Nerf Radar › Dota 2 › History › Rubick
Rubick: change history
27 changes across 6 patches (Dec 15, 2025 to Jun 4, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Dota 2, back to Dec 15, 2025.
Buff 5Nerf 6Adjust 14New 1Removed 1
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NerfFade Bolt · DamageDamage on Rubick's Fade Bolt decreases from 100/175/250/325 to 85/165/245/325.100/175/250/325→85/165/245/325
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Damage decreased from 100/175/250/325 to 85/165/245/325
NerfFade Bolt · Debuff DurationDebuff Duration on Rubick's Fade Bolt decreases from 10s to 9s.10s→9sSource line
Debuff Duration decreased from 10s to 9s
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NerfAgility gainRubick's Agility gain decreases from 2.5 to 2.2.2.5→2.2
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Agility gain decreased from 2.5 to 2.2
BuffTalents · Level 15 Talent Fade Bolt Cooldown ReductionRubick's level 15 talent Fade Bolt Cooldown Reduction increases from 3s to 4s.3s→4sSource line
Level 15 Talent Fade Bolt Cooldown Reduction increased from 3s to 4s
NerfTalents · Level 15 Talent Stolen Spells Mana Cost ReductionRubick's level 15 talent Stolen Spells Mana Cost Reduction decreases from 50% to 40%.50%→40%Source line
Level 15 Talent Stolen Spells Mana Cost Reduction decreased from 50% to 40%
NerfTalents · Level 25 Talent Curiosity BonusesRubick's level 25 talent Curiosity Bonuses decrease from 2x to 1.5x.2x→1.5xSource line
Level 25 Talent Curiosity Bonuses decreased from 2x to 1.5x
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NerfTalents · Level 20 Talent Telekinesis Landing DamageRubick's level 20 talent Telekinesis Landing Damage decreases from 325 to 300.325→300
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Level 20 Talent Telekinesis Landing Damage decreased from 325 to 300
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BuffBase DamageRubick's Base Damage increases by 1.
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Base Damage increased by 1
- Damage at level 1 increased from 49–55 to 50–56
RemovedRemoved Might and Magus innate ability.Source line
Removed Might and Magus innate ability
NewCuriosityNew innate ability. Passive, can't be leveled up.Source line
New innate ability. Passive, can't be leveled up
- Rubick gains 1 stack of Curiosity per level, each granting him +1 base damage, +0.3% Buff/Debuff Duration, and +2 Area of Effect bonus. If Rubick sees an enemy Hero cast an ability within 1200 distance of him, he gains 2 Curiosity for 20 seconds. If an enemy that currently provides temporary Curiosity dies within 3s after taking damage from Rubick, he gains 1 Curiosity permanently
AdjustTelekinesis · Aghanim's Shard throw distance bonusAghanim's Shard throw distance bonus on Rubick's Telekinesis increases from 35% to 225.35%→225Source line
Aghanim's Shard throw distance bonus changed from 35% to 225
AdjustFade BoltNow reduces both spell and attack damage by default.Source line
Now reduces both spell and attack damage by default
AdjustFade Bolt · Damage ReductionDamage Reduction on Rubick's Fade Bolt changes from 5/15/25/35% to 6/12/18/24%.5/15/25/35%→6/12/18/24%Source line
Damage Reduction rescaled from 5/15/25/35% to 6/12/18/24%
AdjustSpell StealNo longer grants 10/20/30% Debuff Amplification.Source line
No longer grants 10/20/30% Debuff Amplification
AdjustSpell StealStolen spells now have their cooldown decreased by 10/20/30%.Source line
Stolen spells now have their cooldown decreased by 10/20/30%
AdjustTalentsLevel 10 Talent +0.25% Might and Magus Damage/Resistance replaced with +200 Health.Source line
Level 10 Talent +0.25% Might and Magus Damage/Resistance replaced with +200 Health
AdjustTalentsLevel 10 Talent +165 Telekinesis Landing Damage replaced with -2s Telekinesis Cooldown.Source line
Level 10 Talent +165 Telekinesis Landing Damage replaced with -2s Telekinesis Cooldown
AdjustTalentsLevel 15 Talent +20% Fade Bolt Damage Reduction replaced with -3s Fade Bolt Cooldown.Source line
Level 15 Talent +20% Fade Bolt Damage Reduction replaced with -3s Fade Bolt Cooldown
AdjustTalentsLevel 15 Talent -25% Stolen Spells Cooldown replaced with -50% Stolen Spells Mana Cost.Source line
Level 15 Talent -25% Stolen Spells Cooldown replaced with -50% Stolen Spells Mana Cost
AdjustTalentsLevel 20 Talent -5s Telekinesis Cooldown replaced with Telekinesis Landing Deals 325 Damage (now this talent applies damage to the thrown enemy as well).Source line
Level 20 Talent -5s Telekinesis Cooldown replaced with Telekinesis Landing Deals 325 Damage (now this talent applies damage to the thrown enemy as well)
- Info: It used to deal damage only in AoE, leaving the thrown enemy unharmed. Doesn't deal damage to thrown allies or self
AdjustTalentsLevel 20 Talent -5s Fade Bolt Cooldown replaced with +12% Fade Bolt Damage Reduction.Source line
Level 20 Talent -5s Fade Bolt Cooldown replaced with +12% Fade Bolt Damage Reduction
AdjustTalentsLevel 25 Talent +400 Telekinesis Land Distance replaced with 2x Curiosity Bonuses.Source line
Level 25 Talent +400 Telekinesis Land Distance replaced with 2x Curiosity Bonuses
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BuffTelekinesis · CooldownCooldown on Rubick's Telekinesis decreases from 23/20/17/14s to 22/19/16/13s.23/20/17/14s→22/19/16/13s
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Cooldown decreased from 23/20/17/14s to 22/19/16/13s
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BuffBase damageRubick's Base damage increases by 1.
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Base damage increased by 1
BuffDamage at level 1Rubick's Damage at level 1 increases from 49–55 to 50–56.49–55→50–56Source line
Damage at level 1 increased from 49–55 to 50–56
AdjustTelekinesisLand sub-ability no longer cancels channeling or interrupts movement.Source line
Land sub-ability no longer cancels channeling or interrupts movement
AdjustTalentsLevel 15 Talent +0.5s Telekinesis Lift/Stun Duration replaced with +20% Fade Bolt Damage Reduction.Source line
Level 15 Talent +0.5s Telekinesis Lift/Stun Duration replaced with +20% Fade Bolt Damage Reduction
Each step links to the full patch breakdown and to Valve's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.