved an issue where Grasp of Emptiness would have its duration shortened by effects such as The Voodoo Shuffle.
  • ItemsBeacon of Lightblind Wrath — Fixed an issue preventing certain offensive healer abilities from activating the damage effect.
  • ItemsFixed a bug with Crucible of Erratic Energies not activating when it should.
  • Player versus PlayerResolved an issue where the Rated Battleground version of Eye of the Storm spawned additional capture points.
  • PriestFixed an issue causing Psychic Shroud to last 15 seconds when landing a Psychic Scream against multiple enemies.
  • ProfessionsFixed an issue with Living Steel Weapon Chain applying to weapons above 80 Item Level.
  • ProfessionsFixed an issue with Darkmoon Rot effects not doing damage to enemies above level 90.
  • QuestsResolved an issue sometimes preventing completion of "Midnight: Saltheril's Soiree" if a guest had already been invited on another character. Affected players can visit Saltheril's Haven to receive credit for the objective automatically.
  • QuestsFixed a bug preventing players who are dead when Alleria is defeated during "The Voidspire" from receiving quest credit.
  • EvokerFixed an issue where Titan's Gift was not affecting all ticks of Disintegrate.
  • HunterFixed an issue where the displayed duration of Beast Cleave when triggered from Umbral Reach was incorrect.
  • HunterFixed an issue allowing Aspect of the Hydra to hit the same target twice on multiple encounters.
  • MageFixed an issue where Splintering Orb damage was unintentionally reduced.
  • MonkFixed an issue that caused Sunfire Spiral to not affect Rushing Wind Kick.
  • WarlockFixed an issue where Dark Harvest would not benefit from Xalan's Ferocity and Xalan's Cruelty.
  • WarlockFixed an issue where untargeted Rain of Fire would not trigger an Echo of Sargeras.
  • DelvesFixed a bug where Nullaeus could cast Emptiness of the Void more often than it should.
  • DelvesFixed an issue causing Enraged Ultradon, Wrathshell Consumptor, and Lord Antenorian's Shadow Orb health and damage scaling to be disproportionate for larger player groups.
  • The Blinding ValeFixed an issue causing Ziekket's summons to be targetable by certain spells while spawning.
  • The DreamriftFixed an issue that could prevent Druids' Convoke the Spirits from using offensive abilities and spells against Chimaerus.
  • The VoidspireResolved an issue where Execution Sentence would cause players to take additional damage from Light Infused.
  • The VoidspireFixed an issue where Grove Guardians could incorrectly trigger Aura of Peace on the player.
  • User InterfaceFixed an issue where Skyriding could remove your Quest UI bars.
  • AchievementsFixed a bug preventing completion of 'Tis But A Scratch.
  • AchievementsFixed a bug where Working Way Past Midnight would not be awarded after reaching max skill in all Midnight Professions.
  • Death KnightResolved an issue allowing Necrotic Coil to be parried, dodged or blocked.
  • Death KnightResolved an issue causing Sudden Doom to reduce the effectiveness of abilities that function with the amount of Runic Power spent.
  • Death KnightResolved an issue causing Plague Mastery to not interface with eruption effects of Virulent Plague and Dread Plague.
  • Death KnightResolved an issue causing Scourge Strike to sometimes not spread Virulent Plague.
  • HunterFixed an issue causing Lunar Storm to not fire when Aimed Shot killed its target.
  • HunterFixed an issue causing Black Arrow to not fire Bleak Powder when it killed its target.
  • HunterFixed an issue causing some Spotter's Mark effects to not trigger if the Aimed Shot that consumes it killed its target.
  • PriestFixed an issue where Void Shield was not causing Atonement healing.
  • WarlockFixed an issue where Demoniac's Fervor would not function with Unstable Affliction.
  • DelvesFixed a bug where Valeera was taking more damage than desired as a tank in lower tier delves.
  • DelvesFixed a bug where Valeera could sometime consume healing orbs.
  • DelvesFixed issue where Valeera was not damaging Furious Spectators.
  • Magisters' TerraceFixed an issue where sometimes some Gemellus clones remained alive after defeating the Gemellus encounter.
  • SkyreachFixed a bug that prevented players from receiving Great Vault credit when finishing the dungeon on Mythic difficulty.
  • The VoidspireResolved an issue where players could be hit by Divine Hammer multiple times.
  • The VoidspireResolved an issue where Alleria could evade briefly when crossing platforms.
  • Player versus PlayerResolved an issue that was causing PvP item levels to be set incorrectly in Arenas and Battlegrounds.
  • ProfessionsFixed a bug where Thalassian Competitor's Medallion, Thalassian Competitor's Emblem, and Thalassian Competitor's Insignia were not part of the Gladiator's Distinction item set.
  • Death KnightResolved an issue causing Cleaving Strikes passive to grant an unintended 10% damage increase to Vampiric Strike.
  • Death KnightResolved an issue causing Vampiric Strike to hit up to 8 targets instead of the intended 5 with Cleaving Strikes.
  • Death KnightResolved an issue causing Vampiric Strike to grant additional Runic Power from Heartbreak from targets that are not hit.
  • Death KnightResolved an issue causing Death's Caress to not grant additional bone shield charges when a Dancing Rune Weapon from Apex Talents is active.
  • Death KnightResolved an issue causing Magus of the Dead to have unintended wait time between casts.
  • Death KnightResolved an issue causing Let Terror Reign to put Whitemane's Death Coil on cooldown.
  • Death KnightResolved an issue causing On a Paler Horse to not function in the opening scenario to Midnight.
  • Demon HunterFixed an issue causing Felblade to benefit from Burning Blades.
  • Demon HunterFixed an issue causing Blind Focus to not grant the appropriate bonuses to Havoc and Devourer Demon Hunters in Metamorphosis.
  • DruidFixed a bug causing Frantic Frenzy to hit 6 times, instead of 5.
  • EvokerFixed an issue that prevented Obsidian Scales from being able to be cast if the player was targeting an ally further than 30 yards away.
  • EvokerFixed an issue that could cause Motes of Possibility to apply their buff to a target other than the ally who came in contact with the Mote.
  • HunterFixed an issue that allowed the damage increase from multiple Hunter's Marks on the same target to stack.
  • PaladinResolved an issue causing Execution Sentence to only deal 10% of the Holy damage dealt to the target, instead of the intended 20%.
  • PriestFixed an issue causing Shadow Word: Madness to increase the damage the target takes from Shadowy Apparitions by 100%.
  • RogueFixed a bug causing the chances of Roll the Bones effects with Sleight of Hand to be off by small percentages (0.5-1.5%).
  • RogueFixed a bug preventing the Cold Blood effect from appearing correctly when enabled in the Cooldown Manager.
  • ItemsResolved an issue where repeatable treasures in K'aresh would sometimes contain nothing.
  • Player versus PlayerFixed an issue where Horde players were unable to earn rewards for Battlegrounds Blitz.
  • DruidFixed an issue where Convoke the Spirits was casting the Balance version of Starsurge and dealing too much damage.
  • ProfessionsFixed an issue where the Dual-Function Magnifiers could not be looted.
  • QuestsFixed a bug preventing "Shade and Claw" from being accessible to all players.
  • QuestsFixed an issue where credit for completing a "Legends of the Haranir" relic event on a different character was not counting for quest completion.
  • SystemFixed a bug that could cause performance issues related to memory usage.
  • ZonesFixed an issue causing Voidstorm's Hungering Presence to linger on players after teleporting out of the zone.
  • Death KnightResolved an issue where using Runic Power on Necrotic Coil increased the damage of Gargoyle less than intended.
  • Death KnightResolved an issue where using Runic Power on Death Coil with Sudden Doom increased the damage of Gargoyle more than intended.
  • Demon HunterFixed an issue causing Reaper's Toll to sometimes be unusable for Devourer Demon Hunters.
  • DruidFixed an issue where Dream Guide was not correctly activating for nearby players.
  • DruidFixed an issue where multiple stacks of Dream of Cenarius were increasing Regrowth's healing.
  • DruidFixed an issue where Fury of Nature was not increasing damage dealt by Starfall from Heart of the Wild.
  • DruidFixed an issue where additional Rage consumed by Killing Blow was not accounted for by Memory of Ysera.
  • EvokerFixed an issue where Dream Flight would not properly calculate its healing when healing clumps of targets.
  • Den of NalorakkFixed an issue where Loa Speaker Nanea could sometimes summon an incorrect number of Volatile Totems.
  • Player versus PlayerFixed an issue where Training with Patience would reset achievement progress when re-entering the battleground.
  • AchievementsFixed a bug preventing completion of the Zul'Aman achievement A Most Violent Loa.
  • Demon HunterFixed an issue that could cause Glaive Tempest's effect to fail if triggered while moving.
  • Demon HunterFixed an issue that allowed Inertia's effect to apply after its triggering buff had expired.
  • Demon HunterFixed an issue that prevented Deflecting Dance from reapplying its effect if Blade Dance was activated twice in a row with high amounts of Haste.
  • DruidFixed an issue where The Eternal Moon did not correctly increase the duration of Lunar Beam.
  • Player versus PlayerFixed an issue where PvP was unintentionally enabled in the new and returning player tutorial area.
  • ProfessionsFixed an issue where the standard quality Enchant Weapon — Arcane Mastery provided more Mastery than intended.
  • QuestsResolved an issue causing some Legion quest enemies to appear at a much higher level than intended.
  • DruidFixed an issue where Echo of Maul was not applying Vicious Brambles without Rank 4 of Wild Guardian.
  • DruidFixed an issue where Vicious Brambles from Echo of Maul, Echo of Raze, and Echo of Ravage were dealing an incorrect amount of damage.
  • DruidFixed an issue where Raze and Ravage were dealing incorrect damage to secondary targets.
  • DruidFixed an issue where Echoes of Maul, Raze or Ravage were consuming Ravage procs.
  • DruidFixed an issue where extra casts of Maul, Raze or Ravage from Celestial Might were consuming Ravage procs.
  • DruidFixed an issue where extra casts of Maul, Raze or Ravage from Celestial Might were consuming extra Rage with Killing Blow.
  • DruidFixed an issue where Mangle was not generating additional Rage while Red Moon was active.
  • EvokerFixed an issue where players would sometimes accidentally consume 2 charges of Time Dilation.
  • MonkFixed an issue that prevented Sheilun's Gift from activating Courage of the White Tiger.
  • ShamanResolved an issue causing Slipstream Sundering to summon a Totem of Wrath.
  • Player versus PlayerFixed an issue where the PvP combat dummies in Silvermoon City would not activate PvP talents.
  • QuestsFixed a bug allowing players to damage other players in war mode on "Special Assignment: Push Back the Light."
  • QuestsFixed an issue preventing players from turning in "A Boyhood Dream", "Argent Call: The Trial of the Crypt", and "Argent Call: The Noxious Blade" to Maxwell Tyrosus in Eastern Plaguelands.
  • Demon HunterFixed an issue that caused Swallowed Anger (Talent) text to incorrectly claim it generates 1 Fury when it actually generates 20 Fury.
  • PriestFixed an issue causing Shadowy Apparitions to fail to critically strike.
  • PriestFixed an issue that could cause Mind Flay to be unable to be tracked in the Cooldown Manager.
  • WarlockFixed an issue where Fel Armaments was not reducing the cooldown of Felstorm.
  • EventsResolved issues that made Abysslick at the Stormarion Citadel difficult to loot when dead.
  • ItemsFixed a bug that could prevent players from gathering Crystallized Resin Fragments.
  • Player versus PlayerFixed an issue where players were not being scaled to the minimum item level of 258 in the Battle for Wintergrasp.
  • QuestsFixed a bug preventing the completion of "Healing Homeward".
  • User InterfaceResolved an issue sometimes causing the Prey hub icon on the zone map to display incorrect rewards.
  • EvokerFixed an issue where Merithra's Blessing would not consistently be stored into Stasis.
  • PriestCorrected an issue where several talents and Mastery: Grace did not properly affect the healing of Plea.
  • ShamanCorrected several issues where the bonus 50% value Healing Wave during Ascendance did not properly retain bonus healing modifiers from the Unleash Life talent.
  • ProfessionsFixed an issue where the Prismatic Focusing Iris was doing less damage than intended.
  • ProfessionsFixed an issue causing the Primal Spore Binding to do less damage and healing than intended.
  • Death KnightResolved an issue causing Abomination Limb to not grant Bone Shield while talented into Bone Collector.
  • Death KnightResolved an issue causing Unholy Armaments to summon Trollbane and Whitemane for 6 seconds with Pillar of Frost and Dark Transformation respectively.
  • MonkFixed an issue that caused Strength of the Black Ox to not appear for Windwalker Monks in their cooldown manager.
  • MonkFixed an issue that caused Touch of Death to not be usable with multiple monks present.
  • PaladinFixed an issue that could cause Beacon of Light to script error if the paladin was not present.
  • PaladinFixed an issue that caused Eternal Flame to be weaker than intended.
  • PaladinResolved an issue causing Divine Resonance to not function with Hammer of Wrath.
  • ReputationFixed an issue where a player-character could lose reputation when race-changing to a Haranir.
  • MonkFixed an issue that caused Zenith to not increase the cooldown reduction from Blackout Kick.
  • RogueFixed a bug that caused Between the Eyes with Supercharger to consume two supercharged combo points when Gravedigger Rank 1 generated an extra stack.
  • ShamanCorrected an issue where Master of the Elements was not affecting the damage of all Flame Shocks if you activated or gained Ascendance with Master of the Elements active as intended.
  • ProfessionsFixed a bug preventing the Flames of the Sin'dorei enchant from doing its intended amount of damage. The tooltip will be corrected at a later time.
  • QuestsFixed an issue where Hammerfall peons were not providing quest credit for "A Humble Servant".
  • QuestsFixed an issue where quests sending you to Boralus (e.g. "Remnant of Azeroth") would direct you to go into the Silvermoon portal in Stormwind's portal room.
  • QuestsFixed an issue where Alonsus Faol was not creating a portal for "The Sunwalker Path".
  • User InterfaceFixed an issue causing the Adventure Journal to display an entry for the quest "Delves: Worldwide Research" when the player is not currently eligible for the quest.
  • Demon HunterFixed an issue causing Eradicate to become un-castable if it was gained during Metamorphosis and Metamorphosis expires.
  • Demon HunterFixed an issue causing the incorrect body type to be shown during Void Metamorphosis' removal animation.
  • DruidFixed an issue where Nurturing Instinct, Circle of the Heavens, and Call of the Elder Druid were not affecting Wrath, Starfire, or Starsurge.
  • HunterFixed an issue causing Nature's Ally Animal Companions to provide their Command Pet abilities.
  • HunterFixed an issue where many damage dealing effects would not break Tracker's Net.
  • HunterFixed an issue preventing a talent tree connection from Intimidation to Cold Feet.
  • MageFixed an issue where Reverberate's additional cast was incorrectly generating Splinters, Arcane Salvo stacks, and Spellfire Spheres.
  • MageFixed an issue where Comet Storm was usable while Fleeing or Feared.
  • MageFixed an issue causing Scorch to not deal the correct damage when talented into Scald and Heat Shimmer.
  • MageFixed an issue causing the Fractured Frost to incorrectly reduced Ice Lance's damage.
  • MageFixed an issue causing Spontaneous Combustion to grant an incorrect number of Fire Blast charges.
  • MageFixed an issue causing Splitting Ice to strike enemies in breakable crowd control.
  • MageFixed an issue causing Flash Freezeburn's area damage to strike enemies in breakable crowd control.
  • MageFixed an issue causing Flash Freezeburn's area damage to inconsistently damage the correct number of units.
  • MageFixed an issue causing Controlled Instinct's area damage to inconsistently damage the correct number of units.
  • MageFixed an issue causing Splintering Ray's area damage to inconsistently damage the correct number of units.
  • MageFixed an issue allowing Arcane Surge to be usable in the Assisted Rotation for Arcane Mages.
  • RogueFixed an issue that caused Airborne Irritant to incorrectly apply its old AoE effect to Blind. The effect now matches the current and intended talent description.
  • ShamanResolved an issue allowing Windfury Weapon to be cast on both Main Hand and Off-hand weapons at the same time.
  • ShamanResolved an issue causing Arc Discharge to display a 20% increase to Chain Lightning damage increase, rather than the intended 40%.
  • ShamanResolved an issue causing Arc Discharge to be consumed by Lightning Bolt.
  • WarlockFixed an issue where Blight of Tongues and Weakness would not reset on encounter wipe.
  • WarlockFixed an issue where Shard Instability would be consumed if activated while casting Unstable Affliction.
  • EventsFixed an issue where the Abundance event in Voidstorm was not granting rewards for Abundant Harvests.
  • ItemsFixed an issue with Void Execution Mandate where it did not trigger a shared cooldown with other trinkets.
  • Player versus PlayerResolved a Slayer's Rise issue preventing players from respawning at the Shenzar Refinery graveyard.
  • RogueFixed a bug preventing Hemotoxin from functioning.
  • ShamanResolved an issue causing the Shamanism PvP talent to not function under the effects of Sated.
  • PreyCorrected an issue where the starting location of the Power of Anguish quest was not visible on the map.
  • QuestsCorrected the starting location on the map for "Watch the Den".
  • QuestsFixed an issue that could cause players to be unable to progress the quest "Champions of Quel'Danas".
  • QuestsFixed an issue where abandoning "One by One", "Intercepted", or "Keys Are Optional" could permanently prevent Valeera from appearing, blocking progression on "The Crimson Rogue" questline.
  • QuestsResolved an issue where Risen Witherbark did not provide credit for "The Crypt in the Mist."
  • QuestsResolved an issue where two sets of Zul'jarra and Liadrin could be visible on "Brutal Feast."
  • QuestsResolved an issue where Witherbark Visitors were not visible to players prior to the quest "I Have a Permit."
  • QuestsResolved an issue where the conversation with Vun'zarah on "Coals of a Dead Loa" could be triggered repeatedly.
  • QuestsFixed an issue where warlocks could become unable to complete "Pardon the Interruption".
  • QuestsFixed an issue preventing glyph hunters in Eversong Woods from finding the Shining Span Skyriding glyph for "Eversong Woods Glyph Hunter".
  • QuestsFixed a bug where players were blocked from using the Discordant Tune on Snapdragons for "Put a Little Snap in Their Step".
  • Renown and ReputationFixed a bug that prevented players from earning Renown above rank 11.
  • WorldFixed a spot where players could get stuck on a tree in Quel'Danas.
  • QuestsFixed an issue causing visual effects to not play during "Take Up Your Gift."
  • QuestsFixed an issue preventing players from advancing "The Void Peers Back" in Adventure Mode.
  • QuestsFixed an issue preventing completion of "Fair Breeze, Light Bloom" for players who opt to complete the Voidstorm campaign before the Eversong campaign.
  • HunterFixed an issue causing Stomp and Wild Thrash to damage enemies through walls.
  • MageFixed an issue causing Comet Storm to pull enemies through walls without damaging them.
  • MageFixed an issue causing Shatter to pull enemies through walls.
  • MageFixed an issue causing Duality Pyroblasts to pull enemies through walls.
  • Voidscar ArenaFixed an issue where the arena event could fail to progress.
  • QuestsFixed an issue where Rage-Riddled Drifter would take a long time to respawn for "Overcoming the Unknown" world quest.
  • Den of NalorakkResolved an issue that could result in Nalorakk becoming unattackable.
  • ItemsFixed a bug causing some Bind-on-Equip items from Midnight content to require a player level lower than intended for the item level of the gear.
  • ItemsResolved an issue causing some items from Midnight content that were equipped by players to be temporarily unusable.
  • ItemsFixed a bug that could cause War Supply Crate to spawn underground in Eversong Woods.
  • QuestsFixed an issue with the Void Beast in "The Line Must Be Drawn Here" sometimes being unkillable, blocking quest progress.
  • QuestsFixed a bug preventing progress on "Wrath Unleashed". Players who are stuck on this quest can now abandon and retry the quest to proceed with the story.
  • QuestsFixed a bug where Sunbath Schools were not available for "A Fish!".
  • QuestsFixed an issue during "Abyssus, Abyssum" causing the quest boss to be more difficult than intended.
  • Death KnightResolved an issue causing King Thoras Trollbane's Frostscythe to hit targets that are out of line-of-sight.
  • Death KnightResolved an issue causing Festering Scythe to not take target radius into account.
  • DruidFixed an issue where Renewing Surge was reducing the cooldown of Swiftmend by less than intended.
  • EvokerFixed an issue where Temporal Burst was not increasing the cooldown recharge rate of Verdant Embrace, Fire Breath, or Dream Breath.
  • HunterCorrected an issue where Master's Call did not properly display in the Cooldown Manager.
  • HunterFixed an issue causing Boomstick and Moonlight Chakram to gain additional benefit from Tip of the Spear.
  • HunterFixed an issue causing Bleak Powder to incorrectly scale with Mastery.
  • HunterFixed an issue allowing Pack Leaders to summon two Beasts with Takedown.
  • HunterFixed an issue preventing your Nature's Ally Animal Companion from gaining Beast Cleave from Umbral Reach.
  • HunterFixed an issue causing Jagged Wounds to benefit some bleeds multiple times.
  • MonkFixed an issue that caused Strength of the Black Ox to not benefit from Unity Within.
  • MonkFixed an issue that caused a previous talent Unison to heal when channeling Soothing Mist while talented into Mistline.
  • MonkFixed an issue that could cause Way of the Crane to sometimes fail to Tiger Palm twice until reloading.
  • PaladinFixed an issue that caused Holy Prism's healing to be increased by damage increases.
  • PaladinResolved an issue causing Judgment of Justice to not increase the damage of Hammer of Wrath.
  • WarlockFixed an issue where Burning Rush was not tracked in the Cooldown Manager.
  • WarlockFixed an issue where Sudden Onset would cause Agony to start at 4 stacks instead of the intended 3 stacks.
  • WarlockFixed an issue where Demonic Cores could be generated without learning the Demoniac talent.
  • WarlockFixed an issue where Combat Assistant would not recommend summoning a primary demon if Felguard is not learned.
  • WarlockFixed an issue where Infernal Bolt would not consume Chaotic Inferno.
  • PaladinResolved an issue causing Divine Toll to consume Divine Purpose when talented into Divine Hammer.
  • PaladinResolved an issue causing Vengeful Wrath to not function.
  • PaladinResolved an issue causing Divine Exaction to cast Judgment at 50% increased effectiveness, instead of the intended 150%.
  • PaladinResolved an issue causing Second Sunrise Hammer of Wraths to consume Divine Resonance.
  • PriestFixed an issue that caused Shadow Mend to not benefit from Binding Heal, Mastery, Protective Light when cast on an ally, Inner Focus, Divine Aegis, Unwavering Will, Surge of Light's mana reduction, Words of the Wise, Improved Flash Heal, and Flash Heal's baseline modifier for Discipline Priest.
  • WarlockFixed an issue where Backdraft would be consumed by Incinerate while affected by Chaotic Inferno.
  • Amirdrassil, the Dream's HopeFixed an issue in Story Mode where Turalyon would shout the entire time during the fight against Fyrakk.
  • HousingResolved an issue preventing some players from purchasing the Admiral's Bed from Pearl Barlow in Boralus and/or the Dark Iron Expedition Tent from Dedric Sleetshaper in Ironforge.
  • Death KnightResolved an issue causing the pet Ghoul Claw spell to not function.
  • DruidFixed an issue where Red Moon was not correctly reducing the cooldown of Lunar Beam when talented into Lunation.
  • EvokerFixed an issue where the instant healing portion of Dream Breath was not benefitting from Fulminous Roar and Expanded Lungs when empowering beyond rank 1.
  • EvokerFixed an issue causing Verdant Embrace to not be usable while rooted while talented for Dream Simulacrum.
  • EvokerFixed an issue where Merithra's Blessing did not have a displayed mana cost.
  • EvokerFixed an issue where Flow State was not properly increasing the cooldown recharge rate of Fire Breath, Dream Breath, and Verdant Embrace.
  • HunterFixed an issue causing Unerring Vision to grant an incorrect amount of critical strike chance and damage.
  • MonkFixed an issue that caused Rushing Wind Kick to be deprioritized by the Assisted Rotation.
  • PaladinFixed an issue that prevented Ringing of the Heavens from functioning without being talented into Lightsmith.
  • PriestFixed an issue causing Shadowy Insight to not be consumed when it was gained while casting Mind Blast.
  • ShamanFixed a bug causing Mana Spring to not scale up to level 90.
  • WarlockFixed an issue where Hand of Gul'dan and Shadow Bolt were not usable in the Cooldown Manager if the Warlock was not a Diabolist.
  • WarlockFixed an issue where Improved Havoc would not function with Mayhem.
  • HousingResolved an issue preventing some players from purchasing additional copies of the Elegant Dracthyr's Tea Set decor.
  • QuestsResolved an issue preventing Unholy Death Knights from receiving a special quest in Broken Isles.
  • QuestsResolved an issue where the quest turn-in NPC for "Battered Twilight Scale" was missing in Grim Batol.
  • Demon HunterFixed an issue allowing Devourer Demon Hunters to be able to cast Void Metamorphosis without it talented.
  • Demon HunterFixed an issue causing Burning Blades to benefit Devourer Demon Hunter's auto attacks.
  • Demon HunterFixed an issue that prevented Single-Button Assistant from using Fracture.
  • DruidFixed an issue where Dream Guide would activate at 80% health with two stacks, instead of the expected 40%.
  • DruidFixed an issue where Red Moon's damage was not being increased by Fury of Nature.
  • DruidFixed an issue where Red Moon's damage was not being increased by Lunar Insight.
  • DruidFixed an issue where Thrash's arcane damage was not being increased by the correct amount with Fury of Nature.
  • DruidFixed an issue where additional Rage consumed by Killing Blow was not being counted by After the Wildfire.
  • EvokerFixed an issue causing Disintegrate damage to be much lower than intended, increasing Disintegrate damage by 76%.
  • EvokerFixed an issue where Dream Breath's heal was slightly less than a 40-yard radius.
  • HunterCorrected an issue where Concussive Shot was not available to be tracked within the Cooldown Manager when talented.
  • MageFixed an issue allowing Hand of Frost to trigger from Shatter effects on units with no Freezing stacks.
  • MageFixed an issue causing Slipstream to cease functioning after consuming a stack of Clearcasting with Orb Mastery.
  • MageFixed an issue causing Thermal Void to not Shatter additional stacks on secondary Ice Lance targets.
  • MageFixed an issue causing Frost Bomb to only apply Chilled to its main target.
  • MageFixed an issue causing Scorch's impact visual to play on the caster and its target.
  • MageFixed an issue with Flame On not correctly reducing the cooldown of Fire Blast.
  • MonkFixed an issue that caused Rising Sun Kick to not apply Mortal Wounds.
  • MonkFixed an issue that caused Thunderfist's damage to not be tracked separately in the Damage Meter.
  • MonkFixed an issue that caused Windwalking to persist if untalented.
  • MonkFixed an issue that caused Windwalkering remain on allies beyond 10 yards.
  • PaladinFixed an issue that caused Lightforged Blessing to not function.
  • PriestFixed an issue where Burning Vehemence had no impact visual.
  • PriestFixed an issue causing Ultimate Serenity to heal for less than 15% of Holy Word: Serenity's healing.
  • ShamanFixed a bug causing Tempest Overload to deal less damage than intended.
  • ShamanFixed an issue causing the base Voltaic Blaze spell to be in the Nature school instead of the Volcanic school.
  • ShamanFixed an issue causing Voltaic Blaze to not apply Flame Shock if the Shaman is crowd controlled soon after casting it.
  • ShamanFixed an issue causing Master of the Elements to not increase the damage of Voltaic Blaze and the Flame Shocks it applies.
  • ShamanFixed an issue causing Master of the Elements to not be consumed when casting Healing Wave.
  • ShamanFixed an issue with Healing Rain's duration not being trackable on the Cooldown Manager while Downpour is available.
  • ShamanFixed an issue causing Stormstream Totem to consume multiple charges of its effect when cast, instead of consuming one at a time.
  • WarlockFixed an issue where Wither was not affected by Death's Embrace.
  • WarlockFixed an issue where Shared Fate would not be applied via Quietus if Nightfall was used on Seed of Corruption.
  • HousingFixed a bug preventing credit for the Endeavor task "Defeat Pathaleon the Calculator" when defeated very quickly.
  • Player versus PlayerResolved an issue that prevented players with the correct item level from queueing for Solo Shuffle and Battleground Blitz.
  • PaladinFixed an issue that caused Darkest before the Dawn to not be consumed by Empyrean Legacy.
  • ClassesResolved an issue that could cause players to unintentionally flag for PvP when casting spells such as Mage's Ice Lance or Rogue's Secret Technique.
  • QuestsFixed a bug preventing some World Quests from rewarding gold as intended.
  • Death KnightFixed an issue that caused Festering Scythe's debuff effect to stop functioning when diseases get extended from any source.
  • Demon HunterFixed an issue causing male Devourer Demon Hunters to sometimes have a female voice during Void Metamorphosis.
  • DruidFixed an issue that caused Sylvan Beckoning's Dryad to cast an incorrect, more powerful version of Starfall than intended.
  • DruidFixed an issue for Durability of Nature causing the tooltip to display a value of 50% for the amount it increases treant health, when it is actually 100%.
  • DruidFixed an issue that caused Patient Custodian to not increase Bloodseeker Vine damage.
  • DruidFixed an issue where the Abundance tooltip would say Regrowth's cast time is reduced by 0%.
  • HunterFixed an issue where Fortitude of the Bear's damage reduction effect would persist when switching Pets or Pet Specializations.
  • MageFixed an issue that caused all Water Elemental glyphs to not be properly applied to the Water Elemental spell.
  • PaladinFixed an issue that caused Blessing of An'she to not activate from Judgment casts.
  • PaladinFixed an issue that caused Blessing of An'she to not increase the damage of Hammer of Wrath.
  • PaladinFixed an issue that caused Divine Toll to grant 2 additional charges of Dawnlights.
  • PaladinFixed an issue causing Sun's Avatar damage effect to occur every 0.5 seconds instead of every 1 second.
  • PaladinFixed an issue that caused Empyrean Power to trigger more than intended in AoE scenarios.
  • PaladinFixed an issue that caused Quickened Invocation to reduce the cooldown of Divine Toll by 15 seconds instead of 30 seconds.
  • PaladinFixed an issue that caused Avenging Wrath to not increase the damage of Mastery: Highlord's Judgment damage.
  • PriestFixed an issue causing Void Torrent to have a 45 second cooldown instead of the intended 30 second cooldown.
  • PriestFixed an issue causing the damage over time effect from Shadow Word: Madness to not properly account for damage modifiers when casting the ability while the debuff is already present.
  • PriestFixed an issue causing Tentacle Slam to engage enemies before it deals damage.
  • RogueFixed an issue that caused Ravenholdt Mint's benefit to not be applied or even reduce overall damage.
  • RogueFixed an issue in Precision Shots' tooltip. The correct damage percent increase of 20% is now shown, instead of 10%.
  • ShamanFixed an issue that caused Maelstrom Weapon spending abilities to incorrectly do damage as if they consumed 10 stacks of Maelstrom Weapon when Raging Maelstrom is talented without Overflowing Maelstrom.
  • HousingFixed an issue for the quest "Lost Animals" where the player could not interact with the turn-in NPC.
  • HousingFixed an issue in which the reward was not being granted for the "Secrets of Skettis" achievement.
  • HousingFixed an issue in which the painting decor coming from Hesta Forlath did not have a first-time acquisition house XP bonus.
  • HousingFixed a handful of decor items that had inaccurate icons.
  • HousingFixed an issue in which the Endeavor completion toast would not pop up if the Endeavor was not active for your character.
  • HousingFixed an issue where attempting to start the tutorial from Founder's Point while on a Horde character wouldn't send the character to Razorwind Shores.
  • HousingFixed issues where some Founder's Point and Razorwind Shores plots would have lots of illegal placement areas.
  • HousingFixed an issue where players could place decor objects outside of the plot boundaries in AR Mode.
  • HousingFixed an error for out of plot boundary placement.
  • HousingFixed an issue in Charter Neighborhoods where players could send invites to players who've already purchased a house in the Neighborhood.
  • HousingFixed an issue with Endeavors where players were not getting credit for "Abundantly Effective".
  • HousingFixed an issue where some NPCs sporting the "Decor Vendor" title were not selling decor.
  • HousingFixed an issue where the Endeavors UI could falsely display the "no active Endeavor" UI for a long time after an Endeavor was selected.
  • HousingFixed an issue where pressing the Escape button would not cancel Housing Decor placement during AR Mode.
  • Death KnightFixed an issue that caused Life and Death healing to not function.
  • User Interface and AccessibilityFixed an issue with spamming the outfit button would turn off the outfit.
  • User Interface and AccessibilityFixed an issue with applying appearances of wands to other weapon types.
  • User Interface and AccessibilityFixed an issue where some characters on different realms were failing to display their transmogrification outfit in the Character Select screen.
  • User Interface and AccessibilityFixed an issue where raid marker icons were not showing in friendly player nameplates.
  • User Interface and AccessibilityFixed issues with Landslide and Shaman Hex spells not displaying in the shared crowd control section.
  • User Interface and AccessibilityFixed an issue where enemy player buffs would lose priority in being displayed by non-important buffs.
  • User Interface and AccessibilityFixed an issue where supertracking certain quests would cause performance issues.
  • ItemsFixed a bug that could cause Timewalking rewards to provide an incorrect item level.
  • QuestsFixed an issue where players who race changed to Dracthyr were unable to start the Dragonflight campaign in Stormwind or Orgrimmar.
  • EvokerFixed an issue allowing Deep Breath to sometimes be castable more often than intended.
  • HousingFixed several decor items that were incorrectly priced. Their costs have been updated to the intended values.
  • ItemsFixed an issue where Mysterious Satchels could activate group loot rolls for players who were not in a group.
  • Twilight Ascension EventFixed an issue preventing Eoin Dunwald from appearing during the Twilight Ascension event.
  • ClassesFixed an issue where full health targets with a heal absorb were not considered injured for some AoE healing logic.
  • Demon HunterFixed an issue causing Voidsurge to not correctly function without Demonic Intensity.
  • Demon HunterFixed an issue causing Devourer Demon Hunters to sometimes switch to an incorrect voice during Void Metamorphosis.
  • Player versus PlayerFixed an issue that prevented progress towards the Vicious Void Creeper mount during the PvP offseason.
  • Twilight Ascension EventFixed an additional issue preventing visibility of "Void Perforations" if the player had completed the Firebeard's Patrol questline.
  • ItemsFixed an issue that caused Dragonflight raid cloaks to convert to a set item not intended for your class.
  • QuestsFixed a bug that caused returning level 80 players to be directed to the incorrect content.
  • QuestsFixed an issue causing players to be unable to use the Path of the Chosen to progress quests during Xal'atath Lorewalking.
  • Twilight Ascension EventResolved an issue where the scenario UI was not available during the Mirrorvise rare event.
  • Death KnightFixed an issue with Bloodied Blade not granting Strength.
  • DruidFixed an issue where Passing Seasons was not reducing the cooldown of Nature's Swiftness.
  • HunterFixed an issue causing Tame Beast to not correctly function when talented into Unbreakable Bond.
  • HunterFixed an issue causing Raptor Strike to have incorrect damage and focus costs when using Aspect of the Eagle.
  • MonkFixed an issue causing Celestial Infusion to not absorb any damage.
  • MonkFixed an issue causing Celestial Brew and Celestial Infusion to display an incorrectly low tooltip value.
  • PriestFixed an issue causing Shadowy Apparitions to not display properly on Damage Meters.
  • RogueFixed an issue that caused Ravenholdt Mint's benefit to not be applied or reduce overall damage.
  • De Other SideResolved a visual issue with Mueh'zala's Shattered Visage.
  • Player versus PlayerFixed an issue where Precognition could trigger on a successful interrupt.
  • Twilight Ascension EventResolved an issue where players could send other players through the portal to Dornogal in the Twilight Ascension basecamp.
  • Temple of SethralissFixed an issue that caused the Avatar of Sethraliss encounter to become soft-locked.
  • Vault of the IncarnatesFixed several issues with the Raszageth encounter not cleaning up properly when a player is defeated on Story Mode.
  • CharactersCorrected an issue that incorrectly enabled legacy content scaling for characters who were leveling up in Dragonflight.
  • DelvesFixed a bug causing Brann's experience bar to also mention Valeera.
  • Dungeons and RaidsFixed a bug preventing some encounters from progressing through their stages correctly (e.g. the Neltharion encounter in Aberrus, the Shadowed Crucible).
  • Dungeons and RaidsResolved an issue causing some creatures in Nerub'ar Palace and Liberation of Undermine to have very low health.
  • QuestsResolved issues with the quest "Distilled Darkness" causing the K'areshi Fragments to be uninteractible for some players.

Each line is a fix the official World of Warcraft (Retail) notes list, as Nerf Radar recorded it. A fix being listed does not guarantee it works for everyone; if a bug is back, check the latest patch and the official known-issues page. Patches older than the WoW Retail updates we track are not included. How Nerf Radar works.