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Dota 2

Consecrated Wraps: change history

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7 changes across 2 patches (Mar 27, 2026 to Apr 7, 2026), newest first.

Buff 1Nerf 4Adjust 2
  1. Nerf
    All Attributes bonus
    All Attributes bonus on Consecrated Wraps decreases from +6 to +5.
    +6→+5
    Source line
    All Attributes bonus decreased from +6 to +5
    Adjust
    Hallowed stacks are now item charges instead of a stack counter on the buff.
    Source line
    Hallowed stacks are now item charges instead of a stack counter on the buff
    • All charges are consumed when the barrier is created
    • Charge Restore Time of Hallowed is not affected by effects that reduce or modify cooldowns
    Adjust
    Hallowed now starts with all 3 charges when Consecrated Wraps is purchased or built.
    Source line
    Hallowed now starts with all 3 charges when Consecrated Wraps is purchased or built
    • Gaining max stacks requirement for the speedup buff is removed
    • Initial 3 charges don't provide the movement speed buff
    Buff
    Hallowed charge gain time
    Hallowed charge gain time on Consecrated Wraps increases from 3s to 4s.
    3s→4s
    Source line
    Hallowed charge gain time increased from 3s to 4s
  2. Nerf
    Magic Resistance bonus
    Magic Resistance bonus on Consecrated Wraps decreases from +15% to +12%.
    +15%→+12%
    Source line
    Magic Resistance bonus decreased from +15% to +12%
    Nerf
    Hallowed movement speed on stack gain
    Hallowed movement speed on stack gain on Consecrated Wraps decreases from 20% to 15%.
    20%→15%
    Source line
    Hallowed movement speed on stack gain decreased from 20% to 15%
    Nerf
    Hallowed barrier and movement speed duration
    Hallowed barrier and movement speed duration on Consecrated Wraps decrease from 7s to 5s.
    7s→5s
    Source line
    Hallowed barrier and movement speed duration decreased from 7s to 5s

Other matches

1 more change in 1 patch, newest first.

Adjust
Mechanics Changes · Lifesteal and Damage Manipulations
Physical and Magical Lifesteal will now take into account overall damage reductions/amplifications when computing how much to lifesteal.
Source line
Physical and Magical Lifesteal will now take into account overall damage reductions/amplifications when computing how much to lifesteal
  • Info: This affects the following: * Aeon Disk * Bloodstone * Consecrated Wraps * Veil of Discord * Prophet's Pendulum * Audacious Enchantment * Abaddon's Borrowed Time with Aghanim's Scepter * Beastmaster's Wild Axes * Bounty Hunter's Shadow Walk with talent * Bristleback's Bristleback * Centaur Warrunner's Stampede * Grimstroke's Ink Trail * Grimstroke's Soulbind with talent * Hoodwink's Hunter's Boomerang * Leshrac's Pulse Nova with talent * Lich's Frost Shield * Luna's Lunar Orbit * Kunkka's Admiral's Rum * Mars' Bulwark * Nyx Assassin's Burrow * Ogre Magi's Fire Shield * Oracle's False Promise * Pudge's Flesh Heap * Shadow Demon's Menace * Spectre's Dispersion * Treant Protector's Living Armor * Underlord's Invading Force * Undying's Flesh Golem * Ursa's Enrage * Visage's Gravekeeper's Cloak * Warlock's Golem with talent