Nerf Radar › Dota 2 › History › Terrain Changes
Dota 2

Terrain Changes: change history

39 changes across 2 patches (Dec 15, 2025 to Mar 24, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Dota 2, back to Dec 15, 2025.
Adjust 35New 1Removed 3
Search all mentions →
RSS feed
  1. Dota 2 Patch 7.41Adjust 15Removed 1Official notes ↗
    Adjust
    Tormentor spawns have been positioned closer towards Lotus Pools.
    Source line
    Tormentor spawns have been positioned closer towards Lotus Pools
    Adjust
    Tormentor spawn areas have been reduced to low ground relative to the lane's level.
    Source line
    Tormentor spawn areas have been reduced to low ground relative to the lane's level
    Adjust
    Lotus Pools have been moved slightly closer to their respective offlane tower.
    Source line
    Lotus Pools have been moved slightly closer to their respective offlane tower
    Adjust
    Twin Gates slightly moved away from the stairs towards the map border.
    Source line
    Twin Gates slightly moved away from the stairs towards the map border
    Adjust
    The watcher between the safe lane tier 1 tower and the tormentor has been repositioned.
    Source line
    The watcher between the safe lane tier 1 tower and the tormentor has been repositioned
    • Result:
    • Tormentor is on the low ground which has three stairs: one leading to the Lotus Pool, one leading to the lane, and one leading to even higher ground area with the Twin Gate
    • Twin Gate highground area is now smaller and has three stairs: one that leads to new Tormentor area, one that leads back to the lane, and one that goes two levels down straight to the end of the stream
    • Watcher is now between two stairs: one that goes down to the Tormentor and one that goes up to the Twin Gate
    Adjust
    Ancient neutral camps near stream ends demoted to medium camps and moved slightly towards bases.
    Source line
    Ancient neutral camps near stream ends demoted to medium camps and moved slightly towards bases
    Adjust
    Medium neutral camp near offlane defender's gate has been demoted to a small neutral camp.
    Source line
    Medium neutral camp near offlane defender's gate has been demoted to a small neutral camp
    Adjust
    The tier 1 safe lane towers have been moved slightly away from their pull camps and where the creeps meet.
    Source line
    The tier 1 safe lane towers have been moved slightly away from their pull camps and where the creeps meet
    Adjust
    Radiant safe lane small camp has been slightly moved north away from the lane.
    Source line
    Radiant safe lane small camp has been slightly moved north away from the lane
    Adjust
    Radiant safe lane hard camp's spawn box has been moved towards the offlane to remove a bad ward location.
    Source line
    Radiant safe lane hard camp's spawn box has been moved towards the offlane to remove a bad ward location
    Adjust
    Radiant offlane tier 2 tower has been adjusted slightly to the left, such that creeps do not path on both sides of the tower.
    Source line
    Radiant offlane tier 2 tower has been adjusted slightly to the left, such that creeps do not path on both sides of the tower
    Adjust
    The ramp leading from the Radiant tier 1 tower to the stream has been decreased in width and moved away from the tower.
    Source line
    The ramp leading from the Radiant tier 1 tower to the stream has been decreased in width and moved away from the tower
    Adjust
    The medium flooded camp near the safe lane tier 2 towers moved closer to the middle of the stream (substantially more for Dire than for Radiant).
    Source line
    The medium flooded camp near the safe lane tier 2 towers moved closer to the middle of the stream (substantially more for Dire than for Radiant)
    Adjust
    The medium flooded camp near the safe lane tier 2 towers can now only evolve once into a hard camp, rather than into an Ancient Camp.
    Source line
    The medium flooded camp near the safe lane tier 2 towers can now only evolve once into a hard camp, rather than into an Ancient Camp
    Adjust
    The medium flooded camp near the bounty runes can now evolve twice into an Ancient Camp.
    Source line
    The medium flooded camp near the bounty runes can now evolve twice into an Ancient Camp
    Removed
    Removed several trees from Dire Safelane easy pull camp and Radiant Safelane hard pull camp.
    Source line
    Removed several trees from Dire Safelane easy pull camp and Radiant Safelane hard pull camp
  2. Dota 2 Patch 7.40Adjust 20New 1Removed 2Official notes ↗
    Adjust
    Extended the streams into both Radiant and Dire bases and added defender's gate to the outside of the respective safe lanes where the stream flows.
    Source line
    Extended the streams into both Radiant and Dire bases and added defender's gate to the outside of the respective safe lanes where the stream flows
    Removed
    Removed some trees inside the base near the new safelane defender's gate positions.
    Source line
    Removed some trees inside the base near the new safelane defender's gate positions
    Adjust
    The Hard camp nearest to Tier 3 towers where the streams used to start has been demoted to a 'medium' camp.
    Source line
    The Hard camp nearest to Tier 3 towers where the streams used to start has been demoted to a 'medium' camp
    Adjust
    Moved the safelane medium amphibian neutral camp closest to the Tier 2 tower up the stream, slightly closer to the respective bases.
    Source line
    Moved the safelane medium amphibian neutral camp closest to the Tier 2 tower up the stream, slightly closer to the respective bases
    Adjust
    Lowered the Wisdom Shrine areas to low ground, compared to the respective offlanes, filled them with water and connected to the water areas by the Tier 1 towers.
    Source line
    Lowered the Wisdom Shrine areas to low ground, compared to the respective offlanes, filled them with water and connected to the water areas by the Tier 1 towers
    Adjust
    Moved Wisdom Shrines and Watchers to the low ground and slightly closer to the Tier 1 towers. These Watchers now have vision over the shrines at night.
    Source line
    Moved Wisdom Shrines and Watchers to the low ground and slightly closer to the Tier 1 towers. These Watchers now have vision over the shrines at night
    Adjust
    Hard camps nearest to Wisdom Shrines have been moved slightly back towards the bases.
    Source line
    Hard camps nearest to Wisdom Shrines have been moved slightly back towards the bases
    Adjust
    Changed the 'bridges' to actual bridges.
    Source line
    Changed the 'bridges' to actual bridges
    Adjust
    Slightly expanded the entrance to the bridge by the Lotus pools and adjusted the area within the nearby water areas.
    Source line
    Slightly expanded the entrance to the bridge by the Lotus pools and adjusted the area within the nearby water areas
    Adjust
    The Hard camp in the 'triangle' has been demoted to a 'medium' camp.
    Source line
    The Hard camp in the 'triangle' has been demoted to a 'medium' camp
    Adjust
    Twin Gate mana cost
    Twin Gate mana cost decreases from 75 to 30.
    75→30
    Source line
    Twin Gate mana cost decreased from 75 to 30
    Adjust
    Twin Gates now refund the mana cost if the teleporting channel was interrupted.
    Source line
    Twin Gates now refund the mana cost if the teleporting channel was interrupted
    Adjust
    Cleared up some areas around the Tormentor locations.
    Source line
    Cleared up some areas around the Tormentor locations
    Adjust
    The watchers nearest to the mid-lane and near the small water camps south/north of the tier 1 tower have been removed.
    Source line
    The watchers nearest to the mid-lane and near the small water camps south/north of the tier 1 tower have been removed
    Adjust
    The watchers in the primary jungles have been repositioned from stairs near the small camp to the cliff above the bounty runes.
    Source line
    The watchers in the primary jungles have been repositioned from stairs near the small camp to the cliff above the bounty runes
    New
    Added additional blocks preventing flying movement around the edges of the map (e.g. the highground areas behind the Tormentors will no longer be accessible by Batrider during Firefly).
    Source line
    Added additional blocks preventing flying movement around the edges of the map (e.g. the highground areas behind the Tormentors will no longer be accessible by Batrider during Firefly)
    Adjust
    Watcher night vision range
    Watcher night vision range decreases from 800 to 450.
    800→450
    Source line
    Watcher night vision range decreased from 800 to 450
    Adjust
    Watcher capture time
    Watcher capture time decreases from 1.5s to 1s.
    1.5s→1s
    Source line
    Watcher capture time decreased from 1.5s to 1s
    Adjust
    Defender's Gate vision radius
    Defender's Gate vision radius increases from 525 to 700.
    525→700
    Source line
    Defender's Gate vision radius increased from 525 to 700
    Adjust
    Defender's Gate will now show their vision radius when holding ALT (similarly to Wards, Watchers, etc.)
    Source line
    Defender's Gate will now show their vision radius when holding ALT (similarly to Wards, Watchers, etc.)
    Removed
    Removed a tree between Dire Safelane Tier 1 tower and the small pull camp.
    Source line
    Removed a tree between Dire Safelane Tier 1 tower and the small pull camp
    Adjust
    Very slightly adjusted the paths and spawn points of the Radiant Offlane lane creeps, and the position of the Radiant Offlane Tier 2 tower. This results in creeps pathing to the right of the tier 2 tower instead of sometimes splitting up to go around it.
    Source line
    Very slightly adjusted the paths and spawn points of the Radiant Offlane lane creeps, and the position of the Radiant Offlane Tier 2 tower. This results in creeps pathing to the right of the tier 2 tower instead of sometimes splitting up to go around it
    Adjust
    Radiant Secret Shop trigger area moved slightly towards the radiant Tier 1 tower and more centered around the shopkeeper.
    Source line
    Radiant Secret Shop trigger area moved slightly towards the radiant Tier 1 tower and more centered around the shopkeeper

Each step links to the full patch breakdown and to Valve's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.