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What changed for Phantom Lancer?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
23 changes across 7 patches (Dec 15, 2025 to Jul 30, 2026), newest first.
Buff 2Nerf 6Adjust 14Removed 1
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NerfJuxtapose · Aghanim's Shard cooldownAghanim's Shard cooldown on Phantom Lancer's Juxtapose increases from 15s to 18s.15s→18s
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Aghanim's Shard cooldown increased from 15s to 18s
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AdjustPhantom Rush · Aghanim's Scepter bonus max rush distanceAghanim's Scepter bonus max rush distance on Phantom Lancer's Phantom Rush decreases from +625 to +575.+625→+575
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Aghanim's Scepter bonus max rush distance decreased from +625 to +575
- Info: From 1225/1300/1375/1450 to 1175/1250/1325/1400
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NerfSpirit Lance · Slow DurationSlow Duration on Phantom Lancer's Spirit Lance decreases from 3.75s to 3s.3.75s→3s
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Slow Duration decreased from 3.75s to 3s
NerfTalents · Level 10 Talent Spirit Lance Slow DurationPhantom Lancer's level 10 talent Spirit Lance Slow Duration decreases from +1.25s to +1s.+1.25s→+1sSource line
Level 10 Talent Spirit Lance Slow Duration decreased from +1.25s to +1s
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AdjustIllusory Armaments · Min Damage increasePhantom Lancer's Illusory Armaments: Min Damage increase changed from 2% per 3 level ups to 2% per 3 levels.2% per 3 level ups→2% per 3 levels
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Min Damage increase changed from 2% per 3 level ups to 2% per 3 levels
- Info: This means two things: bonus damage increases 1 level earlier (on levels 3/6/9... instead of 4/7/10...) and Phantom Lancer will gain one more damage increase on level 30
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NerfIllusory Armaments · Min Damage at level 1Min Damage at level 1 on Phantom Lancer's Illusory Armaments decreases from 18% to 17%.18%→17%
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Min Damage at level 1 decreased from 18% to 17%
- Info: Increment value per 3 level ups is still 2%
NerfDoppelganger · Mana CostMana Cost on Phantom Lancer's Doppelganger increases from 50 to 70.50→70Source line
Mana Cost increased from 50 to 70
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BuffSpirit Lance · DamageDamage on Phantom Lancer's Spirit Lance increases from 70/140/210/280 to 100/160/220/280.70/140/210/280→100/160/220/280
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Damage increased from 70/140/210/280 to 100/160/220/280
AdjustPhantom RushToggling is no longer disabled by silence.Source line
Toggling is no longer disabled by silence
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BuffAgility gainPhantom Lancer's Agility gain increases from 2.8 to 3.4.2.8→3.4
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Agility gain increased from 2.8 to 3.4
RemovedRemoved Divergence and Lancelot facets.Source line
Removed Divergence and Lancelot facets
AdjustIllusory ArmamentsAbility Reworked.Source line
Ability Reworked
- Whenever an illusion of Phantom Lancer is created, it can't have less than 18% of Phantom Lancer's damage for 3s. Damage increases by 2% with every 3 Phantom Lancer's level ups
AdjustPhantom RushNo Longer provides bonus Agility while active.Source line
No Longer provides bonus Agility while active
AdjustPhantom Rush · CooldownCooldown on Phantom Lancer's Phantom Rush changes from 13/10/7/4s to 15/11/7/3s.13/10/7/4s→15/11/7/3sSource line
Cooldown rescaled from 13/10/7/4s to 15/11/7/3s
8 more changes in this patch →AdjustPhantom RushNow provides 20/30/40/50% evasion while rushing.Source line
Now provides 20/30/40/50% evasion while rushing