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Dota 2

Chen: change history

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19 changes across 5 patches (Dec 15, 2025 to Sep 15, 2026), newest first.

Buff 4Nerf 3Adjust 10New 1Removed 1
  1. Buff
    Strength gain
    Chen's Strength gain increases from 2.0 to 2.2.
    2.0→2.2
    Source line
    Strength gain increased from 2.0 to 2.2
    Adjust
    Zealot · Zealot respawn time
    Chen's Zealot: Zealot respawn time changed from 60s to 60s — 1s per hero level.
    60s→60s - 1s per hero level
    Source line
    Zealot respawn time changed from 60s to 60s - 1s per hero level
  2. Buff
    Holy Persuasion · Bonus Damage
    Bonus Damage on Chen's Holy Persuasion increases from 0/6/12/18% to 5/10/15/20%.
    0/6/12/18%→5/10/15/20%
    Source line
    Bonus Damage increased from 0/6/12/18% to 5/10/15/20%
  3. Buff
    Penitence · Damage
    Damage on Chen's Penitence increases from 50/75/100/125 to 50/100/150/200.
    50/75/100/125→50/100/150/200
    Source line
    Damage increased from 50/75/100/125 to 50/100/150/200
    Buff
    Talents · Level 15 Talent Penitence Slow
    Chen's level 15 talent Penitence Slow increases from +14% to +15%.
    +14%→+15%
    Source line
    Level 15 Talent Penitence Slow increased from +14% to +15%
  4. Dota 2 Patch 7.41Adjust 6New 1Removed 1Official notes ↗
    Removed
    Removed Summon Convert innate ability.
    Source line
    Removed Summon Convert innate ability
    New
    Zealot
    New innate ability, has both passive and active components. Improves with game's time.
    Source line
    New innate ability, has both passive and active components. Improves with game's time
    • When Chen respawns, he is joined in battle by a Zealot, a melee creep warrior with the Martyrdom ability which allows him to sacrifice himself to deal damage or heal an ally. Zealot has the same stats as the current melee creeps on his team, including super or mega form, but has 125 attack range, base damage increased by 2 per Chen's level, base health regen increased from 0.5 to 2.5, and doesn't have Runty attack type. Zealot respawns after 60s dead
    • Martyrdom ability: 500 range unit-targeted ability on the Zealot creep, targeting either an enemy or ally unit. When cast, the creep sacrifices itself, firing a projectile at 1000 speed at the target unit, dealing damage if it's an enemy or healing if it's an ally. Damage is 25 + 20% of the Zealot's health at the moment of the cast, and healing is 50% of these values
    • This ability can be cast on a controlled unit to teleport it to Chen after a 6 second delay. Self-targeting will teleport all controlled units. Mana Cost: 50. Cooldown: 10s
    • Mechanics moved from Divine Favor without any changes
    Adjust
    Holy Persuasion
    Zealots receive the benefits from Holy Persuasion.
    Source line
    Zealots receive the benefits from Holy Persuasion
    Adjust
    Holy Persuasion
    Now may be cast on existing persuaded creeps that have not been damaged in the last 3 seconds to unsummon them.
    Source line
    Now may be cast on existing persuaded creeps that have not been damaged in the last 3 seconds to unsummon them
    • Unsummoning a unit has a global cast range, costs no mana and sets ability to a 3s cooldown
    Adjust
    Holy Persuasion
    Now increases all of creature's outgoing damage by 0/6/12/18% instead of only increasing attack damage by 4/8/12/16.
    Source line
    Now increases all of creature's outgoing damage by 0/6/12/18% instead of only increasing attack damage by 4/8/12/16
    Adjust
    Divine Favor
    Self-casting no longer teleports Chen's creeps to him.
    Source line
    Self-casting no longer teleports Chen's creeps to him
    • Info: Still applies the Divine Favor buff to all of them
    2 more changes in this patch →
  5. Dota 2 Patch 7.40Nerf 3Adjust 3Official notes ↗
    Nerf
    Penitence · Mana Cost
    Mana Cost on Chen's Penitence increases from 70/75/80/85 to 80/90/100/110.
    70/75/80/85→80/90/100/110
    Source line
    Mana Cost increased from 70/75/80/85 to 80/90/100/110
    Nerf
    Penitence · Cooldown
    Cooldown on Chen's Penitence increases from 14/13/12/11s to 20/17/14/11s.
    14/13/12/11s→20/17/14/11s
    Source line
    Cooldown increased from 14/13/12/11s to 20/17/14/11s
    Adjust
    Penitence
    No longer grants bonus attack range.
    Source line
    No longer grants bonus attack range
    Adjust
    Penitence
    Now deals 50/75/100/125 pure damage by default.
    Source line
    Now deals 50/75/100/125 pure damage by default
    Adjust
    Talents
    Level 10 Talent Penitence Deals 175 Damage replaced with +75 Penitence Damage.
    Source line
    Level 10 Talent Penitence Deals 175 Damage replaced with +75 Penitence Damage
    Nerf
    Talents · Level 20 Talent Divine Favor Heal Amplification
    Chen's level 20 talent Divine Favor Heal Amplification decreases from +20% to +15%.
    +20%→+15%
    Source line
    Level 20 Talent Divine Favor Heal Amplification decreased from +20% to +15%