Nerf Radar › Apex Legends › History › Valkyrie
Valkyrie: change history
41 changes across 6 patches (Feb 10, 2025 to Sep 14, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Apex Legends, back to Aug 5, 2024.
Adjust 31Removed 7Fix 3
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AdjustImproved the responsiveness of the enemy targeting while skydiving.
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Valkyrie: Improved the responsiveness of the enemy targeting while skydiving.
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AdjustTacticalBase damage reduced from 25 to 15 (each additional rocket still does 3 damage).
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Base damage reduced from 25 to 15 (each additional rocket still does 3 damage)
AdjustTacticalAdjust the missile's attack angle as they approach their target.Source line
Adjust the missile's attack angle as they approach their target
- This reverts an element of her Season 27 changes, where the missiles were able to fly over tall walls or buildings and dive straight down on top of players
AdjustUltimate15% Ult base height reduction (reverts the Afterburners Upgrade that was moved baseline in 27.0).Source line
15% Ult base height reduction (reverts the Afterburners Upgrade that was moved baseline in 27.0)
AdjustUpgradesLevel 2 Upgrade Eye In the Sky: Reduced through-walls scan distance to 100m (no change if you have line of sight — keeps the full 250m range).Source line
Level 2 Upgrade Eye In the Sky: Reduced through-walls scan distance to 100m (no change if you have line of sight - keeps the full 250m range)
AdjustLevel 3 Upgrade SupersonicReduction in the blast-off time improvement (now reduces launch time by 40% instead of 50%).Source line
Level 3 Upgrade Supersonic: Reduction in the blast-off time improvement (now reduces launch time by 40% instead of 50%)
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RemovedPassiveRemoved the recent improvement, which allowed her to land faster from skydiving.
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Removed the recent improvement, which allowed her to land faster from skydiving.
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FixFixed the ultimate being blocked by a Trident and leaving the scan on permanently.
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Fixed the ultimate being blocked by a Trident and leaving the scan on permanently
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AdjustCooldownRecharge delay significantly reduced (from 8 to 2.5 sec).
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Recharge delay significantly reduced (8 → 2.5 sec)
AdjustCooldownRecharge time significantly reduced (from ~10.9 to 3 sec).Source line
Recharge time significantly reduced (~10.9 → 3 sec)
AdjustCooldownFuel doesn't start recharging until you touch ground.Source line
Fuel doesn't start recharging until you touch ground
AdjustCooldownEMP effects drain jetpack fuel.Source line
EMP effects drain jetpack fuel
AdjustSpeedHorizontal fly speed and strafe amount significantly increased.Source line
Horizontal fly speed and strafe amount significantly increased
AdjustSpeedVertical fly speed increased. Additional vertical speed when flying straight up.Source line
Vertical fly speed increased. Additional vertical speed when flying straight up
AdjustSpeedReduced initial speed boost for first 0.5 sec (from ~25% faster to ~5% slower).Source line
Reduced initial speed boost for first 0.5 sec (~25% faster → ~5% slower)
AdjustTotal fuel reduced (from 8 to 6 sec).Source line
Total fuel reduced (8 → 6 sec)
AdjustInitial fuel consumption slightly increased.Source line
Initial fuel consumption slightly increased
RemovedMissile SwarmRemoved self damage and stun effect.Source line
Removed self damage and stun effect
AdjustMissile SwarmAdded short (1.5 sec) full body scan on hit.Source line
Added short (1.5 sec) full body scan on hit
AdjustMissile SwarmTac damage now puts movement passives on cooldown (like other EMP effects).Source line
Tac damage now puts movement passives on cooldown (like other EMP effects)
RemovedMissile SwarmRemoved 5 seconds of cooldown (from 30 sec to 25 sec).Source line
Removed 5 seconds of cooldown (30 sec → 25 sec)
RemovedMissile SwarmRemoved vertical clearance firing restriction.Source line
Removed vertical clearance firing restriction
AdjustMissile SwarmImproved missile pathing to work better in some situations such as low clearance situations (firing indoors or at targets under a bridge).Source line
Improved missile pathing to work better in some situations such as low clearance situations (firing indoors or at targets under a bridge)
AdjustMissile SwarmIncreased max range (from ~100m to 125m).Source line
Increased max range (~100m → 125m)
AdjustSkyward DiveIncreased launch height 15% (integrated Afterburners upgrade).Source line
Increased launch height 15% (integrated Afterburners upgrade)
AdjustSkyward DiveReduced cooldown by 30 seconds (from 3 min to 2.5 min).Source line
Reduced cooldown by 30 seconds (3 min → 2.5 min)
AdjustSkyward DiveReduced delay before takeoff (from 2 sec to 1.5 sec).Source line
Reduced delay before takeoff (2 sec → 1.5 sec)
AdjustSkyward DiveSlightly reduced time slowly rising before takeoff (from 1.83 sec to 1.33 sec).Source line
Slightly reduced time slowly rising before takeoff (1.83 sec → 1.33 sec)
RemovedSkyward DiveRemoved self cancel cooldown penalty.Source line
Removed self cancel cooldown penalty
AdjustSkyward DiveReduced damage cooldown penalty (from 54 sec to 30 sec).Source line
Reduced damage cooldown penalty (54 sec → 30 sec)
AdjustSkydive ImprovementsAllow tactical to be fired when skydiving (except from drop ship).Source line
Allow tactical to be fired when skydiving (except from drop ship)
AdjustSkydive ImprovementsLand faster when skydiving (spend less time slow falling near ground).Source line
Land faster when skydiving (spend less time slow falling near ground)
RemovedAfterburnersRemoved (included by default).Source line
Afterburners: Removed (included by default)
AdjustEyes in the SkyMoved to Level 2.Source line
Eyes in the Sky: Moved to Level 2
AdjustFull CoverageChanges missile swarm pattern to 4x5 (was 3x5).Source line
Full Coverage: Changes missile swarm pattern to 4x5 (was 3x5)
RemovedFull TankRemoved (jetpack reworked).Source line
Full Tank: Removed (jetpack reworked)
AdjustNEW SupersonicUltimate launch time reduced ~50%.Source line
NEW Supersonic: Ultimate launch time reduced ~50%
AdjustREWORKEDAerial Expert: Improves jetpack horizontal speed, significantly improves handling, decreases initial fuel consumption, slightly reduces total fuel.Source line
REWORKED: Aerial Expert: Improves jetpack horizontal speed, significantly improves handling, decreases initial fuel consumption, slightly reduces total fuel.
FixFixed green color correction when skydiving being oversaturated.Source line
Fixed green color correction when skydiving being oversaturated.
FixFixed green color correction when skydiving being oversaturated.Source line
Fixed green color correction when skydiving being oversaturated.
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AdjustTac now working inside of D.O.C. Halo and near Dome of Protection's edges.
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Valkyrie: Tac now working inside of D.O.C. Halo and near Dome of Protection's edges
Each step links to the full patch breakdown and to Respawn Entertainment's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.