Nerf Radar › Dota 2 › History › Chen
Chen: change history
19 changes across 5 patches (Dec 15, 2025 to Sep 15, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Dota 2, back to Dec 15, 2025.
Buff 4Nerf 3Adjust 10New 1Removed 1
RSS feed
On iPhone and iPad, notifications work once you add Nerf Radar to your Home Screen (Share, then Add to Home Screen) and open it from there.
-
BuffStrength gainChen's Strength gain increases from 2.0 to 2.2.2.0→2.2
Source line
Strength gain increased from 2.0 to 2.2
AdjustZealot · Zealot respawn timeChen's Zealot: Zealot respawn time changed from 60s to 60s — 1s per hero level.60s→60s - 1s per hero levelSource line
Zealot respawn time changed from 60s to 60s - 1s per hero level
-
BuffHoly Persuasion · Bonus DamageBonus Damage on Chen's Holy Persuasion increases from 0/6/12/18% to 5/10/15/20%.0/6/12/18%→5/10/15/20%
Source line
Bonus Damage increased from 0/6/12/18% to 5/10/15/20%
-
BuffPenitence · DamageDamage on Chen's Penitence increases from 50/75/100/125 to 50/100/150/200.50/75/100/125→50/100/150/200
Source line
Damage increased from 50/75/100/125 to 50/100/150/200
BuffTalents · Level 15 Talent Penitence SlowChen's level 15 talent Penitence Slow increases from +14% to +15%.+14%→+15%Source line
Level 15 Talent Penitence Slow increased from +14% to +15%
-
RemovedRemoved Summon Convert innate ability.
Source line
Removed Summon Convert innate ability
NewZealotNew innate ability, has both passive and active components. Improves with game's time.Source line
New innate ability, has both passive and active components. Improves with game's time
- When Chen respawns, he is joined in battle by a Zealot, a melee creep warrior with the Martyrdom ability which allows him to sacrifice himself to deal damage or heal an ally. Zealot has the same stats as the current melee creeps on his team, including super or mega form, but has 125 attack range, base damage increased by 2 per Chen's level, base health regen increased from 0.5 to 2.5, and doesn't have Runty attack type. Zealot respawns after 60s dead
- Martyrdom ability: 500 range unit-targeted ability on the Zealot creep, targeting either an enemy or ally unit. When cast, the creep sacrifices itself, firing a projectile at 1000 speed at the target unit, dealing damage if it's an enemy or healing if it's an ally. Damage is 25 + 20% of the Zealot's health at the moment of the cast, and healing is 50% of these values
- This ability can be cast on a controlled unit to teleport it to Chen after a 6 second delay. Self-targeting will teleport all controlled units. Mana Cost: 50. Cooldown: 10s
- Mechanics moved from Divine Favor without any changes
AdjustHoly PersuasionZealots receive the benefits from Holy Persuasion.Source line
Zealots receive the benefits from Holy Persuasion
AdjustHoly PersuasionNow may be cast on existing persuaded creeps that have not been damaged in the last 3 seconds to unsummon them.Source line
Now may be cast on existing persuaded creeps that have not been damaged in the last 3 seconds to unsummon them
- Unsummoning a unit has a global cast range, costs no mana and sets ability to a 3s cooldown
AdjustHoly PersuasionNow increases all of creature's outgoing damage by 0/6/12/18% instead of only increasing attack damage by 4/8/12/16.Source line
Now increases all of creature's outgoing damage by 0/6/12/18% instead of only increasing attack damage by 4/8/12/16
AdjustDivine FavorSelf-casting no longer teleports Chen's creeps to him.Source line
Self-casting no longer teleports Chen's creeps to him
- Info: Still applies the Divine Favor buff to all of them
AdjustTalentsLevel 10 Talent +150 Convert Attack Speed replaced with +25% Zealot Health/Damage.Source line
Level 10 Talent +150 Convert Attack Speed replaced with +25% Zealot Health/Damage
AdjustTalentsLevel 15 Talent +14 Holy Persuasion Damage replaced with +12% Holy Persuasion Damage.Source line
Level 15 Talent +14 Holy Persuasion Damage replaced with +12% Holy Persuasion Damage
-
NerfPenitence · Mana CostMana Cost on Chen's Penitence increases from 70/75/80/85 to 80/90/100/110.70/75/80/85→80/90/100/110
Source line
Mana Cost increased from 70/75/80/85 to 80/90/100/110
NerfPenitence · CooldownCooldown on Chen's Penitence increases from 14/13/12/11s to 20/17/14/11s.14/13/12/11s→20/17/14/11sSource line
Cooldown increased from 14/13/12/11s to 20/17/14/11s
AdjustPenitenceNo longer grants bonus attack range.Source line
No longer grants bonus attack range
AdjustPenitenceNow deals 50/75/100/125 pure damage by default.Source line
Now deals 50/75/100/125 pure damage by default
AdjustTalentsLevel 10 Talent Penitence Deals 175 Damage replaced with +75 Penitence Damage.Source line
Level 10 Talent Penitence Deals 175 Damage replaced with +75 Penitence Damage
NerfTalents · Level 20 Talent Divine Favor Heal AmplificationChen's level 20 talent Divine Favor Heal Amplification decreases from +20% to +15%.+20%→+15%Source line
Level 20 Talent Divine Favor Heal Amplification decreased from +20% to +15%
Each step links to the full patch breakdown and to Valve's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.