Nerf Radar › Dota 2 › History › Terrain Changes
Terrain Changes: change history
39 changes across 2 patches (Dec 15, 2025 to Mar 24, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Dota 2, back to Dec 15, 2025.
Adjust 35New 1Removed 3
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AdjustTormentor spawns have been positioned closer towards Lotus Pools.
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Tormentor spawns have been positioned closer towards Lotus Pools
AdjustTormentor spawn areas have been reduced to low ground relative to the lane's level.Source line
Tormentor spawn areas have been reduced to low ground relative to the lane's level
AdjustLotus Pools have been moved slightly closer to their respective offlane tower.Source line
Lotus Pools have been moved slightly closer to their respective offlane tower
AdjustTwin Gates slightly moved away from the stairs towards the map border.Source line
Twin Gates slightly moved away from the stairs towards the map border
AdjustThe watcher between the safe lane tier 1 tower and the tormentor has been repositioned.Source line
The watcher between the safe lane tier 1 tower and the tormentor has been repositioned
- Result:
- Tormentor is on the low ground which has three stairs: one leading to the Lotus Pool, one leading to the lane, and one leading to even higher ground area with the Twin Gate
- Twin Gate highground area is now smaller and has three stairs: one that leads to new Tormentor area, one that leads back to the lane, and one that goes two levels down straight to the end of the stream
- Watcher is now between two stairs: one that goes down to the Tormentor and one that goes up to the Twin Gate
AdjustAncient neutral camps near stream ends demoted to medium camps and moved slightly towards bases.Source line
Ancient neutral camps near stream ends demoted to medium camps and moved slightly towards bases
AdjustMedium neutral camp near offlane defender's gate has been demoted to a small neutral camp.Source line
Medium neutral camp near offlane defender's gate has been demoted to a small neutral camp
AdjustThe tier 1 safe lane towers have been moved slightly away from their pull camps and where the creeps meet.Source line
The tier 1 safe lane towers have been moved slightly away from their pull camps and where the creeps meet
AdjustRadiant safe lane small camp has been slightly moved north away from the lane.Source line
Radiant safe lane small camp has been slightly moved north away from the lane
AdjustRadiant safe lane hard camp's spawn box has been moved towards the offlane to remove a bad ward location.Source line
Radiant safe lane hard camp's spawn box has been moved towards the offlane to remove a bad ward location
AdjustRadiant offlane tier 2 tower has been adjusted slightly to the left, such that creeps do not path on both sides of the tower.Source line
Radiant offlane tier 2 tower has been adjusted slightly to the left, such that creeps do not path on both sides of the tower
AdjustThe ramp leading from the Radiant tier 1 tower to the stream has been decreased in width and moved away from the tower.Source line
The ramp leading from the Radiant tier 1 tower to the stream has been decreased in width and moved away from the tower
AdjustThe medium flooded camp near the safe lane tier 2 towers moved closer to the middle of the stream (substantially more for Dire than for Radiant).Source line
The medium flooded camp near the safe lane tier 2 towers moved closer to the middle of the stream (substantially more for Dire than for Radiant)
AdjustThe medium flooded camp near the safe lane tier 2 towers can now only evolve once into a hard camp, rather than into an Ancient Camp.Source line
The medium flooded camp near the safe lane tier 2 towers can now only evolve once into a hard camp, rather than into an Ancient Camp
AdjustThe medium flooded camp near the bounty runes can now evolve twice into an Ancient Camp.Source line
The medium flooded camp near the bounty runes can now evolve twice into an Ancient Camp
RemovedRemoved several trees from Dire Safelane easy pull camp and Radiant Safelane hard pull camp.Source line
Removed several trees from Dire Safelane easy pull camp and Radiant Safelane hard pull camp
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AdjustExtended the streams into both Radiant and Dire bases and added defender's gate to the outside of the respective safe lanes where the stream flows.
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Extended the streams into both Radiant and Dire bases and added defender's gate to the outside of the respective safe lanes where the stream flows
RemovedRemoved some trees inside the base near the new safelane defender's gate positions.Source line
Removed some trees inside the base near the new safelane defender's gate positions
AdjustThe Hard camp nearest to Tier 3 towers where the streams used to start has been demoted to a 'medium' camp.Source line
The Hard camp nearest to Tier 3 towers where the streams used to start has been demoted to a 'medium' camp
AdjustMoved the safelane medium amphibian neutral camp closest to the Tier 2 tower up the stream, slightly closer to the respective bases.Source line
Moved the safelane medium amphibian neutral camp closest to the Tier 2 tower up the stream, slightly closer to the respective bases
AdjustLowered the Wisdom Shrine areas to low ground, compared to the respective offlanes, filled them with water and connected to the water areas by the Tier 1 towers.Source line
Lowered the Wisdom Shrine areas to low ground, compared to the respective offlanes, filled them with water and connected to the water areas by the Tier 1 towers
AdjustMoved Wisdom Shrines and Watchers to the low ground and slightly closer to the Tier 1 towers. These Watchers now have vision over the shrines at night.Source line
Moved Wisdom Shrines and Watchers to the low ground and slightly closer to the Tier 1 towers. These Watchers now have vision over the shrines at night
AdjustHard camps nearest to Wisdom Shrines have been moved slightly back towards the bases.Source line
Hard camps nearest to Wisdom Shrines have been moved slightly back towards the bases
AdjustChanged the 'bridges' to actual bridges.Source line
Changed the 'bridges' to actual bridges
AdjustSlightly expanded the entrance to the bridge by the Lotus pools and adjusted the area within the nearby water areas.Source line
Slightly expanded the entrance to the bridge by the Lotus pools and adjusted the area within the nearby water areas
AdjustThe Hard camp in the 'triangle' has been demoted to a 'medium' camp.Source line
The Hard camp in the 'triangle' has been demoted to a 'medium' camp
AdjustTwin Gate mana costTwin Gate mana cost decreases from 75 to 30.75→30Source line
Twin Gate mana cost decreased from 75 to 30
AdjustTwin Gates now refund the mana cost if the teleporting channel was interrupted.Source line
Twin Gates now refund the mana cost if the teleporting channel was interrupted
AdjustCleared up some areas around the Tormentor locations.Source line
Cleared up some areas around the Tormentor locations
AdjustThe watchers nearest to the mid-lane and near the small water camps south/north of the tier 1 tower have been removed.Source line
The watchers nearest to the mid-lane and near the small water camps south/north of the tier 1 tower have been removed
AdjustThe watchers in the primary jungles have been repositioned from stairs near the small camp to the cliff above the bounty runes.Source line
The watchers in the primary jungles have been repositioned from stairs near the small camp to the cliff above the bounty runes
NewAdded additional blocks preventing flying movement around the edges of the map (e.g. the highground areas behind the Tormentors will no longer be accessible by Batrider during Firefly).Source line
Added additional blocks preventing flying movement around the edges of the map (e.g. the highground areas behind the Tormentors will no longer be accessible by Batrider during Firefly)
AdjustWatcher night vision rangeWatcher night vision range decreases from 800 to 450.800→450Source line
Watcher night vision range decreased from 800 to 450
AdjustWatcher capture timeWatcher capture time decreases from 1.5s to 1s.1.5s→1sSource line
Watcher capture time decreased from 1.5s to 1s
AdjustDefender's Gate vision radiusDefender's Gate vision radius increases from 525 to 700.525→700Source line
Defender's Gate vision radius increased from 525 to 700
AdjustDefender's Gate will now show their vision radius when holding ALT (similarly to Wards, Watchers, etc.)Source line
Defender's Gate will now show their vision radius when holding ALT (similarly to Wards, Watchers, etc.)
RemovedRemoved a tree between Dire Safelane Tier 1 tower and the small pull camp.Source line
Removed a tree between Dire Safelane Tier 1 tower and the small pull camp
AdjustVery slightly adjusted the paths and spawn points of the Radiant Offlane lane creeps, and the position of the Radiant Offlane Tier 2 tower. This results in creeps pathing to the right of the tier 2 tower instead of sometimes splitting up to go around it.Source line
Very slightly adjusted the paths and spawn points of the Radiant Offlane lane creeps, and the position of the Radiant Offlane Tier 2 tower. This results in creeps pathing to the right of the tier 2 tower instead of sometimes splitting up to go around it
AdjustRadiant Secret Shop trigger area moved slightly towards the radiant Tier 1 tower and more centered around the shopkeeper.Source line
Radiant Secret Shop trigger area moved slightly towards the radiant Tier 1 tower and more centered around the shopkeeper
Each step links to the full patch breakdown and to Valve's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.