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Overwatch

Mizuki: change history

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9 changes across 3 patches (Aug 11, 2026 to Oct 6, 2026), newest first.

Nerf 2Adjust 5Fix 2
  1. Adjust
    Hit volumes Head hit volume height
    Mizuki's head hit volume height decreases from 10 to 6.
    10→6
    Source line
    Head hit volume height reduced from 10 to 6.
    Adjust
    Hit volumes Head hit volume
    Mizuki's head hit volume increases from 16 to 17.5.
    16→17.5
    Source line
    Head hit volume increased from 16 to 17.5.
    Adjust
    Hit volumes Torso hit volume
    Mizuki's torso hit volume increases from 22 to 24.
    22→24
    Source line
    Torso hit volume increased from 22 to 24.
    Adjust
    Hit volumes Leg hit volumes
    Mizuki's leg hit volumes increase from 17 to 19.
    17→19
    Source line
    Leg hit volumes increased from 17 to 19.
  2. Fix
    Fixed an issue where Mizuki could reach unintended locations.
    Source line
    Fixed an issue where Mizuki could reach unintended locations.
  3. Nerf
    Quickstep (Major Perk) · Movement speed gained
    Movement speed gained on Mizuki's Quickstep (Major Perk) decreases from 25% to 20%.
    25%→20%
    Source line
    Movement speed gained reduced from 25% to 20%.
    Adjust
    Binding Chain · Projectile size
    Projectile size on Mizuki's Binding Chain decreases from 0.35 to 0.3.
    0.35→0.3
    Source line
    Projectile size reduced from 0.35 to 0.3.
    Nerf
    Katashiro Return · Cooldown
    Cooldown on Mizuki's Katashiro Return increases from 11s to 12s.
    11s→12s
    Source line
    Cooldown increased from 11 to 12 seconds.
    Fix
    Fixed an issue that caused Mizuki's Katashiro's Return to not trigger when the return point was positioned too close to the payload.
    Source line
    Fixed an issue that caused Mizuki's Katashiro's Return to not trigger when the return point was positioned too close to the payload.