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What changed for Vfx?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
1 change across 1 patch (Aug 4, 2025), newest first.
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AdjustMore consistent brightness regardless of in-game auto exposure, preventing extreme brightness in dark areas.
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VFX: more consistent brightness regardless of in-game auto exposure, preventing extreme brightness in dark areas
Other matches
6 more changes in 4 patches, newest first.
Fix
Conduit
Fixed Energy Barricade repeatedly applying overlapping third-person VFX to enemies who took successive damage hits.
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Conduit: Fixed Energy Barricade repeatedly applying overlapping third-person VFX to enemies who took successive damage hits.
Adjust
Quality of Life
Updates and tuning to some VFX, primarily on 1P Impact FX revolving around Armor and Flesh Impacts.
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Updates and tuning to some VFX, primarily on 1P Impact FX revolving around Armor and Flesh Impacts
Fix
Storm Point
Fixed some issues with the ring VFX sometimes disappearing.
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Storm Point: fixed some issues with the ring VFX sometimes disappearing
Adjust
Ash · Phase Breach
Now has VFX to show max range when in placement mode.
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Now has VFX to show max range when in placement mode
Fix
Bug Fixes
Fixed more firing range realm spawning issues.
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Fixed more firing range realm spawning issues:
- Thermite VFX
- Maggie ball bouncing off of invisible doors
- Mirage decoys getting stuck on invisible doors
Fix
Bug Fixes
Fixed rare issue that could prevent the ring VFX and other particles from spawning.
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Fixed rare issue that could prevent the ring VFX and other particles from spawning