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Dota 2

Tinker: change history

20 changes across 6 patches (Dec 15, 2025 to May 6, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Dota 2, back to Dec 15, 2025.
Buff 5Nerf 1Adjust 12New 1Removed 1
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  1. Adjust
    Deploy Turrets
    Updated sound effects.
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    Updated sound effects
  2. Buff
    Deploy Turrets · Missile speed
    Missile speed on Tinker's Deploy Turrets increases from 1200 to 1350.
    1200→1350
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    Missile speed increased from 1200 to 1350
    Adjust
    Deploy Turrets
    Aghanim's Scepter no longer makes activation faster.
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    Aghanim's Scepter no longer makes activation faster
  3. Adjust
    Deploy Turrets · Tinker Knockback
    Tinker Knockback on Tinker's Deploy Turrets increases from 350 to 400.
    350→400
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    Tinker Knockback increased from 350 to 400
  4. Dota 2 Patch 7.41Buff 3Nerf 1Adjust 7New 1Removed 1Official notes ↗
    Buff
    Base health regen
    Tinker's Base health regen increases from 0 to 0.5.
    0→0.5
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    Base health regen increased from 0 to 0.5
    Nerf
    Base Movement Speed
    Tinker's Base Movement Speed decreases from 310 to 305.
    310→305
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    Base Movement Speed decreased from 310 to 305
    Removed
    Removed Defense Matrix ability.
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    Removed Defense Matrix ability
    Adjust
    Laser
    Aghanim's Scepter no longer adds bounces.
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    Aghanim's Scepter no longer adds bounces
    Adjust
    March of the Machines
    Now upgraded with Aghanim's Scepter.
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    Now upgraded with Aghanim's Scepter
    • Robots apply a non-stacking heal over time of 35 health per second to allies they come through. Heal duration: 4 seconds
    New
    Deploy Turrets
    New ability that replaces Defense Matrix.
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    New ability that replaces Defense Matrix
    • After a 0.5s delay, airdrops a group of three uncontrollable turrets at the target 250 radius area, dealing 40/80/120/160 magical damage, destroying trees and pushing away enemies by 100 units and Tinker by 350. Turrets seek enemy heroes within 650/700/750/800 range and shoot missiles in their direction every 1.5 seconds. The missile deals 20/40/60/80 magical damage to the enemy it hits and 50% of the damage to other enemies within 200 AoE. Each turret has 40/80/120/160 health and exists for 4.5 seconds
    • Each of three turrets activates with a small delay after the previous one, activating 0.1s, 0.6s, and 1.1s after deployment
    • The missile flies in a forward direction and can be dodged by moving out of its way
    • Turrets target heroes only, but missiles can hit creeps on their way
    • Turrets prioritize the same hero until they are out of reach
    • Splash damage is not dealt to the hit unit itself
    • Gold Bounty: 5/10/15/20. XP Bounty: 5/10/15/20. Turn Rate: 0.55. Missile Speed: 1200. Missile Flight Distance: 650/700/750/800
    • Cast Range: 600. Mana Cost: 100/120/140/160. Cooldown: 24/22/20/18s. Cast Point: 0.1s
    Adjust
    Deploy Turrets
    Upgraded with Aghanim's Scepter.
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    Upgraded with Aghanim's Scepter
    • Turrets activate 0.3s faster, and fire missiles 20% faster, which results in firing one additional volley of missiles
    Buff
    Rearm · Cooldown
    Cooldown on Tinker's Rearm decreases from 7/6/5s to 5.5/5/4.5s.
    7/6/5s→5.5/5/4.5s
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    Cooldown decreased from 7/6/5s to 5.5/5/4.5s
    Adjust
    Warp Flare
    Teleport distance now depends on Warp Flare cast range and scales with distance from Tinker, so that nearby enemies are teleported further than far enemies.
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    Teleport distance now depends on Warp Flare cast range and scales with distance from Tinker, so that nearby enemies are teleported further than far enemies
    • Max teleportation distance is 60% of Warp Flare's cast range which decreases down to 0 at the max cast range (700 by default)
    Adjust
    Talents
    Level 15 Talent +60 Defense Matrix Damage Barrier replaced with +100 Deploy Turrets Tinker Knockback.
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    Level 15 Talent +60 Defense Matrix Damage Barrier replaced with +100 Deploy Turrets Tinker Knockback
    Adjust
    Talents
    Level 20 Talent +10% Defense Matrix Status Resistance replaced with +60 Deploy Turrets Missile Damage.
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    Level 20 Talent +10% Defense Matrix Status Resistance replaced with +60 Deploy Turrets Missile Damage
    Adjust
    Talents
    Level 25 Talent: +40 Intelligence replaced with -0.25s Time to Rearm.
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    Level 25 Talent: +40 Intelligence replaced with -0.25s Time to Rearm
    Buff
    Talents · Level 25 Talent: Laser AoE
    Level 25 Talent: Laser AoE on Tinker's Talents increases from 200 to 250.
    200→250
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    Level 25 Talent: Laser AoE increased from 200 to 250
  5. Adjust
    Laser
    Now shows the overhead "Blinded" text over affected units.
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    Now shows the overhead "Blinded" text over affected units
  6. Dota 2 Patch 7.40Buff 1Adjust 1Official notes ↗
    Buff
    Talents · Level 10 Talent Manacost/Manaloss Reduction
    Tinker's level 10 talent Manacost/Manaloss Reduction increases from +8% to +10%.
    +8%→+10%
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    Level 10 Talent Manacost/Manaloss Reduction increased from +8% to +10%
    Adjust
    Talents
    Level 25 Talent +10s Defense Matrix Duration replaced with +40 Intelligence.
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    Level 25 Talent +10s Defense Matrix Duration replaced with +40 Intelligence

Each step links to the full patch breakdown and to Valve's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.