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Dead by Daylight

The Xenomorph: change history

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4 changes across 1 patch (Sep 8, 2026), newest first.
Adjust 4
  1. Adjust
    The Xenomorph: when a turret takes The Xenomorph out of Crawler Mode it is automatically destroyed.
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    When a turret takes The Xenomorph out of Crawler Mode it is automatically destroyed
    Adjust
    The Xenomorph: the cooldown of Crawler Mode is 25% faster while outside of tunnels.
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    The cooldown of Crawler Mode is 25% faster while outside of tunnels
    Adjust
    The Xenomorph: Survivors hit by a Tail Strike are Mangled for 70 seconds.
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    Survivors hit by a Tail Strike are Mangled for 70 seconds
    Adjust
    The Xenomorph: after exiting a tunnel, gain 5% Haste for 3 seconds.
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    After exiting a tunnel, gain 5% Haste for 3 seconds

Other matches

4 more changes in 3 patches, newest first.

Fix
Bug fixes
Fixed an issue where there is a missing part of the Xenomorph Tunnel Exit SFX.
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Fixed an issue where there is a missing part of the Xenomorph Tunnel Exit SFX.
Fix
Bug fixes
Fixed an issue where The Xenomorph was getting affected by the Flame Turret while being on an elevated surface above the Flame Turret.
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Fixed an issue where The Xenomorph was getting affected by the Flame Turret while being on an elevated surface above the Flame Turret.
Fix
Bug fixes
Fixed an issue where The Xenomorph is unable to hear the turret's beeping warning sound upon approaching it in both Custom and 2v8 Trials.
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Fixed an issue where The Xenomorph is unable to hear the turret's beeping warning sound upon approaching it in both Custom and 2v8 Trials.
Fix
Bug fixes
Fixed an issue where there is an inaccurate SFX audible range when The Xenomorph misses the Tail Attack or when the tail is obstructed by environment.
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Fixed an issue where there is an inaccurate SFX audible range when The Xenomorph misses the Tail Attack or when the tail is obstructed by environment.