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Dota 2

Venomancer: change history

19 changes across 5 patches (Dec 15, 2025 to Jul 30, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Dota 2, back to Dec 15, 2025.
Buff 4Nerf 2Adjust 11New 1Removed 1
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  1. Buff
    Snakebite · Initial Damage
    Initial Damage on Venomancer's Snakebite increases from 40/60/80/100 to 40/70/100/130.
    40/60/80/100→40/70/100/130
    Source line
    Initial Damage increased from 40/60/80/100 to 40/70/100/130
  2. Buff
    Intelligence gain
    Venomancer's Intelligence gain increases from 1.8 to 1.9.
    1.8→1.9
    Source line
    Intelligence gain increased from 1.8 to 1.9
    • Damage gain per level increased from 3.0 to 3.1
  3. Nerf
    Poison Sting · Movement Slow
    Movement Slow on Venomancer's Poison Sting decreases from 10% to 8%.
    10%→8%
    Source line
    Movement Slow decreased from 10% to 8%
    Adjust
    Snakebite · Damage per second
    Damage per second on Venomancer's Snakebite changes from 20/25/30/35 to 10/20/30/40.
    20/25/30/35→10/20/30/40
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    Damage per second rescaled from 20/25/30/35 to 10/20/30/40
    Buff
    Talents · Level 15 Talent Poison Sting Slow
    Venomancer's level 15 talent Poison Sting Slow increases from +7% to +10%.
    +7%→+10%
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    Level 15 Talent Poison Sting Slow increased from +7% to +10%
    Adjust
    Talents
    Level 20 Talent +40% Snakebite Damage replaced with +100 Snakebite Initial Damage.
    Source line
    Level 20 Talent +40% Snakebite Damage replaced with +100 Snakebite Initial Damage
  4. Dota 2 Patch 7.41Buff 1Adjust 8New 1Removed 1Official notes ↗
    Removed
    Removed Septic Shock innate ability.
    Source line
    Removed Septic Shock innate ability
    Adjust
    Poison Sting
    Now an innate ability.
    Source line
    Now an innate ability
    • Imbues Venomancer's attack with poison, which deals damage per second equal to 9 + 1 per level and slows movement by 10%. Duration: 4.5s + 0.5s per level
    Adjust
    Venomous Gale
    Aghanim's Shard upgrade reworked.
    Source line
    Aghanim's Shard upgrade reworked
    • Increases cast range and projectile speed by 25%. Creates 2 Plague Wards around every enemy hero hit
    New
    Snakebite
    New Basic Ability.
    Source line
    New Basic Ability
    • Venomancer summons a Spawn of Aktok to sink its fangs into an enemy, dealing 40/60/80/100 magic damage and applying a deadly toxin which does 20/25/30/35 magical damage per second for 6 seconds. When the target attacks, they take the initial magic damage again. Cast Range: 600. Mana Cost: 70/80/90/100. Cooldown: 20/18/16/14s
    Adjust
    Noxious Plague
    Ability reworked.
    Source line
    Ability reworked
    • No longer has AoE effect, now affects only the host
    • Now when the plague spreads, it also carries all debuffs placed by Venomancer
    • Doesn't stack. Applying plague to an already plague-infected unit will deal projectile damage again, but won't affect the remaining debuff duration. Duration of carried debuffs is fixed and cannot be altered with Status Resistance or Debuff Amplification
    • Mana Cost decreased from 200/300/400 to 200/250/300
    • Duration decreased from 5s to 4s
    • Initial Damage decreased from 200/300/400 to 150/200/250
    • Initial Damage is now non-lethal
    • Now spreads a second time, but all spreads after the first one deal no initial damage
    • Spread Radius decreased from 800 to 700
    • Max HP as damage decreased from 3/4/5% to 2/3/4%
    Adjust
    Noxious Plague
    Now upgraded with Aghanim's Scepter.
    Source line
    Now upgraded with Aghanim's Scepter
    • Decreases cooldown by 35s. Reduces Magic Resistance of affected units by 20% and allows additional spreads to deal initial damage
    Buff
    Talents · Level 15 Talent Poison Sting Slow
    Venomancer's level 15 talent Poison Sting Slow increases from +5% to +7%.
    +5%→+7%
    Source line
    Level 15 Talent Poison Sting Slow increased from +5% to +7%
    Adjust
    Talents
    Level 15 Talent -1s Plague Ward Cooldown replaced with +75 Noxious Plague Spread Radius.
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    Level 15 Talent -1s Plague Ward Cooldown replaced with +75 Noxious Plague Spread Radius
    Adjust
    Talents
    Level 20 Talent +50 Base Damage replaced with -2s Plague Ward Cooldown.
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    Level 20 Talent +50 Base Damage replaced with -2s Plague Ward Cooldown
    Adjust
    Talents
    Level 20 Talent +1% Noxious Plague Max HP Damage replaced with +40% Snakebite Damage (applies to both initial damage and damage per second).
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    Level 20 Talent +1% Noxious Plague Max HP Damage replaced with +40% Snakebite Damage (applies to both initial damage and damage per second)
    Adjust
    Talents
    Level 25 Talent Noxious Plague Aura reduces 200 Attack Speed replaced with Snakebite Undispellable.
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    Level 25 Talent Noxious Plague Aura reduces 200 Attack Speed replaced with Snakebite Undispellable
  5. Dota 2 Patch 7.40Nerf 1Adjust 1Official notes ↗
    Nerf
    Septic Shock: Base Damage per Debuff
    Venomancer's Septic Shock: Base Damage per Debuff decreases from 10% to 8%.
    10%→8%
    Source line
    Septic Shock: Base Damage per Debuff decreased from 10% to 8%
    Adjust
    Plague Carrier · Venomous Gale
    Plague Wards created by Venomous Gale have 75% health and damage.
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    Plague Wards created by Venomous Gale have 75% health and damage

Each step links to the full patch breakdown and to Valve's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.