Nerf Radar › Dota 2 › History › Sand King
Sand King: change history
17 changes across 5 patches (Dec 15, 2025 to Jun 4, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Dota 2, back to Dec 15, 2025.
Buff 3Nerf 5Adjust 9
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BuffStrength gainSand King's Strength gain increases from 2.3 to 2.5.2.3→2.5
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Strength gain increased from 2.3 to 2.5
- Damage gain per level increased from 2.8 to 2.9
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NerfBase Attack SpeedSand King's Base Attack Speed decreases from 110 to 100.110→100
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Base Attack Speed decreased from 110 to 100
AdjustStinger · Slow DurationSlow Duration on Sand King's Stinger changes from 4/5/6/7s to 5s.4/5/6/7s→5sSource line
Slow Duration rescaled from 4/5/6/7s to 5s
NerfEpicenter · Base RadiusBase Radius on Sand King's Epicenter decreases from 500 to 450.500→450Source line
Base Radius decreased from 500 to 450
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NerfEpicenter · Attack SlowAttack Slow on Sand King's Epicenter decreases from 50/55/60 to 30/40/50.50/55/60→30/40/50
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Attack Slow decreased from 50/55/60 to 30/40/50
NerfEpicenter · Aghanim's Scepter Stinger damageAghanim's Scepter Stinger damage on Sand King's Epicenter decreases from 50% to 40%.50%→40%Source line
Aghanim's Scepter Stinger damage decreased from 50% to 40%
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AdjustCaustic FinaleNo longer levels with Epicenter.
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No longer levels with Epicenter
AdjustCaustic Finale · Base DamageSand King's Caustic Finale: Base Damage changed from 20/40/60/80 to 17 + 3 per level.20/40/60/80→17 + 3 per levelSource line
Base Damage rescaled from 20/40/60/80 to 17 + 3 per level
AdjustCaustic Finale · Max Health DamageSand King's Caustic Finale: Max Health Damage changed from 3/7/11/15% to 2.5% + 0.5% per level.3/7/11/15%→2.5% + 0.5% per levelSource line
Max Health Damage rescaled from 3/7/11/15% to 2.5% + 0.5% per level
NerfCaustic Finale · DurationDuration on Sand King's Caustic Finale decreases from 4.5/5/5.5/6s to 4.5s.4.5/5/5.5/6s→4.5sSource line
Duration decreased from 4.5/5/5.5/6s to 4.5s
BuffBurrowstrike · Cast RangeCast Range on Sand King's Burrowstrike increases from 525/600/675/750 to 550/625/700/775.525/600/675/750→550/625/700/775Source line
Cast Range increased from 525/600/675/750 to 550/625/700/775
AdjustBurrowstrikeSand King now immediately re-gains invisibility if the Burrowstrike ends within Sand Storm's AoE.Source line
Sand King now immediately re-gains invisibility if the Burrowstrike ends within Sand Storm's AoE
AdjustEpicenterAghanim's Shard no longer increases Epicenter Pulse damage.Source line
Aghanim's Shard no longer increases Epicenter Pulse damage
AdjustTalentsLevel 20 Talent +75/7 Base/Incremental Radius of Epicenter replaced with +6 Epicenter Pulses.Source line
Level 20 Talent +75/7 Base/Incremental Radius of Epicenter replaced with +6 Epicenter Pulses
AdjustTalentsLevel 25 Talent 50% Sand Storm Slow replaced with 35% Sand Storm Slow and Blind.Source line
Level 25 Talent 50% Sand Storm Slow replaced with 35% Sand Storm Slow and Blind
AdjustTalentsLevel 25 Talent +8 Epicenter Pulses replaced with +125 Stinger Damage.Source line
Level 25 Talent +8 Epicenter Pulses replaced with +125 Stinger Damage
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BuffTalents · Level 20 Talent Burrowstrike Cooldown ReductionSand King's level 20 talent Burrowstrike Cooldown Reduction increases from 2s to 3s.2s→3s
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Level 20 Talent Burrowstrike Cooldown Reduction increased from 2s to 3s
Each step links to the full patch breakdown and to Valve's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.