Nerf Radar › Dota 2 › History › Morphling
Morphling: change history
19 changes across 7 patches (Dec 15, 2025 to Jul 30, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Dota 2, back to Dec 15, 2025.
Buff 8Nerf 4Adjust 5New 1Removed 1
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BuffMorph · CooldownCooldown on Morphling's Morph decreases from 140/100/60s to 125/90/55s.140/100/60s→125/90/55s
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Cooldown decreased from 140/100/60s to 125/90/55s
AdjustMorphAghanim's Scepter illusion no longer has illusion vision penalty.Source line
Aghanim's Scepter illusion no longer has illusion vision penalty
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NerfBase StrengthMorphling's Base Strength decreases from 23 to 16.23→16
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Base Strength decreased from 23 to 16
BuffBase AgilityMorphling's Base Agility increases from 24 to 33.24→33Source line
Base Agility increased from 24 to 33
- Damage at level 1 increased by 9 (from 36-45 to 45-54)
BuffEbb and Flow · Agility to Attack RangeAgility to Attack Range on Morphling's Ebb and Flow increases from 20% to 25%.20%→25%Source line
Agility to Attack Range increased from 20% to 25%
BuffEbb and Flow · Strength to Cast RangeStrength to Cast Range on Morphling's Ebb and Flow increases from 20% to 25%.20%→25%Source line
Strength to Cast Range increased from 20% to 25%
BuffEbb and Flow · Strength to Slow ResistanceStrength to Slow Resistance on Morphling's Ebb and Flow increases from 20% to 25%.20%→25%Source line
Strength to Slow Resistance increased from 20% to 25%
NerfMorph · Aghanim's Scepter illusion incoming damageAghanim's Scepter illusion incoming damage on Morphling's Morph decreases from 300% to 200%.300%→200%Source line
Aghanim's Scepter illusion incoming damage decreased from 300% to 200%
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AdjustWaveformWill now be cast in the desired direction, if the target location is further than the cast range.
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Will now be cast in the desired direction, if the target location is further than the cast range
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BuffAgility gainMorphling's Agility gain increases from 3.9 to 4.2.3.9→4.2
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Agility gain increased from 3.9 to 4.2
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AdjustHero model size now scales on his Agility/Strength ratio.
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Hero model size now scales on his Agility/Strength ratio
RemovedRemoved Accumulation innate ability.Source line
Removed Accumulation innate ability
NewEbb and FlowNew innate ability. Passive.Source line
New innate ability. Passive
- Strength and Agility provide Morphling with additional bonuses. His cast range and Slow Resistance are increased by a portion of his Strength. His attack range and movement speed are increased by a portion of his Agility. These bonuses are provided even while replicating, except for the extra attack range which is not provided when replicating a melee unit
- Strength to Cast Range: 20%. Strength to Slow Resistance: 20%. Agility to Movement Speed: 15%. Agility to Ranged Attack Range: 20%
NerfWaveform · Cast RangeCast Range on Morphling's Waveform decreases from 700/800/900/1000 to 700/775/850/925.700/800/900/1000→700/775/850/925Source line
Cast Range decreased from 700/800/900/1000 to 700/775/850/925
BuffAdaptive Strike · Base DamageBase Damage on Morphling's Adaptive Strike increases from 25/50/75/100 to 50/70/90/110.25/50/75/100→50/70/90/110Source line
Base Damage increased from 25/50/75/100 to 50/70/90/110
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BuffBase armorMorphling's Base armor increases by 1.
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Base armor increased by 1
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NerfAdaptive Strike · Cast RangeCast Range on Morphling's Adaptive Strike decreases from 600/700/800/900 to 600/675/750/825.600/700/800/900→600/675/750/825
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Cast Range decreased from 600/700/800/900 to 600/675/750/825
AdjustAdaptive StrikeNow stuns the target for 0.5s and up to 1.2/1.6/2.0/2.4s when Morphling's Strength is 50% higher than his Agility.Source line
Now stuns the target for 0.5s and up to 1.2/1.6/2.0/2.4s when Morphling's Strength is 50% higher than his Agility
AdjustFlow · Adaptive StrikeStun is no longer exclusive to this facet.Source line
Stun is no longer exclusive to this facet
Each step links to the full patch breakdown and to Valve's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.