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What changed for Deadman Danny?

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Deadman Danny: change history

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14 changes across 1 patch (Oct 14, 2026), newest first.

Buff 13Adjust 1
  1. Buff
    Health regen
    Deadman Danny's health regen increases from 2.5 to 3.25.
    Health regen2.53.25This is a buff
    Source line
    Deadman Danny: Health regen increased from 2.5 to 3.25
    Buff
    Base health
    Deadman Danny's base health increases from 680 to 730.
    Base health680730This is a buff
    Source line
    Deadman Danny: Base health increased from 680 to 730
    Buff
    Gun · Base bullet damage (uncharged / charged)
    Deadman Danny's base bullet damage rises from 12 to 15 for uncharged shots and from 44 to 48 for charged shots.
    Base bullet damage (uncharged / charged)12 / 4415 / 48This is a buff
    Source line
    Deadman Danny: Gun - Base bullet damage for uncharged shots from 12 to 15 and charged shots from 44 to 48
    Buff
    Chimera Mk1 · Cooldown boon scaling
    Cooldown boon scaling on Deadman Danny's Chimera Mk1 increases from -0.25 to -0.45, so its cooldown shrinks faster as he levels.
    -0.25→-0.45
    Source line
    Deadman Danny: Chimera Mk1 - Cooldown boon scaling increased from -0.25 to -0.45
    Buff
    Chimera Mk1 · Heal on hit spirit scaling
    Heal on hit spirit scaling on Deadman Danny's Chimera Mk1 increases from 1 to 2.
    Heal on hit spirit scaling12Direction not stated
    Source line
    Deadman Danny: Chimera Mk1 - Heal on hit spirit scaling increased from 1 to 2
    Buff
    Chimera Mk1 · Weapon scaling
    Weapon scaling on Deadman Danny's Chimera Mk1 increases from 1.15 to 1.4.
    Weapon scaling1.151.4Direction not stated
    Source line
    Deadman Danny: Chimera Mk1 weapon scaling increased from 1.15 to 1.4
    8 more changes in this patch →