Nerf Radar › Helldivers 2 › 6.3.0
Helldivers 2: Machinery of Oppression 6.3.0: what changed
Helldivers 2: Machinery of Oppression 6.3.0 was published on Jun 16, 2026 and includes 19 adjustments and 34 fixes.
TL;DRThis update is mostly bug fixes. Every change below links back to the official notes.
Who this matters to
All players
This update's changes are listed below exactly as the official notes describe them.
All 53 changes
General
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Adjusted the chargers turning arc to make them easier to avoid.
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Adjusted the chargers turning arc to make them easier to avoid
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Increase their recovery time after the charge to create a window of opportunity (+1 second). The charger basically keeps running and struggle to stop if it misses its target.
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Increase their recovery time after the charge to create a window of opportunity (+1 second). The charger basically keeps running and struggle to stop if it misses its target
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To compensate for this, charge speed has been slightly increased (8->9m/s).
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To compensate for this, charge speed has been slightly increased (8->9m/s)
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Removed cowardly behavior, it will now be more aggressive.
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Removed cowardly behavior, it will now be more aggressive.
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Reduced durable damage of normal attack from 50 to 40.
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Reduced durable damage of normal attack from 50 to 40
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Reduced durable damage of tongue attack from 45 to 30.
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Reduced durable damage of tongue attack from 45 to 30
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Reduced durable damage of pounce attack from 50 to 35.
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Reduced durable damage of pounce attack from 50 to 35
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Reduced durable damage of normal attack from 80 to 65.
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Reduced durable damage of normal attack from 80 to 65
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Reduced durable damage of tongue attack from 50 to 35.
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Reduced durable damage of tongue attack from 50 to 35
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Reduced health from 11 000 down to 9000.
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Reduced health from 11 000 down to 9000
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Reduced max turn angle of its upper body so it cannot turn as far as it could previously (from 180 degrees down to 140).
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Reduced max turn angle of its upper body so it cannot turn as far as it could previously (from 180 degrees down to 140)
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Amount of vox engines allowed to be active at the same time limited to 3.
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Amount of vox engines allowed to be active at the same time limited to 3
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Reduced health of their cannon turrets from 8000 down to 3500.
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Reduced health of their cannon turrets from 8000 down to 3500
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Reduced the armor of their cannon turrets from 5 to 4.
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Reduced the armor of their cannon turrets from 5 to 4
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Reduced durable on cannon turrets from 1 to 0.7.
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Reduced durable on cannon turrets from 1 to 0.7
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Increased damage of cannon turrets explosion to significantly hurt the vox engine when it dies.
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Increased damage of cannon turrets explosion to significantly hurt the vox engine when it dies
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Added one attack pattern (short attack burst followed by a longer one).
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Added one attack pattern (short attack burst followed by a longer one)
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Reduced the current attack duration.
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Reduced the current attack duration
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Reduced accuracy on moving targets.
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Reduced accuracy on moving targets
Bug fixes
Fix
Stimming is no longer interrupted by stagger.
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Stimming is no longer interrupted by stagger
Fix
Fixed a rare crash that would happen when a player joined a game.
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Fixed a rare crash that would happen when a player joined a game
Fix
Fixed a rare crash which would occur when causing an excessive amount of explosions in a single frame.
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Fixed a rare crash which would occur when causing an excessive amount of explosions in a single frame
Fix
Fixed a bug where several weapon customizations weren't properly saved when the option was ticked in the player settings.
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Fixed a bug where several weapon customizations weren't properly saved when the option was ticked in the player settings
Fix
B/FLAM-80 Cremator no longer shows the 'Heavy Armour Penetrating' stratagem trait, following similar incendiary weaponry.
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B/FLAM-80 Cremator no longer shows the 'Heavy Armour Penetrating' stratagem trait, following similar incendiary weaponry
Fix
A/FLAM-40 Flame Sentry and EXO-51 Lumberer Exosuits flamethrower can now damage targets within 3 meters of the sentry.
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A/FLAM-40 Flame Sentry and EXO-51 Lumberer Exosuits flamethrower can now damage targets within 3 meters of the sentry
Fix
P-33 Missile Pistol weapon now shows the right trait tags in the menu.
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P-33 Missile Pistol weapon now shows the right trait tags in the menu
Fix
The R-2 Amendment reload now continues correctly if interrupted — if reload is interrupted early, it will not lose magazines.
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The R-2 Amendment reload now continues correctly if interrupted - if reload is interrupted early, it will not lose magazines
Fix
The secondary weapon's chosen customization correctly persists after death if the menu option is selected.
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The secondary weapon's chosen customization correctly persists after death if the menu option is selected
Fix
Orbital Gatling Barrage will play the correct audio.
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Orbital Gatling Barrage will play the correct audio
Fix
The StA-X3 W.A.S.P. Launcher can target illegal broadcast transmitter towers.
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The StA-X3 W.A.S.P. Launcher can target illegal broadcast transmitter towers
Fix
Part of the Bastion Tank's barrel can be damaged with a light penetration weapon.
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Part of the Bastion Tank's barrel can be damaged with a light penetration weapon
Fix
Phalanx divers rejoice! Laser beams, explosion damage, electrical arcs and melee attacks no longer collide with the directional shields of your team-mates when hit from behind.
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Phalanx divers rejoice! Laser beams, explosion damage, electrical arcs and melee attacks no longer collide with the directional shields of your team-mates when hit from behind.
Fix
SG-97 Sweeper should now reliably eject shells when slamfiring.
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SG-97 Sweeper should now reliably eject shells when slamfiring
Fix
The WASP launcher can target the Illegal Broadcast transmitter tower.
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The WASP launcher can target the Illegal Broadcast transmitter tower
Fix
Fixed physics to allow more representative shooting on the Dragonroach abdomen.
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Fixed physics to allow more representative shooting on the Dragonroach abdomen
Fix
Veracitor will not trigger its charge within a narrow path, reducing instances where they'll clip though destructible obstacles.
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Veracitor will not trigger its charge within a narrow path, reducing instances where they'll clip though destructible obstacles
Fix
A hidden broadcast terminal was relocated to its correct spot so that the Helldivers can once again access it.
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A hidden broadcast terminal was relocated to its correct spot so that the Helldivers can once again access it
Fix
Players are no longer removed from terminals when switching between controller and Keyboard and Mouse.
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Players are no longer removed from terminals when switching between controller and Keyboard and Mouse
Fix
D-pad/arrow keys navigation can come up and down when viewing teammates' equipment loadout.
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D-pad/arrow keys navigation can come up and down when viewing teammates' equipment loadout
Fix
Traversing through foliage such as bushes will no longer interrupt sprinting, which should result in less momentum loss.
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Traversing through foliage such as bushes will no longer interrupt sprinting, which should result in less momentum loss
Fix
Fixed several issues with some mission assets animation being out of sync for joining players.
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Fixed several issues with some mission assets animation being out of sync for joining players
Fix
Fixed issue where the map marker for "Retrieve Mutant Larva" objective always displayed in a radius.
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Fixed issue where the map marker for "Retrieve Mutant Larva" objective always displayed in a radius
Fix
Hints have better placements for the reinforcement Hellpods in commando missions.
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Hints have better placements for the reinforcement Hellpods in commando missions
Fix
SEAF SAM site missiles now have better software to detect and detonate near enemy air units.
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SEAF SAM site missiles now have better software to detect and detonate near enemy air units
Fix
Fixed a bug where certain Automaton mines turned invisible when a nearby mine exploded.
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Fixed a bug where certain Automaton mines turned invisible when a nearby mine exploded
Fix
Fixed a case where the Helldiver head twitched when leaving the Hellpod.
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Fixed a case where the Helldiver head twitched when leaving the Hellpod
Fix
M-102 Fast Recon Vehicle no longer plays audio for doors if they have been removed from the vehicle.
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M-102 Fast Recon Vehicle no longer plays audio for doors if they have been removed from the vehicle
Fix
Parts of the TD-220 Bastion MK XVI barrel base can no longer be damaged with a light penetration weapon.
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Parts of the TD-220 Bastion MK XVI barrel base can no longer be damaged with a light penetration weapon
Fix
Fix issues with certain physics collisions having no audio.
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Fix issues with certain physics collisions having no audio
Fix
Fixed Automaton mines getting under ground after a nearby mine explodes.
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Fixed Automaton mines getting under ground after a nearby mine explodes
Fix
Fixed an issue where an Eradicate Automaton Forces level could generate underwater.
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Fixed an issue where an Eradicate Automaton Forces level could generate underwater
Fix
Fixed a traversal issue where enemies could not reach the player in one of the levels in the E-710 Extraction mission.
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Fixed a traversal issue where enemies could not reach the player in one of the levels in the E-710 Extraction mission
Fix
Fixed a traversal issue where enemies could not reach the player in one of the levels in the Annex Untapped Mineral Site mission.
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Fixed a traversal issue where enemies could not reach the player in one of the levels in the Annex Untapped Mineral Site mission
Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Backfilled Oct 21, 2026 from the official notes: parser output only (no hand edits); labels follow the numbers or explicit wording, unclear lines are held for review. Source: store.steampowered.com · fetched Oct 21, 2026.