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What changed for Deadman Danny?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
14 changes across 1 patch (Oct 14, 2026), newest first.
Buff 13Adjust 1
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BuffHealth regenDeadman Danny's health regen increases from 2.5 to 3.25.Health regen2.53.25This is a buff
Source line
Deadman Danny: Health regen increased from 2.5 to 3.25
BuffBase healthDeadman Danny's base health increases from 680 to 730.Base health680730This is a buffSource line
Deadman Danny: Base health increased from 680 to 730
BuffGun · Base bullet damage (uncharged / charged)Deadman Danny's base bullet damage rises from 12 to 15 for uncharged shots and from 44 to 48 for charged shots.Base bullet damage (uncharged / charged)12 / 4415 / 48This is a buffSource line
Deadman Danny: Gun - Base bullet damage for uncharged shots from 12 to 15 and charged shots from 44 to 48
BuffChimera Mk1 · Cooldown boon scalingCooldown boon scaling on Deadman Danny's Chimera Mk1 increases from -0.25 to -0.45, so its cooldown shrinks faster as he levels.-0.25→-0.45Source line
Deadman Danny: Chimera Mk1 - Cooldown boon scaling increased from -0.25 to -0.45
BuffChimera Mk1 · Heal on hit spirit scalingHeal on hit spirit scaling on Deadman Danny's Chimera Mk1 increases from 1 to 2.Heal on hit spirit scaling12Direction not statedSource line
Deadman Danny: Chimera Mk1 - Heal on hit spirit scaling increased from 1 to 2
8 more changes in this patch →BuffChimera Mk1 · Weapon scalingWeapon scaling on Deadman Danny's Chimera Mk1 increases from 1.15 to 1.4.Weapon scaling1.151.4Direction not statedSource line
Deadman Danny: Chimera Mk1 weapon scaling increased from 1.15 to 1.4