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Dota 2

Morphling: change history

19 changes across 7 patches (Dec 15, 2025 to Jul 30, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Dota 2, back to Dec 15, 2025.
Buff 8Nerf 4Adjust 5New 1Removed 1
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  1. Buff
    Morph · Cooldown
    Cooldown on Morphling's Morph decreases from 140/100/60s to 125/90/55s.
    140/100/60s→125/90/55s
    Source line
    Cooldown decreased from 140/100/60s to 125/90/55s
    Adjust
    Morph
    Aghanim's Scepter illusion no longer has illusion vision penalty.
    Source line
    Aghanim's Scepter illusion no longer has illusion vision penalty
  2. Nerf
    Base Strength
    Morphling's Base Strength decreases from 23 to 16.
    23→16
    Source line
    Base Strength decreased from 23 to 16
    Buff
    Base Agility
    Morphling's Base Agility increases from 24 to 33.
    24→33
    Source line
    Base Agility increased from 24 to 33
    • Damage at level 1 increased by 9 (from 36-45 to 45-54)
    Buff
    Ebb and Flow · Agility to Attack Range
    Agility to Attack Range on Morphling's Ebb and Flow increases from 20% to 25%.
    20%→25%
    Source line
    Agility to Attack Range increased from 20% to 25%
    Buff
    Ebb and Flow · Strength to Cast Range
    Strength to Cast Range on Morphling's Ebb and Flow increases from 20% to 25%.
    20%→25%
    Source line
    Strength to Cast Range increased from 20% to 25%
    Buff
    Ebb and Flow · Strength to Slow Resistance
    Strength to Slow Resistance on Morphling's Ebb and Flow increases from 20% to 25%.
    20%→25%
    Source line
    Strength to Slow Resistance increased from 20% to 25%
    Nerf
    Morph · Aghanim's Scepter illusion incoming damage
    Aghanim's Scepter illusion incoming damage on Morphling's Morph decreases from 300% to 200%.
    300%→200%
    Source line
    Aghanim's Scepter illusion incoming damage decreased from 300% to 200%
  3. Adjust
    Waveform
    Will now be cast in the desired direction, if the target location is further than the cast range.
    Source line
    Will now be cast in the desired direction, if the target location is further than the cast range
  4. Buff
    Agility gain
    Morphling's Agility gain increases from 3.9 to 4.2.
    3.9→4.2
    Source line
    Agility gain increased from 3.9 to 4.2
  5. Dota 2 Patch 7.41Buff 1Nerf 1Adjust 1New 1Removed 1Official notes ↗
    Adjust
    Hero model size now scales on his Agility/Strength ratio.
    Source line
    Hero model size now scales on his Agility/Strength ratio
    Removed
    Removed Accumulation innate ability.
    Source line
    Removed Accumulation innate ability
    New
    Ebb and Flow
    New innate ability. Passive.
    Source line
    New innate ability. Passive
    • Strength and Agility provide Morphling with additional bonuses. His cast range and Slow Resistance are increased by a portion of his Strength. His attack range and movement speed are increased by a portion of his Agility. These bonuses are provided even while replicating, except for the extra attack range which is not provided when replicating a melee unit
    • Strength to Cast Range: 20%. Strength to Slow Resistance: 20%. Agility to Movement Speed: 15%. Agility to Ranged Attack Range: 20%
    Nerf
    Waveform · Cast Range
    Cast Range on Morphling's Waveform decreases from 700/800/900/1000 to 700/775/850/925.
    700/800/900/1000→700/775/850/925
    Source line
    Cast Range decreased from 700/800/900/1000 to 700/775/850/925
    Buff
    Adaptive Strike · Base Damage
    Base Damage on Morphling's Adaptive Strike increases from 25/50/75/100 to 50/70/90/110.
    25/50/75/100→50/70/90/110
    Source line
    Base Damage increased from 25/50/75/100 to 50/70/90/110
  6. Buff
    Base armor
    Morphling's Base armor increases by 1.
    Source line
    Base armor increased by 1
  7. Dota 2 Patch 7.40Nerf 1Adjust 2Official notes ↗
    Nerf
    Adaptive Strike · Cast Range
    Cast Range on Morphling's Adaptive Strike decreases from 600/700/800/900 to 600/675/750/825.
    600/700/800/900→600/675/750/825
    Source line
    Cast Range decreased from 600/700/800/900 to 600/675/750/825
    Adjust
    Adaptive Strike
    Now stuns the target for 0.5s and up to 1.2/1.6/2.0/2.4s when Morphling's Strength is 50% higher than his Agility.
    Source line
    Now stuns the target for 0.5s and up to 1.2/1.6/2.0/2.4s when Morphling's Strength is 50% higher than his Agility
    Adjust
    Flow · Adaptive Strike
    Stun is no longer exclusive to this facet.
    Source line
    Stun is no longer exclusive to this facet

Each step links to the full patch breakdown and to Valve's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.