Dead by Daylight · Published by Behaviour Interactive

Dead by Daylight: 9.6.0 Patch Notes: what changed

Dead by Daylight: 9.6.0 Patch Notes was published on Apr 28, 2026 and includes 52 adjustments and 121 fixes.

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TL;DRThis update adjusts The Animatronic, The Animatronic's add-ons and The Blight. It also lists bug fixes from the official notes.

Who this matters to

All players

This update's changes are listed below exactly as the official notes describe them.

All 173 changes

General

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As a result of engine updates, the download file size for this update will be larger than normal.
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As a result of engine updates, the download file size for this update will be larger than normal.
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The Legion has been re-enabled.
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The Legion has been re-enabled.
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Map weighting has been adjusted in order for maps to have an equal chance of spawning — Realm Repeat Prevention remains in effect.
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Map weighting has been adjusted in order for maps to have an equal chance of spawning - Realm Repeat Prevention remains in effect.

Diminishing Returns Update

History · 2 patches →
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Diminishing Returns Update: while in a Trial, repeated positive or negative gameplay modifiers and status effects are now affected by diminishing returns.
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While in a Trial, repeated positive or negative gameplay modifiers and status effects are now affected by diminishing returns.

1v4 Play While You Wait Update

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1v4 Play While You Wait Update: added the option to "Play While You Wait" to the default 1v4 game mode.
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Added the option to "Play While You Wait" to the default 1v4 game mode.

Progress Bar Update

History · 2 patches →
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Progress Bar Update: the progress bar for interactions has a new animation to reinforce the speed differences.
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The progress bar for interactions has a new animation to reinforce the speed differences

Visible Team Perks

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Visible Team Perks: the Match Details have been updated to show the loadout of players of a same team.
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The Match Details have been updated to show the loadout of players of a same team

Spectator mode

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Spectator mode: while in Spectator mode, most elements in the HUD can be hovered to display their description.
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While in Spectator mode, most elements in the HUD can be hovered to display their description

Auras Customization

History · 2 patches →
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Auras Customization: New aura types are available for color customization.
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New aura types are available for color customization

The Blight

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The Blight: decreased The Blight's default movement speed to 4.4 m/s. Previously 4.6 m/s.
4.6→4.4
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Decreased The Blight's default movement speed to 4.4 m/s (was 4.6 m/s).
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The Blight: Breaking a Downed Pallet now reduces Rush tokens down to 2 below maximum, and resets current Rush token recharge to 0%.
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Breaking a Downed Pallet now reduces Rush tokens down to 2 below maximum, and resets current Rush token recharge to 0%.
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The Blight: Includes basic-break and special-break Killer actions.
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Includes basic-break and special-break Killer actions.
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The Blight: Power description updated to reflect change.
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Power description updated to reflect change.
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The Doctor: decreased delay of Shock Therapy attack to 0.75 seconds. Previously 0.8 seconds.
0.8→0.75
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Decreased delay of Shock Therapy attack to 0.75 seconds (was 0.8 seconds).

The Cannibal

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The Cannibal: increased maximum Chainsaw Sweep speed to 5.45 m/s. Previously 5.35 m/s.
5.35→5.45
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Increased maximum Chainsaw Sweep speed to 5.45 m/s (was 5.35 m/s).
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The Ghost Face: decreased the cooldown of Night Shroud to 15 seconds. Previously 17 seconds.
17→15
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Decreased the cooldown of Night Shroud to 15 seconds (was 17 seconds).

The Demogorgon

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The Demogorgon: increased Shred's movement speed to 19 m/s. Previously 18.4 m/s.
18.4→19
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Increased Shred's movement speed to 19 m/s (was 18.4 m/s).
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The Demogorgon: increased Shred's turn rate to 55 degrees per second. Previously 27.5 degrees per second.
27.5→55
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Increased Shred's turn rate to 55 degrees per second (was 27.5 degrees per second).
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The Demogorgon: increased duration of Undetectable after traversing the Upside Down to 12 seconds. Previously 5 seconds.
5→12
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Increased duration of Undetectable after traversing the Upside Down to 12 seconds (was 5 seconds).

The Dredge

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The Dredge: increased movement speed while charging Reign of Darkness to 4 m/s. Previously 3.8m/s.
3.8m→4
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Increased movement speed while charging Reign of Darkness to 4 m/s (was 3.8m/s).
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The Mastermind: decreased recovery time of Virulent Bound to 2.7 seconds. Previously 3 seconds.
3→2.7
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Decreased recovery time of Virulent Bound to 2.7 seconds (was 3 seconds).
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The Mastermind: decreased charge time per token to 5 seconds. Previously 5.5 seconds.
5.5→5
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Decreased charge time per token to 5 seconds (was 5.5 seconds).
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The Mastermind: increased duration of the Chain Bound window to 2.5 seconds. Previously 2 seconds.
2→2.5
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Increased duration of the Chain Bound window to 2.5 seconds (was 2 seconds).

The Skull Merchant

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The Skull Merchant: added support to multiple Power icons.
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Added support to multiple Power icons.
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The Skull Merchant: New Power Icons mapped to Deploy Drone, Rotate and Recall actions.
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New Power Icons mapped to Deploy Drone, Rotate and Recall actions.

The Unknown

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The Unknown: decreased cooldown of UVX to 6.25 seconds. Previously 7 seconds.
7→6.25
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Decreased cooldown of UVX to 6.25 seconds (was 7 seconds).
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The Unknown: decreased Weakened Survivor vision linger duration to 0.75 seconds. Previously 1.25 seconds.
1.25→0.75
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Decreased Weakened Survivor vision linger duration to 0.75 seconds (was 1.25 seconds).

The Animatronic

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The Animatronic: decreased time to recall the Fire Axe when embedded in the environment to 6 seconds. Previously 7 seconds.
7→6
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Decreased time to recall the Fire Axe when embedded in the environment to 6 seconds (was 7 seconds).
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The Animatronic: decreased time to recall the Fire Axe when embedded in Survivors to 8 seconds. Previously 10 seconds.
10→8
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Decreased time to recall the Fire Axe when embedded in Survivors to 8 seconds (was 10 seconds).
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The Animatronic: decreased battery consumption per Camera in use to 6%. Previously 7%.
7%→6%
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Decreased battery consumption per Camera in use to 6% (was 7%).
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The Animatronic: decreased battery consumption upon Survivor teleport to 12%. Previously 15%.
15%→12%
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Decreased battery consumption upon Survivor teleport to 12% (was 15%).

The Nurse's add-ons

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The Nurse's add-ons: Heavy Panting (Rare).
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Heavy Panting (Rare)
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The Nurse's add-ons: Extends the duration of a lunge after more than one blink by 10%. Previously 30%.
30%→10%
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Extends the duration of a lunge after more than one blink by 10% (was 30%).

The Ghost Face's add-ons

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The Ghost Face's add-ons: Walleye's Matchbook (Common).
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Walleye's Matchbook (Common)
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The Ghost Face's add-ons: Decreases Night Shroud recovery time by 2 seconds. Previously 3 seconds.
3→2
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Decreases Night Shroud recovery time by 2 seconds (was 3 seconds).

The Mastermind's add-ons

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The Mastermind's add-ons: Loose Crank (Uncommon).
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Loose Crank (Uncommon)
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The Mastermind's add-ons: Increases movement speed between the first and second Virulent Bounds by 15%. Previously 8%.
8%→15%
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Increases movement speed between the first and second Virulent Bounds by 15% (was 8%).
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The Mastermind's add-ons: Egg (Gold) (Rare).
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Egg (Gold) (Rare)
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The Mastermind's add-ons: Increases the Chain bound window by 20%. Previously 50%.
50%→20%
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Increases the Chain bound window by 20% (was 50%).

The Animatronic's add-ons

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The Animatronic's add-ons: Restaurant Menu (Common).
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Restaurant Menu (Common)
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The Animatronic's add-ons: Decreases the minimum time to retrieve an axe embedded in the environment by 10%. Previously 20%.
20%→10%
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Decreases the minimum time to retrieve an axe embedded in the environment by 10% (was 20%).
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The Animatronic's add-ons: Access Panel (Very Rare).
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Access Panel (Very Rare)
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The Animatronic's add-ons: while aiming the Fire Axe, reveals survivors within 6 meters of Security Doors with Killer Instinct. Previously 4 meters.
4→6
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While aiming the Fire Axe, reveals survivors within 6 meters of Security Doors with Killer Instinct (was 4 meters).

Fast Track

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Fast Track: while repairing, whenever you hit a great basic Skill Check, spend all Tokens. For each Token spent, the Generator gains 5% permanent progress. Previously 2% permanent progress.
2%→5%
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While repairing, whenever you hit a great basic Skill Check, spend all Tokens. For each Token spent, the Generator gains 5% permanent progress. (was 2% permanent progress)

The Deathslinger

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The Deathslinger: increased Walk Reload Speed penalty from 0.7 to 0.8.
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Increased Walk Reload Speed penalty from 0.7 to 0.8
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The Deathslinger: decreased Fire Miss Duration from 1.5 seconds to 1.2 seconds.
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Decreased Fire Miss Duration from 1.5 seconds to 1.2 seconds

The Oni

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The Oni: increased loss of Demon Mode uptime from 7 seconds to 10 seconds when downing a Survivor.
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Increased loss of Demon Mode uptime from 7 seconds to 10 seconds when downing a Survivor

Cage of Corruption

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Cage of Corruption: Cages will now feedback the Anti-Camp bar.
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Cages will now feedback the Anti-Camp bar
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Cage of Corruption: Once the Anti-Camp bar reaches maximum threshold the Survivor will be given the choice to relocate.
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Once the Anti-Camp bar reaches maximum threshold the Survivor will be given the choice to relocate
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Cage of Corruption: Upon relocation the Bleedout Timer now pauses for 30 seconds.
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Upon relocation the Bleedout Timer now pauses for 30 seconds

Maps

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Maps: added Temple of Purgation.
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Added Temple of Purgation
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Maps: added Ironworks of Misery.
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Added Ironworks of Misery

Bug fixes

Fix
Fixed an issue where missing voice lines for 9 Survivors and 2 Killers in the lobbies and in-trials.
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Fixed an issue where missing voice lines for 9 Survivors and 2 Killers in the lobbies and in-trials.
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Fixed an issue where missing voice line and placeholder subtitle can be seen when entering an offline lobby with The Dark Lord.
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Fixed an issue where missing voice line and placeholder subtitle can be seen when entering an offline lobby with The Dark Lord.
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Fixed an issue where 4 Survivors have the wrong music for the Dungeons & Dragons cosmetics.
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Fixed an issue where 4 Survivors have the wrong music for the Dungeons & Dragons cosmetics
Fix
Fixed an issue where sometimes, the audio of Rick Grimes is corrupted.
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Fixed an issue where sometimes, the audio of Rick Grimes is corrupted
Fix
Fixed an issue where Kwon Tae-young was nonstop coughing during Vile Purge Phase.
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Fixed an issue where Kwon Tae-young was nonstop coughing during Vile Purge Phase.
Fix
Fixed an issue where The Wraith's Wailing Bell is silent when the Purple Motley Torso Cosmetic is equipped.
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Fixed an issue where The Wraith's Wailing Bell is silent when the Purple Motley Torso Cosmetic is equipped.
Fix
Fixed an issue where SFX was missing when opening the options menu.
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Fixed an issue where SFX was missing when opening the options menu
Fix
Fixed an issue where Survivors do not play the appropriate shoe-type footsteps on any terrain.
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Fixed an issue where Survivors do not play the appropriate shoe-type footsteps on any terrain
Fix
Fixed an issue where the asphalt parking lots in the Greenville Square map will play grass footsteps SFX.
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Fixed an issue where the asphalt parking lots in the Greenville Square map will play grass footsteps SFX
Fix
Fixed an issue where globally, Male Zombies are missing their grunts.
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Fixed an issue where globally, Male Zombies are missing their grunts
Fix
Fixed an issue where the music of Killers are replaced by the one from the Main Menu when switching role in Custom Games.
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Fixed an issue where the music of Killers are replaced by the one from the Main Menu when switching role in Custom Games
Fix
Fixed an issue where the music SFX is muffled after the generator is repaired on Trickster's Delusion.
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Fixed an issue where the music SFX is muffled after the generator is repaired on Trickster's Delusion
Fix
Fixed an issue where both the audio and animation of the Dark Lord's 2nd and 3rd Wolf form pounce are missing.
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Fixed an issue where both the audio and animation of the Dark Lord's 2nd and 3rd Wolf form pounce are missing
Fix
Fixed an issue where Survivors are missing a set of screams when hooked or sent to a cage.
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Fixed an issue where Survivors are missing a set of screams when hooked or sent to a cage.
Fix
Fixed an issue where there is no audio SFX when earning Blood Points in the Tallyscreen.
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Fixed an issue where there is no audio SFX when earning Blood Points in the Tallyscreen
Fix
Fixed Survivor Bots walking against players that are interacting with an Exit Switch.
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Fixed Survivor Bots walking against players that are interacting with an Exit Switch.
Fix
Fixed an issue where Survivor Bots would walk slowly while in chase.
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Fixed an issue where Survivor Bots would walk slowly while in chase.
Fix
Fixed an issue with Survivor Bots that would drop Pallets too hastily during a chase.
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Fixed an issue with Survivor Bots that would drop Pallets too hastily during a chase.
Fix
Adapted Bots' usage and vision of the Fog Vials according to their latest update.
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Adapted Bots' usage and vision of the Fog Vials according to their latest update.
Fix
Fixed an issue where a Survivor Bot could reveal The Ghost Face through walls.
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Fixed an issue where a Survivor Bot could reveal The Ghost Face through walls.
Fix
Fixed an issue with Scout Survivor Bots being unable to repair pallets.
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Fixed an issue with Scout Survivor Bots being unable to repair pallets.
Fix
Fixed an issue where The Hag's traps aura caused some visibility issues.
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Fixed an issue where The Hag's traps aura caused some visibility issues.
Fix
Fixed an issue where The Singularity's slipstreaming to Survivors dropping pallets caused a desync to occur.
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Fixed an issue where The Singularity's slipstreaming to Survivors dropping pallets caused a desync to occur.
Fix
Fixed an issue where The Mastermind's Virulent Bound's acceleration vignette stayed active when grabbing and getting stunned at the same time.
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Fixed an issue where The Mastermind's Virulent Bound's acceleration vignette stayed active when grabbing and getting stunned at the same time.
Fix
Fixed an issue where The Mastermind slid off windows instead of hitting vaulting Survivors.
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Fixed an issue where The Mastermind slid off windows instead of hitting vaulting Survivors.
Fix
Fixed an issue where The Knight's Guard Summon Path flickered beyond the 10m visibility limit from the Survivor POV.
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Fixed an issue where The Knight's Guard Summon Path flickered beyond the 10m visibility limit from the Survivor POV.
Fix
Fixed an issue where summoning a Guard as The Knight at a higher FOV caused the camera to snap back.
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Fixed an issue where summoning a Guard as The Knight at a higher FOV caused the camera to snap back.
Fix
Fixed an issue where The Legion could repeatedly attack at the start of the Feral Frenzy cooldown.
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Fixed an issue where The Legion could repeatedly attack at the start of the Feral Frenzy cooldown.
Fix
Fixed an issue where The Nurse's hand animation played faster during a Blink.
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Fixed an issue where The Nurse's hand animation played faster during a Blink.
Fix
Fixed an issue where The Huntress was not able to get the "Charged Shot" score event when fully charging a hatchet.
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Fixed an issue where The Huntress was not able to get the "Charged Shot" score event when fully charging a hatchet.
Fix
Fixed an issue where The Trickster's Add-on "Killing Part Chords" was still only reducing the Style Rank decay by 20%.
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Fixed an issue where The Trickster's Add-on "Killing Part Chords" was still only reducing the Style Rank decay by 20%.
Fix
Fixed an issue where The Trickster could retrigger the S rank by using Main Event just before the expiration.
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Fixed an issue where The Trickster could retrigger the S rank by using Main Event just before the expiration.
Fix
Fixed an issue where The Trickster's Style Rank regressed when grabbing a Survivor from a locker.
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Fixed an issue where The Trickster's Style Rank regressed when grabbing a Survivor from a locker.
Fix
Fixed an issue where The Xenomorph could gain blind immunity after canceling the Tunnel Entry animation.
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Fixed an issue where The Xenomorph could gain blind immunity after canceling the Tunnel Entry animation.
Fix
Fixed an issue where Ash Williams' hand puppet causes the flashlight to aim toward the ground.
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Fixed an issue where Ash Williams' hand puppet causes the flashlight to aim toward the ground.
Fix
Fixed an issue where The Animatronic's knife wasn't properly dissolving during its screaming idle animation.
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Fixed an issue where The Animatronic's knife wasn't properly dissolving during its screaming idle animation
Fix
Fixed an issue where The Clown uses the back of his knife during his Mori.
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Fixed an issue where The Clown uses the back of his knife during his Mori.
Fix
Fixed an issue where Sable's "Reflections in Red" outfit clips into her body when she is being carried by a killer.
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Fixed an issue where Sable's "Reflections in Red" outfit clips into her body when she is being carried by a killer.
Fix
Fixed an issue where the reverse bear trap is missing for The Pig in both the lobby and main menu.
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Fixed an issue where the reverse bear trap is missing for The Pig in both the lobby and main menu.
Fix
Fixed an issue where Meg Thomas's 'Zipper Hoodie' torso cosmetic was not displaying properly.
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Fixed an issue where Meg Thomas's 'Zipper Hoodie' torso cosmetic was not displaying properly.
Fix
Fixed an issue where a Survivor gets stuck after being unhooked.
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Fixed an issue where a Survivor gets stuck after being unhooked.
Fix
Fixed an issue where Survivors did not keep the Mori VFX when another Survivor died on the Hook when against 4 specific Killers.
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Fixed an issue where Survivors did not keep the Mori VFX when another Survivor died on the Hook when against 4 specific Killers
Fix
Fixed an issue where Yui Kimura's outfit, Padfooted boots, while being carried by a Killer, would obstruct the Killer's POV.
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Fixed an issue where Yui Kimura's outfit, Padfooted boots, while being carried by a Killer, would obstruct the Killer's POV.
Fix
Fixed an issue where The Lich's Powers were not properly changing colors when changing Colourblind mode.
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Fixed an issue where The Lich's Powers were not properly changing colors when changing Colourblind mode.
Fix
Fixed an issue where the Survivor animations would sometimes desync after the Killer grabs them out of a locker.
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Fixed an issue where the Survivor animations would sometimes desync after the Killer grabs them out of a locker.
Fix
Fixed an issue where The Ghoul's Kagune Leap on a Survivor entering a locker caused the Survivor to get stuck in the locker.
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Fixed an issue where The Ghoul's Kagune Leap on a Survivor entering a locker caused the Survivor to get stuck in the locker.
Fix
Fixed an issue where The Dredge's Nightfall lighting was applied during the mori.
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Fixed an issue where The Dredge's Nightfall lighting was applied during the mori.
Fix
Fixed an issue where Singularity's biopods would float when placed in an alley on Trickster's Delusion map.
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Fixed an issue where Singularity's biopods would float when placed in an alley on Trickster's Delusion map
Fix
Fixed an issue in Midwich Elementary School where the Killer can't interact with a locker.
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Fixed an issue in Midwich Elementary School where the Killer can't interact with a locker
Fix
Fixed an issue in Trickster's Delusion where the camera at the beginning of a trial clips through The Houndmaster.
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Fixed an issue in Trickster's Delusion where the camera at the beginning of a trial clips through The Houndmaster
Fix
Fixed an issue in Treatment Theater where the projectiles can't go through a plant in the map.
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Fixed an issue in Treatment Theater where the projectiles can't go through a plant in the map
Fix
Fixed an issue in Toba Landing where Snug could not vault over on top of the main structure.
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Fixed an issue in Toba Landing where Snug could not vault over on top of the main structure
Fix
Fixed an issue in Garden Of Joy where the collisions around the piano were blocking projectiles.
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Fixed an issue in Garden Of Joy where the collisions around the piano were blocking projectiles
Fix
Fixed an issue in Treatment Theater where a generator can't be interacted on one side.
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Fixed an issue in Treatment Theater where a generator can't be interacted on one side
Fix
Fixed an issue in Dead Dawg Saloon where a yellow tarpaulin is clipping in the ground.
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Fixed an issue in Dead Dawg Saloon where a yellow tarpaulin is clipping in the ground
Fix
Fixed an issue in Trickster's Delusion where claws that are sticking out of the wall prevent Killers to navigate in the room where they appear.
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Fixed an issue in Trickster's Delusion where claws that are sticking out of the wall prevent Killers to navigate in the room where they appear
Fix
Fixed an issue in Trickster's Delusion map where most trash cans did not have flies VFX.
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Fixed an issue in Trickster's Delusion map where most trash cans did not have flies VFX
Fix
Fixed a multiple collision issue on a wall near the iconic tree on the Coldwind Farm by changing the default collision complexity to use the mesh as the complex collision.
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Fixed a multiple collision issue on a wall near the iconic tree on the Coldwind Farm by changing the default collision complexity to use the mesh as the complex collision.
Fix
Fixed a collision issue where the Killer could throw projectiles through the metal grates on the tower floor on the Lake Ormond mine map.
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Fixed a collision issue where the Killer could throw projectiles through the metal grates on the tower floor on the Lake Ormond mine map
Fix
Fixed a one-sided texture that can be seen above the entrance of the Killer basement in the main building issue on Macmillan Estate, Suffocation Pit map by moving the dirt mesh around.
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Fixed a one-sided texture that can be seen above the entrance of the Killer basement in the main building issue on Macmillan Estate, Suffocation Pit map by moving the dirt mesh around
Fix
Fixed a collision issue where The Huntress hatchet gets stuck on metal bars in Freezer Room at Gideon Meat Plant.
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Fixed a collision issue where The Huntress hatchet gets stuck on metal bars in Freezer Room at Gideon Meat Plant
Fix
Fixed an issue where part of the exterior right wall fades out during a Mori near the exit gates on any map in the MacMillan realm.
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Fixed an issue where part of the exterior right wall fades out during a Mori near the exit gates on any map in the MacMillan realm.
Fix
Fixed an issue in Trickster's Delusion where the screen goes black when The Nurse blinks in the corner store.
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Fixed an issue in Trickster's Delusion where the screen goes black when The Nurse blinks in the corner store
Fix
Fixed an issue in Nostromo where a collision blocked the players from moving around an obstacle.
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Fixed an issue in Nostromo where a collision blocked the players from moving around an obstacle
Fix
Fixed an issue in Pale Rose where a hook could not be sabotage.
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Fixed an issue in Pale Rose where a hook could not be sabotage
Fix
Fixed an issue in Gideon Meat Plant where The Legion could vault over the edge of the Vat.
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Fixed an issue in Gideon Meat Plant where The Legion could vault over the edge of the Vat
Fix
Fixed an issue in Father Campbell's Chapel where a placeholder tile could spawn in a generation of the map.
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Fixed an issue in Father Campbell's Chapel where a placeholder tile could spawn in a generation of the map
Fix
Fixed an issue in Sanctum of Wrath where The Mastermind dash would make the player lose control.
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Fixed an issue in Sanctum of Wrath where The Mastermind dash would make the player lose control
Fix
Fixed an issue in Garden of Joy where trap Killers could not use their powers in the stair landing.
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Fixed an issue in Garden of Joy where trap Killers could not use their powers in the stair landing
Fix
Fixed an issue in Sanctum of Wrath where one trap could spawn inside of an object.
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Fixed an issue in Sanctum of Wrath where one trap could spawn inside of an object
Fix
Fixed an issue in Ormond Resort where objects could spawn too close to each other and prevent the navigation of the players.
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Fixed an issue in Ormond Resort where objects could spawn too close to each other and prevent the navigation of the players
Fix
Fixed an issue in Mother's Dwelling where a character could get stuck in the collision of an object.
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Fixed an issue in Mother's Dwelling where a character could get stuck in the collision of an object
Fix
Fixed an issue where the Perk Ultimate Weapon activated on Totem snuff.
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Fixed an issue where the Perk Ultimate Weapon activated on Totem snuff.
Fix
Fixed an issue where selecting Random Killer Perks Challenge was no longer giving Perks in a Trial.
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Fixed an issue where selecting Random Killer Perks Challenge was no longer giving Perks in a Trial.
Fix
Fixed an issue where Corrective Action remained active when the perk holder was removed by the Trial.
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Fixed an issue where Corrective Action remained active when the perk holder was removed by the Trial.
Fix
Fixed an issue where Vigil remained active on the hook where the perk owner had been sacrificed.
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Fixed an issue where Vigil remained active on the hook where the perk owner had been sacrificed.
Fix
Fixed an issue where Change of Plan transformed non Toolbox items given by Dramaturgy when triggered inside a locker.
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Fixed an issue where Change of Plan transformed non Toolbox items given by Dramaturgy when triggered inside a locker.
Fix
Fixed an issue where Quick & Quiet could be used just before the cooldown ends.
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Fixed an issue where Quick & Quiet could be used just before the cooldown ends.
Fix
Fixed an issue where the Brand New Part Toolbox add-on consumed Fast Track token stacks without applying them.
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Fixed an issue where the Brand New Part Toolbox add-on consumed Fast Track token stacks without applying them.
Fix
Fixed an issue where The Legion was unable to Frenzy vault over a pallet being lifted up by Any Means Necessary.
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Fixed an issue where The Legion was unable to Frenzy vault over a pallet being lifted up by Any Means Necessary.
Fix
Fixed an issue on Xbox where Survivor was not able to move during a Tutorial or a Trial.
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Fixed an issue on Xbox where Survivor was not able to move during a Tutorial or a Trial.
Fix
Fixed a crash occurring with DX11 on launch of the game.
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Fixed a crash occurring with DX11 on launch of the game.
Fix
Fixed an issue where the Grenade Launcher master challenge was unable to be completed.
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Fixed an issue where the Grenade Launcher master challenge was unable to be completed.
Fix
Fixed an issue where the Match Details wouldn't display when a Survivor was holding The Krasue's "Glowing Fungus".
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Fixed an issue where the Match Details wouldn't display when a Survivor was holding The Krasue's "Glowing Fungus"
Fix
Fixed an issue where the Match Details would mark some items as "Unknown Rarity".
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Fixed an issue where the Match Details would mark some items as "Unknown Rarity"
Fix
Fixed an issue where opening the Match Details would interrupt actions even with the interactions set to Toggle.
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Fixed an issue where opening the Match Details would interrupt actions even with the interactions set to Toggle
Fix
Fixed an issue with the diminishing return tooltip not opening the game manual page on bots loadout.
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Fixed an issue with the diminishing return tooltip not opening the game manual page on bots loadout.
Fix
Fixed an issue where consents could not be accepted with a controller.
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Fixed an issue where consents could not be accepted with a controller
Fix
Fixed a memory leak caused by entering and closing certain menu fast enough.
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Fixed a memory leak caused by entering and closing certain menu fast enough.
Fix
Fixed an issue with the HUD position to be off centered.
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Fixed an issue with the HUD position to be off centered.
Fix
Fixed an issue where the Survivor HUD would shift when the Survivor's Anti-Camp bar appeared.
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Fixed an issue where the Survivor HUD would shift when the Survivor's Anti-Camp bar appeared
Fix
Fixed an issue on PC where the cursor is stuttering when connecting a controller.
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Fixed an issue on PC where the cursor is stuttering when connecting a controller.
Fix
Fixed an issue where the menu not scrolling with a controller.
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Fixed an issue where the menu not scrolling with a controller.
Fix
Fixed a crash that occurs when completing the onboarding Matches.
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Fixed a crash that occurs when completing the onboarding Matches.
Fix
Fixed an issue where using the Self-Unhook feature right before the skill check popped up caused the UI and VFX to appear after Self-Unhooking.
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Fixed an issue where using the Self-Unhook feature right before the skill check popped up caused the UI and VFX to appear after Self-Unhooking.
Fix
Fixed an issue where the Torchbearer was able to throw a Flashbang from a high ground.
Source line
Fixed an issue where the Torchbearer was able to throw a Flashbang from a high ground.
Fix
Fixed an issue where Fearmonger's team skill caused Survivors to scream inside lockers.
Source line
Fixed an issue where Fearmonger's team skill caused Survivors to scream inside lockers.
Fix
Fixed an issue where the Brute Class's loading tip was out of date.
Source line
Fixed an issue where the Brute Class's loading tip was out of date.
Fix
Fixed an issue where the uncaged Survivor could stay stuck in the air.
Source line
Fixed an issue where the uncaged Survivor could stay stuck in the air.
Fix
Fixed an issue where The Huntress' projectiles blocked The Mastermind's dash.
Source line
Fixed an issue where The Huntress' projectiles blocked The Mastermind's dash.
Fix
Fixed an issue where The Oni remained in Demon Dash animation when destroying a breakable wall at the same time as the other Killer.
Source line
Fixed an issue where The Oni remained in Demon Dash animation when destroying a breakable wall at the same time as the other Killer.
Fix
Fixed an issue where The Nemesis's zombies could spawn between a generator and rubble in Autohaven Wreckers.
Source line
Fixed an issue where The Nemesis's zombies could spawn between a generator and rubble in Autohaven Wreckers.
Fix
Fixed an issue where The Trapper could hide traps under the stones by a door on the second floor in the Father Campbell's Chapel map.
Source line
Fixed an issue where The Trapper could hide traps under the stones by a door on the second floor in the Father Campbell's Chapel map.
Fix
Fixed an issue where sometimes Survivors spawned far away from each other in the Sanctum of Wrath map.
Source line
Fixed an issue where sometimes Survivors spawned far away from each other in the Sanctum of Wrath map.
Fix
Fixed an issue where sometimes a tree could spawn on top of the generator next to the smoke house in the Mother's Dwelling map.
Source line
Fixed an issue where sometimes a tree could spawn on top of the generator next to the smoke house in the Mother's Dwelling map.
Fix
Fixed an issue where a generator was unable to be interacted with on one side in the Treatment Theatre map.
Source line
Fixed an issue where a generator was unable to be interacted with on one side in the Treatment Theatre map.
Fix
Fixed an issue where Survivors were able to get on top of a pallet in the treatment room in the Treatment Theatre map.
Source line
Fixed an issue where Survivors were able to get on top of a pallet in the treatment room in the Treatment Theatre map.
Fix
Fixed an issue where some rocks on the ground had superfluous collision.
Source line
Fixed an issue where some rocks on the ground had superfluous collision.
Fix
Fixed an issue where the Anti-Camp Unhook mechanic was always enabled in Custom Matches.
Source line
Fixed an issue where the Anti-Camp Unhook mechanic was always enabled in Custom Matches.
Fix
Fixed an issue where skill check speed was unaffected by Diminishing Returns.
Source line
Fixed an issue where skill check speed was unaffected by Diminishing Returns.
Fix
Fixed an issue where several Killer Objects and blocked generator auras appeared purple instead of default white.
Source line
Fixed an issue where several Killer Objects and blocked generator auras appeared purple instead of default white.
Fix
Fixed an issue where The Nightmare's Dream Snare auras appeared purple regardless of the aura color setting.
Source line
Fixed an issue where The Nightmare's Dream Snare auras appeared purple regardless of the aura color setting.
Fix
Fixed an issue where The Nightmare's Dream Pallets did not have a Killer Object aura once placed.
Source line
Fixed an issue where The Nightmare's Dream Pallets did not have a Killer Object aura once placed.
Fix
Fixed an issue where The Nightmare's Rupture power did not highlight pallets with an aura.
Source line
Fixed an issue where The Nightmare's Rupture power did not highlight pallets with an aura.
Fix
Fixed an issue where The Demogorgon's active portal aura was always revealed to Survivors.
Source line
Fixed an issue where The Demogorgon's active portal aura was always revealed to Survivors.
Fix
Fixed an issue where Survivors footsteps VFX were missing when The Xenomorph was above a control station.
Source line
Fixed an issue where Survivors footsteps VFX were missing when The Xenomorph was above a control station.
Fix
Fixed an issue where the detailed pickup item prompt displayed the previous item icon in the empty pocket slot.
Source line
Fixed an issue where the detailed pickup item prompt displayed the previous item icon in the empty pocket slot.
Fix
Fixed an issue where the music SFX is muffled after the generator is repaired in the Nightclub in the Trickster's Delusion map.
Source line
Fixed an issue where the music SFX is muffled after the generator is repaired in the Nightclub in the Trickster's Delusion map.
Fix
Fixed an issue where Survivors illusions were placeholder when using Mirrored Illusion.
Source line
Fixed an issue where Survivors illusions were placeholder when using Mirrored Illusion.
Fix
Fixed an issue where the Survivor was unable to scream when Deathbound activated after healing another Survivor.
Source line
Fixed an issue where the Survivor was unable to scream when Deathbound activated after healing another Survivor.
Fix
Fixed an issue where Red Herring is missing the cooldown state on the icon.
Source line
Fixed an issue where Red Herring is missing the cooldown state on the icon.

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Backfilled Oct 21, 2026 from the official notes: parser output only (no hand edits); labels follow the numbers or explicit wording, unclear lines are held for review. Source: store.steampowered.com · fetched Oct 21, 2026.