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Apex Legends

Audio: change history

20 changes across 5 patches (Feb 10, 2025 to Sep 14, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Apex Legends, back to Aug 5, 2024.
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  1. New
    Added a new audio menu option to toggle weapon dialogue on/off. It will appear if you own a talking weapon skin.
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    Added a new audio menu option to toggle weapon dialogue on/off. It will appear if you own a talking weapon skin
    Adjust
    Resolved an issue resulting in abnormally loud audio in interior spaces on Olympus and E-District.
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    Resolved an issue resulting in abnormally loud audio in interior spaces on Olympus and E-District
  2. Adjust
    Deathbox Respawn In-Progress sound increased in volume and audible radius for enemies.
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    Deathbox Respawn In-Progress sound increased in volume and audible radius for enemies.
    Adjust
    Adjusted the volume of Fuse's Mythic skydive trail in response to community feedback.
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    Adjusted the volume of Fuse's Mythic skydive trail in response to community feedback.
  3. Adjust
    Added the ability to tweak individual voice chat volumes for each player in the squad menu.
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    Added the ability to tweak individual voice chat volumes for each player in the squad menu.
    Adjust
    Improved voice chat clarity.
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    Improved voice chat clarity.
    Fix
    Fixed an issue where HAVOC Rifle audio could sometimes cut out for the player firing it.
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    Fixed an issue where HAVOC Rifle audio could sometimes cut out for the player firing it.
  4. Fix
    Fixed rare cases where "Gameplay Volume when Spectating" would be applied during regular gameplay.
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    Fixed rare cases where "Gameplay Volume when Spectating" would be applied during regular gameplay
    Fix
    Fixed a rare issue where players situated uphill would briefly have occlusion filtering applied.
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    Fixed a rare issue where players situated uphill would briefly have occlusion filtering applied
    Adjust
    Reduced volume of Pathfinder grapple for player (enemy audio not affected).
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    Reduced volume of Pathfinder grapple for player (enemy audio not affected)
    Adjust
    Revenant wall climb footsteps clearer in the mix.
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    Revenant wall climb footsteps clearer in the mix
    Adjust
    Slight reduction of Thermite volume over time at distance.
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    Slight reduction of Thermite volume over time at distance
    Adjust
    Slight reduction in volume for Horizon's Black Hole relative to FOV.
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    Slight reduction in volume for Horizon's Black Hole relative to FOV
  5. Adjust
    Added Mono output option for players with limited hearing.
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    Added Mono output option for players with limited hearing
    • Mono audio combines left and right sound channels into one, making it easier for players with hearing impairments to hear all audio cues. It ensures no important sounds are missed, regardless of ear or stereo positioning.
    Adjust
    Friendly footsteps volume and audible distance reduced.
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    Friendly footsteps volume and audible distance reduced
    Adjust
    Friendly skydive volume reduced to allow for strategizing during drop (enemy volumes unchanged).
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    Friendly skydive volume reduced to allow for strategizing during drop (enemy volumes unchanged)
    Adjust
    Increased importance for zipline attach/detach and doors to ensure they are heard more consistently.
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    Increased importance for zipline attach/detach and doors to ensure they are heard more consistently
    Adjust
    Reduced volume of squadmate and ambient audio while enemies are being revived.
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    Reduced volume of squadmate and ambient audio while enemies are being revived
    Adjust
    Reduced volume for Fuse's Tac and Ult.
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    Reduced volume for Fuse's Tac and Ult
    Adjust
    Reduced volume for Survey Beacons and Ring Consoles for self and squadmates (enemy volumes unchanged).
    Source line
    Reduced volume for Survey Beacons and Ring Consoles for self and squadmates (enemy volumes unchanged)

Each step links to the full patch breakdown and to Respawn Entertainment's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.