Teamfight Tactics · Published by Riot Games

Teamfight Tactics Patch 18.3: what changed

Teamfight Tactics Patch 18.3 was published on Sep 22, 2026 and includes 30 buffs, 29 nerfs, 16 adjustments and 38 fixes.

RSS feed
TL;DRPatch 18.3 is a medium-sized patch that revives struggling reroll comps, nerfs a few must-buy Wisps and buffs often-skipped combat Augments. It also brings a large set of bug fixes, split into gameplay fixes and stability and performance fixes.

Who this matters to

Reroll players

Struggling reroll comps get buffs, and a few must-buy Wisps are nerfed.

Augment pickers

Combat Augments that are often skipped receive buffs.

All 113 changes

Adjust
Charms · Animate Shop Duration
Animate Shop duration on Blossom's Charms decreases from 26s to 24s.
Animate Shop Duration26s24sDirection not stated
Source line
Animate Shop Duration: 26s → 24s
Nerf
Charms · Blaze Damage
Blaze damage on Blossom's Charms decreases from 1.5% max Health to 1.25% max Health.
1.5% max health→1.25% max health
Source line
Blaze Damage: 1.5% max Health → 1.25% max Health
Nerf
Charms · Blood Money Cost
Blood Money cost on Blossom's Charms increases from 1g to 2g.
Blood Money Cost1g2gThis is a nerf
Source line
Blood Money Cost: 1g → 2g
Nerf
Charms · Combust Damage
Combust damage on Blossom's Charms decreases from 22% to 18%.
Combust Damage22%18%This is a nerf
Source line
Combust Damage: 22% → 18%
Nerf
Charms · Curio Cart Bonus Gold
Curio Cart bonus gold on Blossom's Charms decreases from 2g to 1g.
Curio Cart Bonus Gold2g1gDirection not stated
Source line
Curio Cart Bonus Gold: 2g → 1g
Adjust
Charms · Heated Rivalry Takedowns
Heated Rivalry Takedowns on Blossom's Charms decrease from 7 to 5.
Heated Rivalry Takedowns75Direction not stated
Source line
Heated Rivalry Takedowns: 7 → 5
Nerf
Charms · Heroic Sacrifice AD/AP
Heroic Sacrifice AD/AP on Blossom's Charms decreases from 40% to 35%.
Heroic Sacrifice AD/AP40%35%Direction not stated
Source line
Heroic Sacrifice AD/AP: 40% → 35%
Nerf
Charms · Heroic Sacrifice Armor/MR
Heroic Sacrifice Armor/MR on Blossom's Charms decreases from 40 to 35.
Heroic Sacrifice Armor/MR4035Direction not stated
Source line
Heroic Sacrifice Armor/MR: 40 → 35
Nerf
Charms · Hugify Health
Hugify health on Blossom's Charms decreases from 600 to 500.
Hugify Health600500This is a nerf
Source line
Hugify Health: 600 → 500
Adjust
Charms · Mana Rich Soil Reduction
Mana Rich Soil Reduction on Blossom's Charms decreases from 25% to 20%.
Mana Rich Soil Reduction25%20%Direction not stated
Source line
Mana Rich Soil Reduction: 25% → 20%
Nerf
Charms · Mercenary Force Damage Amp
Mercenary Force damage amp on Blossom's Charms decreases from 4.5% to 4%.
Mercenary Force Damage Amp4.5%4%Direction not stated
Source line
Mercenary Force Damage Amp: 4.5% → 4%
Nerf
Charms · Moonlight Ritual Cost
Moonlight Ritual cost on Blossom's Charms increases from 2g to 3g.
Moonlight Ritual Cost2g3gThis is a nerf
Source line
Moonlight Ritual Cost: 2g → 3g
Nerf
Charms · Sinister Deal Gold
Sinister Deal gold on Blossom's Charms decreases from 3g to 2g.
Sinister Deal Gold3g2gDirection not stated
Source line
Sinister Deal Gold: 3g → 2g
Nerf
Charms · Sinister Deal Health Lost
Sinister Deal health Lost on Blossom's Charms decreases from 3HP to 2HP.
3HP→2HP
Source line
Sinister Deal Health Lost: 3HP → 2HP
Nerf
Charms · Stand Alone Health/Damage Amp
Stand Alone Health/Damage amp on Blossom's Charms decreases from 22% to 20%.
Stand Alone Health/Damage Amp22%20%Direction not stated
Source line
Stand Alone Health/Damage Amp: 22% → 20%

Coven

Adjust
Essence Per Loss
Coven's Essence per Loss increases from 18/25/32/60 to 22/28/35/60.
Essence Per Loss18/25/32/6022/28/35/60Direction not stated
Source line
Coven Essence Per Loss: 18/25/32/60 → 22/28/35/60

Defender

Nerf
Resists
Defender's resists decrease from 25/60/120 to 25/60/115.
Resists25/60/12025/60/115Direction not stated
Source line
Defender Resists: 25/60/120 → 25/60/115
Nerf
Bonus AD
Hunter's bonus AD decreases from 20/30/45/65% to 20/30/40/60%.
Bonus AD20/30/45/65%20/30/40/60%Direction not stated
Source line
Hunter Bonus AD: 20/30/45/65% → 20/30/40/60%
Adjust
Burn Amount
Inferno's Burn Amount decreases from 1/1/3.5/4.5% to 1/1/3/4%.
Burn Amount1/1/3.5/4.5%1/1/3/4%Direction not stated
Source line
Inferno Burn Amount: 1/1/3.5/4.5% → 1/1/3/4%

Invoker

Adjust
Mana Regen
Invoker's mana Regen decreases from 3/4/6/9 to 3/4/6/8.
Mana Regen3/4/6/93/4/6/8Direction not stated
Source line
Invoker Mana Regen: 3/4/6/9 → 3/4/6/8
Buff
Explosion Damage
Karma's Explosion damage increases from 120/180/270/460 AP to 125/185/300/515 AP.
120/180/270/460 AP→125/185/300/515 AP
Source line
Karma Explosion Damage: 120/180/270/460 AP → 125/185/300/515 AP
Nerf
three-star Forge Power Bonus
Ornn's three-star Forge power bonus decreases from +100% to +85%.
three-star Forge Power Bonus+100%+85%Direction not stated
Source line
Ornn three-star Forge Power Bonus: +100% → +85%
Adjust
2nd Artifact Threshold
Ornn's 2nd Artifact Threshold decreases from 155,000 Forge Power to 140,000 Forge Power.
155,000 Forge power→140,000 Forge power
Source line
Ornn 2nd Artifact Threshold: 155,000 Forge Power → 140,000 Forge Power
Nerf
AP Per Kill
Veigar's AP per kill decreases from 3% to 2%.
AP Per Kill3%2%Direction not stated
Source line
Veigar AP Per Kill: 3% → 2%
Buff
Ability Damage Base
Veigar's ability damage base increases from 175/265/395/670 AP to 200/300/450/765 AP.
175/265/395/670 AP→200/300/450/765 AP
Source line
Veigar Ability Damage Base: 175/265/395/670 AP → 200/300/450/765 AP
Buff
Ability Damage Empowered
Veigar's ability damage empowered increases from 265/400/595/1015 AP to 300/450/675/1015.
265/400/595/1015 AP→300/450/675/1015
Source line
Veigar Ability Damage Empowered: 265/400/595/1015 AP → 300/450/675/1015
Buff
Heal
Alistar's heal increases from 200/260/320 AP to 230/300/400 AP.
200/260/320 AP→230/300/400 AP
Source line
Alistar Heal: 200/260/320 AP → 230/300/400 AP
Buff
Ability Damage
Alistar's ability damage increases from 100/150/225 AP to 180/270/420 AP.
100/150/225 AP→180/270/420 AP
Source line
Alistar Ability Damage: 100/150/225 AP → 180/270/420 AP
Adjust
AP Form · Ability DoT
Ability DoT on Gromp's AP Form increases from 160/240/360 AP to 175/265/410 AP.
160/240/360 AP→175/265/410 AP
Source line
Gromp AP Form Ability DoT: 160/240/360 AP → 175/265/410 AP
Buff
AD Form · Attack Speed
Attack speed on Gromp's AD Form increases from 0.7 to 0.75.
Attack Speed0.70.75This is a buff
Source line
Gromp AD Form Attack Speed: 0.7 → 0.75
Buff
AD Form · Base AD
Base AD on Gromp's AD Form increases from 45 to 50.
Base AD4550Direction not stated
Source line
Gromp AD Form Base AD: 45 → 50
Buff
Empowered Attack Damage
Murkwolf's empowered attack damage increases from 60/90/135 AD to 65/100/160 AD.
60/90/135 AD→65/100/160 AD
Source line
Murkwolf Empowered Attack Damage: 60/90/135 AD → 65/100/160 AD
Buff
Ability Damage
Warwick's ability damage increases from 215/325/500 AD to 230/345/535 AD.
215/325/500 AD→230/345/535 AD
Source line
Warwick Ability Damage: 215/325/500 AD → 230/345/535 AD
Buff
Ability Healing
Warwick's ability healing increases from 20% to 25%.
Ability Healing20%25%This is a buff
Source line
Warwick Ability Healing: 20% → 25%
Buff
Ability Damage
Azir's ability damage increases from 43/65/103 to 46/69/110.
Ability Damage43/65/10346/69/110This is a buff
Source line
Azir Ability Damage: 43/65/103 → 46/69/110
Buff
Ability Damage
Cassiopeia's ability damage increases from 400/600/950 to 425/630/1020.
Ability Damage400/600/950425/630/1020This is a buff
Source line
Cassiopeia Ability Damage: 400/600/950 → 425/630/1020
Buff
Shield
Rammus' shield increases from 350/450/550 to 400/550/725.
Shield350/450/550400/550/725This is a buff
Source line
Rammus Shield: 350/450/550 → 400/550/725

Lillia

Buff
Heal
Lillia's heal increases from 325/475 AP to 350/525 AP.
325/475 AP→350/525 AP
Source line
Lillia Heal: 325/475 AP → 350/525 AP
Buff
AD Form · Ability Armor Penetration
Ability armor Penetration on Nidalee's AD Form increases from 40% to 60% (no functional change).
40%→60% (no functional change)
Source line
Nidalee AD form Ability Armor Penetration: 40% → 60% (no functional change)
Nerf
AD Form · Ability Damage
Ability damage on Nidalee's AD Form decreases from 225/340 AD to 210/315 AD.
225/340 AD→210/315 AD
Source line
Nidalee AD form Ability Damage: 225/340 AD → 210/315 AD
Buff
AP Form · Third Attack Damage
Third attack damage on Nidalee's AP Form increases from 300/450 AP to 330/500 AP.
300/450 AP→330/500 AP
Source line
Nidalee AP Form Third Attack Damage: 300/450 AP → 330/500 AP
Buff
Solar Lux Bonus Damage per 3-star
Lux's Solar Lux bonus damage per 3-star increases from 12% to 15%.
Solar Lux Bonus Damage per 3-star12%15%Direction not stated
Source line
Lux Solar Lux Bonus Damage per 3-star: 12% → 15%
Nerf
Passive Shield Base Value
Taric's passive shield base Value decreases from 100/225 to 75/150.
Passive Shield Base Value100/22575/150Direction not stated
Source line
Taric Passive Shield Base Value: 100/225 → 75/150
Buff
Heal
Taric's heal increases from 250/375 AP to 275/450 AP.
250/375 AP→275/450 AP
Source line
Taric Heal: 250/375 AP → 275/450 AP
Nerf
AD
The Collector's AD decreases from 40% to 35%.
AD40%35%Direction not stated
Source line
The Collector AD: 40% → 35%
Adjust
Mana on Tank Ability Cast
Eternal Pact's mana on Tank ability cast decreases from 15 to 10.
Mana on Tank Ability Cast1510Direction not stated
Source line
Eternal Pact Mana on Tank Ability Cast: 15 → 10
Buff
Base Ability Power
Statikk Shiv's base ability power increases from 15% to 25%.
Base Ability Power15%25%Direction not stated
Source line
Statikk Shiv Base Ability Power: 15% → 25%
Buff
Damage
Brawler Emblem's damage increases from 2% max HP to 2.5% max HP.
2% max HP→2.5% max HP
Source line
Brawler Emblem Damage: 2% max HP → 2.5% max HP
Nerf
AD Per Takedown
Hunter Emblem's AD per Takedown decreases from 18% to 15%.
AD Per Takedown18%15%Direction not stated
Source line
Hunter Emblem AD Per Takedown: 18% → 15%
Adjust
Mana Regen
Invoker Emblem's mana Regen decreases from 3 to 2.
Mana Regen32Direction not stated
Source line
Invoker Emblem Mana Regen: 3 → 2

Juggernaut Emblem

History · 2 patches →
Adjust
Mana Restore on Death
Juggernaut Emblem's mana restore on Death decreases from 15 to 10.
Mana Restore on Death1510Direction not stated
Source line
Juggernaut Emblem Mana Restore on Death: 15 → 10

Blossom's Call

Adjust
Minimum Wisp Cost to see 4-cost By Stage
Blossom's Call's minimum Wisp cost to see 4-cost by stage decreases from 15/6/4/0g to 15/5/3/0g.
Minimum Wisp Cost to see 4-cost By Stage15/6/4/0g15/5/3/0gDirection not stated
Source line
Blossom's Call Minimum Wisp Cost to see 4-cost By Stage: 15/6/4/0g → 15/5/3/0g
Adjust
Minimum Wisp Cost to see 4-cost By Stage
Blossom's Call's minimum Wisp cost to see 4-cost by stage decreases from X/15/8/5/0 to X/15/8/4/0.
X/15/8/5/0→X/15/8/4/0
Source line
Blossom's Call Minimum Wisp Cost to see 4-cost By Stage: X/15/8/5/0 → X/15/8/4/0

Challenger's Grace

History · 3 patches →
Buff
Buff Duration
Challenger's Grace's Buff duration increases from 3s to 4s.
Buff Duration3s4sDirection not stated
Source line
Challenger's Grace Buff Duration: 3s → 4s
Nerf
Baseline AD/AP
Early Learnings' Baseline AD/AP decreases from 5% to 3%.
Baseline AD/AP5%3%Direction not stated
Source line
Early Learnings Baseline AD/AP: 5% → 3%
Nerf
Damage By Stage
Electrocharge I's damage by stage decreases from 30/50/70/90 to 25/40/60/80.
Damage By Stage30/50/70/9025/40/60/80Direction not stated
Source line
Electrocharge I Damage By Stage: 30/50/70/90 → 25/40/60/80
Adjust
Number of Extractions
Item Extraction's Number of Extractions decreases from 4 to 3.
Number of Extractions43Direction not stated
Source line
Item Extraction Number of Extractions: 4 → 3
Nerf
Gold
Future Focused's gold decreases from 8 to 5.
Gold85Direction not stated
Source line
Future Focused Gold: 8 → 5

Giant and Mighty

History · 2 patches →
Buff
Health
Giant and Mighty's health increases from 200 to 225.
Health200225This is a buff
Source line
Giant and Mighty Health: 200 → 225
Buff
Resists
Group Hug I's resists increase from 6 to 7.
Resists67Direction not stated
Source line
Group Hug I Resists: 6 → 7
Buff
Resists
Group Hug II's resists increase from 9 to 10.
Resists910Direction not stated
Source line
Group Hug II Resists: 9 → 10
Buff
Initial Gold
Heroic Grab Bag's initial gold increases from 4g to 6g.
Initial Gold4g6gDirection not stated
Source line
Heroic Grab Bag Initial Gold: 4g → 6g
Buff
AD
Hold the Line's AD increases from 9% to 11%.
AD9%11%Direction not stated
Source line
Hold the Line AD: 9% → 11%
Buff
AP
Hold the Line's AP increases from 10% to 11%.
AP10%11%Direction not stated
Source line
Hold the Line AP: 10% → 11%

Jeweled Lotus I

Buff
Crit Chance
Jeweled Lotus I's Crit chance increases from 10% to 15%.
Crit Chance10%15%Direction not stated
Source line
Jeweled Lotus I Crit Chance: 10% → 15%
Nerf
Crit Chance
Retribution's Crit chance decreases from 25% to 15%.
Crit Chance25%15%Direction not stated
Source line
Retribution Crit Chance: 25% → 15%

Shimmerscale Essence

History · 3 patches →
Buff
Round Delay
Shimmerscale Essence's round delay decreases from 8 to 6.
Round Delay86Direction not stated
Source line
Shimmerscale Essence Round Delay: 8 → 6

Spirit of Redemption

History · 2 patches →
Buff
Heal
Spirit of Redemption's heal increases from 7.5% to 9%.
Heal7.5%9%This is a buff
Source line
Spirit of Redemption Heal: 7.5% → 9%
Adjust
Reroll On Level
Upward Mobility's Reroll on level increases from 1 to 2.
Reroll On Level12Direction not stated
Source line
Upward Mobility Reroll On Level: 1 → 2
Nerf
Armor and MR Boost
Stat Boosters' armor and MR Boost decreases from 10 to 8.
Armor and MR Boost108Direction not stated
Source line
Stat Boosters Armor and MR Boost: 10 → 8
Nerf
Attack Speed Boost
Stat Boosters' attack speed Boost decreases from 8% to 6%.
Attack Speed Boost8%6%Direction not stated
Source line
Stat Boosters Attack Speed Boost: 8% → 6%
Nerf
Cost
Blood and Iron's cost increases from 3g to 4g.
Cost3g4gThis is a nerf
Source line
Blood and Iron Cost: 3g → 4g
Nerf
Explosion Damage
Combust's Explosion damage decreases from 18% to 15%.
Explosion Damage18%15%This is a nerf
Source line
Combust Explosion Damage: 18% → 15%
Adjust
Mana Reduction
Mana-Rich Soil's mana Reduction decreases from 18% to 15%.
Mana Reduction18%15%Direction not stated
Source line
Mana-Rich Soil Mana Reduction: 18% → 15%

Three Me

Nerf
Cost
Three Me's cost increases from 9g to 10g.
Cost9g10gThis is a nerf
Source line
Three Me Cost: 9g → 10g

Bug fixes

Fix
Worth The Wait can no longer give the same Champion to multiple players.
Source line
Worth The Wait can no longer give the same Champion to multiple players
Fix
Craftable and uncraftable emblems can now be reforged into each other.
Source line
Craftable and uncraftable emblems can now be reforged into each other
Fix
Getting the Golden Egg from Call to Chaos with a full bench no longer fails to grant the egg.
Source line
Getting the Golden Egg from Call to Chaos with a full bench no longer fails to grant the egg
Fix
Calculated Loss no longer works on PVE rounds.
Source line
Calculated Loss no longer works on PVE rounds
Fix
Money Monsoon no longer procs on Carousel rounds.
Source line
Money Monsoon no longer procs on Carousel rounds
Fix
Future Focused now grants its rewards on 2-7 instead of 3-1.
Source line
Future Focused now grants its rewards on 2-7 instead of 3-1
Fix
Riftbeast selector can now be used in arrival phase with Omega Riftbeast.
Source line
Riftbeast selector can now be used in arrival phase with Omega Riftbeast
Fix
Missed Connections no longer grants 2 Akalis.
Source line
Missed Connections no longer grants 2 Akalis
Fix
Rengar's Rival "gold granted" tooltip updates correctly with the Wisp 'Heated Rivalry'.
Source line
Rengar's Rival "gold granted" tooltip updates correctly with the Wisp 'Heated Rivalry'.
Fix
Uncraftable items no longer have extra blank space underneath the tooltip.
Source line
Uncraftable items no longer have extra blank space underneath the tooltip
Fix
Pandora's Bench and Expedition no longer allow units in their hexes pending transformation to be starred up.
Source line
Pandora's Bench and Expedition no longer allow units in their hexes pending transformation to be starred up
Fix
Random Item Component icon in Double Up Gift Armory no longer displays Rabadon's Deathcap.
Source line
Random Item Component icon in Double Up Gift Armory no longer displays Rabadon's Deathcap
Fix
Unit death animations no longer end abruptly after finishing the combat round.
Source line
Unit death animations no longer end abruptly after finishing the combat round
Fix
Unit obtained from the Carousel no longer occasionally disappears after transitioning out of the Carousel Round.
Source line
Unit obtained from the Carousel no longer occasionally disappears after transitioning out of the Carousel Round
Fix
Elderwood Lifeblossom Summon can no longer be benched by a Bot during Planning Phase.
Source line
Elderwood Lifeblossom Summon can no longer be benched by a Bot during Planning Phase
Fix
PvE monsters will now spawn correctly.
Source line
PvE monsters will now spawn correctly
Fix
Fixed a Double Up issue where Random Item Component icon displayed a Rabadon's Deathcap, which is not a random nor an Item Component.
Source line
Fixed a Double Up issue where Random Item Component icon displayed a Rabadon's Deathcap, which is not a random nor an Item Component.
Fix
Fixed an Issue where 3-star Ashe was broken after being Polymorphed.
Source line
Fixed an Issue where 3-star Ashe was broken after being Polymorphed
Fix
Champion names no longer display with an incorrect linebreak when dragging items onto them.
Source line
Champion names no longer display with an incorrect linebreak when dragging items onto them
Fix
Removed extra space around the shop lock tooltip.
Source line
Removed extra space around the shop lock tooltip
Fix
Fixed an issue where a Unit obtained from the Carousel would rarely disappear after coming back from Carousel round. Where did they go?
Source line
Fixed an issue where a Unit obtained from the Carousel would rarely disappear after coming back from Carousel round. Where did they go?
Fix
Fixed an issue where purchase VO would be played when starring up a Champion during Planning Phase.
Source line
Fixed an issue where purchase VO would be played when starring up a Champion during Planning Phase
Fix
Fixed an issue where a bot could somehow bench their Lifeblossom Elderwood summon during Planning Phase.
Source line
Fixed an issue where a bot could somehow bench their Lifeblossom Elderwood summon during Planning Phase.
Fix
Fixed an issue where Enemy Units' HP bars had a small chance to appear above Friendly Units during Combat.
Source line
Fixed an issue where Enemy Units' HP bars had a small chance to appear above Friendly Units during Combat
Fix
Blackthorn Trait description displays incorrect stats at level 6 and does not say it sacrifices the unit. It does. But you get a lot of stats.
Source line
Blackthorn Trait description displays incorrect stats at level 6 and does not say it sacrifices the unit. It does. But you get a lot of stats.
Fix
Finally found out the source of an issue where PvE units were entirely missing from a PvE round and fixed it. Thanks for the reports on this one, it was tricky to hunt down with how sporadic it was.
Source line
Finally found out the source of an issue where PvE units were entirely missing from a PvE round and fixed it. Thanks for the reports on this one, it was tricky to hunt down with how sporadic it was.
Fix
Giant's Belt icon no longer renders at low resolution when equipped.
Source line
Giant's Belt icon no longer renders at low resolution when equipped
Fix
Fixed an issue where the minimize UI button could void selected Augment when clicked right after the Augment selection phase.
Source line
Fixed an issue where the minimize UI button can void selected Augment when clicked right after the Augment selection phase
Fix
Fixed an issue where the Chat Box would collapse upon opening and clicking the scroll bar.
Source line
Fixed an issue where the Chat Box would collapse upon opening and clicking the scroll bar
Fix
Fixed a crash related to native graphics API, which affected for roughly 1% of TFT active players.
Source line
Fixed a crash related to native graphics API, which affected for roughly 1% of TFT active players
Fix
MOBILE: Fixed an issue where the Main Menu music continued to play when signout out and going back to the title screen.
Source line
MOBILE: Fixed an issue where the Main Menu music continued to play when signout out and going back to the title screen
Fix
Fixed an issue where the Primal Urge mission provided inconsistent resulting towards progress.
Source line
Fixed an issue where the Primal Urge mission provided inconsistent resulting towards progress
Fix
MOBILE: Units on the bench can now be dragged as normal when the Augment Armory is open on certain devices that had issues before.
Source line
MOBILE: Units on the bench can now be dragged as normal when the Augment Armory is open on certain devices that had issues before
Fix
Re-added a Ping Latency indicator to track data packet delivery times.
Source line
Re-added a Ping Latency indicator to track data packet delivery times
Fix
Fixed an issue where certain Armories could overlap with the Shop after reconnecting back to a match.
Source line
Fixed an issue where certain Armories could overlap with the Shop after reconnecting back to a match
Fix
Fixed an issue where Units sold by dragging and dropping them above the XP/Reroll UI would sometimes failed to be sold.
Source line
Fixed an issue where Units sold by dragging and dropping them above the XP/Reroll UI would sometimes fail to be sold.
Fix
Fixed an issue where the player would sometimes failed to return to their respective board after disconnecting and then reconnecting to a game.
Source line
Fixed an issue where the player would sometimes fail to return to their respective board after disconnecting and then reconnecting to a game
Fix
Fixed an issue with Champion Death animations ending abruplty after finishing a combat round.
Source line
Fixed an issue with Champion Death animations ending abruplty after finishing a combat round

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Riot's official Teamfighttactics.leagueoflegends.com patch notes as fetched; labels follow the numbers only where the direction is clear (damage, health, resists, mana and gold costs), and other numeric changes are labeled adjust. Designer commentary, set overviews, cosmetics, esports and lines without numbers are not tracked, except bug fixes. Source: teamfighttactics.leagueoflegends.com · fetched Oct 18, 2026.