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League of Legends

Graves: change history

8 changes across 3 patches (Aug 25, 2026 to Oct 6, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for League of Legends, back to May 27, 2026.
Nerf 6Adjust 1New 1
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  1. Adjust
    League Classic Base Stats · Attack animations
    Graves' basic attack and critical attack animations are sped up.
    Sped up
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    Basic Attack and Critical Attack Animations: Sped up
    Nerf
    League Classic Base Stats · Base Attack Damage
    Graves' base attack damage decreases from 54.1 to 50.
    54.1→50
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    Base Attack Damage: 54.1 → 50
    Nerf
    League Classic Base Stats · Attack Damage per Level
    Graves' attack damage per level decreases from 3.1 to 2.5.
    3.1→2.5
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    Attack Damage per Level: 3.1 → 2.5
    Nerf
    League Classic Base Stats · Attack Speed per Level
    Graves' attack speed per level decreases from 2.9% to 2.5%.
    2.9%→2.5%
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    Attack Speed per Level: 2.9% → 2.5%
    Nerf
    League Classic R - Collateral Damage · Cone Damage
    Cone damage on Graves' Collateral Damage (R) decreases from 140 / 250 / 360 + 120% bonus AD to 140 / 230 / 320 + 100% bonus AD.
    140 / 250 / 360 + 120% bonus AD→140 / 230 / 320 + 100% bonus AD
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    Cone Damage: 140 / 250 / 360 + 120% bonus AD → 140 / 230 / 320 + 100% bonus AD
  2. New
    League Classic
    Graves joins League Classic.
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    NEW Graves
    • Welcome back, pre-rework Graves! This version from 2011-2015 is a true-to-live bot lane ADC, rewarded for long duration fights and deadly burst damage against short-range enemies. Careful though, his bonus resists take time to stack up, so assassins can still jump you in the jungle.
    • Passive - True Grit
    • While in combat, Graves gains stacking Armor and Magic Resist every second, up to a cap.
    • Q - Buckshot
    • Graves fires out three bullets that damage all enemies in a line. Multiple hits on the same target deal reduced damage.
    • W - Smokescreen
    • Graves launches a smoke grenade that damages, slows, and nearsights enemies in an area.
    • E - Quickdraw
    • Graves dashes a short distance and gains bonus attack speed for several seconds. Basic attacks reduce Quickdraw's cooldown.
    • R - Collateral Damage
    • Graves fires an explosive shell that damages enemies in a line. It explodes on the first enemy champion hit, dealing reduced damage in a cone behind them.
  3. Nerf
    Summoner's Rift Q - End of the Line · Initial Damage
    Initial damage on Graves' End of the Line (Q) decreases from 50 / 75 / 100 / 125 / 150 (+65% bonus AD) to 50 / 75 / 100 / 125 / 150 (+55% bonus AD).
    50 / 75 / 100 / 125 / 150 (+65% bonus AD)→50 / 75 / 100 / 125 / 150 (+55% bonus AD)
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    Initial Damage: 50 / 75 / 100 / 125 / 150 (+65% bonus AD) → 50 / 75 / 100 / 125 / 150 (+55% bonus AD)
    Nerf
    Summoner's Rift Q - End of the Line · Return Damage
    Return damage on Graves' End of the Line (Q) decreases from 80 / 125 / 170 / 215 / 260 (+55 / 70 / 85 / 100 / 115% bonus AD) to 80 / 125 / 170 / 215 / 260 (+45 / 60 / 75 / 90 / 105% bonus AD).
    80 / 125 / 170 / 215 / 260 (+55 / 70 / 85 / 100 / 115% bonus AD)→80 / 125 / 170 / 215 / 260 (+45 / 60 / 75 / 90 / 105% bonus AD)
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    Return Damage: 80 / 125 / 170 / 215 / 260 (+55 / 70 / 85 / 100 / 115% bonus AD) → 80 / 125 / 170 / 215 / 260 (+45 / 60 / 75 / 90 / 105% bonus AD)

Each step links to the full patch breakdown and to Riot Games's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.