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What changed for Mizuki?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
9 changes across 3 patches (Aug 11, 2026 to Oct 6, 2026), newest first.
Nerf 2Adjust 5Fix 2
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AdjustHit volumes Head hit volume heightMizuki's head hit volume height decreases from 10 to 6.10→6
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Head hit volume height reduced from 10 to 6.
AdjustHit volumes Head hit volumeMizuki's head hit volume increases from 16 to 17.5.16→17.5Source line
Head hit volume increased from 16 to 17.5.
AdjustHit volumes Torso hit volumeMizuki's torso hit volume increases from 22 to 24.22→24Source line
Torso hit volume increased from 22 to 24.
AdjustHit volumes Leg hit volumesMizuki's leg hit volumes increase from 17 to 19.17→19Source line
Leg hit volumes increased from 17 to 19.
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FixFixed an issue where Mizuki could reach unintended locations.
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Fixed an issue where Mizuki could reach unintended locations.
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NerfQuickstep (Major Perk) · Movement speed gainedMovement speed gained on Mizuki's Quickstep (Major Perk) decreases from 25% to 20%.25%→20%
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Movement speed gained reduced from 25% to 20%.
AdjustBinding Chain · Projectile sizeProjectile size on Mizuki's Binding Chain decreases from 0.35 to 0.3.0.35→0.3Source line
Projectile size reduced from 0.35 to 0.3.
NerfKatashiro Return · CooldownCooldown on Mizuki's Katashiro Return increases from 11s to 12s.11s→12sSource line
Cooldown increased from 11 to 12 seconds.
FixFixed an issue that caused Mizuki's Katashiro's Return to not trigger when the return point was positioned too close to the payload.Source line
Fixed an issue that caused Mizuki's Katashiro's Return to not trigger when the return point was positioned too close to the payload.