Nerf Radar › Dota 2 › History › Witch Doctor
Witch Doctor: change history
16 changes across 5 patches (Dec 15, 2025 to Jul 30, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Dota 2, back to Dec 15, 2025.
Buff 3Nerf 4Adjust 9
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AdjustMaledictLevel 20 Talent Maledict bursts deal 75% damage in a 800 AoE now considers illusions as creep targets and bursts from them will not deal damage.
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Level 20 Talent Maledict bursts deal 75% damage in a 800 AoE now considers illusions as creep targets and bursts from them will not deal damage
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BuffVoodoo Restoration · RadiusRadius on Witch Doctor's Voodoo Restoration increases from 500/550/600/650 to 650.500/550/600/650→650
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Radius increased from 500/550/600/650 to 650
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BuffDeath Ward · Attack RangeAttack Range on Witch Doctor's Death Ward increases from 600 to 600/625/650.600→600/625/650
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Attack Range increased from 600 to 600/625/650
AdjustTalentsLevel 15 Talent +2 Paralyzing Cask bounces replaced with -3s Paralyzing Cask Cooldown.Source line
Level 15 Talent +2 Paralyzing Cask bounces replaced with -3s Paralyzing Cask Cooldown
AdjustTalentsLevel 20 Talent +75 Death Ward Attack Range replaced with Maledict bursts deal 75% damage in a 800 AoE (each burst sends projectiles that deal 75% of its damage at all enemy units within 800 range).Source line
Level 20 Talent +75 Death Ward Attack Range replaced with Maledict bursts deal 75% damage in a 800 AoE (each burst sends projectiles that deal 75% of its damage at all enemy units within 800 range)
AdjustTalentsLevel 25 Talent -6s Paralyzing Cask Cooldown replaced with +6 Paralyzing Cask Bounces.Source line
Level 25 Talent -6s Paralyzing Cask Cooldown replaced with +6 Paralyzing Cask Bounces
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NerfDeath Ward · DamageDamage on Witch Doctor's Death Ward decreases from 60/95/130 to 60/90/120.60/95/130→60/90/120
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Damage decreased from 60/95/130 to 60/90/120
NerfTalents · Level 25 Talent Death Ward DamageWitch Doctor's level 25 talent Death Ward Damage decreases from +45 to +40.+45→+40Source line
Level 25 Talent Death Ward Damage decreased from +45 to +40
NerfCleft Death · Death Ward · DamageDamage on Witch Doctor's Cleft Death · Death Ward decreases from 55/90/125 to 55/85/115.55/90/125→55/85/115Source line
Damage decreased from 55/90/125 to 55/85/115
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BuffVoodoo Restoration · Activation mana costActivation mana cost on Witch Doctor's Voodoo Restoration decreases from 35/40/45/50 to 25.35/40/45/50→25
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Activation mana cost decreased from 35/40/45/50 to 25
AdjustVoodoo Restoration · Mana per secondMana per second on Witch Doctor's Voodoo Restoration changes from 8/12/16/20 to 9/12/15/18.8/12/16/20→9/12/15/18Source line
Mana per second rescaled from 8/12/16/20 to 9/12/15/18
AdjustMaledictNow also affects player-controlled creeps.Source line
Now also affects player-controlled creeps
NerfDeath Ward · Aghanim's Scepter bounce radiusAghanim's Scepter bounce radius on Witch Doctor's Death Ward decreases from 650 to 575.650→575Source line
Aghanim's Scepter bounce radius decreased from 650 to 575
AdjustTalentsLevel 15 Talent +125 Maledict AoE replaced with +4s Maledict Duration.Source line
Level 15 Talent +125 Maledict AoE replaced with +4s Maledict Duration
AdjustTalentsLevel 25 Talent +8s Maledict Duration replaced with -6s Paralyzing Cask Cooldown.Source line
Level 25 Talent +8s Maledict Duration replaced with -6s Paralyzing Cask Cooldown
AdjustMalpractice · MaledictBurst damage does not apply from non-hero units.Source line
Burst damage does not apply from non-hero units
Each step links to the full patch breakdown and to Valve's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.