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Dota 2

Phantom Lancer: change history

23 changes across 7 patches (Dec 15, 2025 to Jul 30, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Dota 2, back to Dec 15, 2025.
Buff 2Nerf 6Adjust 14Removed 1
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  1. Nerf
    Juxtapose · Aghanim's Shard cooldown
    Aghanim's Shard cooldown on Phantom Lancer's Juxtapose increases from 15s to 18s.
    15s→18s
    Source line
    Aghanim's Shard cooldown increased from 15s to 18s
  2. Adjust
    Phantom Rush · Aghanim's Scepter bonus max rush distance
    Aghanim's Scepter bonus max rush distance on Phantom Lancer's Phantom Rush decreases from +625 to +575.
    +625→+575
    Source line
    Aghanim's Scepter bonus max rush distance decreased from +625 to +575
    • Info: From 1225/1300/1375/1450 to 1175/1250/1325/1400
  3. Nerf
    Spirit Lance · Slow Duration
    Slow Duration on Phantom Lancer's Spirit Lance decreases from 3.75s to 3s.
    3.75s→3s
    Source line
    Slow Duration decreased from 3.75s to 3s
    Nerf
    Talents · Level 10 Talent Spirit Lance Slow Duration
    Phantom Lancer's level 10 talent Spirit Lance Slow Duration decreases from +1.25s to +1s.
    +1.25s→+1s
    Source line
    Level 10 Talent Spirit Lance Slow Duration decreased from +1.25s to +1s
  4. Adjust
    Illusory Armaments · Min Damage increase
    Phantom Lancer's Illusory Armaments: Min Damage increase changed from 2% per 3 level ups to 2% per 3 levels.
    2% per 3 level ups→2% per 3 levels
    Source line
    Min Damage increase changed from 2% per 3 level ups to 2% per 3 levels
    • Info: This means two things: bonus damage increases 1 level earlier (on levels 3/6/9... instead of 4/7/10...) and Phantom Lancer will gain one more damage increase on level 30
  5. Nerf
    Illusory Armaments · Min Damage at level 1
    Min Damage at level 1 on Phantom Lancer's Illusory Armaments decreases from 18% to 17%.
    18%→17%
    Source line
    Min Damage at level 1 decreased from 18% to 17%
    • Info: Increment value per 3 level ups is still 2%
    Nerf
    Doppelganger · Mana Cost
    Mana Cost on Phantom Lancer's Doppelganger increases from 50 to 70.
    50→70
    Source line
    Mana Cost increased from 50 to 70
  6. Buff
    Spirit Lance · Damage
    Damage on Phantom Lancer's Spirit Lance increases from 70/140/210/280 to 100/160/220/280.
    70/140/210/280→100/160/220/280
    Source line
    Damage increased from 70/140/210/280 to 100/160/220/280
    Adjust
    Phantom Rush
    Toggling is no longer disabled by silence.
    Source line
    Toggling is no longer disabled by silence
  7. Dota 2 Patch 7.40Buff 1Nerf 1Adjust 11Removed 1Official notes ↗
    Buff
    Agility gain
    Phantom Lancer's Agility gain increases from 2.8 to 3.4.
    2.8→3.4
    Source line
    Agility gain increased from 2.8 to 3.4
    Removed
    Removed Divergence and Lancelot facets.
    Source line
    Removed Divergence and Lancelot facets
    Adjust
    Illusory Armaments
    Ability Reworked.
    Source line
    Ability Reworked
    • Whenever an illusion of Phantom Lancer is created, it can't have less than 18% of Phantom Lancer's damage for 3s. Damage increases by 2% with every 3 Phantom Lancer's level ups
    Adjust
    Phantom Rush
    No Longer provides bonus Agility while active.
    Source line
    No Longer provides bonus Agility while active
    Adjust
    Phantom Rush · Cooldown
    Cooldown on Phantom Lancer's Phantom Rush changes from 13/10/7/4s to 15/11/7/3s.
    13/10/7/4s→15/11/7/3s
    Source line
    Cooldown rescaled from 13/10/7/4s to 15/11/7/3s
    Adjust
    Phantom Rush
    Now provides 20/30/40/50% evasion while rushing.
    Source line
    Now provides 20/30/40/50% evasion while rushing
    Adjust
    Phantom Rush
    No longer has a 2s linger effect.
    Source line
    No longer has a 2s linger effect
    • Evasion bonus is lost once the target is reached or the rush is cancelled
    Nerf
    Juxtapose · Illusion Damage
    Illusion Damage on Phantom Lancer's Juxtapose decreases from 15/17/19% to 15%.
    15/17/19%→15%
    Source line
    Illusion Damage decreased from 15/17/19% to 15%
    Adjust
    Talents
    Level 10 Talent +10 Phantom Rush Agility replaced with +3% Juxtapose Illusion Trigger Chance.
    Source line
    Level 10 Talent +10 Phantom Rush Agility replaced with +3% Juxtapose Illusion Trigger Chance
    Adjust
    Talents
    Level 15 Talent -1s Spirit Lance Cooldown replaced with +125 Doppelganger Cast Range.
    Source line
    Level 15 Talent -1s Spirit Lance Cooldown replaced with +125 Doppelganger Cast Range
    Adjust
    Talents
    Level 15 Talent +2.5s Phantom Rush Bonus Agility Duration replaced with 50% Illusion Spirit Lance Damage.
    Source line
    Level 15 Talent +2.5s Phantom Rush Bonus Agility Duration replaced with 50% Illusion Spirit Lance Damage
    • Info: Spirit Lances fired from illusions deal 50% of the regular damage, which is then further reduced by the illusion's outgoing damage multiplier
    Adjust
    Talents
    Level 20 Talent +6% Juxtapose Damage replaced with -70% Juxtapose Illusion Damage Taken.
    Source line
    Level 20 Talent +6% Juxtapose Damage replaced with -70% Juxtapose Illusion Damage Taken
    Adjust
    Talents
    Level 20 Talent +15% Spirit Lance Illusion Damage replaced with +100 Spirit Lance Damage.
    Source line
    Level 20 Talent +15% Spirit Lance Illusion Damage replaced with +100 Spirit Lance Damage
    Adjust
    Talents
    Level 25 Talent +20% Illusory Armaments Damage replaced with +2s Illusory Armaments Duration.
    Source line
    Level 25 Talent +20% Illusory Armaments Damage replaced with +2s Illusory Armaments Duration

Each step links to the full patch breakdown and to Valve's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.