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League of Legends

Nautilus: change history

8 changes across 3 patches (Sep 9, 2026 to Oct 6, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for League of Legends, back to May 27, 2026.
Buff 3Nerf 2New 1Fix 2
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  1. Fix
    League Classic Passive - Staggering Blow · Bug Fix
    Fixed a bug where the empowered attack from Nautilus' Staggering Blow (Passive) could crit for too much damage.
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    Bug Fix: Fixed a bug where the empowered attack was critting for too much damage.
    Fix
    League Classic W - Titan's Wrath · Bug Fix
    Fixed a bug where the shield from Nautilus' Titan's Wrath (W) did not factor in armor or magic resistance.
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    Bug Fix: Fixed a bug where the shield wasn't factoring in armor or magic resistance.
    Buff
    League Classic W - Titan's Wrath · Damage over Time
    Damage over time on Nautilus' Titan's Wrath (W) increases from 40 / 55 / 70 / 85 / 100 + 40% AP to 40 / 65 / 90 / 115 / 140 + 40% AP.
    40 / 55 / 70 / 85 / 100 + 40% AP→40 / 65 / 90 / 115 / 140 + 40% AP
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    Damage over Time: 40 / 55 / 70 / 85 / 100 + 40% AP → 40 / 65 / 90 / 115 / 140 + 40% AP
    Buff
    League Classic W - Titan's Wrath · Shield Bonus Health Ratio
    Shield bonus health ratio on Nautilus' Titan's Wrath (W) increases from 10% to 15%.
    10%→15%
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    Shield Bonus Health Ratio: 10% → 15%
    Buff
    League Classic W - Titan's Wrath · Shield Duration
    Shield duration on Nautilus' Titan's Wrath (W) increases from 9.75 to 10.
    9.75→10
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    Shield Duration: 9.75 → 10
  2. New
    League Classic
    Nautilus joins League Classic.
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    NEW Nautilus
    • Nautilus came out back in 2012 and as with Nami, his kit has stood the test of time. Remember that you can buy multiple Doran's Rings if you want your laning phase to work out, and he used to be quite the jungler back in the day. The biggest difference you'll find is that his ultimate is much less disruptive to targets hit by the traveling portion.
    • Passive - Staggering Blow
    • Nautilus's basic attacks deal bonus damage and root their enemies. Each enemy can only be Staggered once every few seconds.
    • Q - Dredge Line
    • Nautilus throws out his anchor, colliding with the first enemy or piece of terrain it hits. Enemies are damaged and pulled in, while Nautilus pulls himself to his target. Hitting terrain refunds part of Dredge Line's cooldown.
    • W - Titan's Wrath
    • Nautilus gains a shield. While it holds, his attacks deal damage over time to enemies in the area.
    • E - Riptide
    • Nautilus slams the ground, sending out cascading shockwaves that damage and slow enemies. Enemies may be hit by multiple shockwaves, taking reduced damage for subsequent hits.
    • R - Depth Charge
    • Nautilus fires a shockwave into the earth that damages and knocks up enemies in its path. When it reaches his target, it damages, knocks up, and stuns all enemies in the immediate area.
  3. Nerf
    Summoner's Rift Base Stats · Attack Damage
    Nautilus' attack damage decreases from 61 + 3.3 per level to 58 + 3.3 per level.
    61 + 3.3 per level→58 + 3.3 per level
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    Attack Damage: 61 + 3.3/Level → 58 + 3.3/Level
    Nerf
    Summoner's Rift Q - Dredge Line · Damage
    Damage on Nautilus' Dredge Line (Q) decreases from 85 / 130 / 175 / 220 / 265 (+90% AP) to 85 / 125 / 165 / 205 / 245 (+90% AP).
    85 / 130 / 175 / 220 / 265 (+90% AP)→85 / 125 / 165 / 205 / 245 (+90% AP)
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    Damage: 85 / 130 / 175 / 220 / 265 (+90% AP) → 85 / 125 / 165 / 205 / 245 (+90% AP)

Each step links to the full patch breakdown and to Riot Games's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.