Nerf Radar › Apex Legends › History › Conduit
Conduit: change history
27 changes across 4 patches (May 5, 2025 to Sep 14, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Apex Legends, back to Aug 5, 2024.
Buff 2Nerf 4Adjust 16New 1Removed 2Fix 2
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- Apex Legends: Marked Midseason Patch Notes (Sep 14, 2026)Adjust 9New 1Removed 1Fix 1Official notes ↗AdjustTacticalAdded preview visuals on the shield bar to indicate how much Temp Shield will be generated by the end of the regen period.
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Added preview visuals on the shield bar to indicate how much Temp Shield will be generated by the end of the regen period.
AdjustUltimateVarious aspects of the Ultimate's deployment have been smoothed out, meaning it fires faster and gets you back to guns sooner.Source line
Various aspects of the Ultimate's deployment have been smoothed out, meaning it fires faster and gets you back to guns sooner.
AdjustUltimateCan now toggle orientation while targeting to deploy jammers in a forward line.Source line
Can now toggle orientation while targeting to deploy jammers in a forward line.
NewUltimateAdded a new HUD element to better inform players if their deployment location will cause jammers to break.Source line
Added a new HUD element to better inform players if their deployment location will cause jammers to break.
- Also, individual jammer indicators now turn red if they would break at the current targeting location.
AdjustUltimateJammers now spawn higher and slightly closer together, creating a tighter formation that covers more vertical space.Source line
Jammers now spawn higher and slightly closer together, creating a tighter formation that covers more vertical space.
AdjustUltimateJammers activate significantly faster, establishing the barricade's threat area quicker.Source line
Jammers activate significantly faster, establishing the barricade's threat area quicker.
RemovedUpgradesBoth Level 2 Upgrades, Battpack and Bigger Jam, have been removed.Source line
Both Level 2 Upgrades, Battpack and Bigger Jam, have been removed.
AdjustNEWConcurrency (Level 2).Source line
NEW: Concurrency (Level 2)
AdjustUpgradesRefire Energy Barricade once with no cooldown within 10s of initial firing.Source line
Refire Energy Barricade once with no cooldown within 10s of initial firing.
AdjustUpgradesJammers spawn in a tighter formation with 2 less jammers.Source line
Jammers spawn in a tighter formation with 2 less jammers.
AdjustNEWJammed Up (Level 2).Source line
NEW: Jammed Up (Level 2)
FixFixed Energy Barricade repeatedly applying overlapping third-person VFX to enemies who took successive damage hits.Source line
Conduit: Fixed Energy Barricade repeatedly applying overlapping third-person VFX to enemies who took successive damage hits.
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AdjustTacticalDecreased Regen Rate from 15/s to 10/s.
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Decreased Regen Rate from 15/s to 10/s
BuffTactical · Regen DurationRegen Duration on Conduit's Tactical increases from 6s to 8s.6s→8sSource line
Increased Regen Duration from 6s to 8s
NerfTactical · Ally Total RegenAlly Total Regen on Conduit's Tactical decreases from 90 to 80.90→80Source line
Decreased Ally Total Regen from 90 to 80
NerfTactical · Conduit Total RegenConduit Total Regen on Conduit's Tactical decreases from 60 to 56.60→56Source line
Decreased Conduit Total Regen from 60 to 56
BuffInstant Barrier · Regen DurationRegen Duration on Conduit's Instant Barrier increases from 4s to 6s.4s→6sSource line
Instant Barrier: Increased Regen Duration from 4s to 6s
NerfTactical · CooldownCooldown on Conduit's Tactical increases from 27s to 30s.27s→30sSource line
Increased Cooldown from 27 seconds to 30 seconds
AdjustEnduring BarrierNo longer grants regen through ring damage.Source line
Enduring Barrier: No longer grants regen through ring damage
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AdjustNew EffectIf Savior's Speed is active when sprinting toward a Skirmisher, gain an additional 5% movement speed.
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New Effect: If Savior's Speed is active when sprinting toward a Skirmisher, gain an additional 5% movement speed.
AdjustTacticalSplit Charge has been incorporated into her base kit, granting two charges.Source line
Split Charge has been incorporated into her base kit, granting two charges
NerfTactical · Regen DurationRegen Duration on Conduit's Tactical decreases from 9s to 6s.9s→6sSource line
Decreased Regen Duration from 9s to 6s
AdjustTacticalDecreased Regen from 20/s to 15/s.Source line
Decreased Regen from 20/s to 15/s
RemovedUpgradesBoth Radiant Transfer and Split Charge have been removed.Source line
Both Radiant Transfer and Split Charge have been removed
AdjustUpgradesGain a portion of Radiant Transfer's Temp Shields instantly, but Regen Duration is reduced by 2s.Source line
Gain a portion of Radiant Transfer's Temp Shields instantly, but Regen Duration is reduced by 2s.
AdjustUpgradesRadiant Transfer's Temp Shield Regeneration persists through taking damage.Source line
Radiant Transfer's Temp Shield Regeneration persists through taking damage.
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FixFixed crash with Passive when allies disconnected in certain states.
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Conduit: fixed crash with Passive when allies disconnected in certain states
Each step links to the full patch breakdown and to Respawn Entertainment's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.