Nerf Radar › Dota 2 › History › Tidehunter
Tidehunter: change history
25 changes across 7 patches (Dec 15, 2025 to May 6, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Dota 2, back to Dec 15, 2025.
Buff 4Nerf 6Adjust 13New 1Removed 1
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NerfBase Mana RegenTidehunter's Base Mana Regen decreases by 0.5.
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Base Mana Regen decreased by 0.5
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NerfBase StrengthTidehunter's Base Strength decreases from 26 to 25.26→25
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Base Strength decreased from 26 to 25
- Damage at level 1 decreased from 51-57 to 50-56
AdjustLeviathan's CatchNow gains fish on every even level instead of every level.Source line
Now gains fish on every even level instead of every level
NerfTalents · Level 15 Talent Gush DamageTidehunter's level 15 talent Gush Damage decreases from +100 to +90.+100→+90Source line
Level 15 Talent Gush Damage decreased from +100 to +90
AdjustTalentsLevel 25 Talent Anchor Smash affects buildings now deals 50% damage to buildings.Source line
Level 25 Talent Anchor Smash affects buildings now deals 50% damage to buildings
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AdjustLeviathan's Catch · Fish spawn launch distanceFish spawn launch distance on Tidehunter's Leviathan's Catch decreases from 400 to 200.400→200
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Fish spawn launch distance decreased from 400 to 200
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BuffStrength gainTidehunter's Strength gain increases from 3.6 to 3.7.3.6→3.7
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Strength gain increased from 3.6 to 3.7
RemovedRemoved Blubber innate ability.Source line
Removed Blubber innate ability
NewLeviathan's CatchNew Innate Ability. Passive.Source line
New Innate Ability. Passive
- Whenever an enemy hero dies while affected by any Tidehunter's debuff or is killed by him, they drop a fish. Tidehunter can eat the fish to grow in size and permanently gain 3 Max Health, 2 Attack Range and 1 Bonus Damage Block. Tidehunter automatically eats a fish on every level up
- Bonus Damage Block is only applied if there is a source of damage block being applied to an incoming physical attack
- The fish flies 400 units towards Tidehunter upon spawning, stays in the world indefinitely and can be destroyed by an attack from Tidehunter's enemies
AdjustAnchor Smash · RadiusTidehunter's Anchor Smash: Radius changed from 375 to 225 + Tidehunter's Attack Range.375→225 + Tidehunter's attack rangeSource line
Radius changed from 375 to 225 + Tidehunter's Attack Range
AdjustKraken ShellNow applies a strong dispel to Tidehunter if he takes more than 600/550/500/450 damage within 7 seconds.Source line
Now applies a strong dispel to Tidehunter if he takes more than 600/550/500/450 damage within 7 seconds
AdjustTalentsLevel 20 Talent Blubber effect triggers Anchor Smash replaced with Kraken Shell Cleanse triggers Anchor Smash.Source line
Level 20 Talent Blubber effect triggers Anchor Smash replaced with Kraken Shell Cleanse triggers Anchor Smash
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NerfBase StrengthTidehunter's Base Strength decreases from 27 to 26.27→26
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Base Strength decreased from 27 to 26
NerfDamage at level 1Tidehunter's Damage at level 1 decreases from 52–58 to 51–57.52–58→51–57Source line
Damage at level 1 decreased from 52–58 to 51–57
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AdjustDead in the WaterNo longer deals 100 damage.
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No longer deals 100 damage
NerfTalents · Level 10 Talent Anchor Smash Damage ReductionTidehunter's level 10 talent Anchor Smash Damage Reduction decreases from +20% to +10%.+20%→+10%Source line
Level 10 Talent Anchor Smash Damage Reduction decreased from +20% to +10%
AdjustTalentsLevel 20 Talent Blubber effect triggers Anchor Smash now deals 50% less damage on the triggered Anchor Smash and is now considered reflection damage.Source line
Level 20 Talent Blubber effect triggers Anchor Smash now deals 50% less damage on the triggered Anchor Smash and is now considered reflection damage
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AdjustGush · DamageDamage on Tidehunter's Gush changes from 110/160/210/260 to 100/160/220/280.110/160/210/260→100/160/220/280
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Damage rescaled from 110/160/210/260 to 100/160/220/280
BuffAnchor Smash · Attack Bonus DamageAttack Bonus Damage on Tidehunter's Anchor Smash increases from 45/90/135/180 to 50/100/150/200.45/90/135/180→50/100/150/200Source line
Attack Bonus Damage increased from 45/90/135/180 to 50/100/150/200
BuffTalents · Level 10 Talent Gush SlowTidehunter's level 10 talent Gush Slow increases from +15% to +20%.+15%→+20%Source line
Level 10 Talent Gush Slow increased from +15% to +20%
AdjustTalentsLevel 10 Talent +40 Anchor Smash Damage replaced with +20% Anchor Smash Damage Reduction.Source line
Level 10 Talent +40 Anchor Smash Damage replaced with +20% Anchor Smash Damage Reduction
AdjustTalentsLevel 15 Talent +30% Anchor Smash Damage Reduction replaced with -15s Ravage Cooldown.Source line
Level 15 Talent +30% Anchor Smash Damage Reduction replaced with -15s Ravage Cooldown
AdjustTalentsLevel 20 Talent Anchor Smash affects buildings replaced with Blubber effect triggers Anchor Smash.Source line
Level 20 Talent Anchor Smash affects buildings replaced with Blubber effect triggers Anchor Smash
AdjustTalentsLevel 25 Talent 50% chance of Anchor Smash on attack replaced with Anchor Smash affects buildings.Source line
Level 25 Talent 50% chance of Anchor Smash on attack replaced with Anchor Smash affects buildings
BuffTalents · Level 25 Talent Ravage Stun DurationTidehunter's level 25 talent Ravage Stun Duration increases from +0.8s to +1s.+0.8s→+1sSource line
Level 25 Talent Ravage Stun Duration increased from +0.8s to +1s
Each step links to the full patch breakdown and to Valve's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.