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What changed for Armor?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
5 changes across 1 patch (Feb 10, 2025), newest first.
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AdjustRed tier introduced.
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Red tier introduced
AdjustSets player's armor to 125 regardless of level.Source line
Sets player's armor to 125 regardless of level
AdjustLeveling is still required to unlock Legend Upgrades, but no longer affects armor while this item is equipped.Source line
Leveling is still required to unlock Legend Upgrades, but no longer affects armor while this item is equipped
AdjustRed helmets offer no headshot damage reduction.Source line
Red helmets offer no headshot damage reduction
AdjustAppears in the Mythic Bin & late game Care Packages.Source line
Appears in the Mythic Bin & late game Care Packages
1 change across 1 patch (Aug 4, 2025), newest first.
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Adjust90% less smoke, 40% less debris.
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Armor: 90% less smoke, 40% less debris
Other matches
11 more changes in 5 patches, newest first.
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Amps
Added Infinite Ammo and Over Armor to early game floor loot.
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Added Infinite Ammo and Over Armor to early game floor loot
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Amps
Added Over Armor potential Assault Bin amps.
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Added Over Armor potential Assault Bin amps
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Five Amp types
Over Armor Amp: gain an additional 25 shield capacity.
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Over Armor Amp: gain an additional 25 shield capacity
- Stacks with Ring Expert, but cannot exceed 125 total shields
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Quality of Life
Updates and tuning to some VFX, primarily on 1P Impact FX revolving around Armor and Flesh Impacts.
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Updates and tuning to some VFX, primarily on 1P Impact FX revolving around Armor and Flesh Impacts
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LTM: Arenas (May 20-June 23, 2025)
Care Packages have been boosted with Armor, select Boost Kits, and a couple surprise weapons.
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Care Packages have been boosted with Armor, select Boost Kits, and a couple surprise weapons
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Evo
Max level achievable by earning EVO is now Level 3 (Purple Armor).
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Max level achievable by earning EVO is now Level 3 (Purple Armor)
- Red Armor no longer earnable through leveling
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Gold Helmet
Reworked into Gold Armor Upgrade Helmet.
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Reworked into Gold Armor Upgrade Helmet
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Gold Helmet
Sets the player's Armor to 100 regardless of Level.
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Sets the player's Armor to 100 regardless of Level
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Gold Helmet
Leveling still required to unlock Legend Upgrades, but no longer affects armor while equipped.
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Leveling still required to unlock Legend Upgrades, but no longer affects armor while equipped
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Modes
Usable until the start of the final ring, then any equipped Respawn Tokens will be exchanged for EVO Armor XP.
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Usable until the start of the final ring, then any equipped Respawn Tokens will be exchanged for EVO Armor XP
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New Class Perk
Zone Overcharge: Controller Legends now have extra shield capacity when playing in zone.
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Zone Overcharge: Controller Legends now have extra shield capacity when playing in zone
- The Zone automatically grants an overcharge of 25HP shield capacity
- This capacity is permanent while the player remains in zone (white ring area on the map)
- Overcharge is lost when leaving zone (after 5s delay)
- Overcharge can be healed with cells, batteries and abilities while in zone
- If a player enters the zone at full shields, the overcharge pip will fill automatically
- If a player acquires a shield core that overcharges beyond this extra zone capacity, that additional overcharge will still drain normally but the zone overcharge will remain
- Zone Overcharge will never enhance Legend Armor beyond maximum (red) capacity