WoW Retail Hotfixes: October 30, 2026: what changed
WoW Retail Hotfixes: October 30, 2026 includes 29 buffs, 5 nerfs, 83 adjustments and 47 fixes.
Who this matters to
Druid, Mage and Hunter players
October 27 raises Feral and Fire damage by 5% outside PvP, boosts Restoration's Verdancy (60%), Regrowth (10%) and Improved Swiftmend (40%, was 30%) outside PvP, and raises Marksmanship's Trick Shots ricochet (85%, was 75%), Explosive Shot and Volley (10% each).
Rogue and Warlock players
October 27 cuts Subtlety ability damage by 8% and Trickster's Fazed to 5% (was 7%), and raises Affliction's Unstable Affliction (outside PvP) and Destruction's Rain of Fire by 20%. October 26 fixes Affliction's Summon Darkglare on the Cooldown Manager.
PvP players
October 27 cuts Fire Mage damage by 5% and San'layn's Vampiric Strike by 20%, and buffs Devourer, Preservation, Marksmanship, Frostfire, Mistweaver, Holy Paladin, Holy Priest, Deathstalker and Restoration Shaman, though Holy Priest's Prayerful Litany drops to 75% (was 125%). October 20 uncaps Conquest and Bloody Tokens and adds the Spoils of War buff.
Dungeon and Labyrinth players
October 30 fixes the "Voices of Stone" bonus objective getting stuck on the UI in "Bear's Burden" and Tether icons flickering in "The Wandering". October 27 fixes some Labyrinth scenarios not granting Great Vault credit, and October 26 fixes three Labyrinth scenario bugs.
Gearing players
October 27 fixes tabards hiding the Rexxar armor set. October 23 fixes Ascendant Venomstone item levels, and October 20 uncaps Mistcrests.
All 164 changes
Housing
History · 13 patches →Source line
Tracking the source for the Nagrand plant decor sold by Botanist Gril'ka in Nagrand now properly leads to her location.
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Azshara's Darkscale Cloak and Azshara's Deepscale Cloak were adjusted to resolve a dividing line that was visible under specific lighting.
Labyrinth
History · 2 patches →Source line
Fixed an issue with the "Voices of Stone" bonus objective in the "Bear's Burden" scenario that caused it to become stuck on the UI.
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Fixed an issue with "The Wandering" scenario that caused some Tether icons to flicker erratically.
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All damage done increased by 5%. Does not affect PvP combat.
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Verdancy healing increased by 60%. Does not affect PvP combat.
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Regrowth healing increased by 10%. Does not affect PvP combat.
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Improved Swiftmend increases Swiftmend healing by 40% (was 30%). Does not affect PvP combat.
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Trick Shots now increases the ricochet damage of Aimed Shot and Rapid Fire by 85% (was 75%).
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Explosive Shot damage increased by 10%.
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Volley damage increased by 10%.
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All damage done increased by 5%. Does not affect PvP combat.
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Resolved an issue that caused the Mistline talent to sometimes not properly heal the lowest health target.
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All ability damage reduced by 8%.
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Trickster: Fazed now increases damage by 5% (was 7%).
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Unstable Affliction damage increased by 20%. Does not affect PvP combat.
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Rain of Fire damage increased by 20%.
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Fixed an issue where tabards would hide the Rexxar armor set.
Labyrinth
History · 2 patches →Source line
Fixed an issue where some scenarios were not granting Great Vault credit.
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San'layn: Vampiric Strike damage reduced by 20% in PvP combat.
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Collapsing Star damage increased by 20% in PvP combat.
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Chronowarden: Chronal Dynamo increases the healing and damage of Living Flame by 80% when not an instant cast in PvP combat (was 50%).
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Chronowarden: Reverberations now causes Verdant Embrace to heal for an additional 80% over 8 seconds in PvP combat (was 40%).
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Kill Shot damage increased by 40% in PvP combat.
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Deathblow's chance to be activated by Aimed Shot increased to 25% in PvP combat.
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Dark Ranger: Black Arrow damage increased by 40% in PvP combat.
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All damage reduced by 5% in PvP combat.
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Frostfire: Isothermic Core's Meteor damage increased by 20% in PvP combat.
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Frostfire: Duality's Pyroblast damage increased by 20% in PvP combat.
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Conduit of the Celestials: Celestial Conduit healing increased by 35% in PvP combat.
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Conduit of the Celestials: Strength of the Black Ox absorb increased by 25% in PvP combat.
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All healing increased by 5% in PvP combat.
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Divine Favor now reduces the mana cost of Holy Light by 50% in PvP combat (was 30%).
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Prayerful Litany now causes the primary target of Prayer of Healing to be healed for 75% more in PvP combat (was 125%).
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Archon: Resonant Energy now increases healing done by 4% per stack in PvP combat (was 2%).
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Archon: Empowered Surges now increases the healing of spells affected by Surge of Light by 10% in PvP combat (was 5%).
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Archon: Realized Potential now increases Flash Heal healing by 25% in PvP combat (was 20%).
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Deathstalker: Deathstalker's Mark damage increased by 20% in PvP combat.
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Deathstalker: Hunt Them Down damage increased by 20% in PvP combat.
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Deathstalker: Darkest Night now increases the damage of the next Eviscerate by 15% in PvP combat (was 8%).
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Healing Stream Totem and Stormstream Totem healing increased by 20% in PvP combat.
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Resolved an issue causing Voltaic Blaze to not hit secondary targets when Ula'tek is the main target.
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Fixed an issue where the Cooldown Manager would sometimes not display Summon Darkglare correctly.
Hallow's End
NeighborhoodsSource line
Now only one chest will spawn when capturing Shade of Seabreaker Skoloth.
Labyrinth
History · 2 patches →Source line
Fixed an issue in "The Wandering" scenario that would cause the Remnant to stop moving for a moment when additional players walked in and out of the spirits tether proximity.
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Fixed an issue in the "Containment Breach" scenario where re-igniting a single Flame of Jan'alai brazier counted twice toward the "Flames Relit" objective.
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Fixed an issue that would sometimes cause the "Come to Your Senses" bonus objective to complete multiple times outside the "Encroaching Darkness" scenario.
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Fixed an issue that caused Spreading the Word to place Cleanse on cooldown when casting Blessing of Protection.
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Resolved an issue causing Surging Elements to not appear on the Cooldown Manager.
Warlock
History · 9 patches →Source line
Fixed issues that caused some warlock summons and Diabolic Occuli to sometimes incorrectly target enemies outside of combat. This corrects summons from Affliction's Shadows of Nath'reza, Demonology's Dominion of Argus, as well as Diabolist summons.
Den of Nalorakk
History · 3 patches →Source line
Addressed an issue where Nalorakk's Echoing Maul can sometimes happen in the wrong location.
Murder Row
History · 4 patches →Source line
Addressed an issue where Nibbles' Fel Spray can hit targets outside of the intended area.
Hallow's End
NeighborhoodsSource line
Players can now exit combat with the Shade of Seabreaker Skoloth.
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Fixed an issue that caused items upgraded with Ascendant Venomstones to have incorrect item levels.
Labyrinth
History · 2 patches →Source line
Shorter character models will no longer fall through floor when respawning in Jan'alai's Refuge.
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Players can now speak to Kinduru in De Empire's Rest antechamber to leave the labyrinth while on the Kindo'jan scenario.
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Fixed an issue where L00T RAID-R Minis could not be used in a group inside the labyrinth.
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The lever to start the scenario "A Golden Opportunity" in the Labyrinth of Kindo'jan can now be used by players level 80 and above.
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Players can now hold up to 4 stacks of the Carrying a Jan'alai Tear buff at a time (was 1).
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Fixed an issue in the "Returning the Bounty" scenario that could cause the Pit Boss to despawn when it left combat, preventing the scenario from completing.
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Fixed an issue where the Seriously Sharp Seashell effect from Gebbo's Bottomless Bag could break stealth and invisibility effects.
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Fixed an issue where Jan'thrazet, the Soul Fang could sometimes fail to trigger reliably from the start of combat for healers.
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Fixed an issue preventing Nebulous Voidcache bonus roll item list previews from updating as items were acquired and removed from consideration. This was only a display issue and did not affect which items a character was eligible for.
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Fixed an issue where Sanctified Ground applying to allies would interrupt channeled spells such as Divine Hymn.
Achievements
History · 6 patches →Source line
The availability of Fabled: Let Me Solo Him: Kindo'jan has been extended and can now be earned until weekly maintenance during the week of October 27.
Labyrinth
History · 2 patches →Source line
Fixed an issue that could sometimes prevent the "Fools and Curses" scenario from completing.
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Fixed an issue where Spirit Conduit Loa powers could be used during Kindo'jan's fight.
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Mistcrests are now uncapped.
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Ascendant Venomstones are now available after completing the quest "Ascending with Venomstones".
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The Ancient Hash'ey Battle Art glove enchantments can now be applied to Warbound Until Equipped items.
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The Void Eruption effect on Kith'ix's armor pieces can no longer hit targets you aren't in combat with.
Player versus Player
History · 9 patches →Source line
Conquest and Bloody Tokens are now uncapped.
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The Spoils of War buff is now available – Conquest gains increased by 50% and Honor gains increased by 40% in Battlegrounds and Arenas.
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The Venomous Equipment Chest is now available for purchase from the conquest quartermaster, Irissa Bloodstar.
Quests
History · 9 patches →Source line
The furbolgs required for the quest "Not Quite Nalorakk" have returned from their hibernation.
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Fixed an issue where spending Nebulous Voidcores on non-raid sources would not grant credit towards completing the "A Nebulous Endeavour" tutorial quest. This objective will be completed the next time a character spends a Nebulous Voidcore on any Season 2 bonus roll source.
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Resolved an issue where the Skardyn Behemoth could become unattackable, preventing completion of "Draw Its Ire."
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Fixed an issue that prevented the completion of the Voidstorm quest "To Be Changed".
Murder Row
History · 4 patches →Source line
Added a visual indicating the safe zone of a barrel during Murder in a Row.
- Developers' notes: Recently, we addressed an issue where Zaen Bladesorrow's Murder in a Row could incorrectly assign a player's safe spot to a barrel they weren't hiding behind. With the fix, players must stand closer to a barrel to be protected. To better communicate this change, each barrel will now have a visual indicator showing the radius of the safe area players need to hide behind a barrel during Murder in a Row.
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Fixed an issue where the achievement Watch Out Behind You was unable to be completed by raid groups larger than 20 players.
Labyrinth and Delves
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Fixed an issue with the "Returning the Bounty" scenario in Jan'alai's Refuge that would occasionally prevent the Pit Boss from spawning in the labyrinth.
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Fixed an issue that caused Valeera's Stagger to not function when there was a healer present in the delve or labyrinth.
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Fixed an issue that caused the Scar of Kathra'natir damage over time effect to deal more damage to Valeera than intended.
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Fixed a rare issue that could cause players to fall through the map in The Speaker's Chamber area of The Labyrinth of Kindo'jan.
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The Loa-Blessed Wayfarer mount and Loa-Blessed Victory toy are now granted after completing the labyrinth by speaking with Kinduru if they were forgotten to be looted from the Ancestral Bounty chest before leaving.
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Fixed an issue where some creatures and bosses scaled their health and damage values higher than intended when playing in a group.
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Fixed an issue where Sha'kuro's Soul Storm could be interrupted before all Unfortunate Souls were defeated, negating the damage window gained from the stun.
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Fixed an issue where L00T RAID-R Mini could only be used once while inside The Labyrinth of Kindo'jan.
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Fixed an issue where faction-specific mounts were hidden from the Mount Journal on characters of the opposite faction.
Labyrinth
History · 2 patches →Source line
Fixed an issue where Sullied Revenant and Sha'Kuro's health would not reset properly when failing the encounter.
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Impressive Treasure Chest, Impressive Treasure Pile, and Impressive Treasure Trove now require level 80 to loot (was 90).
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Scenario bosses should now properly give credit if defeated a second time on the same run.
Quests
History · 9 patches →Source line
Battle for Azeroth quests should no longer be appearing on the quest logs of characters that didn't complete them when outside of Battle for Azeroth content.
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Fixed an issue where quest NPCs weren't available to turn in "De Legend of de Hash'ey" in Zul'Aman.
Aqir Invasions
History · 3 patches →Source line
Fixed an issue where the final boss of the invasion was not properly randomizing between the three different types.
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Fixed an issue causing Rebirth in Bear Form to have an incorrect mana cost.
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Fixed an issue preventing the Bear Form version of Heart of the Wild from being cast.
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Fixed an issue causing Persistence to grant an incorrect amount of armor.
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Fixed an issue where Nature's Bounty could cause Abundance to fall off the Druid early.
Delves
History · 9 patches →Source line
Dundun has returned and hides within Bountiful delves once again. May you revel in his radiant prosperity!
Labyrinth
History · 2 patches →Source line
Fixed an issue where the kill credit for a boss may not register if it was the second time the boss had to be defeated in the same Labyrinth run.
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Fixed an issue where the Kindo'jan encounter would fail to successfully complete when Kindo'jan reached 1 health.
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Fixed an issue in the "Returning the Bounty" scenario that could sometimes prevent the initial bag interaction from being completable.
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Fixed an issue in the "Returning the Bounty" scenario where Hording Looters could sometimes stop spawning.
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Fixed an issue where Ancient Hash'ey Battle Arts enchantment effects can trigger outside of delves and The Labyrinth of Kindo'jan.
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Increased the maximum item level for the Ancient Hash'ey Battle Art enchantment to 344 (was 334).
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Players can no longer cleanse Cursed Energy in the "Fools and Curses" scenario.
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Enemies in Halazzi's Lair no longer spawn within the walls.
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Characters can no longer fall through the terrain when respawning in Nalorakk's Rest.
Quests
History · 9 patches →Source line
Ancient Foes in the Vaults of Atal'Utek will now properly reward Primordial Venom Motes to players who defeat them while in raid groups.
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Fixed issue where NPCs in Amani'Zar Village weren't visible during the quest "De Legend of de Hash'ey".
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Piercing Hiss damage reduced by 25%.
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Piercing Hiss cooldown increased by 10%.
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Health reduced by 9%.
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Health reduced by 6%.
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Paralyzing Shot periodic damage reduced by 20%.
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Paralyzing Shot duration reduced to 14 seconds (was 20 seconds).
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Blood Sacrifice healing absorb reduced by 12%.
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Rattle periodic damage reduced by 25%.
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Evolve now has a more prominent visual effect during channel.
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Health reduced by 5%.
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Health reduced by 21%.
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Health reduced by 25%.
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Venom Burst damage reduced by 50%.
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Carrion Burst periodic damage reduced by 10%.
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Axegrinder periodic damage reduced by 15%.
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Fire Bomb damage reduced by 33%.
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Earthbound's Imprint impact damage reduced by 21%.
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Earthbound's Imprint periodic damage reduced by 13%.
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Health reduced by 27%.
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Living Bomb debuff can now be dispelled and the explosion damage will not occur when dispelled.
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Thunderous Stomp damage reduced by 18%.
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Tempest Stormshield absorb percentage of maximum health reduced to 15% (was 20%).
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Infused Whelp's Cold Claws cooldown increased.
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Blazebound Firestorm health reduced by 12.5%.
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Blazebound Firestorm's Inferno impact damage reduced by 18%.
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Blazebound Firestorm's periodic damage reduced by 14%.
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Spark Step damage reduced by 25%.
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Reduced health by 11%.
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Spouting Floret periodic damage reduced by 16%.
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Belch Sore damage reduced by 16%.
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Reduced the number of Belch Sore projectiles per tick to 3 (was 5).
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Light Bolt Volley damage reduced by 16%.
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Lightfire periodic damage reduced by 15%.
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Pulverizing Strikes damage reduced by 12%.
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Lightspawn Lasher health reduced by 10%.
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Lightspore Shot damage reduced by 16%.
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Oozing Xylem damage reduced by 16%.
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Vicious Regrowth haste and damage buff reduced to 20% (was 30%).
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Increased the time for Sszorak to reach 100 rage by 5 seconds on Mythic difficulty.
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The initial total number of orbs that spawn during Toxic Deluge in Phase 1 reduced to 8 on Mythic difficulty (was 10).
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The number of Virulent Mutations that spawn in Phase 1 reduced to 4 on Mythic difficulty (was 5).
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Virulent Mutation and Mutagenic Venom radius reduced to 6 yards (was 8 yards).
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The number of players Dreadmarch targets reduced to 3 on Mythic difficulty (was 4).
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Manifestations of Dread now immediately display their red glow visuals to their fixated target the moment they began fixating on all difficulties.
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Manifestations of Dread now despawn if their fixated target dies instead of re-fixating on a new player on all difficulties.
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Increased the angle Manifestations of Dread are detected and stunned by 10 degrees on all difficulties.
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Eternal Nightfall cast time increased by 2 seconds on all difficulties.
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Savage Leap cooldown increased by 25%.
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Insidious Aura channel duration reduced to 8 seconds (was 10 seconds).
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Brutal Slams damage increase per slam reduced to 8% (was 10%).
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Poison Splash periodic damage reduced by 11%.
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Toxic Aura periodic damage reduced by 20%.
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Condensed Mass periodic damage reduced by 20%.
Related changes in World of Warcraft (Retail)
Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Blizzard's living hotfix article for the October content update (article 24307310), as fetched; Classic sections are skipped. Supersedes wowr-2026-10-27: same article, retitled "Hotfixes: October 30, 2026" with an October 30 section (4 lines) added on top; earlier sections are unchanged. Earlier it superseded 10-26, 10-23, 10-21, 10-20 and 10-16; October 13-15 came from article 24296142 (wowr-2026-10-15). Source: worldofwarcraft.blizzard.com · fetched Oct 30, 2026.