Teamfight Tactics · Published by Riot Games

Teamfight Tactics Patch 18.1: what changed

Teamfight Tactics Patch 18.1 was published on Aug 25, 2026 and includes 17 buffs, 24 nerfs, 13 adjustments and 46 fixes.

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TL;DRPatch 18.1 launches the Enchanted Wilds set, with the new Wisps mechanic and traits for the different parts of the Wilds. The notes focus on existing systems such as items, the returning Carousel and encounters, and include a small balance update for Space Gods.

Who this matters to

Enchanted Wilds players

The set launches with Wisps, new traits and a returning Carousel.

Space Gods players

A small balance update keeps Space Gods, set 17, available for a few more patches.

All 100 changes

Nerf
(7) Stats
Riftbeast (7)'s stats decrease from 6% AD/AP/AS to 5% AD/AP/AS.
6% AD/AP/AS→5% AD/AP/AS
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Riftbeast (7) Stats: 6% AD/AP/AS → 5% AD/AP/AS

Cinderling

Nerf
Base AD
Cinderling's base AD decreases from 45 to 40.
Base AD4540Direction not stated
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Cinderling Base AD: 45 → 40
Nerf
Ability Damage
Cinderling's ability damage decreases from 340/510/765/1300 AD to 310/465/700/1200 AD.
340/510/765/1300 AD→310/465/700/1200 AD
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Cinderling Ability Damage: 340/510/765/1300 AD → 310/465/700/1200 AD
Nerf
Ability Damage
Cassiopeia's ability damage decreases from 440/660/1050 AP to 400/600/950 AP.
440/660/1050 AP→400/600/950 AP
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Cassiopeia Ability Damage: 440/660/1050 AP → 400/600/950 AP
Nerf
Resists
Master Yi's resists decrease from 60 to 55.
Resists6055Direction not stated
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Master Yi Resists: 60 → 55
Nerf
Ability Damage
Ahri's ability damage decreases from 450/675 AP to 425/640 AP.
450/675 AP→425/640 AP
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Ahri Ability Damage: 450/675 AP → 425/640 AP

Amumu

Buff
Mana buff
Amumu's mana buff decreases from 30/140 to 30/125.
Mana buff30/14030/125Direction not stated
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Amumu Mana buff: 30/140 → 30/125
Buff
Heal Max HP %
Amumu's heal max HP % increases from 2.2% to 2.5%.
Heal Max HP %2.2%2.5%Direction not stated
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Amumu Heal Max HP %: 2.2% → 2.5%
Adjust
Mana nerf
Morgana's mana nerf increases from 0/60 to 0/65.
Mana nerf0/600/65Direction not stated
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Morgana Mana nerf: 0/60 → 0/65
Buff
Initial Star Damage
Soraka's initial Star damage increases from 190/285 AP to 225/335 AP.
190/285 AP→225/335 AP
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Soraka Initial Star Damage: 190/285 AP → 225/335 AP
Buff
Mana buff
Draven's mana buff decreases from 0/120 to 0/110.
Mana buff0/1200/110Direction not stated
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Draven Mana buff: 0/120 → 0/110
Buff
Base AS
Draven's base AS increase from 0.8 to 0.85.
Base AS0.80.85Direction not stated
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Draven Base AS: 0.8 → 0.85

Elder Dragon

Buff
Base AD
Elder Dragon's base AD increases from 115 to 125.
Base AD115125Direction not stated
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Elder Dragon Base AD: 115 → 125
Buff
Ability Damage
Lux's ability damage increases from 330/520 AP to 355/550 AP.
330/520 AP→355/550 AP
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Lux Ability Damage: 330/520 AP → 355/550 AP
Nerf
Lunar Damage Amp
Lux's Lunar damage amp decreases from 10% to 8%.
Lunar Damage Amp10%8%Direction not stated
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Lux Lunar Damage Amp: 10% → 8%

Bug fixes

Fix
Game Feel: Champion Drag and Drop snappiness has been improved.
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Game Feel: Champion Drag and Drop snappiness has been improved
Fix
Late Game Performance: Upgraded our particle flusher tool to boost performance on round transitions and Carousel.
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Late Game Performance: Upgraded our particle flusher tool to boost performance on round transitions and Carousel
Fix
Maladaptive: Using an Item Remover on a starred-up Adaptor no longer swaps them back to their one-star scaling.
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Maladaptive: Using an Item Remover on a starred-up Adaptor no longer swaps them back to their one-star scaling
Fix
Players can no longer repeatedly fight a ghost army multiple rounds in a row.
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Players can no longer repeatedly fight a ghost army multiple rounds in a row
Fix
Alune's ability can no longer target untargetable units.
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Alune's ability can no longer target untargetable units
Fix
Certain Adaptor units no longer revert to a their alternate form's Mana costs.
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Certain Adaptor units no longer revert to a their alternate form's Mana costs
Fix
Master of All Origins now has proper Icons.
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Master of All Origins now has proper Icons
Fix
Augment Pillars no longer have white boxes appearing in the icon right after acquiring an Augment.
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Augment Pillars no longer have white boxes appearing in the icon right after acquiring an Augment
Fix
Double Up: Upgraded Life Debt wisps now properly eliminates players. Maybe don't buy it at 1 HP.
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Double Up: Upgraded Life Debt wisps now properly eliminates players. Maybe don't buy it at 1 HP.
Fix
Double Up: Final Showdown Encounter now properly gives the two final duos 70 gold.
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Double Up: Final Showdown Encounter now properly gives the two final duos 70 gold
Fix
Fixed an issue with a few ability/action instances such as Elise's transformation, Maokai's death, Sejuani's weapon swipe, Sentinel's Idle VFX, and Tristana's AOE Explosion having memory leaks.
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Fixed an issue with a few ability/action instances such as Elise's transformation, Maokai's death, Sejuani's weapon swipe, Sentinel's Idle VFX, and Tristana's AOE Explosion having memory leaks.
Fix
Fixed a temporary delay in joining queues on Mobile.
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Fixed a temporary delay in joining queues on Mobile
Fix
Fixed memory leak of particles in Arena Prancie's Retreat.
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Fixed memory leak of particles in Arena Prancie's Retreat
Fix
MOBILE: Fixed an issue where the "Update Available" modal would in rare instances kick a player from Mobile on certain devices.
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MOBILE: Fixed an issue where the "Update Available" modal would in rare instances kick a player from Mobile on certain devices
Fix
Fixed an issue where Loot orbs would pop-in later than their trailing VFX when dropping from a minion in a PvE round.
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Fixed an issue where Loot orbs would pop-in later than their trailing VFX when dropping from a minion in a PvE round
Fix
Temporarily Disabled Forge A Friend Augment as it wasn't consistently providing a three-star unit.
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Temporarily Disabled Forge A Friend Augment as it wasn't consistently providing a three-star unit.
Fix
MOBILE: Fixed an issue where some Mobile devices were running TFT in settings that surpassed their hardware recommendations resulting in poor performance.
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MOBILE: Fixed an issue where some Mobile devices were running TFT in settings that surpassed their hardware recommendations resulting in poor performance
Fix
Fixed an issue where Health Bar subticks rendered too wide.
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Fixed an issue where Health Bar subticks rendered too wide
Fix
Fixed an issue with Default Key functions.
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Fixed an issue with Default Key functions
Fix
MOBILE: Fixed an issue where the "Update Available" modal was unable to be interacted with on certain Mobile devices.
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MOBILE: Fixed an issue where the "Update Available" modal was unable to be interacted with on certain Mobile devices
Fix
Fixed a bug where Teemo's mushroom loot could land outside the board on certain Arenas after casting his ability during combat.
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Fixed a bug where Teemo's mushroom loot could land outside the board on certain Arenas after casting his ability during combat
Fix
Prestige Shyvana will now properly play her Dragon Form boom while in Dragon form.
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Prestige Shyvana will now properly play her Dragon Form boom while in Dragon form
Fix
Change from Vulcan to OpenGL for specific GPUs to reduce graphics related crashes.
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Change from Vulcan to OpenGL for specific GPUs to reduce graphics related crashes
Fix
Changing the default quality settings for some devices that were performing poorly.
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Changing the default quality settings for some devices that were performing poorly
Fix
Fixed a memory leak with the Golden Egg asset.
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Fixed a memory leak with the Golden Egg asset
Fix
Fixed a memory leak that could happen when playing Rengar, which could lead to performance issues over time.
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Fixed a memory leak that could happen when playing Rengar, which could lead to performance issues over time.
Fix
Fixed the End of Game screen sometimes showing the wrong final placement for the players who finished 1st and 2nd in Ranked games.
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Fixed the End of Game screen sometimes showing the wrong final placement for the players who finished 1st and 2nd in Ranked games.
Fix
Fixed the "Soul Awakening" Augment's True Damage only working on Attack Damage instead of also applying to Ability Damage.
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Fixed the "Soul Awakening" Augment's True Damage only working on Attack Damage instead of also applying to Ability Damage.
Fix
Fixed a bug where changing your loadout in TFT could accidentally unequip items from your League of Legends loadout.
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Fixed a bug where changing your loadout in TFT could accidentally unequip items from your League of Legends loadout.
Fix
Fixed a localization bug on mobile where the Performance Mode graphics setting showed English text instead of your selected language.
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Fixed a localization bug on mobile where the Performance Mode graphics setting showed English text instead of your selected language.
Fix
Fixed the "Bobabear" section of the Tacticians loadout screen showing untranslated (English-only) text.
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Fixed the "Bobabear" section of the Tacticians loadout screen showing untranslated (English-only) text.
Fix
Fixed some in-progress cosmetic category titles and item names showing in English regardless of your language setting.
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Fixed some in-progress cosmetic category titles and item names showing in English regardless of your language setting.
Fix
Fixed a matchmaking issue that could cause you to face the same opponent two rounds in a row.
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Fixed a matchmaking issue that could cause you to face the same opponent two rounds in a row.
Fix
Fixed combat sometimes failing to end properly when Gnar knocked a Krug off the board.
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Fixed combat sometimes failing to end properly when Gnar knocked a Krug off the board.
Fix
Fixed Little Legend finisher sound effects continuing to play even after turning Global Volume/SFX down to 0.
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Fixed Little Legend finisher sound effects continuing to play even after turning Global Volume/SFX down to 0.
Fix
Fixed the scoreboard constantly shifting position when purchasing Charms.
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Fixed the scoreboard constantly shifting position when purchasing Charms.
Fix
Fixed a bug preventing players from opening Settings.
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Fixed a bug preventing players from opening Settings
Fix
Fixed overlapping music tracks playing at the same time.
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Fixed overlapping music tracks playing at the same time.
Fix
Improved Kennen's AOE visual effects so they scale better on lower graphics settings.
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Improved Kennen's AOE visual effects so they scale better on lower graphics settings.
Fix
Improvements to Performance Mode for lower-spec devices to help maintain frame rate.
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Improvements to Performance Mode for lower-spec devices to help maintain frame rate.
Fix
Fixed some load time related issues.
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Fixed some load time related issues.
Fix
Fixed several minor memory leak sources.
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Fixed several minor memory leak sources.
Fix
Loading Times: Upon launch, loading into Enchanted Wilds will take longer than normal. We thank you for your patience during these load screens, and we are working on the back-end to reduce them.
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Loading Times: Upon launch, loading into Enchanted Wilds will take longer than normal. We thank you for your patience during these load screens, and we are working on the back-end to reduce them.
Fix
Friend spectate on Live is something that we know is important for community super-contributors, community events, and just hanging out with your pals. It's something we will not have on launch, but is on the docket to release long-term with the intention of a better spectator experience overall.
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Friend spectate on Live is something that we know is important for community super-contributors, community events, and just hanging out with your pals. It's something we will not have on launch, but is on the docket to release long-term with the intention of a better spectator experience overall.
Fix
Patch Size: 18.1 is going to be big on the data size side of things, and the game side of things—it is a new set… Expect future patches to be smaller in size after our initial release.
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Patch Size: 18.1 is going to be big on the data size side of things, and the game side of things—it is a new set… Expect future patches to be smaller in size after our initial release.
Fix
Cosmetics: Migrating all our cosmetics over from Hextech to Unreal is going to take some time. Each patch we plan on adding more and more cosmetics until we've achieved parity. For a detailed list of the Cosmetics available on release, please see the section at the end of these notes.
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Cosmetics: Migrating all our cosmetics over from Hextech to Unreal is going to take some time. Each patch we plan on adding more and more cosmetics until we've achieved parity. For a detailed list of the Cosmetics available on release, please see the section at the end of these notes.

Band of Thieves II

History · 2 patches →
Buff
Delay
Band of Thieves II's delay decreases from 6 Player Combats to 5 Player Combats.
6 Player Combats→5 Player Combats
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Band of Thieves II Delay: 6 Player Combats → 5 Player Combats
Nerf
Initial Gold
Build-a-Bud's initial gold decreases from 10 to 6.
Initial Gold106Direction not stated
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Build-a-Bud Initial Gold: 10 → 6

Buried Treasures

History · 2 patches →
Adjust
II Num Rounds
Buried Treasures' II Num Rounds increase from 5 to 6.
II Num Rounds56Direction not stated
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Buried Treasures II Num Rounds: 5 → 6

Comeback Story

Nerf
Attack Speed Per Missing Player Health
Comeback Story's attack speed per Missing Player health decreases from 0.4% to 0.3%.
Attack Speed Per Missing Player Health0.4%0.3%Direction not stated
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Comeback Story Attack Speed Per Missing Player Health: 0.4% → 0.3%

Forged in Strength

History · 2 patches →
Adjust
Health Threshold
Forged in Strength's health Threshold increases from 30 to 35.
Health Threshold3035Direction not stated
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Forged in Strength Health Threshold: 30 → 35
Adjust
Reward
Forged in Strength's reward decreases from 3 random Artifacts to 1 Artifact, 1 random completed item, 2 random components.
3 random Artifacts→1 Artifact, 1 random completed item, 2 random components
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Reward: 3 random Artifacts → 1 Artifact, 1 random completed item, 2 random components
Nerf
Immediate Gold
Going Long's Immediate gold decreases from 16g to 10g.
Immediate Gold16g10gDirection not stated
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Going Long Immediate Gold: 16g → 10g
Adjust
Rounds
Living Forge's Rounds increase from 9 to 10.
Rounds910Direction not stated
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Living Forge Rounds: 9 → 10

Luxury Subscription

History · 2 patches →
Nerf
Gold
Luxury Subscription's gold decreases from 7 to 3.
Gold73Direction not stated
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Luxury Subscription Gold: 7 → 3

Money Hungry+

Buff
Initial Gold
Money Hungry+'s initial gold increases from 10 to 13.
Initial Gold1013Direction not stated
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Money Hungry+ Initial Gold: 10 → 13

Slightly Magical

Adjust
Roll 6 Cashout
Slightly Magical's Roll 6 Cashout changes from Spatula to random Emblem.
Spatula→Random Emblem
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Slightly Magical Roll 6 Cashout: Spatula → random Emblem

Radiant Gargoyle Stoneplate

Buff
Health
Radiant Gargoyle Stoneplate's health increases from 300 to 400.
Health300400This is a buff
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Radiant Gargoyle Stoneplate Health: 300 → 400

Radiant Hand of Justice

History · 2 patches →
Buff
AD/AP
Radiant Hand of Justice's AD/AP increases from 30 to 35.
AD/AP3035Direction not stated
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Radiant Hand of Justice AD/AP: 30 → 35

Radiant Steadfast Heart

Nerf
Health
Radiant Steadfast Heart's health decreases from 600 to 500.
Health600500This is a nerf
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Radiant Steadfast Heart Health: 600 → 500

Aegis of Dusk

Buff
MR Damage Percent
Aegis of Dusk's MR damage percent increases from 15% to 18%.
MR Damage Percent15%18%Direction not stated
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Aegis of Dusk: MR Damage Percent: 15% → 18%
Nerf
Base AP
Blighting Jewel's base AP decreases from 60% to 30%.
Base AP60%30%Direction not stated
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Base AP: 60% → 30%
Buff
Mana gained at 0 MR
Blighting Jewel's mana gained at 0 MR increases from 2 to 4.
Mana gained at 0 MR24Direction not stated
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Mana gained at 0 MR: 2 → 4

Dawncore

Buff
AD/AP
Dawncore's AD/AP increases from 15 to 20.
AD/AP1520Direction not stated
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AD/AP: 15 → 20
Adjust
Mana Reduction Per Cast
Dawncore's mana Reduction per cast increases from 4% to 5%.
Mana Reduction Per Cast4%5%Direction not stated
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Mana Reduction Per Cast: 4% → 5%
Adjust
Minimum Mana
Dawncore's minimum mana increases from 10 to 15.
Minimum Mana1015Direction not stated
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Minimum Mana: 10 → 15
Adjust
Mana Regen
Dawncore's mana Regen decreases from 2 to 1.
Mana Regen21Direction not stated
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Mana Regen: 2 → 1
Adjust
Mana Reduction Per Cast
Dawncore's mana Reduction per cast decreases from 10% to 5%.
Mana Reduction Per Cast10%5%Direction not stated
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Mana Reduction Per Cast: 10% → 5%

Fishbones

Adjust
Fishbones: now grants +2 Range.
Source line
Now grants +2 Range
Nerf
AD/AP
Fishbones' AD/AP decreases from 50% to 25%.
AD/AP50%25%Direction not stated
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AD/AP: 50% → 25%
Nerf
Base AP
Eternal Pact's base AP decreases from 40 to 35.
Base AP4035Direction not stated
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Eternal Pact: Base AP: 40 → 35

Hellfire's Hatchet

Buff
Base HP
Hellfire's Hatchet's base HP increases from 150 to 400.
Base HP150400This is a buff
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Base HP: 150 → 400
Buff
AS gained from missing health
Hellfire's Hatchet's AS gained from missing health increases from 1% to 1.5%.
AS gained from missing health1%1.5%Direction not stated
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AS gained from missing health: 1% → 1.5%

Rapid Firecannon

Nerf
Attack Speed
Rapid Firecannon's attack speed decreases from 65% to 55%.
Attack Speed65%55%This is a nerf
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Rapid Firecannon: Attack Speed: 65% → 55%
Adjust
Silvermere Dawn: now Grants 30% Omnivamp.
Source line
Now Grants 30% Omnivamp
Nerf
AD
Silvermere Dawn's AD decreases from 140% to 125%.
AD140%125%Direction not stated
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AD: 140% → 125%
Nerf
Resists
Silvermere Dawn's resists decrease from 80 to 30.
Resists8030Direction not stated
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Resists: 80 → 30
Adjust
Lightning bounces
Statikk Shiv's Lightning bounces increase from 4 to 6.
Lightning bounces46Direction not stated
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Lightning bounces: 4 → 6
Nerf
Base Damage
Statikk Shiv's base damage decreases from 30 to 15.
Base Damage3015This is a nerf
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Base Damage: 30 → 15
Nerf
AP Lighting Damage
Statikk Shiv's AP Lighting damage decreases from 50% to 35%.
AP Lighting Damage50%35%This is a nerf
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AP Lighting Damage: 50% → 35%
Nerf
Attack Speed
Statikk Shiv's attack speed decreases from 50% to 40%.
Attack Speed50%40%This is a nerf
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Attack Speed: 50% → 40%

Titanic Hydra

Nerf
% basic Attack Damage as Bonus Damage
Titanic Hydra's % basic attack damage as bonus damage decreases from 6% to 2%.
% basic Attack Damage as Bonus Damage6%2%Direction not stated
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Titanic Hydra: % basic Attack Damage as Bonus Damage: 6% → 2%
Nerf
Health
Wits End's health decreases from 400 to 300.
Health400300This is a nerf
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Health: 400 → 300
Nerf
Bonus healing
Wits End's bonus healing decreases from 30% to 25%.
Bonus healing30%25%This is a nerf
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Bonus healing: 30% → 25%
Buff
Bonus magic damage
Wits End's bonus magic damage increases from 30/30/45/65/86/100 to 30/30/55/75/95/115.
Bonus magic damage30/30/45/65/86/10030/30/55/75/95/115This is a buff
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Bonus magic damage: 30/30/45/65/86/100 → 30/30/55/75/95/115

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Riot's official Teamfighttactics.leagueoflegends.com patch notes as fetched; labels follow the numbers only where the direction is clear (damage, health, resists, mana and gold costs), and other numeric changes are labeled adjust. Designer commentary, set overviews, cosmetics, esports and lines without numbers are not tracked, except bug fixes. Source: teamfighttactics.leagueoflegends.com · fetched Oct 18, 2026.