Nerf Radar › Apex Legends › History › Triple Take
Triple Take: change history
14 changes across 5 patches (Feb 10, 2025 to Sep 14, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Apex Legends, back to Aug 5, 2024.
Buff 3Adjust 11
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AdjustIncreased rate of fire while in ADS.
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Increased rate of fire while in ADS.
BuffBlue magazineTriple Take's blue magazine increases from 8 to 9.8→9Source line
Blue magazine increased from 8 to 9.
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AdjustReduced rate of fire.
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Reduced rate of fire
AdjustSlightly increased choke time.Source line
Slightly increased choke time
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AdjustDamage reduced to 22 per bullet (was 23).
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Damage reduced to 22 per bullet (was 23)
AdjustIncreased choke charge time.Source line
Increased choke charge time
AdjustIncreased fire rate while hipfiring.Source line
Increased fire rate while hipfiring
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BuffDamage per bulletTriple Take's damage per bullet increases from 22 to 23.22→23
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Damage per bullet increased to 23 (was 22)
AdjustIncreased rate of fire.Source line
Increased rate of fire
AdjustChoke speed significantly increased.Source line
Choke speed significantly increased
AdjustGun Shield Generator added.Source line
Gun Shield Generator added
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BuffDamage per bulletTriple Take's damage per bullet increases from 21 to 22.21→22
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Damage per bullet increased to 22 (was 21)
AdjustHeadshot damage: 105 (all bullets).Source line
Headshot damage: 105 (all bullets)
AdjustSlightly increased projectile size at long range.Source line
Slightly increased projectile size at long range
Each step links to the full patch breakdown and to Respawn Entertainment's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.