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Apex Legends

Conduit: change history

27 changes across 4 patches (May 5, 2025 to Sep 14, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Apex Legends, back to Aug 5, 2024.
Buff 2Nerf 4Adjust 16New 1Removed 2Fix 2
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  1. Adjust
    Tactical
    Added preview visuals on the shield bar to indicate how much Temp Shield will be generated by the end of the regen period.
    Source line
    Added preview visuals on the shield bar to indicate how much Temp Shield will be generated by the end of the regen period.
    Adjust
    Ultimate
    Various aspects of the Ultimate's deployment have been smoothed out, meaning it fires faster and gets you back to guns sooner.
    Source line
    Various aspects of the Ultimate's deployment have been smoothed out, meaning it fires faster and gets you back to guns sooner.
    Adjust
    Ultimate
    Can now toggle orientation while targeting to deploy jammers in a forward line.
    Source line
    Can now toggle orientation while targeting to deploy jammers in a forward line.
    New
    Ultimate
    Added a new HUD element to better inform players if their deployment location will cause jammers to break.
    Source line
    Added a new HUD element to better inform players if their deployment location will cause jammers to break.
    • Also, individual jammer indicators now turn red if they would break at the current targeting location.
    Adjust
    Ultimate
    Jammers now spawn higher and slightly closer together, creating a tighter formation that covers more vertical space.
    Source line
    Jammers now spawn higher and slightly closer together, creating a tighter formation that covers more vertical space.
    Adjust
    Ultimate
    Jammers activate significantly faster, establishing the barricade's threat area quicker.
    Source line
    Jammers activate significantly faster, establishing the barricade's threat area quicker.
    Removed
    Upgrades
    Both Level 2 Upgrades, Battpack and Bigger Jam, have been removed.
    Source line
    Both Level 2 Upgrades, Battpack and Bigger Jam, have been removed.
    Adjust
    NEW
    Concurrency (Level 2).
    Source line
    NEW: Concurrency (Level 2)
    Adjust
    Upgrades
    Refire Energy Barricade once with no cooldown within 10s of initial firing.
    Source line
    Refire Energy Barricade once with no cooldown within 10s of initial firing.
    Adjust
    Upgrades
    Jammers spawn in a tighter formation with 2 less jammers.
    Source line
    Jammers spawn in a tighter formation with 2 less jammers.
    Adjust
    NEW
    Jammed Up (Level 2).
    Source line
    NEW: Jammed Up (Level 2)
    Fix
    Fixed Energy Barricade repeatedly applying overlapping third-person VFX to enemies who took successive damage hits.
    Source line
    Conduit: Fixed Energy Barricade repeatedly applying overlapping third-person VFX to enemies who took successive damage hits.
  2. Adjust
    Tactical
    Decreased Regen Rate from 15/s to 10/s.
    Source line
    Decreased Regen Rate from 15/s to 10/s
    Buff
    Tactical · Regen Duration
    Regen Duration on Conduit's Tactical increases from 6s to 8s.
    6s→8s
    Source line
    Increased Regen Duration from 6s to 8s
    Nerf
    Tactical · Ally Total Regen
    Ally Total Regen on Conduit's Tactical decreases from 90 to 80.
    90→80
    Source line
    Decreased Ally Total Regen from 90 to 80
    Nerf
    Tactical · Conduit Total Regen
    Conduit Total Regen on Conduit's Tactical decreases from 60 to 56.
    60→56
    Source line
    Decreased Conduit Total Regen from 60 to 56
    Buff
    Instant Barrier · Regen Duration
    Regen Duration on Conduit's Instant Barrier increases from 4s to 6s.
    4s→6s
    Source line
    Instant Barrier: Increased Regen Duration from 4s to 6s
    Nerf
    Tactical · Cooldown
    Cooldown on Conduit's Tactical increases from 27s to 30s.
    27s→30s
    Source line
    Increased Cooldown from 27 seconds to 30 seconds
    Adjust
    Enduring Barrier
    No longer grants regen through ring damage.
    Source line
    Enduring Barrier: No longer grants regen through ring damage
  3. Adjust
    New Effect
    If Savior's Speed is active when sprinting toward a Skirmisher, gain an additional 5% movement speed.
    Source line
    New Effect: If Savior's Speed is active when sprinting toward a Skirmisher, gain an additional 5% movement speed.
    Adjust
    Tactical
    Split Charge has been incorporated into her base kit, granting two charges.
    Source line
    Split Charge has been incorporated into her base kit, granting two charges
    Nerf
    Tactical · Regen Duration
    Regen Duration on Conduit's Tactical decreases from 9s to 6s.
    9s→6s
    Source line
    Decreased Regen Duration from 9s to 6s
    Adjust
    Tactical
    Decreased Regen from 20/s to 15/s.
    Source line
    Decreased Regen from 20/s to 15/s
    Removed
    Upgrades
    Both Radiant Transfer and Split Charge have been removed.
    Source line
    Both Radiant Transfer and Split Charge have been removed
    Adjust
    Upgrades
    Gain a portion of Radiant Transfer's Temp Shields instantly, but Regen Duration is reduced by 2s.
    Source line
    Gain a portion of Radiant Transfer's Temp Shields instantly, but Regen Duration is reduced by 2s.
    Adjust
    Upgrades
    Radiant Transfer's Temp Shield Regeneration persists through taking damage.
    Source line
    Radiant Transfer's Temp Shield Regeneration persists through taking damage.
  4. Fix
    Fixed crash with Passive when allies disconnected in certain states.
    Source line
    Conduit: fixed crash with Passive when allies disconnected in certain states

Each step links to the full patch breakdown and to Respawn Entertainment's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.