Nerf Radar › Teamfight Tactics › 17.3
Teamfight Tactics Patch 17.3: what changed
Teamfight Tactics Patch 17.3 was published on May 12, 2026 and includes 28 buffs, 26 nerfs, 12 adjustments and 14 fixes.
TL;DRThis update buffs Miss Fortune, Aurelion Sol and Diana, nerfs Leona, Lulu and Twisted Fate and has both buffs and nerfs for Morgana and Shen. It also adjusts Heat Death, Buried Treasures and Cosmic Restart and lists bug fixes.
Who this matters to
Miss Fortune players
Miss Fortune is buffed in this update; the exact values are listed below.
Aurelion Sol players
Aurelion Sol is buffed in this update; the exact values are listed below.
All 80 changes
Bug fixes
Fix
Aurelion Sol's ability no longer exceeds its visual range.
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Aurelion Sol's ability no longer exceeds its visual range
Fix
New Recruit (Augment) now correctly provides plus one to team size.
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New Recruit ( Augment) now correctly provides plus one to team size
Fix
Loot Singularity (Augment) incorrectly can grant a spatula as a reward.
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Loot Singularity (Augment) incorrectly can grant a spatula as a reward
Fix
Retribution (Augment) does not apply its 15% bonus Crit Chance.
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Retribution (Augment) does not apply its 15% bonus Crit Chance
Fix
Arbiter no longer generates more rewards than intended.
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Arbiter no longer generates more rewards than intended
Arbiter
Nerf
Deal Damage Input Resists Gained
Arbiter's Deal damage Input resists gained decreases from 16/24 to 12/18.
Deal Damage Input Resists Gained16/2412/18Direction not stated
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Arbiter Deal Damage Input Resists Gained: 16/24 → 12/18
Marauder
Nerf
AD
Marauder's AD decreases from 20/40/60% to 18/35/55% AD.
20/40/60%→18/35/55% AD
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Marauder AD: 20/40/60% → 18/35/55% AD
Nerf
Base AD
Briar's base AD decreases from 40 to 35.
Base AD4035Direction not stated
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Briar Base AD: 40 → 35
Nerf
Base AR/MR
Leona's base AR/MR decreases from 45 to 40.
Base AR/MR4540Direction not stated
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Leona Base AR/MR: 45 → 40
Nerf
Spell Damage
Leona's spell damage decreases from 140/210/315/535% Resists to 120/180/270/460% Resists.
140/210/315/535% Resists→120/180/270/460% Resists
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Leona Spell Damage: 140/210/315/535% Resists → 120/180/270/460% Resists
Twisted Fate
History · 6 patches →Nerf
Minimum Damage AP
Twisted Fate's minimum damage AP decreases from 190/285/430/730 to 180/270/405/690.
Minimum Damage AP190/285/430/730180/270/405/690Direction not stated
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Twisted Fate Minimum Damage AP: 190/285/430/730 → 180/270/405/690
Nerf
Maximum Damage AP
Twisted Fate's maximum damage AP decreases from 380/570/860/1460 to 360/540/810/1380.
Maximum Damage AP380/570/860/1460360/540/810/1380Direction not stated
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Twisted Fate Maximum Damage AP: 380/570/860/1460 → 360/540/810/1380
Nerf
Damage AP
Teemo's damage AP decreases from 70/105/190/325 to 65/95/170/300.
Damage AP70/105/190/32565/95/170/300Direction not stated
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Teemo Damage AP: 70/105/190/325 → 65/95/170/300
Buff
Spell Damage AD
Akali's spell damage AD increases from 34/50/80/135 to 37/56/84/140.
Spell Damage AD34/50/80/13537/56/84/140Direction not stated
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Akali Spell Damage AD: 34/50/80/135 → 37/56/84/140
Bel'veth
History · 2 patches →Nerf
Spell Damage AD
Bel'veth's spell damage AD decreases from 20/30/45/77 to 18/27/41/69.
Spell Damage AD20/30/45/7718/27/41/69Direction not stated
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Bel'veth Spell Damage AD: 20/30/45/77 → 18/27/41/69
Buff
Base AD
Gnar's base AD increases from 45 to 50.
Base AD4550Direction not stated
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Gnar Base AD: 45 → 50
Adjust
Flat Damage Reduction AP
Jax's flat damage Reduction AP decreases from 15/25/35/45 to 15/20/25/30.
Flat Damage Reduction AP15/25/35/4515/20/25/30Direction not stated
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Jax Flat Damage Reduction AP: 15/25/35/45 → 15/20/25/30
Nerf
Shield AP
Jax's shield AP decreases from 400/470/550 to 400/450/500.
Shield AP400/470/550400/450/500Direction not stated
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Jax Shield AP: 400/470/550 → 400/450/500
Buff
Spell Damage AD
Jinx's spell damage AD increases from 29/44/65 to 29/44/70.
Spell Damage AD29/44/6529/44/70Direction not stated
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Jinx Spell Damage AD: 29/44/65 → 29/44/70
Buff
Shield
Diana's shield increases from 250/290/375 AP to 275/325/475 AP.
250/290/375 AP→275/325/475 AP
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Diana Shield: 250/290/375 AP → 275/325/475 AP
Buff
Orb Damage
Diana's Orb damage increases from 50/75/120 AP to 60/90/145 AP.
50/75/120 AP→60/90/145 AP
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Diana Orb Damage: 50/75/120 AP → 60/90/145 AP
Buff
Dash Damage AP
Fizz's Dash damage AP increases from 110/165/265 to 120/180/290.
Dash Damage AP110/165/265120/180/290Direction not stated
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Fizz Dash Damage AP: 110/165/265 → 120/180/290
Kai'Sa
Nerf
Spell Damage AD
Kai'Sa's spell damage AD decreases from 32/48/77 to 30/45/72.
Spell Damage AD32/48/7730/45/72Direction not stated
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Kai'Sa Spell Damage AD: 32/48/77 → 30/45/72
Nerf
Serpent Pattern MR Shred
Lulu's Serpent Pattern MR Shred decreases from 5/7/10 to 4/6/8.
Serpent Pattern MR Shred5/7/104/6/8Direction not stated
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Lulu Serpent Pattern MR Shred: 5/7/10 → 4/6/8
Nerf
Serpent Pattern Spell Damage
Lulu's Serpent Pattern spell damage decreases from 150/225/360 to 140/210/335.
Serpent Pattern Spell Damage150/225/360140/210/335This is a nerf
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Lulu Serpent Pattern Spell Damage: 150/225/360 → 140/210/335
Miss Fortune
History · 4 patches →Buff
Challenger Secondary Hit Damage
Miss Fortune's Challenger secondary hit damage increases from 30% to 35%.
Challenger Secondary Hit Damage30%35%This is a buff
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Miss Fortune Challenger Secondary Hit Damage: 30% → 35%
Buff
Challenger Spell Damage
Miss Fortune's Challenger spell damage increases from 120/180/290 to 130/195/315.
Challenger Spell Damage120/180/290130/195/315This is a buff
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Miss Fortune Challenger Spell Damage: 120/180/290 → 130/195/315
Buff
Conduit Spell Damage
Miss Fortune's Conduit spell damage increases from 72/108/172 to 80/120/190.
Conduit Spell Damage72/108/17280/120/190This is a buff
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Miss Fortune Conduit Spell Damage: 72/108/172 → 80/120/190
Buff
Shield AP
Ornn's shield AP increases from 100/150/500 to 125/200/500.
Shield AP100/150/500125/200/500Direction not stated
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Ornn Shield AP: 100/150/500 → 125/200/500
Samira
History · 3 patches →Buff
AD Spell Damage
Samira's AD spell damage increases from 360/540/860 to 375/560/900.
AD Spell Damage360/540/860375/560/900This is a buff
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Samira AD Spell Damage: 360/540/860 → 375/560/900
Aurelion Sol
History · 4 patches →Buff
Mech Form Fighter Damage
Aurelion Sol's Mech Form Fighter damage increases from 78/118/275 to 82/123/275.
Mech Form Fighter Damage78/118/27582/123/275This is a buff
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Aurelion Sol Mech Form Fighter Damage: 78/118/275 → 82/123/275
Buff
Non-Mech Beam Damage
Aurelion Sol's Non-Mech Beam damage increases from 185/280/2000 to 320/480/2000.
Non-Mech Beam Damage185/280/2000320/480/2000This is a buff
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Aurelion Sol Non-Mech Beam Damage: 185/280/2000 → 320/480/2000
Adjust
Falloff
Aurelion Sol's Falloff increases from 60% to 80%.
Falloff60%80%Direction not stated
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Falloff: 60% → 80%
Buff
Spell Secondary Damage AP
Karma's spell secondary damage AP increases from 150/225 to 180/270.
Spell Secondary Damage AP150/225180/270Direction not stated
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Karma Spell Secondary Damage AP: 150/225 → 180/270
Leblanc
History · 6 patches →Buff
Spell Damage AP
Leblanc's spell damage AP increases from 70/105 to 80/120.
Spell Damage AP70/10580/120Direction not stated
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Leblanc Spell Damage AP: 70/105 → 80/120
Master Yi
History · 5 patches →Nerf
Omnivamp
Master Yi's Omnivamp decreases from 15% to 10%.
Omnivamp15%10%Direction not stated
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Master Yi Omnivamp: 15% → 10%
Buff
Spell Damage
Nami's spell damage increases from 410/615/5000 to 440/660/5000.
Spell Damage410/615/5000440/660/5000This is a buff
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Nami Spell Damage: 410/615/5000 → 440/660/5000
Adjust
Spell Duration
Xayah's spell duration increases from 4s to 6 attacks. Spell deals 10/15/200 AD bonus damage per feather to her current target.
4s→6 attacks. Spell deals 10/15/200 AD bonus damage per feather to her current target
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Xayah Spell Duration: 4 seconds → 6 attacks. Spell deals 10/15/200 AD bonus damage per feather to her current target.
Morgana
History · 6 patches →Adjust
Role
Morgana's role changes from Magic Fighter to Magic Tank.
Magic Fighter→Magic Tank
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Role: Magic Fighter → Magic Tank
Nerf
Mana
Morgana's mana increases from 20/60 to 30/90.
Mana20/6030/90Direction not stated
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Mana: 20/60 → 30/90
Nerf
Attack Speed
Morgana's attack speed decreases from 0.90 to 0.65.
Attack Speed0.900.65This is a nerf
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Attack Speed: .90 → .65
Buff
HP
Morgana's HP increases from 800 to 1300.
HP8001300This is a buff
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HP: 800 → 1300
Buff
Resists
Morgana's resists increase from 50 to 70.
Resists5070Direction not stated
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Resists: 50 → 70
Buff
AD
Morgana's AD increases from 50 to 60.
AD5060Direction not stated
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AD: 50 → 60
Buff
Shield HP Scalar
Shen's shield HP Scalar increases from 10% to 15%.
Shield HP Scalar10%15%Direction not stated
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Shen Shield HP Scalar: 10% → 15%
Nerf
Passive Attack Damage
Shen's passive attack damage decreases from 40/60 AP to 20/30 AP + 1% max HP.
40/60 AP→20/30 AP + 1% max HP
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Shen Passive Attack Damage: 40/60 AP → 20/30 AP + 1% max HP
Buff
Base Health
Shen's base health increases from 1200 to 1300.
Base Health12001300This is a buff
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Shen Base Health: 1200 → 1300
Buff
Debris Damage
Sona's Debris damage increases from 280/420 AP to 300/450 AP.
280/420 AP→300/450 AP
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Sona Debris Damage: 280/420 AP → 300/450 AP
Buff
Large Cast Damage
Sona's Large cast damage increases from 680/1050 AP to 720/1100 AP.
680/1050 AP→720/1100 AP
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Sona Large Cast Damage: 680/1050 AP → 720/1100 AP
Adjust
Clone Health Reduction
Zed's Clone health Reduction increases from 33% to 33/40/40%.
33%→33/40/40%
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Zed Clone Health Reduction: 33% → 33/40/40%
Termeepnal Velocity
History · 4 patches →Buff
Poppy AS
Termeepnal Velocity's Poppy AS increase from 0.7 to 0.75.
Poppy AS0.70.75Direction not stated
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Termeepnal Velocity (Poppy) AS: 0.7 → 0.75
The Big Bang
History · 2 patches →Adjust
Meepsie Falloff Per Hex
The Big Bang's Meepsie Falloff per Hex decreases from 45% to 35%.
Meepsie Falloff Per Hex45%35%Direction not stated
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The Big Bang (Meepsie) Falloff Per Hex: 45% → 35%
Buff
Nasus Resists
Bonk!'s Nasus resists increase from 40 to 45.
Nasus Resists4045Direction not stated
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Bonk! (Nasus) Resists: 40 → 45
Heat Death
History · 3 patches →Adjust
Mordekaiser Mana
Heat Death's Mordekaiser mana decreases from 20/50 to 10/40.
Mordekaiser Mana20/5010/40Direction not stated
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Heat Death (Mordekaiser) Mana: 20/50 → 10/40
Adjust
Mordekaiser Shield
Heat Death's Mordekaiser shield changes from 225/250/300 AP to 175/200/400 AP.
225/250/300 AP→175/200/400 AP
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Heat Death (Mordekaiser) Shield: 225/250/300 AP → 175/200/400 AP
Reach for the Stars
History · 3 patches →Buff
Jax Spell Damage
Reach for the Stars' Jax spell damage increases from 155/230/375 AP to 170/250/450 AP.
155/230/375 AP→170/250/450 AP
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Reach for the Stars (Jax) Spell Damage: 155/230/375 AP → 170/250/450 AP
Stellar Combo
Adjust
Aatrox 2nd Cast Damage
Stellar Combo's Aatrox 2nd cast damage changes from 100/150/2250 AD to 110/165/275 AD.
100/150/2250 AD→110/165/275 AD
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Stellar Combo (Aatrox) 2nd Cast Damage: 100/150/2250 AD → 110/165/275 AD
Buff
Aatrox 3rd Cast Damage
Stellar Combo's Aatrox 3rd cast damage increases from 160/240/360 AD to 200/300/475 AD.
160/240/360 AD→200/300/475 AD
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Stellar Combo (Aatrox) 3rd Cast Damage: 160/240/360 AD → 200/300/475 AD
Adjust
Aatrox Isolation Multiplier
Stellar Combo's Aatrox Isolation Multiplier decreases from 250% to 200%.
Aatrox Isolation Multiplier250%200%Direction not stated
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Stellar Combo (Aatrox) Isolation Multiplier: 250% → 200%
Flexible
Nerf
HP Per Emblem
Flexible's HP per Emblem decreases from 40 to 30.
HP Per Emblem4030Direction not stated
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Flexible HP Per Emblem: 40 → 30
Kahunahuna
History · 2 patches →Nerf
Bonus True Damage
Kahunahuna's bonus True damage decreases from 150% AD to 125% AD.
150% AD→125% AD
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Kahunahuna Bonus True Damage: 150% AD → 125% AD
May the Fours Be With You
Nerf
Health
May the Fours Be With You's health decreases from 254 to 144.
Health254144This is a nerf
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May the Fours Be With You Health: 254 → 144
The Tower
History · 2 patches →Nerf
Health
The Tower's health decreases from 600/900/1500/2000 to 450/700/1250/1600.
Health600/900/1500/2000450/700/1250/1600This is a nerf
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The Tower Health: 600/900/1500/2000 → 450/700/1250/1600
Edge of Night
History · 2 patches →Nerf
Missing Health Heal
Edge of Night's Missing health heal decreases from 30% to 20%.
Missing Health Heal30%20%This is a nerf
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Edge of Night Missing Health Heal: 30% → 20%
Buried Treasures
History · 4 patches →Adjust
Rounds
Buried Treasures' Rounds decrease from 5 to 4.
Rounds54Direction not stated
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Buried Treasures Rounds: 5 → 4
Cosmic Restart
History · 2 patches →Adjust
Rerolls
Cosmic Restart's Rerolls decrease from 11 to 8.
Rerolls118Direction not stated
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Cosmic Restart Rerolls: 11 → 8
Exclusive Customization
Nerf
I Gold
Exclusive Customization's I gold decreases from 10 to 7.
I Gold107Direction not stated
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Exclusive Customization I Gold: 10 → 7
Exclusive Customization II
Nerf
Gold
Exclusive Customization II's gold decreases from 10 to 7.
Gold107Direction not stated
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Exclusive Customization II Gold: 10 → 7
Golden Gamble+
History · 2 patches →Nerf
Gold
Golden Gamble+'s gold decreases from 4 to 2.
Gold42Direction not stated
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Golden Gamble+ Gold: 4 → 2
Golden Gamble++
History · 2 patches →Nerf
Gold
Golden Gamble++'s gold decreases from 12 to 6.
Gold126Direction not stated
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Golden Gamble++ Gold: 12 → 6
Mace's Will
Buff
Critical Strike Chance
Mace's Will's Critical Strike chance increases from 20% to 25%.
Critical Strike Chance20%25%Direction not stated
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Critical Strike Chance: 20% → 25%
Bug fixes
Fix
Varus's Obsession now will only target champions as the strongest Tank.
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Varus's Obsession now will only target champions as the strongest Tank.
Fix
Fixed a bug where Solo Plate could update its Health during combat.
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Fixed a bug where Solo Plate could update its Health during combat.
Fix
Malware Matrix's Armor Reduction is now properly reduced on Attacks with modified On-Hit Effectiveness, such as Graves and Xayah.
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Malware Matrix's Armor Reduction is now properly reduced on Attacks with modified On-Hit Effectiveness, such as Graves and Xayah.
Fix
Graves' Fragmentation Rounds no longer count as Critical Strikes for Battle Bunny Crossbow.
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Graves' Fragmentation Rounds no longer count as Critical Strikes for Battle Bunny Crossbow.
Fix
I cee what you did here: Fixed a typo in Kayle's Boon.
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I cee what you did here: Fixed a typo in Kayle's Boon.
Fix
Fixed instances where Dark Star's Supernova could update mid-combat.
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Fixed instances where Dark Star's Supernova could update mid-combat.
Fix
Hold the Line and Twin Guardians are now mutually exclusive.
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Hold the Line and Twin Guardians are now mutually exclusive.
Fix
This isn't ARAM: Howling Abyss Encounter grants the correct number of starting champions.
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This isn't ARAM: Howling Abyss Encounter grants the correct number of starting champions.
Fix
Fixed some rare cases where Bard and Viktor's ability could fail.
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Fixed some rare cases where Bard and Viktor's ability could fail
Related changes in Teamfight Tactics
Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Backfilled Oct 21, 2026 from the official notes: parser output only (no hand edits); labels follow the numbers or explicit wording, unclear lines are held for review. Source: teamfighttactics.leagueoflegends.com · fetched Oct 21, 2026.