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Apex Legends

Valkyrie: change history

41 changes across 6 patches (Feb 10, 2025 to Sep 14, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Apex Legends, back to Aug 5, 2024.
Adjust 31Removed 7Fix 3
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  1. Adjust
    Improved the responsiveness of the enemy targeting while skydiving.
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    Valkyrie: Improved the responsiveness of the enemy targeting while skydiving.
  2. Adjust
    Tactical
    Base damage reduced from 25 to 15 (each additional rocket still does 3 damage).
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    Base damage reduced from 25 to 15 (each additional rocket still does 3 damage)
    Adjust
    Tactical
    Adjust the missile's attack angle as they approach their target.
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    Adjust the missile's attack angle as they approach their target
    • This reverts an element of her Season 27 changes, where the missiles were able to fly over tall walls or buildings and dive straight down on top of players
    Adjust
    Ultimate
    15% Ult base height reduction (reverts the Afterburners Upgrade that was moved baseline in 27.0).
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    15% Ult base height reduction (reverts the Afterburners Upgrade that was moved baseline in 27.0)
    Adjust
    Upgrades
    Level 2 Upgrade Eye In the Sky: Reduced through-walls scan distance to 100m (no change if you have line of sight — keeps the full 250m range).
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    Level 2 Upgrade Eye In the Sky: Reduced through-walls scan distance to 100m (no change if you have line of sight - keeps the full 250m range)
    Adjust
    Level 3 Upgrade Supersonic
    Reduction in the blast-off time improvement (now reduces launch time by 40% instead of 50%).
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    Level 3 Upgrade Supersonic: Reduction in the blast-off time improvement (now reduces launch time by 40% instead of 50%)
  3. Removed
    Passive
    Removed the recent improvement, which allowed her to land faster from skydiving.
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    Removed the recent improvement, which allowed her to land faster from skydiving.
  4. Fix
    Fixed the ultimate being blocked by a Trident and leaving the scan on permanently.
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    Fixed the ultimate being blocked by a Trident and leaving the scan on permanently
  5. Adjust
    Cooldown
    Recharge delay significantly reduced (from 8 to 2.5 sec).
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    Recharge delay significantly reduced (8 → 2.5 sec)
    Adjust
    Cooldown
    Recharge time significantly reduced (from ~10.9 to 3 sec).
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    Recharge time significantly reduced (~10.9 → 3 sec)
    Adjust
    Cooldown
    Fuel doesn't start recharging until you touch ground.
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    Fuel doesn't start recharging until you touch ground
    Adjust
    Cooldown
    EMP effects drain jetpack fuel.
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    EMP effects drain jetpack fuel
    Adjust
    Speed
    Horizontal fly speed and strafe amount significantly increased.
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    Horizontal fly speed and strafe amount significantly increased
    Adjust
    Speed
    Vertical fly speed increased. Additional vertical speed when flying straight up.
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    Vertical fly speed increased. Additional vertical speed when flying straight up
    Adjust
    Speed
    Reduced initial speed boost for first 0.5 sec (from ~25% faster to ~5% slower).
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    Reduced initial speed boost for first 0.5 sec (~25% faster → ~5% slower)
    Adjust
    Total fuel reduced (from 8 to 6 sec).
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    Total fuel reduced (8 → 6 sec)
    Adjust
    Initial fuel consumption slightly increased.
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    Initial fuel consumption slightly increased
    Removed
    Missile Swarm
    Removed self damage and stun effect.
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    Removed self damage and stun effect
    Adjust
    Missile Swarm
    Added short (1.5 sec) full body scan on hit.
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    Added short (1.5 sec) full body scan on hit
    Adjust
    Missile Swarm
    Tac damage now puts movement passives on cooldown (like other EMP effects).
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    Tac damage now puts movement passives on cooldown (like other EMP effects)
    Removed
    Missile Swarm
    Removed 5 seconds of cooldown (from 30 sec to 25 sec).
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    Removed 5 seconds of cooldown (30 sec → 25 sec)
    Removed
    Missile Swarm
    Removed vertical clearance firing restriction.
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    Removed vertical clearance firing restriction
    Adjust
    Missile Swarm
    Improved missile pathing to work better in some situations such as low clearance situations (firing indoors or at targets under a bridge).
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    Improved missile pathing to work better in some situations such as low clearance situations (firing indoors or at targets under a bridge)
    Adjust
    Missile Swarm
    Increased max range (from ~100m to 125m).
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    Increased max range (~100m → 125m)
    Adjust
    Skyward Dive
    Increased launch height 15% (integrated Afterburners upgrade).
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    Increased launch height 15% (integrated Afterburners upgrade)
    Adjust
    Skyward Dive
    Reduced cooldown by 30 seconds (from 3 min to 2.5 min).
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    Reduced cooldown by 30 seconds (3 min → 2.5 min)
    Adjust
    Skyward Dive
    Reduced delay before takeoff (from 2 sec to 1.5 sec).
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    Reduced delay before takeoff (2 sec → 1.5 sec)
    Adjust
    Skyward Dive
    Slightly reduced time slowly rising before takeoff (from 1.83 sec to 1.33 sec).
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    Slightly reduced time slowly rising before takeoff (1.83 sec → 1.33 sec)
    Removed
    Skyward Dive
    Removed self cancel cooldown penalty.
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    Removed self cancel cooldown penalty
    Adjust
    Skyward Dive
    Reduced damage cooldown penalty (from 54 sec to 30 sec).
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    Reduced damage cooldown penalty (54 sec → 30 sec)
    Adjust
    Skydive Improvements
    Allow tactical to be fired when skydiving (except from drop ship).
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    Allow tactical to be fired when skydiving (except from drop ship)
    Adjust
    Skydive Improvements
    Land faster when skydiving (spend less time slow falling near ground).
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    Land faster when skydiving (spend less time slow falling near ground)
    Removed
    Afterburners
    Removed (included by default).
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    Afterburners: Removed (included by default)
    Adjust
    Eyes in the Sky
    Moved to Level 2.
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    Eyes in the Sky: Moved to Level 2
    Adjust
    Full Coverage
    Changes missile swarm pattern to 4x5 (was 3x5).
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    Full Coverage: Changes missile swarm pattern to 4x5 (was 3x5)
    Removed
    Full Tank
    Removed (jetpack reworked).
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    Full Tank: Removed (jetpack reworked)
    Adjust
    NEW Supersonic
    Ultimate launch time reduced ~50%.
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    NEW Supersonic: Ultimate launch time reduced ~50%
    Adjust
    REWORKED
    Aerial Expert: Improves jetpack horizontal speed, significantly improves handling, decreases initial fuel consumption, slightly reduces total fuel.
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    REWORKED: Aerial Expert: Improves jetpack horizontal speed, significantly improves handling, decreases initial fuel consumption, slightly reduces total fuel.
    Fix
    Fixed green color correction when skydiving being oversaturated.
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    Fixed green color correction when skydiving being oversaturated.
    Fix
    Fixed green color correction when skydiving being oversaturated.
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    Fixed green color correction when skydiving being oversaturated.
  6. Adjust
    Tac now working inside of D.O.C. Halo and near Dome of Protection's edges.
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    Valkyrie: Tac now working inside of D.O.C. Halo and near Dome of Protection's edges

Each step links to the full patch breakdown and to Respawn Entertainment's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.