Nerf Radar › Dota 2 › History › Phantom Lancer
Phantom Lancer: change history
23 changes across 7 patches (Dec 15, 2025 to Jul 30, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Dota 2, back to Dec 15, 2025.
Buff 2Nerf 6Adjust 14Removed 1
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NerfJuxtapose · Aghanim's Shard cooldownAghanim's Shard cooldown on Phantom Lancer's Juxtapose increases from 15s to 18s.15s→18s
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Aghanim's Shard cooldown increased from 15s to 18s
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AdjustPhantom Rush · Aghanim's Scepter bonus max rush distanceAghanim's Scepter bonus max rush distance on Phantom Lancer's Phantom Rush decreases from +625 to +575.+625→+575
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Aghanim's Scepter bonus max rush distance decreased from +625 to +575
- Info: From 1225/1300/1375/1450 to 1175/1250/1325/1400
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NerfSpirit Lance · Slow DurationSlow Duration on Phantom Lancer's Spirit Lance decreases from 3.75s to 3s.3.75s→3s
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Slow Duration decreased from 3.75s to 3s
NerfTalents · Level 10 Talent Spirit Lance Slow DurationPhantom Lancer's level 10 talent Spirit Lance Slow Duration decreases from +1.25s to +1s.+1.25s→+1sSource line
Level 10 Talent Spirit Lance Slow Duration decreased from +1.25s to +1s
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AdjustIllusory Armaments · Min Damage increasePhantom Lancer's Illusory Armaments: Min Damage increase changed from 2% per 3 level ups to 2% per 3 levels.2% per 3 level ups→2% per 3 levels
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Min Damage increase changed from 2% per 3 level ups to 2% per 3 levels
- Info: This means two things: bonus damage increases 1 level earlier (on levels 3/6/9... instead of 4/7/10...) and Phantom Lancer will gain one more damage increase on level 30
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NerfIllusory Armaments · Min Damage at level 1Min Damage at level 1 on Phantom Lancer's Illusory Armaments decreases from 18% to 17%.18%→17%
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Min Damage at level 1 decreased from 18% to 17%
- Info: Increment value per 3 level ups is still 2%
NerfDoppelganger · Mana CostMana Cost on Phantom Lancer's Doppelganger increases from 50 to 70.50→70Source line
Mana Cost increased from 50 to 70
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BuffSpirit Lance · DamageDamage on Phantom Lancer's Spirit Lance increases from 70/140/210/280 to 100/160/220/280.70/140/210/280→100/160/220/280
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Damage increased from 70/140/210/280 to 100/160/220/280
AdjustPhantom RushToggling is no longer disabled by silence.Source line
Toggling is no longer disabled by silence
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BuffAgility gainPhantom Lancer's Agility gain increases from 2.8 to 3.4.2.8→3.4
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Agility gain increased from 2.8 to 3.4
RemovedRemoved Divergence and Lancelot facets.Source line
Removed Divergence and Lancelot facets
AdjustIllusory ArmamentsAbility Reworked.Source line
Ability Reworked
- Whenever an illusion of Phantom Lancer is created, it can't have less than 18% of Phantom Lancer's damage for 3s. Damage increases by 2% with every 3 Phantom Lancer's level ups
AdjustPhantom RushNo Longer provides bonus Agility while active.Source line
No Longer provides bonus Agility while active
AdjustPhantom Rush · CooldownCooldown on Phantom Lancer's Phantom Rush changes from 13/10/7/4s to 15/11/7/3s.13/10/7/4s→15/11/7/3sSource line
Cooldown rescaled from 13/10/7/4s to 15/11/7/3s
AdjustPhantom RushNow provides 20/30/40/50% evasion while rushing.Source line
Now provides 20/30/40/50% evasion while rushing
AdjustPhantom RushNo longer has a 2s linger effect.Source line
No longer has a 2s linger effect
- Evasion bonus is lost once the target is reached or the rush is cancelled
NerfJuxtapose · Illusion DamageIllusion Damage on Phantom Lancer's Juxtapose decreases from 15/17/19% to 15%.15/17/19%→15%Source line
Illusion Damage decreased from 15/17/19% to 15%
AdjustTalentsLevel 10 Talent +10 Phantom Rush Agility replaced with +3% Juxtapose Illusion Trigger Chance.Source line
Level 10 Talent +10 Phantom Rush Agility replaced with +3% Juxtapose Illusion Trigger Chance
AdjustTalentsLevel 15 Talent -1s Spirit Lance Cooldown replaced with +125 Doppelganger Cast Range.Source line
Level 15 Talent -1s Spirit Lance Cooldown replaced with +125 Doppelganger Cast Range
AdjustTalentsLevel 15 Talent +2.5s Phantom Rush Bonus Agility Duration replaced with 50% Illusion Spirit Lance Damage.Source line
Level 15 Talent +2.5s Phantom Rush Bonus Agility Duration replaced with 50% Illusion Spirit Lance Damage
- Info: Spirit Lances fired from illusions deal 50% of the regular damage, which is then further reduced by the illusion's outgoing damage multiplier
AdjustTalentsLevel 20 Talent +6% Juxtapose Damage replaced with -70% Juxtapose Illusion Damage Taken.Source line
Level 20 Talent +6% Juxtapose Damage replaced with -70% Juxtapose Illusion Damage Taken
AdjustTalentsLevel 20 Talent +15% Spirit Lance Illusion Damage replaced with +100 Spirit Lance Damage.Source line
Level 20 Talent +15% Spirit Lance Illusion Damage replaced with +100 Spirit Lance Damage
AdjustTalentsLevel 25 Talent +20% Illusory Armaments Damage replaced with +2s Illusory Armaments Duration.Source line
Level 25 Talent +20% Illusory Armaments Damage replaced with +2s Illusory Armaments Duration
Each step links to the full patch breakdown and to Valve's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.