World of Warcraft: Forever bug fixes: is it fixed yet?

160 bug fixes listed in 6 official updates of World of Warcraft: Forever, from Sep 22, 2026 to Oct 15, 2026. Type your bug below (for example "voice chat", "crash" or a WoW Forever name) to see whether a patch says it was fixed.

  • Bug fixesResolved an issue with extra bright fog at lower shadow settings.
  • Bug fixesFixed an issue allowing Horde players to gain Kirin Tor reputation.
  • Bug fixesCreatures will now properly regenerate health when out of combat.
  • Bug fixesFixed an issue with various Horde characters holding the Night Watchman's Torch.
  • Bug fixesFixed an issue with various drink tooltips that were not displaying the correct amount of total Mana regeneration.
  • DruidFixed an issue where high ranks of Rejuvenation were preventing other Druids from applying Rejuvenation to the target.
  • DruidOmen of ClarityFixed a bug where Faerie Fire could trigger Omen of Clarity in Cat Form, Bear Form or Dire Bear Form.
  • DruidFixed an issue allowing multiple Faerie Fire debuffs to be active on a target.
  • DruidFixed Heart of the Wild, Feral Swiftness, Thick Hide and Leader of the Pack not applying correctly at login.
  • DruidShredShred's tooltip now correctly shows the Savage Fury damage increase; the actual damage is unchanged.
  • HunterFixed an issue where pets were only ever inheriting the player's Melee Critical Strike chance instead of whichever is higher, melee or ranged.
  • HunterFixed an issue causing the Improved Mend Pet talent to increase the Mana cost of Mend Pet instead of decrease.
  • HunterFixed an issue where Sniper Shot was not benefitting from a few Marksmanship talents.
  • MageFixed an issue where Presence of Mind would not be consumed by spell casts.
  • MageFixed an issue where Missile Barrage could reduce the cost and duration of a second Arcane Missiles cast.
  • MageFixed an issue where Ice Block was too transparent.
  • MageFixed various issues around Clearcasting. Clearingcast now correctly does not roll for every target struck by a spell. Clearcasting no longer has a chance to activate off of Dampen Magic and Amplify Magic. Clearcasting no longer has a chance to be activated by abilities cast when not in combat.
  • MageFixed an issue preventing Frostbite and Fingers of Frost from activating from your Ice Armor and Frost Armor spells.
  • PaladinFixed an issue causing Seal of Righteousness to gain almost twice as much benefit from Spell Damage than intended.
  • PaladinFixed an issue where Judgement of Righteousness had an incorrect Spell Damage coefficient.
  • PaladinFixed an issue where using a focus macro to cast Light's Vigil was causing it to not go onto the appropriate target.
  • PaladinFixed an issue causing Infusion of Light to grant Holy Shock 50% increased damage against enemies.
  • PriestFixed an issue where high ranks of Renew were preventing other Priests from applying Renew to the target.
  • PriestFixed an issue causing Holy Fire Rank 5 periodic damage to be higher than Rank 6.
  • PriestFixed an issue where casting Power Word: Shield would say SHIELDED twice in your scrolling combat text.
  • PriestFixed an issue where casting Mind Vision would cause the target to stand up and interrupt drinks.
  • PriestFixed an issue where Shadow Word: Death was not benefitting from Shadowform's increase to critical strike damage.
  • PriestFixed an issue where Devouring Contagion was causing the bounced Devouring Plague to cost Mana, perform a cast animation, and put the caster's Devouring Plague back on full cooldown.
  • PriestFixed an issue with Shadow Weaving's Tooltip. It now correctly states that it causes the target to take increased damage from you.
  • RogueFixed an issue where Rogues could swap specializations to keep their energy full.
  • ShamanFixed an issue where Totemic Recall cost 70 silver on the trainer instead of 22 silver, as intended.
  • ShamanFixed an issue where Stormstrike could be consumed by other players or pets that weren't the casting Shaman.
  • WarlockFixed an issue where Summon Incubus was available to summon at no Soul Shard cost with the Reagent Economy Legacy Perk.
  • WarlockFixed an issue allowing multiple Cure of Recklessness debuffs to be active on a target.
  • WarlockFixed an issue where you couldn't cast Soul Link on your pet.
  • WarriorFixed an issue where Overpower was not able to activate vs. significantly lower level enemies.
  • WarriorFixed an issue where Weaponmaster's Sword Specialization could be activated by Shield Bash and Shield Slam.
  • WarriorFixed an issue where Improved Berserker Rage was not removing Movement Impairing Effects.
  • Gamepad SupportFixed using ground-targeted items. Using them a second time will now confirm the placement.
  • Gamepad SupportFixed an issue causing the gamepad action bar to be invisible upon relogging after creating and selecting a custom Edit Mode layout.
  • Gamepad SupportFixed an issue causing the cast bar to not be properly customizable with Edit Mode.
  • Gamepad SupportFixed an issue making it difficult to activate actions using the class-specific flyouts.
  • Gamepad SupportFixed an issue with quest reward selection that prevented completion of certain quests.
  • Gamepad SupportFixed an issue where quests offered by interactive objects or other non-character quest givers could not be turned in with a gamepad.
  • Legacy SystemFixed an issue where Bartering was discounting training and repairing.
  • GeneralFixed several quest items that were multi-drop and should not be.
  • DarkshoreFixed an issue where many of the furbolg camps would not grant credit for the quest "How Big a Threat?"
  • User InterfaceFixed an issue where art assets were running amok on the Professions UI panel.
  • ExperienceFixed a bug that reduced experience for players in a party with higher-level members killing lower-level enemies; party experience again follows Classic Era rules based on each member's level.
  • LootingClassic looting returns, so creatures that drop no loot can still be opened.
  • CreaturesFixed visual effects flickering on large creatures.
  • CreaturesFixed creature behavior that could cause unintended long-distance pulls.
  • Gamepad SupportFixed an issue that could prevent inputs from working as intended after looting.
  • RageFixed a bug where Rage from damage used the player's health instead of an expected creature's health, which under-granted Rage in higher Stamina gear.
  • RageFixed a bug where Rage from damage ignored combat multipliers such as critical strikes and crushing blows.
  • RageFixed a bug with Rage from absorbed damage: absorbs are now ignored when calculating Rage from attacks.
  • DruidMana PotionFixed a bug where Druids could not use Mana Potions in Bear, Dire Bear, or Cat Form.
  • DruidCat FormFixed an issue where Cat Form was reducing your maximum health.
  • DruidDemoralizing RoarFixed an issue where Demoralizing Roar generated no threat; it now puts some threat on all affected targets.
  • DruidThick HideThick Hide is now implemented in code rather than script, fixing bugs where equipping gear while shapeshifted did not trigger it.
  • HunterPetsFixed a bug causing Hunter pets to gain health repeatedly when low on health.
  • HunterUnleashed FuryUnleashed Fury now correctly increases your pet's damage.
  • HunterImproved Concussive ShotImproved Concussive Shot now has the correct chance to activate.
  • HunterImproved Wing ClipImproved Wing Clip now has the correct chance to activate, with a reduced chance when using ranks far below your level.
  • HunterEntrapmentEntrapment now correctly has diminishing returns.
  • HunterEntrapmentEntrapment now correctly activates only on Frost Trap's initial activation, not periodically.
  • MageImpactFixed an issue where Impact could proc from Flamestrike's periodic damage.
  • PaladinRetribution AuraFixed an issue where Retribution Aura used the struck target's spell power instead of the casting Paladin's.
  • PaladinSeal of FuryFixed an issue where Seal of Fury granted Mana even when Improved Seal of Fury was not talented.
  • ShamanFlametongue TotemFlametongue Totem now correctly uses the target's attack speed when shapeshifted, instead of equipped weapon speed.
  • ShamanElemental FocusElemental Focus is no longer activated and immediately consumed when using Fire Nova.
  • ShamanWater ShieldWater Shield's buff tooltip now accurately displays the mana restored.
  • ShamanWater ShieldWater Shield no longer incorrectly shows a 15 second cooldown on the tooltip (it did not have one).
  • ShamanMana Tide TotemMana Tide Totem once again displays its visual when pulsing.
  • WarriorDemoralizing ShoutFixed an issue where Demoralizing Shout generated no threat; it now puts some threat on all affected targets.
  • WarriorDeep WoundsFixed a bug where Deep Wounds was scaling with attack power for your off-hand weapon.
  • WarriorLast StandFixed an issue where Last Stand did not grant the correct amount of health on activation.
  • ItemsTruthseeker's BowTruthseeker's Bow from the Greater Friend of the Library quest now correctly requires level 40.
  • ItemsTransformative CocoonTransformative Cocoon is now correctly a debuff.
  • ItemsRevelationThe Revelation Enchant buff is no longer removed when the caster shapeshifts into Ghost Wolf or Druid forms.
  • Player versus PlayerFixed an issue where the Shipwreck Cove capture point appeared in the wrong location.
  • ProfessionsArmor KitsArmor Kits that grant Attack Power no longer incorrectly grant twice as much Ranged Attack Power.
  • ProfessionsEnchant Weapon - RecoveryFixed an issue where the Recovery weapon enchant did not work for Druids while shapeshifted.
  • UndeadWill of the ForsakenFixed an issue where Will of the Forsaken could sometimes not be used while asleep or charmed.
  • QuestsFixed an issue where players could become unable to start "Blood Tithe" after completing certain quests.
  • WarriorFixed an issue where the Mausoleum Trigger for "Ulag the Cleaver" took a long time to reactivate.
  • User InterfaceFixed an issue where buffed stats were not highlighted in the Character Info panel.
  • User InterfaceFixed an issue where Specific Macros were showing General Macros.
  • QuestsQuest items that are meant to restock in a chest but had gone missing are addressed.
  • TransportFixed a bug that could occasionally disconnect you while riding an elevator or transport.
  • GuildFixed an error that could occur when joining or leaving a guild.
  • Bug fixesImproved rain visibility.
  • Bug fixesFixed an issue where the Night Watchman's Torch was causing some unintended lag in certain situations and could not be cancelled.
  • Bug fixesThe visual size of weapons when held in hand and sheathed on the back has been adjusted across all races to be more consistent.
  • DruidSwipeFixed a bug causing Swipe to not scale with Attack Power. It will now correctly gain 3% of the Druid's attack power.
  • PriestDevouring PlagueDevouring Plague can now correctly critically strike.
  • PriestShadow Word: DeathFixed an issue where Shadow Word: Death always benefited from the Early Demise talent, regardless of the target's health.
  • RogueExpose ArmorFixed an issue where Expose Armor missing would cause you to lose all of your combo points.
  • ShamanDisease Cleansing TotemFixed an issue where Disease Cleansing Totem did not last 5 minutes.
  • ShamanTotemic RecallFixed an issue where Totemic Recall was not restoring Mana.
  • WarlockDrain SoulDrain Soul is now correctly interrupted if the Warlock begins casting another spell.
  • WarlockSoul HarvestSoul Harvesting is renamed Soul Harvest, and it now correctly grants its 50/100% increase to Mana regeneration.
  • WarriorDual Wield SpecializationFixed a bug that was causing Dual Wield Specialization to grant its increase to Hit Chance to both weapons.
  • WarriorUnbridled RageFixed an issue with Unbridled Rage having a lower proc chance than intended.
  • Cooldown ManagerDuplicate entries for each spell rank should no longer appear for classes that were already supported.
  • Gamepad SupportFixed an issue preventing macros placed on a gamepad action bar from being able to be moved.
  • QuestsResolved an issue with players being unable to start escort quests if their quest log contained 25 or more quests.
  • QuestsResolved an issue with certain quest items being multi-drop.
  • QuestsResolved an issue with some quests that give items on start being shareable.
  • QuestsResolved an issue with some quests that come from items being shareable.
  • DarkshoreResolved an issue with the Tharnariun's Hope item during the quest "Plagued Lands."
  • Deadmines"Destruction in Deadmines" now sorts correctly in the quest log under the dungeon.
  • DruidFixed an issue where players were not receiving loot reliably during the quests "The Great Cat Spirit" and "The Great Windborne Cat Spirit."
  • Ruins of Lordaeron"A Frightened Request" now sorts correctly in the quest log under the dungeon.
  • Ruins of LordaeronResolved an issue where players could receive multiple copies of the Bloodied Insignia quest item.
  • User InterfaceFixed loot rolls in chat not displaying a player's full name.
  • User InterfaceThe auction house now correctly displays item suffixes.
  • WorldParty leaders should no longer be transferred when a party is created or its composition changes.
  • HunterTameable beasts that had pet ability ranks too high for their level have all been fixed, so pets should no longer "forget" those abilities.
  • Bug fixesFixed a bug with casters not playing their precast animations and sometimes standing while casting.
  • Bug fixesChanged the sound effect that plays while jumping in water to be more aesthetically pleasing.
  • Bug fixesAdjusted Human death sounds.
  • Bug fixesFixed an issue where attempting to craft items or cast spells was causing players to stand up while waiting to obtain their Campfire buff.
  • Bug fixesResolved an issue where Huey Sunnydale's legs failed to render properly.
  • Bug fixesFixed an issue that made a Season of Discovery rune ability visible.
  • Bug fixesFixed an issue causing the Undercity Canal ooze to be much brighter than intended.
  • Bug fixesResolved a water display issue and fixed various other display artifacts on Mac.
  • Bug fixesFixed a memory leak causing gradual performance degradation for some players.
  • Bug fixesFixed an issue where in-game mail could ignore surnames.
  • DruidRejuvenationCorrected an issue and now Rejuvenation can land critical hits.
  • DruidTranquilityCorrected an issue and now Tranquility can land critical hits.
  • DruidFeral Charge (Cat)Fixed a bug where Feral Charge (Cat) could be cast on allies.
  • DruidWild GrowthCorrected an issue and now Wild Growth can land critical hits.
  • HunterSonic BlastSonic Blast is now properly available to Bat pets.
  • HunterLacerating StrikesCorrected an issue and now Lacerating Strikes can land critical hits.
  • PaladinFlash of LightFixed a bug causing the Flash of Light cast animation to not play at the end of the spell cast.
  • PaladinConsecrationFixed various issues with Consecration.
  • PaladinEcho of JusticeFixed a bug with Echo of Justice, causing it to have a higher than intended chance to activate.
  • PriestRenewCorrected an issue and now Renew can land critical hits.
  • PriestContingency PlanCorrected an issue and now Contingency Plan can land critical hits.
  • PriestStarshardsStarshards now correctly gains resistance to spell pushback from the Twilight Focus talent.
  • PriestDark SacrificeDark Sacrifice's tooltip now correctly displays that the Mana gained from the ability scales with Spirit.
  • RogueSapSap now correctly flags the Rogue for PvP when used on a target that is PvP flagged.
  • ShamanRiptideCorrected an issue and now Riptide can land critical hits.
  • WarlockLife TapLife Tap's tooltip now correctly shows the amount of Life converted and only says it scales with spell damage.
  • WarlockVoidwalker SacrificeVoidwalker Sacrifice now correctly scales with 10% of the Warlock's spell healing.
  • WarriorSunder ArmorCorrected Sunder Armor's threat values on all ranks, including a small increase to the threat it generates from Attack Power.
  • Gamepad SupportFixed an issue preventing edit mode layouts from being applied while the gamepad UI is enabled.
  • ItemsFixed a handful of guns and bows that were not correctly consuming or using ammunition.
  • ItemsA number of quest rewards were updated to the correct item level.
  • QuestsResolved an issue where several dungeon quests were shareable, which granted the receiving player a quest item when shared.
  • Dun MoroghResolved an issue where some players were unable to loot the rifle for "Treacherous Cold."
  • Elwynn ForestThe quest "Book Return" now properly removes the extra Book Bag from the player's inventory when the quest is completed.
  • UndercityThe Skyborne quest "Exploring the Horde" now completes the objective to talk with Lady Sylvanas Windrunner.
  • Zephras IsleThe druids of Nightclaw Cavern now award credit for "Wounds of Betrayal" properly when healed.
  • Zephras Isle"A Firm Response" no longer fails to grant credit to players.
  • HunterFixed an issue where Pet Happiness was not decreasing once your pet was at max loyalty.
  • MacFixed some display issues and stability issues on Macs.
  • GamepadController navigation on the character selection screen should now work better when you launch with a gamepad active.
  • GamepadYou can now interact with items that give you quests while using a gamepad.

Each line is a fix the official World of Warcraft: Forever notes list, as Nerf Radar recorded it. A fix being listed does not guarantee it works for everyone; if a bug is back, check the latest patch and the official known-issues page. Patches older than the WoW Forever updates we track are not included. How Nerf Radar works.