Dead by Daylight · Published by Behaviour Interactive

Dead by Daylight: 10.2.2a Backend Bugfix Patch (Oct 29, 2026): what changed

Dead by Daylight: 10.2.2a Backend Bugfix Patch was published on Oct 29, 2026 and includes 11 adjustments.

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TL;DRThis backend tuning update adjusts two Killers without a download, though players need to restart the game. The Executioner's Rites of Judgment and Punishment of the Damned get faster timings, faster recharge and more range but fewer maximum charges and a slower cancel. The Good Guy gets a shorter Hidey-Ho mode cooldown, a faster vault during Slice & Dice and a longer maximum Slice & Dice time.

Who this matters to

The Executioner players

Rites of Judgment activates faster and recharges faster but holds fewer charges and takes longer to cancel; Punishment of the Damned spawns faster and reaches farther.

The Good Guy players

Hidey-Ho mode comes back sooner, and Slice & Dice lasts longer and vaults faster.

All 11 changes

Adjust
The Executioner: decreased the time to activate Rites of Judgment to 0.8s. Previously 1s.
1s→0.8s
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Decreased the time to activate Rites of Judgment to 0.8s (was 1s)
Adjust
The Executioner: increased the time to cancel Rites of Judgment to 1.2s. Previously 1s.
1s→1.2s
Source line
Increased the time to cancel Rites of Judgment to 1.2s (was 1s)
Adjust
The Executioner: decreased the maximum charges for Rites of Judgment to 8. Previously 10.
10→8
Source line
Decreased the maximum charges for Rites of Judgment to 8 (was 10)
Adjust
The Executioner: increased the Rites of Judgment recharge rate to 0.5 charges/s. Previously 0.25 c/s.
0.25→0.5
Source line
Increased the Rites of Judgment recharge rate to 0.5 charges/s (was 0.25 c/s)
Adjust
The Executioner: decreased Punishment of the Damned's initial spawn delay to 0.25s. Previously 0.267s.
0.267s→0.25s
Source line
Decreased Punishment of the Damned's initial spawn delay to 0.25s (was 0.267s)
Adjust
The Executioner: decreased the delay between each segment of Punishment of the Damned to 0.001s. Previously 0.033s.
0.033s→0.001s
Source line
Decreased the delay between each segment of Punishment of the Damned to 0.001s (was 0.033s)
Adjust
The Executioner: increased each segment's lifetime to 0.3s. Previously 0.18s.
0.18s→0.3s
Source line
Increased each segment's lifetime to 0.3s (was 0.18s)
Adjust
The Executioner: increased Punishment of the Damned's maximum range to 16m. Previously 10m.
10m→16m
Source line
Increased Punishment of the Damned's maximum range to 16m (was 10m)

The Good Guy

Adjust
The Good Guy: decreased Hidey-Ho mode's cooldown to 10s. Previously 12s.
12s→10s
Source line
Decreased Hidey-Ho mode's cooldown to 10s (was 12s)
Adjust
The Good Guy: decreased the time to vault during Slice & Dice to 0.8s. Previously 1s.
1s→0.8s
Source line
Decreased the time to vault during Slice & Dice to 0.8s (was 1s)
Adjust
The Good Guy: increased the maximum Slice & Dice time to 2s. Previously 1.8s.
1.8s→2s
Source line
Increased the maximum Slice & Dice time to 2s (was 1.8s)

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Official Dead by Daylight patch notes from the Steam news feed (Behaviour Interactive), applied through the Backend Tunables system. Perk and killer numbers are listed as adjustments without a buff or nerf label, because whether a change helps depends on the build. Dev notes are not tracked. Source: store.steampowered.com · fetched Oct 29, 2026.