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Dota 2

Shadow Fiend: change history

26 changes across 6 patches (Dec 15, 2025 to Sep 15, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Dota 2, back to Dec 15, 2025.
Buff 4Nerf 8Adjust 14
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  1. Adjust
    Necromastery · Damage per soul
    Shadow Fiend's Necromastery: Damage per soul changed from 1.35 + 0.15 damage per level to 1 + 0.8 damage per 6 levels.
    1.35 + 0.15 damage per level→1 + 0.8 damage per 6 levels
    Source line
    Damage per soul changed from 1.35 + 0.15 damage per level to 1 + 0.8 damage per 6 levels
    • Info: From 1.5-5.85 to 1-5
    Nerf
    Shadowraze · Bonus Damage Per Soul
    Bonus Damage Per Soul on Shadow Fiend's Shadowraze decreases from 3 to 2.
    3→2
    Source line
    Bonus Damage Per Soul decreased from 3 to 2
    Nerf
    Talents · Level 15 Talent Presence Armor Reduction
    Shadow Fiend's level 15 talent Presence Armor Reduction decreases from +2 to +1.5.
    +2→+1.5
    Source line
    Level 15 Talent Presence Armor Reduction decreased from +2 to +1.5
  2. Nerf
    Base Intelligence
    Shadow Fiend's Base Intelligence decreases from 18 to 16.
    18→16
    Source line
    Base Intelligence decreased from 18 to 16
    Nerf
    Shadowraze · Stack duration
    Stack duration on Shadow Fiend's Shadowraze decreases from 7s to 6s.
    7s→6s
    Source line
    Stack duration decreased from 7s to 6s
    Adjust
    Talents
    Level 25 Talent Shadowraze Applies Attack Damage no longer applies attack modifiers or procs.
    Source line
    Level 25 Talent Shadowraze Applies Attack Damage no longer applies attack modifiers or procs
  3. Buff
    Shadowraze · Mana Cost
    Mana Cost on Shadow Fiend's Shadowraze decreases from 80 to 75.
    80→75
    Source line
    Mana Cost decreased from 80 to 75
    Adjust
    Presence of the Dark Lord · Armor Reduction
    Armor Reduction on Shadow Fiend's Presence of the Dark Lord changes from 3/4/5/6 to 2.5/4/5.5/7.
    3/4/5/6→2.5/4/5.5/7
    Source line
    Armor Reduction rescaled from 3/4/5/6 to 2.5/4/5.5/7
  4. Dota 2 Patch 7.41Nerf 4Adjust 9Official notes ↗
    Adjust
    Necromastery
    No longer levels with Requiem of Souls.
    Source line
    No longer levels with Requiem of Souls
    Adjust
    Necromastery · Damage per soul
    Shadow Fiend's Necromastery: Damage per soul changed from 1/2/3/4 to 1.35 + 0.15 damage per level.
    1/2/3/4→1.35 + 0.15 damage per level
    Source line
    Damage per soul rescaled from 1/2/3/4 to 1.35 + 0.15 damage per level
    Nerf
    Necromastery · Base Max Souls
    Base Max Souls on Shadow Fiend's Necromastery decrease from 20/22/24/26 to 20.
    20/22/24/26→20
    Source line
    Base Max Souls decreased from 20/22/24/26 to 20
    Nerf
    Shadowraze · Damage
    Damage on Shadow Fiend's Shadowraze decreases from 90/160/230/300 to 85/150/215/280.
    90/160/230/300→85/150/215/280
    Source line
    Damage decreased from 90/160/230/300 to 85/150/215/280
    Adjust
    Shadowraze
    Now damage is increased by 3 per Necromastery soul.
    Source line
    Now damage is increased by 3 per Necromastery soul
    Adjust
    Shadowraze
    Aghanim's Shard now also applies a stacking 12% slow debuff to enemies hit.
    Source line
    Aghanim's Shard now also applies a stacking 12% slow debuff to enemies hit
    Adjust
    Feast of Souls
    No longer requires 5 souls to cast.
    Source line
    No longer requires 5 souls to cast
    Adjust
    Feast of Souls
    Instead, Shadow Fiend gains souls from surrounding enemies.
    Source line
    Instead, Shadow Fiend gains souls from surrounding enemies
    • Shadow Fiend gains souls from 2 enemies in a 600 radius every 0.5s, prioritizing heroes. Each individual enemy can provide souls once, with creeps giving 1 soul and heroes providing 3. Can collect souls from up to 4/6/8/10 enemies. After the effect is over, Shadow Fiend loses the souls whose owners are still alive, retaining the rest for 8s
    • Info: The enemy threshold doesn't limit an amount of souls collected, and limits only the amount of enemies affected. So, at the limit of 10, you can collect souls from 5 heroes and 5 creeps gaining 20 souls. 10 Dummy Targets in Hero Demo mode will provide 30 souls
    Nerf
    Feast of Souls · Bonus Attack Speed
    Bonus Attack Speed on Shadow Fiend's Feast of Souls decreases from 40/55/70/85 to 35/50/65/80.
    40/55/70/85→35/50/65/80
    Source line
    Bonus Attack Speed decreased from 40/55/70/85 to 35/50/65/80
    Nerf
    Feast of Souls · Bonus Move Speed
    Bonus Move Speed on Shadow Fiend's Feast of Souls decreases from 5/7/9/11% to 4/6/8/10%.
    5/7/9/11%→4/6/8/10%
    Source line
    Bonus Move Speed decreased from 5/7/9/11% to 4/6/8/10%
    Adjust
    Requiem of Souls
    Now can't use more than 20 souls per cast.
    Source line
    Now can't use more than 20 souls per cast
    Adjust
    Requiem of Souls
    Aghanim's Scepter no longer has a damage penalty on the returning Requiem of Souls.
    Source line
    Aghanim's Scepter no longer has a damage penalty on the returning Requiem of Souls
    Adjust
    Talents
    Level 20 Talent +2 Damage Per Soul replaced with +5 Necromastery Max Souls.
    Source line
    Level 20 Talent +2 Damage Per Soul replaced with +5 Necromastery Max Souls
  5. Buff
    Necromastery · Base Max Souls
    Base Max Souls on Shadow Fiend's Necromastery increase from 20 to 20/22/24/26.
    20→20/22/24/26
    Source line
    Base Max Souls increased from 20 to 20/22/24/26
    Adjust
    Necromastery
    No longer upgraded with Aghanim's Scepter.
    Source line
    No longer upgraded with Aghanim's Scepter
    Adjust
    Requiem of Souls · Magic Resist Reduction
    Magic Resist Reduction on Shadow Fiend's Requiem of Souls changes from 5/10/15% to 10%.
    5/10/15%→10%
    Source line
    Magic Resist Reduction rescaled from 5/10/15% to 10%
  6. Buff
    Agility gain
    Shadow Fiend's Agility gain increases from 3.5 to 3.6.
    3.5→3.6
    Source line
    Agility gain increased from 3.5 to 3.6
    Buff
    Necromastery · Souls on hero kills
    Souls on hero kills on Shadow Fiend's Necromastery increase from 3 to 4.
    3→4
    Source line
    Souls on hero kills increased from 3 to 4

Each step links to the full patch breakdown and to Valve's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.