TL;DRPatch 18.1 launches the Enchanted Wilds set, with the new Wisps mechanic and traits for the different parts of the Wilds. The notes focus on existing systems such as items, the returning Carousel and encounters, and include a small balance update for Space Gods.
Who this matters to
Enchanted Wilds players
The set launches with Wisps, new traits and a returning Carousel.
Space Gods players
A small balance update keeps Space Gods, set 17, available for a few more patches.
Lux's ability damage increases from 330/520 AP to 355/550 AP.
330/520 AP→355/550 AP
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Lux Ability Damage: 330/520 AP → 355/550 AP
Nerf
Lunar Damage Amp
Lux's Lunar damage amp decreases from 10% to 8%.
Lunar Damage Amp10%→8%Direction not stated
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Lux Lunar Damage Amp: 10% → 8%
Bug fixes
Fix
Game Feel: Champion Drag and Drop snappiness has been improved.
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Game Feel: Champion Drag and Drop snappiness has been improved
Fix
Late Game Performance: Upgraded our particle flusher tool to boost performance on round transitions and Carousel.
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Late Game Performance: Upgraded our particle flusher tool to boost performance on round transitions and Carousel
Fix
Maladaptive: Using an Item Remover on a starred-up Adaptor no longer swaps them back to their one-star scaling.
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Maladaptive: Using an Item Remover on a starred-up Adaptor no longer swaps them back to their one-star scaling
Fix
Players can no longer repeatedly fight a ghost army multiple rounds in a row.
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Players can no longer repeatedly fight a ghost army multiple rounds in a row
Fix
Alune's ability can no longer target untargetable units.
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Alune's ability can no longer target untargetable units
Fix
Certain Adaptor units no longer revert to a their alternate form's Mana costs.
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Certain Adaptor units no longer revert to a their alternate form's Mana costs
Fix
Master of All Origins now has proper Icons.
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Master of All Origins now has proper Icons
Fix
Augment Pillars no longer have white boxes appearing in the icon right after acquiring an Augment.
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Augment Pillars no longer have white boxes appearing in the icon right after acquiring an Augment
Fix
Double Up: Upgraded Life Debt wisps now properly eliminates players. Maybe don't buy it at 1 HP.
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Double Up: Upgraded Life Debt wisps now properly eliminates players. Maybe don't buy it at 1 HP.
Fix
Double Up: Final Showdown Encounter now properly gives the two final duos 70 gold.
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Double Up: Final Showdown Encounter now properly gives the two final duos 70 gold
Fix
Fixed an issue with a few ability/action instances such as Elise's transformation, Maokai's death, Sejuani's weapon swipe, Sentinel's Idle VFX, and Tristana's AOE Explosion having memory leaks.
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Fixed an issue with a few ability/action instances such as Elise's transformation, Maokai's death, Sejuani's weapon swipe, Sentinel's Idle VFX, and Tristana's AOE Explosion having memory leaks.
Fix
Fixed a temporary delay in joining queues on Mobile.
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Fixed a temporary delay in joining queues on Mobile
Fix
Fixed memory leak of particles in Arena Prancie's Retreat.
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Fixed memory leak of particles in Arena Prancie's Retreat
Fix
MOBILE: Fixed an issue where the "Update Available" modal would in rare instances kick a player from Mobile on certain devices.
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MOBILE: Fixed an issue where the "Update Available" modal would in rare instances kick a player from Mobile on certain devices
Fix
Fixed an issue where Loot orbs would pop-in later than their trailing VFX when dropping from a minion in a PvE round.
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Fixed an issue where Loot orbs would pop-in later than their trailing VFX when dropping from a minion in a PvE round
Fix
Temporarily Disabled Forge A Friend Augment as it wasn't consistently providing a three-star unit.
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Temporarily Disabled Forge A Friend Augment as it wasn't consistently providing a three-star unit.
Fix
MOBILE: Fixed an issue where some Mobile devices were running TFT in settings that surpassed their hardware recommendations resulting in poor performance.
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MOBILE: Fixed an issue where some Mobile devices were running TFT in settings that surpassed their hardware recommendations resulting in poor performance
Fix
Fixed an issue where Health Bar subticks rendered too wide.
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Fixed an issue where Health Bar subticks rendered too wide
Fix
Fixed an issue with Default Key functions.
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Fixed an issue with Default Key functions
Fix
MOBILE: Fixed an issue where the "Update Available" modal was unable to be interacted with on certain Mobile devices.
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MOBILE: Fixed an issue where the "Update Available" modal was unable to be interacted with on certain Mobile devices
Fix
Fixed a bug where Teemo's mushroom loot could land outside the board on certain Arenas after casting his ability during combat.
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Fixed a bug where Teemo's mushroom loot could land outside the board on certain Arenas after casting his ability during combat
Fix
Prestige Shyvana will now properly play her Dragon Form boom while in Dragon form.
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Prestige Shyvana will now properly play her Dragon Form boom while in Dragon form
Fix
Change from Vulcan to OpenGL for specific GPUs to reduce graphics related crashes.
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Change from Vulcan to OpenGL for specific GPUs to reduce graphics related crashes
Fix
Changing the default quality settings for some devices that were performing poorly.
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Changing the default quality settings for some devices that were performing poorly
Fix
Fixed a memory leak with the Golden Egg asset.
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Fixed a memory leak with the Golden Egg asset
Fix
Fixed a memory leak that could happen when playing Rengar, which could lead to performance issues over time.
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Fixed a memory leak that could happen when playing Rengar, which could lead to performance issues over time.
Fix
Fixed the End of Game screen sometimes showing the wrong final placement for the players who finished 1st and 2nd in Ranked games.
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Fixed the End of Game screen sometimes showing the wrong final placement for the players who finished 1st and 2nd in Ranked games.
Fix
Fixed the "Soul Awakening" Augment's True Damage only working on Attack Damage instead of also applying to Ability Damage.
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Fixed the "Soul Awakening" Augment's True Damage only working on Attack Damage instead of also applying to Ability Damage.
Fix
Fixed a bug where changing your loadout in TFT could accidentally unequip items from your League of Legends loadout.
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Fixed a bug where changing your loadout in TFT could accidentally unequip items from your League of Legends loadout.
Fix
Fixed a localization bug on mobile where the Performance Mode graphics setting showed English text instead of your selected language.
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Fixed a localization bug on mobile where the Performance Mode graphics setting showed English text instead of your selected language.
Fix
Fixed the "Bobabear" section of the Tacticians loadout screen showing untranslated (English-only) text.
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Fixed the "Bobabear" section of the Tacticians loadout screen showing untranslated (English-only) text.
Fix
Fixed some in-progress cosmetic category titles and item names showing in English regardless of your language setting.
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Fixed some in-progress cosmetic category titles and item names showing in English regardless of your language setting.
Fix
Fixed a matchmaking issue that could cause you to face the same opponent two rounds in a row.
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Fixed a matchmaking issue that could cause you to face the same opponent two rounds in a row.
Fix
Fixed combat sometimes failing to end properly when Gnar knocked a Krug off the board.
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Fixed combat sometimes failing to end properly when Gnar knocked a Krug off the board.
Fix
Fixed Little Legend finisher sound effects continuing to play even after turning Global Volume/SFX down to 0.
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Fixed Little Legend finisher sound effects continuing to play even after turning Global Volume/SFX down to 0.
Fix
Fixed the scoreboard constantly shifting position when purchasing Charms.
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Fixed the scoreboard constantly shifting position when purchasing Charms.
Fix
Fixed a bug preventing players from opening Settings.
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Fixed a bug preventing players from opening Settings
Fix
Fixed overlapping music tracks playing at the same time.
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Fixed overlapping music tracks playing at the same time.
Fix
Improved Kennen's AOE visual effects so they scale better on lower graphics settings.
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Improved Kennen's AOE visual effects so they scale better on lower graphics settings.
Fix
Improvements to Performance Mode for lower-spec devices to help maintain frame rate.
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Improvements to Performance Mode for lower-spec devices to help maintain frame rate.
Fix
Fixed some load time related issues.
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Fixed some load time related issues.
Fix
Fixed several minor memory leak sources.
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Fixed several minor memory leak sources.
Fix
Loading Times: Upon launch, loading into Enchanted Wilds will take longer than normal. We thank you for your patience during these load screens, and we are working on the back-end to reduce them.
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Loading Times: Upon launch, loading into Enchanted Wilds will take longer than normal. We thank you for your patience during these load screens, and we are working on the back-end to reduce them.
Fix
Friend spectate on Live is something that we know is important for community super-contributors, community events, and just hanging out with your pals. It's something we will not have on launch, but is on the docket to release long-term with the intention of a better spectator experience overall.
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Friend spectate on Live is something that we know is important for community super-contributors, community events, and just hanging out with your pals. It's something we will not have on launch, but is on the docket to release long-term with the intention of a better spectator experience overall.
Fix
Patch Size: 18.1 is going to be big on the data size side of things, and the game side of things—it is a new set… Expect future patches to be smaller in size after our initial release.
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Patch Size: 18.1 is going to be big on the data size side of things, and the game side of things—it is a new set… Expect future patches to be smaller in size after our initial release.
Fix
Cosmetics: Migrating all our cosmetics over from Hextech to Unreal is going to take some time. Each patch we plan on adding more and more cosmetics until we've achieved parity. For a detailed list of the Cosmetics available on release, please see the section at the end of these notes.
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Cosmetics: Migrating all our cosmetics over from Hextech to Unreal is going to take some time. Each patch we plan on adding more and more cosmetics until we've achieved parity. For a detailed list of the Cosmetics available on release, please see the section at the end of these notes.
Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Riot's official Teamfighttactics.leagueoflegends.com patch notes as fetched; labels follow the numbers only where the direction is clear (damage, health, resists, mana and gold costs), and other numeric changes are labeled adjust. Designer commentary, set overviews, cosmetics, esports and lines without numbers are not tracked, except bug fixes. Source: teamfighttactics.leagueoflegends.com · fetched Oct 18, 2026.