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Dota 2

Witch Doctor: change history

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16 changes across 5 patches (Dec 15, 2025 to Jul 30, 2026), newest first.

Buff 3Nerf 4Adjust 9
  1. Adjust
    Maledict
    Level 20 Talent Maledict bursts deal 75% damage in a 800 AoE now considers illusions as creep targets and bursts from them will not deal damage.
    Source line
    Level 20 Talent Maledict bursts deal 75% damage in a 800 AoE now considers illusions as creep targets and bursts from them will not deal damage
  2. Buff
    Voodoo Restoration · Radius
    Radius on Witch Doctor's Voodoo Restoration increases from 500/550/600/650 to 650.
    500/550/600/650→650
    Source line
    Radius increased from 500/550/600/650 to 650
  3. Dota 2 Patch 7.41Buff 1Adjust 3Official notes ↗
    Buff
    Death Ward · Attack Range
    Attack Range on Witch Doctor's Death Ward increases from 600 to 600/625/650.
    600→600/625/650
    Source line
    Attack Range increased from 600 to 600/625/650
    Adjust
    Talents
    Level 15 Talent +2 Paralyzing Cask bounces replaced with -3s Paralyzing Cask Cooldown.
    Source line
    Level 15 Talent +2 Paralyzing Cask bounces replaced with -3s Paralyzing Cask Cooldown
    Adjust
    Talents
    Level 20 Talent +75 Death Ward Attack Range replaced with Maledict bursts deal 75% damage in a 800 AoE (each burst sends projectiles that deal 75% of its damage at all enemy units within 800 range).
    Source line
    Level 20 Talent +75 Death Ward Attack Range replaced with Maledict bursts deal 75% damage in a 800 AoE (each burst sends projectiles that deal 75% of its damage at all enemy units within 800 range)
    Adjust
    Talents
    Level 25 Talent -6s Paralyzing Cask Cooldown replaced with +6 Paralyzing Cask Bounces.
    Source line
    Level 25 Talent -6s Paralyzing Cask Cooldown replaced with +6 Paralyzing Cask Bounces
  4. Nerf
    Death Ward · Damage
    Damage on Witch Doctor's Death Ward decreases from 60/95/130 to 60/90/120.
    60/95/130→60/90/120
    Source line
    Damage decreased from 60/95/130 to 60/90/120
    Nerf
    Talents · Level 25 Talent Death Ward Damage
    Witch Doctor's level 25 talent Death Ward Damage decreases from +45 to +40.
    +45→+40
    Source line
    Level 25 Talent Death Ward Damage decreased from +45 to +40
    Nerf
    Cleft Death · Death Ward · Damage
    Damage on Witch Doctor's Cleft Death · Death Ward decreases from 55/90/125 to 55/85/115.
    55/90/125→55/85/115
    Source line
    Damage decreased from 55/90/125 to 55/85/115
  5. Dota 2 Patch 7.40Buff 1Nerf 1Adjust 5Official notes ↗
    Buff
    Voodoo Restoration · Activation mana cost
    Activation mana cost on Witch Doctor's Voodoo Restoration decreases from 35/40/45/50 to 25.
    35/40/45/50→25
    Source line
    Activation mana cost decreased from 35/40/45/50 to 25
    Adjust
    Voodoo Restoration · Mana per second
    Mana per second on Witch Doctor's Voodoo Restoration changes from 8/12/16/20 to 9/12/15/18.
    8/12/16/20→9/12/15/18
    Source line
    Mana per second rescaled from 8/12/16/20 to 9/12/15/18
    Adjust
    Maledict
    Now also affects player-controlled creeps.
    Source line
    Now also affects player-controlled creeps
    Nerf
    Death Ward · Aghanim's Scepter bounce radius
    Aghanim's Scepter bounce radius on Witch Doctor's Death Ward decreases from 650 to 575.
    650→575
    Source line
    Aghanim's Scepter bounce radius decreased from 650 to 575
    Adjust
    Talents
    Level 15 Talent +125 Maledict AoE replaced with +4s Maledict Duration.
    Source line
    Level 15 Talent +125 Maledict AoE replaced with +4s Maledict Duration
    Adjust
    Talents
    Level 25 Talent +8s Maledict Duration replaced with -6s Paralyzing Cask Cooldown.
    Source line
    Level 25 Talent +8s Maledict Duration replaced with -6s Paralyzing Cask Cooldown
    1 more change in this patch →