Nerf Radar › Dota 2 › History › Dawnbreaker
Dota 2

Dawnbreaker: change history

20 changes across 5 patches (Dec 15, 2025 to Jun 4, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Dota 2, back to Dec 15, 2025.
Buff 6Nerf 3Adjust 11
Search all mentions →
RSS feed
  1. Nerf
    Starbreaker · Mana Cost
    Mana Cost on Dawnbreaker's Starbreaker increases from 100 to 110.
    100→110
    Source line
    Mana Cost increased from 100 to 110
  2. Nerf
    Base Damage
    Dawnbreaker's Base Damage decreases by 1.
    Source line
    Base Damage decreased by 1
    • Damage at level 1 decreased from 56-60 to 55-59
    Nerf
    Solar Guardian · Landing Stun Duration
    Landing Stun Duration on Dawnbreaker's Solar Guardian decreases from 1.4/1.6/1.8s to 1.2/1.4/1.6s.
    1.4/1.6/1.8s→1.2/1.4/1.6s
    Source line
    Landing Stun Duration decreased from 1.4/1.6/1.8s to 1.2/1.4/1.6s
  3. Adjust
    Break of Dawn · Max Damage Increase
    Dawnbreaker's Break of Dawn: Max Damage Increase decreased from 10% + 1% per level to 8% + 1% per level.
    10% + 1% per level→8% + 1% per level
    Source line
    Max Damage Increase decreased from 10% + 1% per level to 8% + 1% per level
  4. Dota 2 Patch 7.41Buff 3Adjust 8Official notes ↗
    Buff
    Base damage
    Dawnbreaker's Base damage increases by 6.
    Source line
    Base damage increased by 6
    • Damage at level 1 increased from 50–54 to 56–60
    Adjust
    Break of Dawn · Max Damage Increase
    Dawnbreaker's Break of Dawn: Max Damage Increase changed from 25% to 10% + 1% per level.
    25%→10% + 1% per level
    Source line
    Max Damage Increase changed from 25% to 10% + 1% per level
    Adjust
    Break of Dawn
    Bonuses granted are now at their maximum for any daytime caused by Dawnbreaker's abilities for the entirety of that daytime.
    Source line
    Bonuses granted are now at their maximum for any daytime caused by Dawnbreaker's abilities for the entirety of that daytime
    Adjust
    Break of Dawn
    Now also upgraded with Aghanim's Scepter.
    Source line
    Now also upgraded with Aghanim's Scepter
    • Amplifies heals Dawnbreaker provides by Break of Dawn's current damage increase value
    Buff
    Solar Guardian · Cooldown
    Cooldown on Dawnbreaker's Solar Guardian decreases from 120/105/90s to 110/100/90s.
    120/105/90s→110/100/90s
    Source line
    Cooldown decreased from 120/105/90s to 110/100/90s
    Adjust
    Solar Guardian
    Now causes a 6 second temporary daytime when the cast starts.
    Source line
    Now causes a 6 second temporary daytime when the cast starts
    Adjust
    Solar Guardian
    Aghanim's Scepter no longer increases heal per pulse.
    Source line
    Aghanim's Scepter no longer increases heal per pulse
    Adjust
    Talents
    Level 10 Talent +15% Celestial Hammer Slow replaced with Celestial Hammer Trail Grants Movement Speed to Allies.
    Source line
    Level 10 Talent +15% Celestial Hammer Slow replaced with Celestial Hammer Trail Grants Movement Speed to Allies
    Adjust
    Talents
    Level 10 Talent +15% Break of Dawn Max Damage replaced with +25% Luminosity Critical Strike Damage.
    Source line
    Level 10 Talent +15% Break of Dawn Max Damage replaced with +25% Luminosity Critical Strike Damage
    Buff
    Talents · Level 15 Talent Solar Guardian Cooldown Reduction
    Dawnbreaker's level 15 talent Solar Guardian Cooldown Reduction increases from 15s to 20s.
    15s→20s
    Source line
    Level 15 Talent Solar Guardian Cooldown Reduction increased from 15s to 20s
    Adjust
    Talents
    Level 15 Talent +40% Luminosity Critical Strike Damage replaced with +40% Celestial Hammer Trail/Hammer Damage.
    Source line
    Level 15 Talent +40% Luminosity Critical Strike Damage replaced with +40% Celestial Hammer Trail/Hammer Damage
  5. Dota 2 Patch 7.40Buff 3Adjust 2Official notes ↗
    Buff
    Base Damage
    Dawnbreaker's Base Damage increases by 1.
    Source line
    Base Damage increased by 1
    Buff
    Damage at level 1
    Dawnbreaker's Damage at level 1 increases from 49–53 to 50–54.
    49–53→50–54
    Source line
    Damage at level 1 increased from 49–53 to 50–54
    Adjust
    Solar Guardian
    Aghanim's Scepter no longer reduces air time or channel time.
    Source line
    Aghanim's Scepter no longer reduces air time or channel time
    Buff
    Solar Guardian · Aghanim's Scepter Heal per pulse
    Aghanim's Scepter Heal per pulse on Dawnbreaker's Solar Guardian increases from 55/85/115 to 60/90/120.
    55/85/115→60/90/120
    Source line
    Aghanim's Scepter Heal per pulse increased from 55/85/115 to 60/90/120
    Adjust
    Talents
    Level 10 Talent +12 Damage replaced with +15% Break of Dawn Max Damage.
    Source line
    Level 10 Talent +12 Damage replaced with +15% Break of Dawn Max Damage

Each step links to the full patch breakdown and to Valve's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.