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What changed for Sniper?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
11 changes across 4 patches (Dec 15, 2025 to Jul 30, 2026), newest first.
Buff 1Adjust 10
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AdjustConcussive GrenadeCan now be cast while rooted, but will not knock Sniper back if he is under the effect of root.
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Can now be cast while rooted, but will not knock Sniper back if he is under the effect of root
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AdjustKeen ScopeNo longer applies on denies or buildings.
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No longer applies on denies or buildings
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AdjustKeen ScopeNo longer levels with Assassinate.
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No longer levels with Assassinate
AdjustKeen ScopeNo longer increases attack range.Source line
No longer increases attack range
AdjustKeen ScopeNow increases damage from Sniper's attacks by 1.5% + 0.05% per level for every 100 units of distance between him and the target.Source line
Now increases damage from Sniper's attacks by 1.5% + 0.05% per level for every 100 units of distance between him and the target
- Also affects attack damage from Assassinate
AdjustTake AimNow passively grants 160/240/320/400 attack range.Source line
Now passively grants 160/240/320/400 attack range
AdjustTake Aim · Active Bonus Attack RangeActive Bonus Attack Range on Sniper's Take Aim changes from 100/150/200/250 to 75/150/225/300.100/150/200/250→75/150/225/300Source line
Active Bonus Attack Range rescaled from 100/150/200/250 to 75/150/225/300
1 more change in this patch →AdjustAssassinateNo longer amplifies attack damage to 100/110/120%.Source line
No longer amplifies attack damage to 100/110/120%
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AdjustAssassinateCan no longer target invulnerable units.
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Can no longer target invulnerable units
BuffAssassinate · Attack DamageAttack Damage on Sniper's Assassinate increases from 100% to 100/110/120%.100%→100/110/120%Source line
Attack Damage increased from 100% to 100/110/120%