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What changed for Summoner's Rift?

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League of Legends

Summoner's Rift: change history

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2 changes across 1 patch (Aug 25, 2026), newest first.

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  1. Adjust
    League Classic Art Updates
    Summoner's Rift art is updated to look more like the original: missing foliage and decals are added, an unintended prop is removed, decals and map details are updated, and affected walls, ground and mesh normals are corrected.
    Source line
    Art Updates: Added missing foliage and decals, removed an unintended prop, updated decals and map details, and corrected affected walls, ground, and mesh normals.
    Adjust
    League Classic Lighting Updates
    Lighting at both spawn locations and on the purple diamond torches is updated to look closer to the original.
    Updated lighting at both spawn locations and on the purple diamond torches to look closer to the original
    Source line
    Lighting Updates: Updated lighting at both spawn locations and on the purple diamond torches to look closer to the original.

Other matches

298 more changes in 8 patches, newest first.

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Summoner's Rift Ranked 5s
Ranked 5s queue windows are extended from 4 p.m.–2 a.m. to 4 p.m.–4 a.m. server time.
4 p.m.–2 a.m. server time→4 p.m.–4 a.m. server time
Source line
In case you missed it, we've extended the queue windows for Ranked 5s from the previous 4pm-2am to 4pm-4am server time.
Nerf
Summoner's Rift Ambessa · Passive - Drakehound's Step · Damage
Damage on Ambessa's Drakehound's Step (Passive) decreases from 5–30 (+25% bonus AD) to 5–25 (+20% bonus AD).
5–30 (+25% bonus AD)→5–25 (+20% bonus AD)
Source line
Damage: 5 - 30 (+25% bonus AD) → 5 - 25 (+20% bonus AD)
Nerf
Summoner's Rift Ashe · Base Stats · Attack Damage per Level
Ashe's attack damage per level decreases from 3.5 to 3.
3.5→3
Source line
Attack Damage per Level: 3.5 → 3
Nerf
Summoner's Rift Cassiopeia · Base Stats · Base Health
Cassiopeia's base health decreases from 630 to 610.
630→610
Source line
Base Health: 630 → 610
Nerf
Summoner's Rift Cassiopeia · Base Stats · Base Mana
Cassiopeia's base mana decreases from 480 to 450.
480→450
Source line
Base Mana: 480 → 450
Buff
Summoner's Rift Diana · W - Pale Cascade · Shield Bonus Health Ratio
Shield bonus health ratio on Diana's Pale Cascade (W) increases from 11% to 14%.
11%→14%
Source line
Shield Bonus Health Ratio: 11% → 14%
Buff
Summoner's Rift Kennen · E - Lightning Rush · Bonus Attack Speed
Bonus attack speed on Kennen's Lightning Rush (E) increases from 40 / 50 / 60 / 70 / 80% to 50 / 60 / 70 / 80 / 90%.
40 / 50 / 60 / 70 / 80%→50 / 60 / 70 / 80 / 90%
Source line
Bonus Attack Speed: 40 / 50 / 60 / 70 / 80% → 50 / 60 / 70 / 80 / 90%
Buff
Summoner's Rift Kindred · W - Wolf's Frenzy · Monster Mod
Damage to monsters from Kindred's Wolf's Frenzy (W) increases from 150% to 165%.
150%→165%
Source line
Monster Mod: 150% → 165%
Buff
Summoner's Rift Kindred · E - Mounting Dread · Slow Duration
Slow duration on Kindred's Mounting Dread (E) increases from 1s to 1.5s.
1s→1.5s
Source line
Slow Duration: 1s → 1.5s
Removed
Summoner's Rift Kindred · E - Mounting Dread · Small Monster Targeting
Kindred's Mounting Dread (E) can no longer target small monsters.
Enabled→Removed
Source line
Small Monster Targeting: Enabled → Removed
Nerf
Summoner's Rift K'Sante · W - Path Maker · Mana Cost
Mana cost on K'Sante's Path Maker (W) increases from 40 / 45 / 50 / 55 / 60 to 45 / 50 / 55 / 60 / 65.
40 / 45 / 50 / 55 / 60→45 / 50 / 55 / 60 / 65
Source line
Mana Cost: 40 / 45 / 50 / 55 / 60 → 45 / 50 / 55 / 60 / 65
Nerf
Summoner's Rift K'Sante · W - Path Maker · W Base/All-Out Damage Reduction
Base/all-out damage reduction on K'Sante's Path Maker (W) decreases from 30 / 75% to 25 / 70%.
30 / 75%→25 / 70%
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W Base/All-Out Damage Reduction: 30 / 75% → 25 / 70%
Buff
Summoner's Rift Lillia · R - Lilting Lullaby · Duration
Duration on Lillia's Lilting Lullaby (R) increases from 2.5s to 2.5 / 2.75 / 3s.
2.5s→2.5 / 2.75 / 3s
Source line
Duration: 2.5s → 2.5 / 2.75 / 3s
Buff
Summoner's Rift Lucian · Base Stats · Attack Damage
Lucian's attack damage increases from 60 + 2.5 per level to 60 + 2.9 per level.
60 + 2.5 per level→60 + 2.9 per level
Source line
Attack Damage: 60 + 2.5/Level → 60 + 2.9/Level
Buff
Summoner's Rift Mordekaiser · Q - Obliterate · Damage scaling from level 10 to 20
Damage scaling on Mordekaiser's Obliterate (Q) from level 10 to 20 increases from +5 per level to +7 per level.
(+5 per level)→(+7 per level)
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Scaling Level 10-20: (+5/lvl) → (+7/lvl)
Buff
Summoner's Rift Mordekaiser · R - Realm of Death · Cooldown
Cooldown on Mordekaiser's Realm of Death (R) decreases from 140 / 120 / 100s to 120 / 110 / 100s.
140 / 120 / 100s→120 / 110 / 100s
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Cooldown: 140 / 120 / 100s → 120 / 110 / 100s
Buff
Summoner's Rift Neeko · E - Tangle-Barbs · Base Damage
Base damage on Neeko's Tangle-Barbs (E) increases from 70 / 105 / 140 / 175 / 210 (+65% AP) to 80 / 115 / 150 / 185 / 220 (+65% AP).
70 / 105 / 140 / 175 / 210 (+65% AP)→80 / 115 / 150 / 185 / 220 (+65% AP)
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Base Damage: 70 / 105 / 140 / 175 / 210 (+65% AP) → 80 / 115 / 150 / 185 / 220 (+65% AP)
Buff
Summoner's Rift Neeko · E - Tangle-Barbs · Empowered Root Duration
Empowered root duration on Neeko's Tangle-Barbs (E) increases from 1.8 / 2.1 / 2.4 / 2.7 / 3s to 2 / 2.25 / 2.5 / 2.75 / 3s.
1.8 / 2.1 / 2.4 / 2.7 / 3s→2 / 2.25 / 2.5 / 2.75 / 3s
Source line
Empowered Root Duration: 1.8 / 2.1 / 2.4 / 2.7 / 3s → 2 / 2.25 / 2.5 / 2.75 / 3s
Buff
Summoner's Rift Smolder · Passive - Dragon Practice · Super Scorcher Bonus Magic Damage
Super Scorcher bonus magic damage on Smolder's Dragon Practice (Passive) increases from 25–55% (+0–9% with IE) to 25–60% (+0–10.5% with IE) of Dragon Practice stacks, scaling with crit chance.
25–55% (+0–9% with IE) of Dragon Practice stacks, scaling with crit chance→25–60% (+0–10.5% with IE) of Dragon Practice stacks, scaling with crit chance
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Super Scorcher Bonus Magic Damage: 25 - 55% (+0-9% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 25 - 60% (+0-10.5% with IE) of Dragon Practice Stacks, scaling with Crit Chance
Buff
Summoner's Rift Smolder · Passive - Dragon Practice · Flap Flap Flap Bonus Magic Damage
Flap Flap Flap bonus magic damage on Smolder's Dragon Practice (Passive) increases from 8–12.8% (+0–1.44% with IE) to 8–14% (+0–1.8% with IE) of Dragon Practice stacks, scaling with crit chance.
8–12.8% (+0–1.44% with IE) of Dragon Practice stacks, scaling with crit chance→8–14% (+0–1.8% with IE) of Dragon Practice stacks, scaling with crit chance
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Flap Flap Flap Bonus Magic Damage: 8 - 12.8% (+0-1.44% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 8 - 14% (+0-1.8% with IE) of Dragon Practice Stacks, scaling with Crit Chance
Buff
Summoner's Rift Smolder · R - Mmooommmm! · Self Heal
Self heal on Smolder's Mmooommmm! (R) increases from 100 / 135 / 170 (+50% bonus AD) (+75% AP) to 100 / 175 / 250 (+75% bonus AD) (+75% AP).
100 / 135 / 170 (+50% bonus AD) (+75% AP)→100 / 175 / 250 (+75% bonus AD) (+75% AP)
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Self Heal: 100 / 135 / 170 (+50% bonus AD) (+75% AP) → 100 / 175 / 250 (+75% bonus AD) (+75% AP)
Buff
Summoner's Rift Swain · Base Stats · Base Magic Resistance
Swain's base magic resistance increases from 31 to 34.
31→34
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Base Magic Resistance: 31 → 34
Nerf
Summoner's Rift Swain · Base Stats · Base Armor
Swain's base armor decreases from 25 to 23.
25→23
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Base Armor: 25 → 23
Buff
Summoner's Rift Swain · W - Vision of Empire · Damage
Damage on Swain's Vision of Empire (W) increases from 70 / 105 / 140 / 175 / 210 (+60%) to 70 / 115 / 160 / 205 / 250 (+60%).
70 / 105 / 140 / 175 / 210 (+60%)→70 / 115 / 160 / 205 / 250 (+60%)
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Damage: 70 / 105 / 140 / 175 / 210 (+60%) → 70 / 115 / 160 / 205 / 250 (+60%)
Buff
Summoner's Rift Swain · W - Vision of Empire · Cooldown
Cooldown on Swain's Vision of Empire (W) decreases from 22 / 21 / 20 / 19 / 18s to 20 / 19 / 18 / 17 / 16s.
22 / 21 / 20 / 19 / 18s→20 / 19 / 18 / 17 / 16s
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Cooldown: 22 / 21 / 20 / 19 / 18s → 20 / 19 / 18 / 17 / 16s
Buff
Summoner's Rift Tahm Kench · Q - Tongue Lash · Base Healing
Base healing on Tahm Kench's Tongue Lash (Q) increases from 10 / 13.75 / 17.5 / 21.25 / 25 to 10 / 20 / 30 / 40 / 50.
10 / 13.75 / 17.5 / 21.25 / 25→10 / 20 / 30 / 40 / 50
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Base Healing: 10 / 13.75 / 17.5 / 21.25 / 25 → 10 / 20 / 30 / 40 / 50
Adjust
Summoner's Rift Vayne · Base Stats · Health per 5
Vayne's health per 5 changes from 4 + 0.5 per level to 5.5 + 0.4 per level.
4 + 0.5 per level→5.5 + 0.4 per level
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Health per 5: 4 + .5/Level → 5.5 +.4/Level
Buff
Summoner's Rift Vayne · Q - Tumble · Mana Cost
Mana cost on Vayne's Tumble (Q) decreases from 46 / 42 / 38 / 34 / 30 to a flat 30.
46 / 42 / 38 / 34 / 30→30
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Mana Cost: 46 / 42 / 38 / 34 / 30 → 30
Nerf
Summoner's Rift Yunara · Q - Cultivation of Spirit · Passive On Hit Damage
Passive on-hit damage on Yunara's Cultivation of Spirit (Q) decreases from 5 / 10 / 15 / 20 / 25 (+20% AP) to 3 / 8 / 13 / 18 / 23 (+20% AP).
5 / 10 / 15 / 20 / 25 (+20% AP)→3 / 8 / 13 / 18 / 23 (+20% AP)
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Passive On Hit Damage: 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)
Nerf
Summoner's Rift Yunara · Q - Cultivation of Spirit · Active On Hit Damage
Active on-hit damage on Yunara's Cultivation of Spirit (Q) decreases from 5 / 10 / 15 / 20 / 25 (+20% AP) to 3 / 8 / 13 / 18 / 23 (+20% AP).
5 / 10 / 15 / 20 / 25 (+20% AP)→3 / 8 / 13 / 18 / 23 (+20% AP)
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Active On Hit Damage: 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)
Nerf
Summoner's Rift Yunara · W - Arc of Judgement · Slow Stacking
The slow from Yunara's Arc of Judgement (W) no longer stacks with other slows.
Stacks with other slows→No longer stacks with other slows
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Slow Stacking: Stacks with other slows → No longer stacks with other slows
Nerf
Summoner's Rift Experimental Hexplate · Ranged Mod
Ranged users of Experimental Hexplate now get 50% of the item's value (25% attack speed, 10% move speed) instead of 70% (35% attack speed, 14% move speed).
70% of value (35% attack speed, 14% move speed)→50% of value (25% attack speed, 10% move speed)
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Ranged Mod: 70% of Value (35% Attack Speed, 14% Move Speed) → 50% of Value (25% Attack Speed, 10% Move Speed)
Nerf
Summoner's Rift Hextech Rocketbelt · Ability Haste
Ability haste on Hextech Rocketbelt decreases from 20 to 10.
20→10
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Ability Haste: 20 → 10
Buff
Summoner's Rift Hextech Rocketbelt · Active Damage
Active damage on Hextech Rocketbelt increases from 100 (+10% AP) to 135 (+15% AP).
100 (+10% AP)→135 (+15% AP)
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Active Damage: 100 (+10% AP) → 135 (+15% AP)
Nerf
Summoner's Rift Runaan's Hurricane · Attack Damage per Bolt
Attack damage per bolt on Runaan's Hurricane decreases from 65% to 60%.
65%→60%
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Attack Damage per Bolt: 65% → 60%
Adjust
Summoner's Rift Scoreboard
Most item icon counters, such as Death's Dance, Liandry's Torment and Kraken Slayer, are now hidden on the scoreboard; Tear of the Goddess items and Mejai's Soulstealer still show theirs.
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The following items' icon counters are now hidden on the scoreboard:
  • Death's Dance
  • Haunting Guise
  • Liandry's Torment
  • Riftmaker
  • Kraken Slayer
  • Terminus
  • Guinsoo's Rageblade
  • Fiendhunter Bolts
  • Echoes of Helia
  • Dead Man's Plate
  • Spear of Shojin
  • Overlord's Bloodmail
  • Hullbreaker
  • Jak'sho the Protean
  • Force of Nature
Buff
Summoner's Rift Aatrox · W - Infernal Chains · Cooldown
Cooldown on Aatrox's Infernal Chains (W) decreases from 20 / 18 / 16 / 14 / 12s to 18 / 16.5 / 15 / 13.5 / 12s.
20 / 18 / 16 / 14 / 12s→18 / 16.5 / 15 / 13.5 / 12s
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Cooldown: 20 / 18 / 16 / 14 / 12 seconds → 18 / 16.5 / 15 / 13.5 / 12 seconds
Buff
Summoner's Rift Aatrox · E - Umbral Dash · Health Heal Ratio
Health heal ratio on Aatrox's Umbral Dash (E) increases from 1.1% per 100 bonus health to 1.3% per 100 bonus health.
1.1% per 100 bonus health→1.3% per 100 bonus health
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Health Heal Ratio: 1.1% per 100 bonus health → 1.3% per 100 bonus health
Buff
Summoner's Rift Aphelios · Calibrum · Moonshot Damage
Moonshot damage on Aphelios' Calibrum increases from 70–160 (+42–60% bonus AD) (+100% AP) to 80–170 (+42–60% bonus AD) (+100% AP).
70–160 (+42–60% bonus AD) (+100% AP)→80–170 (+42–60% bonus AD) (+100% AP)
Source line
Moonshot Damage: 70 - 160 (+42 - 60% bonus AD) (+100% AP) → 80 - 170 (+42 - 60% bonus AD) (+100% AP)
Buff
Summoner's Rift Aphelios · Severum · Healing
Healing on Aphelios' Severum increases from 2–7.1% (increased to 5–17.75%) to 2–8% (increased to 5–20%).
2–7.1%, increased to 5–17.75%→2–8%, increased to 5–20%
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Healing: 2 - 7.1%, increased to 5 - 17.75% → 2 - 8%, increased to 5 - 20%
Buff
Summoner's Rift Aphelios · Gravitum · Slow
The slow from Aphelios' Gravitum now decays to 15% instead of 10% after 0.7s; it still starts at 30% for 2.5s.
30% for 2.5s, decaying to 10% after 0.7s→30% for 2.5s, decaying to 15% after 0.7s
Source line
Slow: 30% for 2.5 seconds, decaying to 10% after 0.7 seconds → 30% for 2.5 seconds, decaying to 15% after 0.7 seconds
Buff
Summoner's Rift Aphelios · Infernum · Duskwave Cooldown
Duskwave cooldown on Aphelios' Infernum decreases from 9 / 8.25 / 7.5 / 6.75 / 6s to 8 / 7.25 / 6.5 / 5.75 / 5s.
9 / 8.25 / 7.5 / 6.75 / 6s→8 / 7.25 / 6.5 / 5.75 / 5s
Source line
Duskwave Cooldown: 9 / 8.25 / 7.5 / 6.75 / 6 seconds → 8 / 7.25 / 6.5 / 5.75 / 5 seconds
Buff
Summoner's Rift Aphelios · Crescendum · Mini-Crescendum Damage
Mini-Crescendum damage on Aphelios' Crescendum increases from 15% AD to 16% AD; it still decreases by 1.5% AD to a minimum of 5% AD, now reached at the 9th+ chakram instead of the 8th+.
15% AD, decreasing by 1.5% AD to a minimum of 5% AD for the 8th+ chakram→16% AD, decreasing by 1.5% AD to a minimum of 5% AD for the 9th+ chakram
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Mini-Crescendum Damage: 15% AD, decreasing by 1.5% AD to a minimum of 5% AD for the 8th+ chakram → 16% AD, decreasing by 1.5% AD to a minimum of 5% AD for the 9th+ chakram
Buff
Summoner's Rift Aurora · E - The Weirding · Base Damage
Base damage on Aurora's The Weirding (E) increases from 70 / 110 / 150 / 190 / 230 to 80 / 120 / 160 / 200 / 240.
70 / 110 / 150 / 190 / 230→80 / 120 / 160 / 200 / 240
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Base Damage: 70 / 110 / 150 / 190 / 230 → 80 / 120 / 160 / 200 / 240
Buff
Summoner's Rift Aurora · R - Between Worlds · Rift Duration
Rift duration on Aurora's Between Worlds (R) increases from 1.75 / 2.5 / 3.25s to 2.25 / 2.75 / 3.25s.
1.75 / 2.5 / 3.25s→2.25 / 2.75 / 3.25s
Source line
Rift Duration: 1.75 / 2.5 / 3.25 seconds → 2.25 / 2.75 / 3.25 seconds
Buff
Summoner's Rift Draven · Base Stats · Attack Damage
Draven's attack damage increases from 62 to 64.
62→64
Source line
Attack Damage: 62 → 64
Buff
Summoner's Rift Elise · Passive - Spider Queen · Passive Magic Damage On-Hit
Passive on-hit magic damage on Elise's Spider Queen (Passive) increases from 12 / 22 / 32 / 42 to 14 / 24 / 34 / 44.
12 / 22 / 32 / 42→14 / 24 / 34 / 44
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Passive Magic Damage On-Hit: 12 / 22 / 32 / 42 → 14 / 24 / 34 / 44
Buff
Summoner's Rift Elise · W - Skittering Frenzy · Bonus Attack Speed
Bonus attack speed on Elise's Skittering Frenzy (W) increases from 60 / 75 / 90 / 105 / 120% to 70 / 85 / 100 / 115 / 130%.
60 / 75 / 90 / 105 / 120%→70 / 85 / 100 / 115 / 130%
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Bonus Attack Speed: 60 / 75 / 90 / 105 / 120% → 70 / 85 / 100 / 115 / 130%
Buff
Summoner's Rift Fiora · Base Stats · Health Growth
Fiora's health growth increases from 99 to 105.
99→105
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Health Growth: 99 → 105
Buff
Summoner's Rift Fiora · R - Grand Challenge · Heal Range
Heal range on Fiora's Grand Challenge (R) increases from 550 to 600.
550→600
Source line
Heal Range: 550 → 600
Buff
Summoner's Rift Fiora · R - Grand Challenge · Heal Per Tick
Heal per tick on Fiora's Grand Challenge (R) increases from 18.75 / 25 / 31.25 (+15% bonus AD) to 20 / 26.25 / 32.5 (+17.5% bonus AD).
18.75 / 25 / 31.25 (+15% bonus AD)→20 / 26.25 / 32.5 (+17.5% bonus AD)
Source line
Heal Per Tick: 18.75 / 25 / 31.25 (+15% bonus AD) → 20 / 26.25 / 32.5 (+17.5% bonus AD)
Buff
Summoner's Rift Fiora · R - Grand Challenge · Maximum Heal
Maximum heal on Fiora's Grand Challenge (R) increases from 375 / 500 / 625 (+300% bonus AD) to 400 / 525 / 650 (+350% bonus AD).
375 / 500 / 625 (+300% bonus AD)→400 / 525 / 650 (+350% bonus AD)
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Maximum Heal: 375 / 500 / 625 (+300% bonus AD) → 400 / 525 / 650 (+350% bonus AD)
Buff
Summoner's Rift Kha'Zix · Passive - Unseen Threat · Damage
Damage on Kha'Zix's Unseen Threat (Passive) increases from 17–136 (+50% bonus AD) to 22–141 (+50% bonus AD).
17–136 (+50% bonus AD)→22–141 (+50% bonus AD)
Source line
Damage: 17 - 136 (+50% bonus AD) → 22 - 141 (+50% bonus AD)
Buff
Summoner's Rift Kha'Zix · W - Void Spike · Evolved Slow Duration
Evolved slow duration on Kha'Zix's Void Spike (W) increases from 2s to 2.25s.
2s→2.25s
Source line
Evolved Slow Duration: 2 seconds → 2.25 seconds
Buff
Summoner's Rift Kha'Zix · E - Leap · Evolved Range Bonus
Evolved range bonus on Kha'Zix's Leap (E) increases from +200 to +300.
+200→+300
Source line
Evolved Range Bonus: +200 → +300
Buff
Summoner's Rift Lillia · Base Stats · Armor
Lillia's armor increases from 22 to 24.
22→24
Source line
Armor: 22 → 24
Buff
Summoner's Rift Lillia · R - Lilting Lullaby · Sleep Duration
Sleep duration on Lillia's Lilting Lullaby (R) increases from 2s to 2.5s.
2s→2.5s
Source line
Sleep Duration: 2 seconds → 2.5 seconds
Nerf
Summoner's Rift Lucian · Passive - Vigilance · Empowered On-Hit Damage
Empowered on-hit damage on Lucian's Vigilance (Passive) decreases from 15 (+20% AD) to 5 (+15% AD).
15 (+20% AD)→5 (+15% AD)
Source line
Empowered On-Hit Damage: 15 (+20% AD) → 5 (+15% AD)
Buff
Summoner's Rift Lucian · Q - Piercing Light · Base Damage
Base damage on Lucian's Piercing Light (Q) increases from 80 / 115 / 150 / 185 / 220 (+100% bonus AD) to 90 / 130 / 170 / 210 / 250 (+100% bonus AD).
80 / 115 / 150 / 185 / 220 (+100% bonus AD)→90 / 130 / 170 / 210 / 250 (+100% bonus AD)
Source line
Base Damage: 80 / 115 / 150 / 185 / 220 (+100% bonus AD) → 90 / 130 / 170 / 210 / 250 (+100% bonus AD)
Buff
Summoner's Rift Master Yi · Q - Alpha Strike · Cooldown Refund on Hit
The cooldown refund on hit from Master Yi's Alpha Strike (Q) is now a flat 1 second instead of scaling down with Ability Haste.
-1s, scaling down with ability haste→1s
Source line
Cooldown Refund on Hit: -1 second, scaling down with Ability Haste → 1 second
Nerf
Summoner's Rift Nasus · Q - Siphoning Strike · Bonus Damage
Bonus damage on Nasus' Siphoning Strike (Q) decreases from 40 / 60 / 80 / 100 / 120 to 30 / 50 / 70 / 90 / 110.
40 / 60 / 80 / 100 / 120→30 / 50 / 70 / 90 / 110
Source line
Bonus Damage: 40 / 60 / 80 / 100 / 120 → 30 / 50 / 70 / 90 / 110
Nerf
Summoner's Rift Nocturne · R - Paranoia · Cooldown
Cooldown on Nocturne's Paranoia (R) increases from 140 / 115 / 90s to 160 / 130 / 100s.
140 / 115 / 90s→160 / 130 / 100s
Source line
Cooldown: 140 / 115 / 90 seconds → 160 / 130 / 100 seconds
Nerf
Summoner's Rift Poppy · Q - Hammer Shock · Minion/Monster Maximum Health Cap
Minion/monster maximum health cap on Poppy's Hammer Shock (Q) decreases from 85 / 120 / 155 / 190 / 225 to 70 / 105 / 140 / 175 / 210.
85 / 120 / 155 / 190 / 225→70 / 105 / 140 / 175 / 210
Source line
Minion/Monster Maximum Health Cap: 85 / 120 / 155 / 190 / 225 → 70 / 105 / 140 / 175 / 210
Nerf
Summoner's Rift Rumble · Passive - Junkyard Titan · Overheat Attack Speed
Overheat attack speed on Rumble's Junkyard Titan (Passive) decreases from 50–130% to 30–100%.
50–130%→30–100%
Source line
Overheat Attack Speed: 50 - 130% → 30 - 100%
Buff
Summoner's Rift Rumble · Passive - Junkyard Titan · Monster Cap
Monster cap on Rumble's Junkyard Titan (Passive) increases from 65–150 to 90–175.
65–150→90–175
Source line
Monster Cap: 65 - 150 → 90 - 175
Buff
Summoner's Rift Ryze · Base Stats · Armor Growth
Ryze's armor growth increases from 4.2 to 4.7.
4.2→4.7
Source line
Armor Growth: 4.2 → 4.7
Nerf
Summoner's Rift Ryze · Q - Overload · Flux Bonus Damage
Flux bonus damage on Ryze's Overload (Q) decreases from 25 / 50 / 75 / 100% increased damage to 15 / 40 / 65 / 90% increased damage.
25 / 50 / 75 / 100% increased damage→15 / 40 / 65 / 90% increased damage
Source line
Flux Bonus Damage: 25 / 50 / 75 / 100% increased damage → 15 / 40 / 65 / 90% increased damage
Nerf
Summoner's Rift Ryze · E - Spell Flux · Mana Cost
Mana cost on Ryze's Spell Flux (E) increases from 35 / 45 / 55 / 65 / 75 to 40 / 50 / 60 / 70 / 80.
35 / 45 / 55 / 65 / 75→40 / 50 / 60 / 70 / 80
Source line
Mana Cost: 35 / 45 / 55 / 65 / 75 → 40 / 50 / 60 / 70 / 80
Adjust
Summoner's Rift Vi · Base Stats · Attack Damage
Vi's attack damage changes from 63 + 3.5 per level to 61 + 3.9 per level.
63 + 3.5 per level→61 + 3.9 per level
Source line
Attack Damage: 63 + 3.5/Level → 61 + 3.9/Level
Nerf
Summoner's Rift Vi · Passive - Blast Shield · Shield
Shield on Vi's Blast Shield (Passive) decreases from 12% maximum health to 10% maximum health.
12% maximum health→10% maximum health
Source line
Shield: 12% Maximum Health → 10% Maximum Health
Buff
Summoner's Rift Volibear · Passive - The Relentless Storm · Attack Speed per Stack
Attack speed per stack on Volibear's The Relentless Storm (Passive) increases from 5% (+3% per 100 AP) to 5% (+4% per 100 AP).
5% (+3% per 100 AP)→5% (+4% per 100 AP)
Source line
Attack Speed per Stack: 5% (+3% per 100 AP) → 5% (+4% per 100 AP)
Buff
Summoner's Rift Volibear · Passive - The Relentless Storm · Lightning On-Hit Damage
Lightning on-hit damage on Volibear's The Relentless Storm (Passive) now also scales with 20% bonus AD.
11–60 (Levels 1–18) (+45% AP)→11–60 (Levels 1–18) (+45% AP) (+20% bonus AD)
Source line
Lightning On-Hit Damage: 11 - 60 (Levels 1-18) (+45% AP) → 11 - 60 (Levels 1-18) (+45% AP) (+20% bonus AD)
Nerf
Summoner's Rift World Atlas and Runic Compass · Health
Health on World Atlas and Runic Compass decreases from 30 / 100 / 200 to 0 / 60 / 200.
30 / 100 / 200→0 / 60 / 200
Source line
Health: 30 / 100 / 200 → 0 / 60 / 200
Buff
Summoner's Rift World Atlas and Runic Compass · Health Regeneration
Health regeneration on World Atlas and Runic Compass increases from 25% / 50% / 75% to 50% / 75% / 75%.
25% / 50% / 75%→50% / 75% / 75%
Source line
Health Regeneration: 25% / 50% / 75% → 50% / 75% / 75%
Buff
Summoner's Rift Teleport · Free role quest Teleport cooldown
The free Teleport from the top role quest now has a 390s cooldown, down from 420s.
420s→390s
Source line
Top Role Quest's Free Teleport Cooldown: 420 seconds → 390 seconds
Buff
Summoner's Rift Teleport · Upgraded Unleashed Teleport cooldown
The upgraded Unleashed Teleport from the top role quest now has a 300–210s cooldown, down from 330–240s.
330–240s→300–210s
Source line
Top Role Quest's Upgraded Unleashed Teleport Cooldown: 330 - 240 seconds → 300 - 210 seconds
Nerf
Summoner's Rift Bard · Base Stats · Armor
Bard's armor decreases from 34 + 5 per level to 32 + 4.7 per level.
34 + 5 per level→32 + 4.7 per level
Source line
Armor: 34 + 5/Level → 32 + 4.7/Level
Nerf
Summoner's Rift Cassiopeia · Passive - Serpentine Grace · Move Speed Bonus
Move speed bonus on Cassiopeia's Serpentine Grace (Passive) decreases from 6%–40% (based on level) to 5%–36% (based on level).
6%–40% (based on level)→5%–36% (based on level)
Source line
Move Speed Bonus: 6% - 40% (based on level) → 5% - 36% (based on level)
Nerf
Summoner's Rift Cassiopeia · Q - Noxious Blast · Damage
Damage on Cassiopeia's Noxious Blast (Q) decreases from 75 / 110 / 145 / 180 / 215 to 65 / 100 / 135 / 170 / 205.
75 / 110 / 145 / 180 / 215→65 / 100 / 135 / 170 / 205
Source line
Damage: 75 / 110 / 145 / 180 / 215 → 65 / 100 / 135 / 170 / 205
Buff
Summoner's Rift Cassiopeia · Q - Noxious Blast · Ability Power Ratio
Ability power ratio on Cassiopeia's Noxious Blast (Q) increases from 65% to 75%.
65%→75%
Source line
Ability Power Ratio: 65% → 75%
Nerf
Summoner's Rift Cassiopeia · E - Twin Fang · Mana Cost
Mana cost on Cassiopeia's Twin Fang (E) increases from 40 to 45.
40→45
Source line
Mana Cost: 40 → 45
Buff
Summoner's Rift Cassiopeia · E - Twin Fang · Base Ability Power Ratio
Base ability power ratio on Cassiopeia's Twin Fang (E) increases from 10% to 20%.
10%→20%
Source line
Base Ability Power Ratio: 10% → 20%
Nerf
Summoner's Rift Cassiopeia · E - Twin Fang · Enhanced Ability Power Ratio
Enhanced ability power ratio on Cassiopeia's Twin Fang (E) decreases from 55% to 45%.
55%→45%
Source line
Enhanced Ability Power Ratio: 55% → 45%
Nerf
Summoner's Rift Cassiopeia · E - Twin Fang · Damage
Damage on Cassiopeia's Twin Fang (E) decreases from 52–120 to 50–120.
52–120→50–120
Source line
Damage: 52 - 120 → 50 - 120
Nerf
Summoner's Rift Cassiopeia · R - Petrifying Gaze · Damage
Damage on Cassiopeia's Petrifying Gaze (R) decreases from 150 / 250 / 350 to 125 / 225 / 325.
150 / 250 / 350→125 / 225 / 325
Source line
Damage: 150 / 250 / 350 → 125 / 225 / 325
Buff
Summoner's Rift Cassiopeia · R - Petrifying Gaze · Ability Power Ratio
Ability power ratio on Cassiopeia's Petrifying Gaze (R) increases from 50% to 75%.
50%→75%
Source line
Ability Power Ratio: 50% → 75%
Buff
Summoner's Rift Ekko · Q - Timewinder · Mana Cost
Mana cost on Ekko's Timewinder (Q) decreases from 50 / 60 / 70 / 80 / 90 to 40 / 50 / 60 / 70 / 80.
50 / 60 / 70 / 80 / 90→40 / 50 / 60 / 70 / 80
Source line
Mana Cost: 50 / 60 / 70 / 80 / 90 → 40 / 50 / 60 / 70 / 80
Buff
Summoner's Rift Ekko · Q - Timewinder · Return Damage Ability Power Ratio
Return damage ability power ratio on Ekko's Timewinder (Q) increases from 60% to 70%.
60%→70%
Source line
Return Damage Ability Power Ratio: 60% → 70%
Buff
Summoner's Rift Kassadin · Q - Null Sphere · Ability Power Ratio
Ability power ratio on Kassadin's Null Sphere (Q) increases from 70% AP to 80% AP.
70% AP→80% AP
Source line
Ability Power Ratio: 70% AP → 80% AP
Buff
Summoner's Rift Kassadin · R - Riftwalk · Base Damage
Base damage on Kassadin's Riftwalk (R) increases from 70 / 90 / 110 to 80 / 95 / 110.
70 / 90 / 110→80 / 95 / 110
Source line
Base Damage: 70 / 90 / 110 → 80 / 95 / 110
Buff
Summoner's Rift Master Yi · Base Stats · Armor Growth
Master Yi's armor growth increases from 33 + 4.5 per level to 33 + 5 per level.
33 + 4.5 per level→33 + 5 per level
Source line
Armor Growth: 33 + 4.5/Level → 33 + 5/Level
Buff
Summoner's Rift Master Yi · R - Highlander · Move Speed
Move speed on Master Yi's Highlander (R) increases from 35 / 45 / 55% to 40 / 50 / 60%.
35 / 45 / 55%→40 / 50 / 60%
Source line
Move Speed: 35 / 45 / 55% → 40 / 50 / 60%
Nerf
Summoner's Rift Nautilus · Base Stats · Attack Damage
Nautilus' attack damage decreases from 61 + 3.3 per level to 58 + 3.3 per level.
61 + 3.3 per level→58 + 3.3 per level
Source line
Attack Damage: 61 + 3.3/Level → 58 + 3.3/Level
Nerf
Summoner's Rift Nautilus · Q - Dredge Line · Damage
Damage on Nautilus' Dredge Line (Q) decreases from 85 / 130 / 175 / 220 / 265 (+90% AP) to 85 / 125 / 165 / 205 / 245 (+90% AP).
85 / 130 / 175 / 220 / 265 (+90% AP)→85 / 125 / 165 / 205 / 245 (+90% AP)
Source line
Damage: 85 / 130 / 175 / 220 / 265 (+90% AP) → 85 / 125 / 165 / 205 / 245 (+90% AP)
Nerf
Summoner's Rift Seraphine · E - Beat Drop · Cooldown
Cooldown on Seraphine's Beat Drop (E) increases from 11 / 10.5 / 10 / 9.5 / 9s to 11s.
11 / 10.5 / 10 / 9.5 / 9s→11s
Source line
Cooldown: 11 / 10.5 / 10 / 9.5 / 9s → 11s
Nerf
Summoner's Rift Syndra · Passive - Transcendent · Splinter Mana
Splinter mana on Syndra's Transcendent (Passive) decreases from 20–255 to 20–199.
20–255→20–199
Source line
Splinter Mana: 20 - 255 → 20 - 199
Nerf
Summoner's Rift Syndra · W - Force of Will · Cooldown
Cooldown on Syndra's Force of Will (W) increases from 12 / 11 / 10 / 9 / 8s to 13 / 12 / 11 / 10 / 9s.
12 / 11 / 10 / 9 / 8s→13 / 12 / 11 / 10 / 9s
Source line
Cooldown: 12 / 11 / 10 / 9 / 8s → 13 / 12 / 11 / 10 / 9s
Buff
Summoner's Rift Viego · Base Stats · Attack Damage Growth
Viego's attack damage growth increases from 3.5 to 4.
3.5→4
Source line
Attack Damage Growth: 3.5 → 4
Buff
Summoner's Rift Viego · Passive - Sovereign's Domination · Heal
Heal on Viego's Sovereign's Domination (Passive) is now 2% (+ 2.5% per 100 bonus AD) (+ 2% per 100 AP) (+ 5% per 100% bonus attack speed) (+ 2% per 500 bonus HP) of the target's maximum health; Riot does not list the full previous scaling.
Source line
Heal: 2% (+…. ) → 2% (+ 2.5% per 100 bonus AD) (+ 2% per 100 AP) (+ 5% per 100% bonus attack speed) (+ 2% per 500 bonus HP) of the target's maximum health
Adjust
Summoner's Rift Zaahen · Q - The Darkin Glaive · Cooldown Behavior
If Zaahen's The Darkin Glaive (Q) is active when he enters Resurrection, it now goes on cooldown immediately.
If Q is active, it is now placed on cooldown immediately upon being put in Resurrection
Source line
NEW Cooldown Behavior: If Q is active, it is now placed on Cooldown immediately upon being put in Resurrection
Buff
Summoner's Rift Zaahen · Q - The Darkin Glaive · Q2 Damage
Q2 damage on Zaahen's The Darkin Glaive (Q) increases from 25 / 50 / 75 / 100 / 125 (+20 / 25 / 30 / 35 / 40% bonus AD) to 30 / 60 / 90 / 120 / 150 (+20 / 25 / 30 / 35 / 40% bonus AD).
25 / 50 / 75 / 100 / 125 (+20 / 25 / 30 / 35 / 40% bonus AD)→30 / 60 / 90 / 120 / 150 (+20 / 25 / 30 / 35 / 40% bonus AD)
Source line
Q2 Damage: 25 / 50 / 75 / 100 / 125 (+20 / 25 / 30 / 35 / 40% bonus AD) → 30 / 60 / 90 / 120 / 150 (+20 / 25 / 30 / 35 / 40% bonus AD)
Nerf
Summoner's Rift Zeri · W - Ultrashock Laser · Damage
Damage on Zeri's Ultrashock Laser (W) decreases from 30 / 70 / 110 / 150 / 190 (+120% tAD) to 30 / 70 / 110 / 150 / 190 (+100% tAD).
30 / 70 / 110 / 150 / 190 (+120% tAD)→30 / 70 / 110 / 150 / 190 (+100% tAD)
Source line
Damage: 30 / 70 / 110 / 150 / 190 (+120% tAD) → 30 / 70 / 110 / 150 / 190 (+100% tAD)
Nerf
Summoner's Rift Zeri · W - Ultrashock Laser · Wall Damage
Wall damage on Zeri's Ultrashock Laser (W) decreases from 45 / 105 / 165 / 225 / 285 (+180% tAD) to 45 / 105 / 165 / 225 / 285 (+150% tAD).
45 / 105 / 165 / 225 / 285 (+180% tAD)→45 / 105 / 165 / 225 / 285 (+150% tAD)
Source line
Wall Damage: 45 / 105 / 165 / 225 / 285 (+180% tAD) → 45 / 105 / 165 / 225 / 285 (+150% tAD)
Buff
Summoner's Rift Guinsoo's Rageblade · Seething Strike Stack Duration
Seething Strike stack duration on Guinsoo's Rageblade increases from 3s to 4s.
3s→4s
Source line
Seething Strike Stack Duration: 3s → 4s
Buff
Summoner's Rift Aurelion Sol · Q - Breath of Light · Mana Cost Per Second
Mana cost per second on Aurelion Sol's Breath of Light (Q) decreases from 35 / 40 / 45 / 50 / 55 to 30 / 35 / 40 / 45 / 50.
35 / 40 / 45 / 50 / 55→30 / 35 / 40 / 45 / 50
Source line
Mana Cost Per Second: 35 / 40 / 45 / 50 / 55 → 30 / 35 / 40 / 45 / 50
Buff
Summoner's Rift Aurelion Sol · W - Astral Flight · Cooldown
Cooldown on Aurelion Sol's Astral Flight (W) decreases from 22 / 20.5 / 19 / 17.5 / 16s to 22 / 20 / 18 / 16 / 14s.
22 / 20.5 / 19 / 17.5 / 16s→22 / 20 / 18 / 16 / 14s
Source line
Cooldown: 22 / 20.5 / 19 / 17.5 / 16s → 22 / 20 / 18 / 16 / 14s
Buff
Summoner's Rift Cho'Gath · E - Vorpal Spikes · Base Damage (x3 attacks)
Base damage (x3 attacks) on Cho'Gath's Vorpal Spikes (E) increases from 20 / 40 / 60 / 80 / 100 (+30% AP) (+2.5%–3.9% (+0.5% per Feast) target max HP) to 30 / 50 / 70 / 90 / 110 (+30% AP) (+2.5%–3.9% (+0.5% per Feast) target max HP).
20 / 40 / 60 / 80 / 100 (+30% AP) (+2.5%–3.9% (+0.5% per Feast) target Max HP)→30 / 50 / 70 / 90 / 110 (+30% AP) (+2.5%–3.9% (+0.5% per Feast) target Max HP)
Source line
Base Damage (x3 attacks): 20 / 40 / 60 / 80 / 100 (+30% AP) (+2.5% - 3.9% (+.5% Per Feast) Target Max HP) → 30 / 50 / 70 / 90 / 110 (+30% AP) (+2.5% - 3.9% (+.5% Per Feast) Target Max HP)
Nerf
Summoner's Rift Graves · Q - End of the Line · Initial Damage
Initial damage on Graves' End of the Line (Q) decreases from 50 / 75 / 100 / 125 / 150 (+65% bonus AD) to 50 / 75 / 100 / 125 / 150 (+55% bonus AD).
50 / 75 / 100 / 125 / 150 (+65% bonus AD)→50 / 75 / 100 / 125 / 150 (+55% bonus AD)
Source line
Initial Damage: 50 / 75 / 100 / 125 / 150 (+65% bonus AD) → 50 / 75 / 100 / 125 / 150 (+55% bonus AD)
Nerf
Summoner's Rift Graves · Q - End of the Line · Return Damage
Return damage on Graves' End of the Line (Q) decreases from 80 / 125 / 170 / 215 / 260 (+55 / 70 / 85 / 100 / 115% bonus AD) to 80 / 125 / 170 / 215 / 260 (+45 / 60 / 75 / 90 / 105% bonus AD).
80 / 125 / 170 / 215 / 260 (+55 / 70 / 85 / 100 / 115% bonus AD)→80 / 125 / 170 / 215 / 260 (+45 / 60 / 75 / 90 / 105% bonus AD)
Source line
Return Damage: 80 / 125 / 170 / 215 / 260 (+55 / 70 / 85 / 100 / 115% bonus AD) → 80 / 125 / 170 / 215 / 260 (+45 / 60 / 75 / 90 / 105% bonus AD)
Buff
Summoner's Rift Irelia · Q - Bladesurge · Damage
Damage on Irelia's Bladesurge (Q) increases from 5 / 25 / 45 / 65 / 85 (+70% AD) to 5 / 25 / 45 / 65 / 85 (+80% AD).
5 / 25 / 45 / 65 / 85 (+70% AD)→5 / 25 / 45 / 65 / 85 (+80% AD)
Source line
Damage: 5 / 25 / 45 / 65 / 85 (+70% AD) → 5 / 25 / 45 / 65 / 85 (+80% AD)
Buff
Summoner's Rift Irelia · W - Defiant Dance · Damage Reduction Ability Power Ratio
Damage reduction AP ratio on Irelia's Defiant Dance (W) increases from 7% to 8% per 100 AP (still halved for magic damage, and reduced to 75% value for magic damage in Arena).
7% per 100 AP (Halved for magic damage) (reduced to 75% value for magic damage in Arena)→8% per 100 AP (Halved for magic damage) (reduced to 75% value for magic damage in Arena)
Source line
Damage Reduction Ability Power Ratio: 7% per 100 AP (Halved for Magic Damage) (reduced to 75% value for Magic Damage in Arena) → 8% per 100 AP (Halved for Magic Damage) (reduced to 75% value for Magic Damage in Arena)
Buff
Summoner's Rift Irelia · R - Vanguard's Edge · Ability Power Ratio
Ability power ratio on Irelia's Vanguard's Edge (R) increases from 70% to 100%, matching the value already used in Arena.
70%→100% (It is already 100% in Arena, so this is standardizing the value)
Source line
Ability Power Ratio: 70% → 100% (It is already 100% in Arena, so this is standardizing the value)
Buff
Summoner's Rift LeBlanc · Base Stats · Attack Speed Ratio
LeBlanc's attack speed ratio increases from 0.4 to 0.625.
0.4→0.625
Source line
Attack Speed Ratio: 0.4 → 0.625
Nerf
Summoner's Rift LeBlanc · Base Stats · Attack Speed Growth
LeBlanc's attack speed growth decreases from 2.35% to 1.5%.
2.35%→1.5%
Source line
Attack Speed Growth: 2.35% → 1.5%
Buff
Summoner's Rift LeBlanc · W - Distortion · Damage
Damage on LeBlanc's Distortion (W) increases from 75 / 115 / 155 / 195 / 235 (+80% AP) to 75 / 115 / 155 / 195 / 235 (+90% AP).
75 / 115 / 155 / 195 / 235 (+80% AP)→75 / 115 / 155 / 195 / 235 (+90% AP)
Source line
Damage: 75 / 115 / 155 / 195 / 235 (+80% AP) → 75 / 115 / 155 / 195 / 235 (+90% AP)
Buff
Summoner's Rift LeBlanc · RW - Mimic: Distortion · Damage
Damage on LeBlanc's Mimic: Distortion (RW) increases from 150 / 315 / 480 (+80% AP) to 150 / 315 / 480 (+90% AP).
150 / 315 / 480 (+80% AP)→150 / 315 / 480 (+90% AP)
Source line
Damage: 150 / 315 / 480 (+80% AP) → 150 / 315 / 480 (+90% AP)
Nerf
Summoner's Rift Nasus · Passive - Soul Eater · Life Steal
Life steal on Nasus' Soul Eater (Passive) decreases from 12 / 18 / 24% to 10 / 15 / 20%.
12 / 18 / 24%→10 / 15 / 20%
Source line
Life Steal: 12 / 18 / 24% → 10 / 15 / 20%
Nerf
Summoner's Rift Nocturne · Base Stats · Armor
Nocturne's armor decreases from 38 to 36.
38→36
Source line
Armor: 38 → 36
Nerf
Summoner's Rift Nocturne · Base Stats · Health
Nocturne's health decreases from 655 to 640.
655→640
Source line
Health: 655 → 640
Buff
Summoner's Rift Qiyana · Q - Elemental Wrath · Damage
Damage on Qiyana's Elemental Wrath (Q) increases from 70 / 100 / 130 / 160 / 190 (+85% bonus AD) to 80 / 110 / 140 / 170 / 200 (+90% bonus AD).
70 / 100 / 130 / 160 / 190 (+85% bonus AD)→80 / 110 / 140 / 170 / 200 (+90% bonus AD)
Source line
Damage: 70 / 100 / 130 / 160 / 190 (+85% bonus AD) → 80 / 110 / 140 / 170 / 200 (+90% bonus AD)
Nerf
Summoner's Rift Qiyana · Q - Elemental Wrath · Monster Damage Modifier
Damage modifier against monsters on Qiyana's Elemental Wrath (Q) decreases from 175% to 160%.
175% against Monsters→160% against Monsters
Source line
Monster Damage Modifier: 175% against Monsters → 160% against Monsters
Nerf
Summoner's Rift Thresh · E - Flay · Active Damage
Active damage on Thresh's Flay (E) decreases from 75 / 120 / 165 / 210 / 255 (+70% AP) to 65 / 110 / 155 / 200 / 245 (+60% AP).
75 / 120 / 165 / 210 / 255 (+70% AP)→65 / 110 / 155 / 200 / 245 (+60% AP)
Source line
Active Damage: 75 / 120 / 165 / 210 / 255 (+70% AP) → 65 / 110 / 155 / 200 / 245 (+60% AP)
Buff
Summoner's Rift Trundle · W - Frozen Domain · Attack Speed
Attack speed on Trundle's Frozen Domain (W) increases from 30 / 45 / 60 / 75 / 90% to 30 / 50 / 70 / 90 / 110%.
30 / 45 / 60 / 75 / 90%→30 / 50 / 70 / 90 / 110%
Source line
Attack Speed: 30 / 45 / 60 / 75 / 90% → 30 / 50 / 70 / 90 / 110%
Adjust
Summoner's Rift Vayne · Base Stats · Health
Vayne's health changes from 550 + 103 per level to 580 + 98 per level.
550 + 103 per level→580 + 98 per level
Source line
Health: 550 + 103/Level → 580 + 98/Level
Adjust
Summoner's Rift Vayne · Base Stats · Health Regeneration
Vayne's health regeneration changes from 3.5 + 0.55 per level to 4 + 0.5 per level.
3.5 + 0.55 per level→4 + 0.5 per level
Source line
Health Regeneration: 3.5 + .55/Level → 4 + .5/Level
Adjust
Summoner's Rift Vayne · Base Stats · Attack Speed Ratio
Vayne's attack speed ratio changes from 0.658 (+3.3% per level) to 0.67 (+2.8% per level).
0.658 + 3.3%/Level→0.67 + 2.8%/Level
Source line
Attack Speed Ratio: .658 + 3.3%/Level → .67 + 2.8%/Level
Nerf
Summoner's Rift Vayne · Q - Tumble · Mana Cost
Mana cost on Vayne's Tumble (Q) increases from 30 to 46 / 42 / 38 / 34 / 30.
30→46 / 42 / 38 / 34 / 30
Source line
Mana Cost: 30 → 46 / 42 / 38 / 34 / 30
Nerf
Summoner's Rift Vayne · W - Silver Bolts · True Damage
True damage on Vayne's Silver Bolts (W) decreases from 6 / 7 / 8 / 9 / 10% target max HP to 4 / 5.5 / 7 / 8.5 / 10% target max HP.
6 / 7 / 8 / 9 / 10% target Max HP→4 / 5.5 / 7 / 8.5 / 10% target Max HP
Source line
True Damage: 6 / 7 / 8 / 9 / 10% Target Max HP → 4 / 5.5 / 7 / 8.5 / 10% Target Max HP
Nerf
Summoner's Rift Vayne · W - Silver Bolts · Minimum Damage
Minimum damage on Vayne's Silver Bolts (W) decreases from 50 / 65 / 80 / 95 / 110 to 40 / 55 / 70 / 85 / 100.
50 / 65 / 80 / 95 / 110→40 / 55 / 70 / 85 / 100
Source line
Minimum Damage: 50 / 65 / 80 / 95 / 110 → 40 / 55 / 70 / 85 / 100
Nerf
Summoner's Rift Xerath · Base Stats · Health
Xerath's health decreases from 596 to 575.
596→575
Source line
Health: 596 → 575
Nerf
Summoner's Rift Xerath · Q - Arcanopulse · Damage
Damage on Xerath's Arcanopulse (Q) decreases from 75 / 115 / 155 / 195 / 235 (+90% AP) to 70 / 110 / 150 / 190 / 230 (+90% AP).
75 / 115 / 155 / 195 / 235 (+90% AP)→70 / 110 / 150 / 190 / 230 (+90% AP)
Source line
Damage: 75 / 115 / 155 / 195 / 235 (+90% AP) → 70 / 110 / 150 / 190 / 230 (+90% AP)
Buff
Summoner's Rift Yasuo · Passive - Way of the Wanderer · Critical Strike Damage Reduction
Yasuo's critical strike damage penalty on Way of the Wanderer (Passive) shrinks from -10% to -5%.
-10%→-5%
Source line
Critical Strike Damage Reduction: -10% → -5%
Buff
Summoner's Rift Yone · Passive - Way of the Hunter · Critical Strike Damage Reduction
Yone's critical strike damage penalty on Way of the Hunter (Passive) shrinks from -10% to -5%.
-10%→-5%
Source line
Critical Strike Damage Reduction: -10% → -5%
Buff
Summoner's Rift Stormrazor · Attack Speed
Attack speed on Stormrazor increases from 20% to 25%.
20%→25%
Source line
Attack Speed: 20% → 25%
Nerf
Summoner's Rift Sundered Sky · Health
Health on Sundered Sky decreases from 450 to 400.
450→400
Source line
Health: 450 → 400
Nerf
Summoner's Rift Sundered Sky · Attack Damage
Attack damage on Sundered Sky decreases from 45 to 40.
45→40
Source line
Attack Damage: 45 → 40
Buff
Summoner's Rift Azir · Q - Conquering Sands · Damage
Damage on Azir's Conquering Sands (Q) increases from 60 / 80 / 100 / 120 / 140 (+35 / 40 / 45 / 50 / 55% AP) to 75 / 95 / 115 / 135 / 155 (+35 / 40 / 45 / 50 / 55% AP).
60 / 80 / 100 / 120 / 140 (+35 / 40 / 45 / 50 / 55% AP)→75 / 95 / 115 / 135 / 155 (+35 / 40 / 45 / 50 / 55% AP)
Source line
Damage: 60 / 80 / 100 / 120 / 140 (+35 / 40 / 45 / 50 / 55% AP) → 75 / 95 / 115 / 135 / 155 (+35 / 40 / 45 / 50 / 55% AP)
Nerf
Summoner's Rift Bel'Veth · Base Stats · Health Growth
Bel'Veth's health growth decreases from 110 to 105.
110→105
Source line
Health Growth: 110 → 105
Adjust
Summoner's Rift Bel'Veth · R - Endless Banquet · True Form Total Attack Speed
True Form total attack speed on Bel'Veth's Endless Banquet (R) changes from 5 / 15 / 25% to 6 / 13 / 20%.
5 / 15 / 25%→6 / 13 / 20%
Source line
True Form Total Attack Speed: 5 / 15 / 25% → 6 / 13 / 20%
New
Summoner's Rift Bel'Veth · R - Endless Banquet · True Form Remora Indicator
Bel'Veth's resource bar now turns purple when True Form can spawn Remora.
Resource bar now turns purple when True Form can spawn Remora
Source line
NEW True Form Remora Indicator: Resource bar now turns purple when True Form can spawn Remora
Buff
Summoner's Rift Camille · Base Stats · Mana
Camille's mana increases from 339 to 375.
339→375
Source line
Mana: 339 → 375
Adjust
Summoner's Rift Camille · Passive - Adaptive Defenses · Shield
The shield on Camille's Adaptive Defenses (Passive) changes from 20% maximum health to 10 / 15 / 20 / 25% maximum health (levels 1 / 7 / 13 / 19).
20% maximum health→10 / 15 / 20 / 25% maximum health (levels 1 / 7 / 13 / 19)
Source line
Shield: 20% Maximum Health → 10 / 15 / 20 / 25% Maximum Health (levels 1 / 7 / 13 / 19)
Adjust
Summoner's Rift Camille · Passive - Adaptive Defenses · Cooldown
Cooldown on Camille's Adaptive Defenses (Passive) changes from 18 / 14 / 10 / 6s (levels 1 / 7 / 13 / 19) to 14 / 11 / 8s (levels 1 / 7 / 13).
18 / 14 / 10 / 6s (levels 1 / 7 / 13 / 19)→14 / 11 / 8s (levels 1 / 7 / 13)
Source line
Cooldown: 18 / 14 / 10 / 6s (levels 1 / 7 / 13 / 19) → 14 / 11 / 8s (levels 1 / 7 / 13)
Buff
Summoner's Rift Camille · W - Tactical Sweep · Cooldown
Cooldown on Camille's Tactical Sweep (W) decreases from 15 / 14 / 13 / 12 / 11s to 12 / 11.5 / 11 / 10.5 / 10s.
15 / 14 / 13 / 12 / 11s→12 / 11.5 / 11 / 10.5 / 10s
Source line
Cooldown: 15 / 14 / 13 / 12 / 11s → 12 / 11.5 / 11 / 10.5 / 10s
Buff
Summoner's Rift Camille · W - Tactical Sweep · Outer Cone Bonus Damage
Outer cone bonus damage on Camille's Tactical Sweep (W) increases from 6 / 6.5 / 7 / 7.5 / 8% (+2.5% per 100 bonus attack damage) target maximum health to 7 / 7.5 / 8 / 8.5 / 9% (+2.5% per 100 bonus attack damage) target maximum health.
6 / 6.5 / 7 / 7.5 / 8% (+2.5% per 100 bonus attack damage) target maximum health→7 / 7.5 / 8 / 8.5 / 9% (+2.5% per 100 bonus attack damage) target maximum health
Source line
Outer Cone Bonus Damage: 6 / 6.5 / 7 / 7.5 / 8% (+2.5% per 100 bonus Attack Damage) Target Maximum Health → 7 / 7.5 / 8 / 8.5 / 9% (+2.5% per 100 bonus Attack Damage) Target Maximum Health
Buff
Summoner's Rift Gwen · Passive - A Thousand Cuts · Healing On Champions
Healing on champions on Gwen's A Thousand Cuts (Passive) increases from 50% post-mitigation, capped to 10–25 (based on level) (+6.5% AP) to 67% post-mitigation, capped to 12–40 (based on level) (+7% AP).
50% post-mitigation, capped to 10–25 (based on level) (+6.5% AP)→67% post-mitigation, capped to 12–40 (based on level) (+7% AP)
Source line
Healing On Champions: 50% post-mitigation, capped to 10-25 (based on level) (+6.5% AP) → 67% post-mitigation, capped to 12-40 (based on level) (+7% AP)
Buff
Summoner's Rift Kennen · R - Slicing Maelstrom · Bonus Resistances
Bonus resistances on Kennen's Slicing Maelstrom (R) increase from 20 / 40 / 60 to 25 / 50 / 75.
20 / 40 / 60→25 / 50 / 75
Source line
Bonus Resistances: 20 / 40 / 60 → 25 / 50 / 75
Buff
Summoner's Rift Kennen · R - Slicing Maelstrom · Damage
Damage on Kennen's Slicing Maelstrom (R) increases from 40 / 75 / 110 (+22.5% AP) to 40 / 80 / 120 (+25% AP).
40 / 75 / 110 (+22.5% AP)→40 / 80 / 120 (+25% AP)
Source line
Damage: 40 / 75 / 110 (+22.5% AP) → 40 / 80 / 120 (+25% AP)
Buff
Summoner's Rift Kennen · R - Slicing Maelstrom · Maximum Damage
Maximum damage on Kennen's Slicing Maelstrom (R) increases from 300 / 562.5 / 825 (+168.75% AP) to 300 / 600 / 900 (+187.5% AP).
300 / 562.5 / 825 (+168.75% AP)→300 / 600 / 900 (+187.5% AP)
Source line
Maximum Damage: 300 / 562.5 / 825 (+168.75% AP) → 300 / 600 / 900 (+187.5% AP)
Adjust
Summoner's Rift Nasus · Q - Siphoning Strike · Stacks
Stacks from Nasus' Siphoning Strike (Q) change from 3 (12 on champions, large minions and monsters) to 4 (10 on champions, large minions and monsters).
3, increased to 12 on champions / large minions / monsters→4, increased to 10 on champions / large minions / monsters
Source line
Stacks: 3, increased to 12 on champions / large minions / monsters → 4, increased to 10 on champions / large minions / monsters
Nerf
Summoner's Rift Poppy · Base Stats · Attack Damage
Poppy's attack damage decreases from 60 to 56.
60→56
Source line
Attack Damage: 60 → 56
Buff
Summoner's Rift Poppy · Base Stats · Health Regeneration
Poppy's health regeneration increases from 8 to 9.
8→9
Source line
Health Regeneration: 8 → 9
Buff
Summoner's Rift Poppy · Base Stats · Mana
Poppy's mana increases from 280 + 40 per level to 300 + 45 per level.
280 + 40 per level→300 + 45 per level
Source line
Mana: 280 + 40/level → 300 + 45/level
Adjust
Summoner's Rift Poppy · Q - Hammer Shock · Damage
Damage on Poppy's Hammer Shock (Q) changes from 30 / 55 / 80 / 105 / 130 (+100% bonus attack damage) (+9% target maximum health), twice to 30 / 55 / 80 / 105 / 130 (+75% bonus attack damage) (+7 / 7.5 / 8 / 8.5 / 9% target maximum health), twice.
30 / 55 / 80 / 105 / 130 (+100% bonus attack damage) (+9% target maximum health), twice→30 / 55 / 80 / 105 / 130 (+75% bonus attack damage) (+7 / 7.5 / 8 / 8.5 / 9% target maximum health), twice
Source line
Damage: 30 / 55 / 80 / 105 / 130 (+100% bonus Attack Damage) (+9% Target Maximum Health), twice → 30 / 55 / 80 / 105 / 130 (+75% bonus Attack Damage) (+7 / 7.5 / 8 / 8.5 / 9% Target Maximum Health), twice
Buff
Summoner's Rift Poppy · Q - Hammer Shock · Target Maximum Health Monster Cap
Target maximum health monster cap on Poppy's Hammer Shock (Q) increases from 75 / 105 / 135 / 165 / 195 to 85 / 120 / 155 / 190 / 225.
75 / 105 / 135 / 165 / 195→85 / 120 / 155 / 190 / 225
Source line
Target Maximum Health Monster Cap: 75 / 105 / 135 / 165 / 195 → 85 / 120 / 155 / 190 / 225
Adjust
Summoner's Rift Poppy · Q - Hammer Shock · Slow Amount
Slow amount on Poppy's Hammer Shock (Q) changes from 20 / 25 / 30 / 35 / 40% to 20 / 23 / 26 / 29 / 32% (+8% per 1000 bonus health).
20 / 25 / 30 / 35 / 40%→20 / 23 / 26 / 29 / 32% (+8% per 1000 bonus health)
Source line
Slow Amount: 20 / 25 / 30 / 35 / 40% → 20 / 23 / 26 / 29 / 32% (+8% per 1000 bonus Health)
Buff
Summoner's Rift Poppy · W - Steadfast Presence · Total Armor and Magic Resistance
Total armor and magic resistance on Poppy's Steadfast Presence (W) increases from 12%, doubled below 40% maximum health to 16%, doubled below 40% maximum health.
12%, doubled below 40% maximum health→16%, doubled below 40% maximum health
Source line
Total Armor and Magic Resistance: 12%, doubled below 40% Maximum Health → 16%, doubled below 40% Maximum Health
Buff
Summoner's Rift Berserker's Greaves · Attack Speed
Attack speed on Berserker's Greaves increases from 25% to 30%.
25%→30%
Source line
Attack Speed: 25% → 30%
Buff
Summoner's Rift Berserker's Greaves · T3 Attack Speed
T3 attack speed on Berserker's Greaves increases from 40% to 45%.
40%→45%
Source line
T3 Attack Speed: 40% → 45%
Buff
Summoner's Rift Black Cleaver · Attack Damage
Attack damage on Black Cleaver increases from 40 to 45.
40→45
Source line
Attack Damage: 40 → 45
Adjust
Summoner's Rift Black Cleaver · Fervor Move Speed
Fervor move speed on Black Cleaver changes from 20 for 2s to 20 Melee || 10 Ranged for 2s.
20 for 2s→[20 Melee || 10 Ranged] for 2s
Source line
Fervor Move Speed: 20 for 2s → [20 Melee || 10 Ranged] for 2s
Buff
Summoner's Rift Eclipse · Damage
Damage on Eclipse increases from 6% Melee || 4% Ranged target maximum health to 8% Melee || 5% Ranged target maximum health.
[6% Melee || 4% Ranged] target maximum health→[8% Melee || 5% Ranged] target maximum health
Source line
Damage: [6% Melee || 4% Ranged] Target Maximum Health → [8% Melee || 5% Ranged] Target Maximum Health
Nerf
Summoner's Rift Eclipse · Shield
Shield on Eclipse decreases from [160 + 40% bonus attack damage Melee || 80 + 20% bonus attack damage Ranged] to [150 + 40% bonus attack damage Melee || 75 + 20% bonus attack damage Ranged].
[160 + 40% bonus attack damage Melee || 80 + 20% bonus attack damage Ranged]→[150 + 40% bonus attack damage Melee || 75 + 20% bonus attack damage Ranged]
Source line
Shield: [160 + 40% bonus Attack Damage Melee || 80 + 20% bonus Attack Damage Ranged] → [150 + 40% bonus Attack Damage Melee || 75 + 20% bonus Attack Damage Ranged]
Buff
Summoner's Rift Runaan's Hurricane · Move Speed
Move speed on Runaan's Hurricane increases from 4% to 5%.
4%→5%
Source line
Move Speed: 4% → 5%
Buff
Summoner's Rift Runaan's Hurricane · Wind's Fury Bolt Damage
Wind's Fury bolt damage on Runaan's Hurricane increases from 55% attack damage to 65% attack damage.
55% attack damage→65% attack damage
Source line
Wind's Fury Bolt Damage: 55% Attack Damage → 65% Attack Damage
Buff
Summoner's Rift Sterak's Gage · Bonus Attack Damage
Bonus attack damage on Sterak's Gage increases from 45% of base attack damage to 50% of base attack damage.
45% of base attack damage→50% of base attack damage
Source line
Bonus Attack Damage: 45% of Base Attack Damage → 50% of Base Attack Damage
Adjust
Summoner's Rift Sundered Sky · Recipe
Sundered Sky's recipe changes from Tunneler (1150g) + Caulfield's (1050g) + Ruby Crystal (400g) + 500g to Tunneler (1150g) + Caulfield's (1050g) + 900g.
Tunneler (1150g) + Caulfield's (1050g) + Ruby Crystal (400g) + 500g→Tunneler (1150g) + Caulfield's (1050g) + 900g
Source line
Recipe: Tunneler (1150g) + Caulfield's (1050g) + Ruby Crystal (400g) + 500g → Tunneler (1150g) + Caulfield's (1050g) + 900g
Nerf
Summoner's Rift Sundered Sky · Healing
Healing on Sundered Sky decreases from 100% Melee || 50% Ranged base attack damage + 6% missing health to 90% Melee || 45% Ranged base attack damage + 4% missing health.
[100% Melee || 50% Ranged] base attack damage + 6% missing health→[90% Melee || 45% Ranged] base attack damage + 4% missing health
Source line
Healing: [100% Melee || 50% Ranged] Base Attack Damage + 6% Missing Health → [90% Melee || 45% Ranged] Base Attack Damage + 4% Missing Health
Buff
Summoner's Rift Sundered Sky · Health
Health on Sundered Sky increases from 400 to 450.
400→450
Source line
Health: 400 → 450
Buff
Summoner's Rift Sunfire Cape · Damage
Damage on Sunfire Cape increases from 20 (+1% bonus health) to 20 (+1.5% bonus health).
20 (+1% bonus health)→20 (+1.5% bonus health)
Source line
Damage: 20 (+1% bonus Health) → 20 (+1.5% bonus Health)
Nerf
Summoner's Rift Sunfire Cape · Minion / Monster Modifier
Minion and monster damage modifiers on Sunfire Cape decrease from 160% (minions) and 200% (monsters) to 150% and 180%.
160% Minion, 200% monster→150% Minion, 180% monster
Source line
Minion / Monster Modifier: 160% Minion, 200% Monster → 150% Minion, 180% Monster
Nerf
Summoner's Rift Sunfire Cape · Recipe
Sunfire Cape's recipe cost increases from 600g to 700g, matching Hollow Radiance.
600g→700g
Source line
Recipe: 600g → 700g
Nerf
Summoner's Rift Chainlaced Crushers · Magic Resistance
Magic resistance on Chainlaced Crushers decreases from 30 to 25.
30→25
Source line
Magic Resistance: 30 → 25
Buff
Summoner's Rift Spellslinger's Shoes · Magic Penetration
Magic penetration on Spellslinger's Shoes increases from 18 + 8% to 20 + 8%.
18 + 8%→20 + 8%
Source line
Magic Penetration: 18 + 8% → 20 + 8%
Buff
Summoner's Rift Tiamat · Attack Damage
Attack damage on Tiamat increases from 20 to 25.
20→25
Source line
Attack Damage: 20 → 25
Adjust
Summoner's Rift ADC magic resistance · Affected Champions
The ADC magic resistance change applies to Akshan, Aphelios, Ashe, Caitlyn, Corki, Draven, Ezreal, Graves, Jhin, Jinx, Kai'Sa, Kalista, Kindred, Kog'Maw, Lucian, Miss Fortune, Quinn, Samira, Senna, Sivir, Smolder, Twitch, Varus, Vayne, Xayah, Yunara and Zeri.
Source line
Affected Champions: Akshan, Aphelios, Ashe, Caitlyn, Corki, Draven, Ezreal, Graves, Jhin, Jinx, Kai'Sa, Kalista, Kindred, Kog'Maw, Lucian, Miss Fortune, Quinn, Samira, Senna, Sivir, Smolder, Twitch, Varus, Vayne, Xayah, Yunara, Zeri
Adjust
Summoner's Rift ADC magic resistance · Magic Resistance
Magic resistance for these ADC champions changes from 30 + 1.3 per level to 33 + 1.1 per level.
30 + 1.3 per level→33 + 1.1 per level
Source line
Magic Resistance: 30 + 1.3/level → 33 + 1.1/level
Adjust
Summoner's Rift Tristana · Tristana Magic Resistance
Tristana's magic resistance changes from 28 + 1.3 per level to 33 + 1.1 per level.
28 + 1.3 per level→33 + 1.1 per level
Source line
Tristana Magic Resistance: 28 + 1.3/level → 33 + 1.1/level
Buff
Summoner's Rift Jungle pets · Damage Per Attack
Jungle pet damage per attack now scales with 16% AP (from 12%), 25% bonus armor and bonus magic resistance (from 20%), and 4% bonus health (from 3%); the 20–150 base and 10% bonus AD ratio are unchanged.
Source line
Damage Per Attack: 20 - 150 (based on level) (+10% bonus Attack Damage) (+12% Ability Power) (+20% bonus Armor) (+20% bonus Magic Resistance) (+3% bonus Health) → 20 - 150 (based on level) (+10% bonus Attack Damage) (+16% Ability Power) (+25% bonus Armor) (+25% bonus Magic Resistance) (+4% bonus Health)
Adjust
Summoner's Rift Support role quest · Stack Consumption On Champion / Turret Damage
Support role quest stack consumption on champion and turret damage changes from 22 (melee) / 20 (ranged) and 24 (melee) / 22 (ranged) to 18 and 21.
22 Melee || 20 Ranged and 24 Melee || 22 Ranged→18 and 21
Source line
Stack Consumption On Champion / Turret Damage: 22 Melee || 20 Ranged and 24 Melee || 22 Ranged → 18 and 21
Adjust
Summoner's Rift Support role quest · Stack Consumption On Creep Score
Support role quest stack consumption on creep score changes from 15 and 20 to 18 and 21.
15 and 20→18 and 21
Source line
Stack Consumption On Creep Score: 15 and 20 → 18 and 21
Nerf
Summoner's Rift Support role quest · Minion Creep Score Experience / Gold Penalty
The minion experience and gold penalty outside of bot lane for support role quest holders grows from -25% until level 3 to -33% until level 5.
-25% outside of bot lane until level 3→-33% outside of bot lane until level 5
Source line
Minion Creep Score Experience / Gold Penalty: -25% outside of bot lane until level 3 → -33% outside of bot lane until level 5
Buff
Summoner's Rift Fleet Footwork · Healing
Healing on Fleet Footwork increases from 10-130 to 15-160; the AD and AP ratios are unchanged.
10–130→15–160
Source line
Healing: 10-130 ( +[10% bonus AD Melee || 6% bonus AD Ranged]) ( +[5% AP Melee || 3% AP Ranged]) → 15-160 ( +[10% bonus AD Melee || 6% bonus AD Ranged]) ( +[5% AP Melee || 3% AP Ranged])
Nerf
Summoner's Rift Hail of Blades · Attack speed (melee)
Hail of Blades' attack speed for melee champions drops from 120% to 90%; ranged stays at 60%.
120%→90%
Source line
Attack Speed: 120% Melee || 60% Ranged → 90% Melee || 60% Ranged
Adjust
Summoner's Rift Hail of Blades · Bonus true damage
Hail of Blades' bonus true damage changes from 4-20 (+8% bonus AD) (+6% AP) to 2-20 (+12% bonus AD) (+10% AP).
Source line
Bonus True Damage: 4-20 (+8% bonus AD) (+6% AP) → 2-20 (+12% bonus AD) (+10% AP)
Buff
Summoner's Rift Alistar · Base Stats · Move Speed
Alistar's move speed increases from 330 to 335.
330→335
Source line
Move Speed: 330 → 335
Nerf
Summoner's Rift Bel'Veth · Base Stats · Attack Speed
Bel'Veth's attack speed decreases from 0.85 to 0.67.
0.85→0.67
Source line
Attack Speed: 0.85 → 0.67
Nerf
Summoner's Rift Bel'Veth · Base Stats · Attack Speed Ratio
Bel'Veth's attack speed ratio decreases from 0.85 to 0.67.
0.85→0.67
Source line
Attack Speed Ratio: 0.85 → 0.67
Nerf
Summoner's Rift Bel'Veth · Base Stats · Attack Damage
Bel'Veth's attack damage decreases from 60 to 55.
60→55
Source line
Attack Damage: 60 → 55
Buff
Summoner's Rift Bel'Veth · Base Stats · Basic Attack Damage Modifier
Bel'Veth's basic attack damage modifier increases from 75% to 100%.
75%→100%
Source line
Basic Attack Damage Modifier: 75% → 100%
Buff
Summoner's Rift Bel'Veth · Base Stats · Attack Cast Time
Bel'Veth's attack cast time decreases from 0.25 to 0.22.
0.25→0.22
Source line
Attack Cast Time: 0.25 → 0.22
Adjust
Summoner's Rift Bel'Veth · Base Stats · Total Attack Animation
Bel'Veth's total attack animation is adjusted to feel better at lower attack speeds.
Adjusted to feel better at lower attack Speeds
Source line
Total Attack Animation: Adjusted to feel better at lower Attack Speeds
Nerf
Summoner's Rift Bel'Veth · Base Stats · Armor
Bel'Veth's armor decreases from 32 to 28.
32→28
Source line
Armor: 32 → 28
Buff
Summoner's Rift Bel'Veth · Base Stats · Armor Growth
Bel'Veth's armor growth increases from 4.7 to 5.
4.7→5
Source line
Armor Growth: 4.7 → 5
Nerf
Summoner's Rift Bel'Veth · Base Stats · Health
Bel'Veth's health decreases from 610 to 580.
610→580
Source line
Health: 610 → 580
Buff
Summoner's Rift Bel'Veth · Base Stats · Health Growth
Bel'Veth's health growth increases from 105 to 110.
105→110
Source line
Health Growth: 105 → 110
Adjust
Summoner's Rift Bel'Veth · Base Stats · Model Size
Bel'Veth's model size decreases from 100% to 95%.
100%→95%
Source line
Model Size: 100% → 95%
Adjust
Summoner's Rift Bel'Veth · Passive - Death In Lavender · Attack Speed After Spell Cast
Attack speed after a spell cast on Bel'Veth's Death in Lavender (Passive) changes from 20% minimum / 40% maximum for 2 attacks to 20% for 3s.
20% minimum / 40% maximum for 2 attacks→20% for 3s
Source line
Attack Speed After Spell Cast: 20% minimum / 40% maximum for 2 attacks → 20% for 3 seconds
Adjust
Summoner's Rift Bel'Veth · Passive - Death In Lavender · Attack Speed per Stack
Attack speed per stack on Bel'Veth's Death in Lavender (Passive) changes from 0.28% minimum / 1.1% maximum to 0.1% minimum / 2% maximum.
0.28% minimum / 1.1% maximum→0.1% minimum / 2% maximum
Source line
Attack Speed per Stack: 0.28% minimum / 1.1% maximum → 0.1% minimum / 2% maximum
Adjust
Summoner's Rift Bel'Veth · Q - Void Surge · Speed
Speed on Bel'Veth's Void Surge (Q) changes from 800 / 850 / 900 / 950 / 1000 to 850.
800 / 850 / 900 / 950 / 1000→850
Source line
Speed: 800 / 850 / 900 / 950 / 1000 → 850
Nerf
Summoner's Rift Bel'Veth · Q - Void Surge · Time Between Casts
Time between casts on Bel'Veth's Void Surge (Q) increases from 1 to 4 / 3.25 / 2.5 / 1.75 / 1.
1→4 / 3.25 / 2.5 / 1.75 / 1
Source line
Time Between Casts: 1 → 4 / 3.25 / 2.5 / 1.75 / 1
Adjust
Summoner's Rift Bel'Veth · Q - Void Surge · Monster Damage Modifier
Monster damage modifier on Bel'Veth's Void Surge (Q) changes from 55 / 65 / 75 / 85 / 95 to 70.
55 / 65 / 75 / 85 / 95→70
Source line
Monster Damage Modifier: 55 / 65 / 75 / 85 / 95 → 70
Adjust
Summoner's Rift Bel'Veth · Q - Void Surge · Minion Damage Modifier
Bel'Veth's Void Surge (Q) no longer has a minion damage modifier (previously 60 / 70 / 80 / 90 / 100%).
60 / 70 / 80 / 90 / 100%→Removed
Source line
Minion Damage Modifier: 60 / 70 / 80 / 90 / 100% → Removed
Buff
Summoner's Rift Bel'Veth · Q - Void Surge · Damage
Damage on Bel'Veth's Void Surge (Q) increases from 0 / 5 / 10 / 15 / 20 (+100% attack damage) to 12 / 14 / 16 / 18 / 20 (+105% attack damage).
0 / 5 / 10 / 15 / 20 (+100% attack damage)→12 / 14 / 16 / 18 / 20 (+105% attack damage)
Source line
Damage: 0 / 5 / 10 / 15 / 20 (+100% Attack Damage) → 12 / 14 / 16 / 18 / 20 (+105% Attack Damage)
Nerf
Summoner's Rift Bel'Veth · Q - Void Surge · Attack Speed to Ability Haste Conversion
Attack speed to ability haste conversion on Bel'Veth's Void Surge (Q) decreases from 0.25 to 0.2.
0.25→0.2
Source line
Attack Speed to Ability Haste Conversion: 0.25 → 0.2
Buff
Summoner's Rift Bel'Veth · W - Above And Below · Damage
Damage on Bel'Veth's Above And Below (W) increases from 70 / 110 / 150 / 190 / 230 (+100% bonus attack damage) (+125% ability power) to 80 / 140 / 200 / 260 / 320 (+150% ability power).
70 / 110 / 150 / 190 / 230 (+100% bonus attack damage) (+125% ability power)→80 / 140 / 200 / 260 / 320 (+150% ability power)
Source line
Damage: 70 / 110 / 150 / 190 / 230 (+100% Bonus Attack Damage) (+125% Ability Power) → 80 / 140 / 200 / 260 / 320 (+150% Ability Power)
Adjust
Summoner's Rift Bel'Veth · W - Above And Below · Slow Duration
The slow on Bel'Veth's Above and Below (W) changes from 1.25 / 1.5 / 1.75 / 2 / 2.25s at 50% to 2s at 30%.
1.25 / 1.5 / 1.75 / 2 / 2.25s at 50% slow→2s at 30% slow
Source line
Slow Duration: 1.25 / 1.5 / 1.75 / 2 / 2.25 seconds at 50% slow → 2 seconds at 30% slow
Adjust
Summoner's Rift Bel'Veth · W - Above And Below · Knockup Duration
Knockup duration on Bel'Veth's Above And Below (W) changes from 0.75s to 0.6 / 0.7 / 0.8 / 0.9 / 1s.
0.75s→0.6 / 0.7 / 0.8 / 0.9 / 1s
Source line
Knockup Duration: 0.75 seconds → 0.6 / 0.7 / 0.8 / 0.9 / 1 second
Adjust
Summoner's Rift Bel'Veth · E - Royal Maelstrom · Damage per Strike
Damage per strike on Bel'Veth's Royal Maelstrom (E) changes from 6 / 7 / 8 / 9 / 10 (+8% AD) (+8% on-hit effects) to 10 / 12 / 14 / 16 / 18 (+12% AD) (+12% on-hit effects), still increased by up to 300% based on missing health.
Source line
Damage per Strike: 6 / 7 / 8 / 9 / 10 (+8% Attack Damage) (+8% On-Hit effects), increased up to 300% based on missing Health → 10 / 12 / 14 / 16 / 18 (+12% Attack Damage) (+12% On-Hit effects), increased up to 100% based on missing Health
Nerf
Summoner's Rift Bel'Veth · E - Royal Maelstrom · Number of Strikes
Royal Maelstrom (E) now gains 1 extra strike per 40% bonus attack speed instead of per 33%, on top of the base 6.
6 + 1 per 33% bonus attack speed→6 + 1 per 40% bonus attack speed
Source line
Number of Strikes: 6 + 1 per 33% bonus Attack Speed → 6 + 1 per 40% bonus Attack Speed
Adjust
Summoner's Rift Bel'Veth · E - Royal Maelstrom · Damage Reduction
Damage reduction on Bel'Veth's Royal Maelstrom (E) changes from 35 / 40 / 45 / 50 / 55% to 20 / 30 / 40 / 50 / 60%.
35 / 40 / 45 / 50 / 55%→20 / 30 / 40 / 50 / 60%
Source line
Damage Reduction: 35 / 40 / 45 / 50 / 55% → 20 / 30 / 40 / 50 / 60%
Buff
Summoner's Rift Bel'Veth · E - Royal Maelstrom · Lifesteal
Lifesteal on Bel'Veth's Royal Maelstrom (E) increases from 20% to 20 / 25 / 30 / 35 / 40%.
20%→20 / 25 / 30 / 35 / 40%
Source line
Lifesteal: 20% → 20 / 25 / 30 / 35 / 40%
Removed
Summoner's Rift Bel'Veth · E - Royal Maelstrom · Lifesteal Scaling
Bel'Veth's Royal Maelstrom (E) no longer has its 100% lifesteal scaling.
100%→Removed
Source line
Lifesteal Scaling: 100% → Removed
Adjust
Summoner's Rift Bel'Veth · E - Royal Maelstrom · Cooldown
Cooldown on Bel'Veth's Royal Maelstrom (E) changes from 20 / 19 / 18 / 17 / 16 to 24 / 21 / 18 / 15 / 12.
20 / 19 / 18 / 17 / 16→24 / 21 / 18 / 15 / 12
Source line
Cooldown: 20 / 19 / 18 / 17 / 16 → 24 / 21 / 18 / 15 / 12
Buff
Summoner's Rift Bel'Veth · E - Royal Maelstrom · Monster Damage Modifier
Monster damage modifier on Bel'Veth's Royal Maelstrom (E) increases from 150% to 200%.
150%→200%
Source line
Monster Damage Modifier: 150% → 200%
Adjust
Summoner's Rift Bel'Veth · R - Endless Banquet · Passive On-Hit Application
Bel'Veth's Endless Banquet (R) passive on-hit effect now applies on every attack instead of every other attack.
Every other attack→Every attack
Source line
Passive On-Hit Application: Every other attack → Every attack
Nerf
Summoner's Rift Bel'Veth · R - Endless Banquet · Passive True Damage
Passive True damage on Bel'Veth's Endless Banquet (R) decreases from 6 / 10 / 14 (+12% bonus attack damage) to 2 / 4 / 6 (+3% bonus attack damage).
6 / 10 / 14 (+12% bonus attack damage)→2 / 4 / 6 (+3% bonus attack damage)
Source line
Passive True Damage: 6 / 10 / 14 (+12% Bonus Attack Damage) → 2 / 4 / 6 (+3% Bonus Attack Damage)
Buff
Summoner's Rift Bel'Veth · R - Endless Banquet · Target Swapping
Bel'Veth's Endless Banquet (R) passive is no longer removed when she swaps targets.
Passive removed when swapping targets→Passive no longer removed when swapping targets
Source line
Target Swapping: Passive removed when swapping targets → Passive no longer removed when swapping targets
Nerf
Summoner's Rift Bel'Veth · R - Endless Banquet · Maximum Epic Monster Stacks
Maximum Epic monster stacks on Bel'Veth's Endless Banquet (R) decrease from 10 to 8.
10→8
Source line
Maximum Epic Monster Stacks: 10 → 8
Buff
Summoner's Rift Bel'Veth · R - Endless Banquet · Passive Application Requirement
Bel'Veth's E and Q no longer require her to attack the target first to apply the Endless Banquet (R) passive.
E and Q required Bel'Veth to have attacked the target first→E and Q no longer require Bel'Veth to have attacked the target first
Source line
Passive Application Requirement: E and Q required Bel'Veth to have attacked the target first → E and Q no longer require Bel'Veth to have attacked the target first
Adjust
Summoner's Rift Bel'Veth · R - Endless Banquet · Explosion Damage
Explosion damage on Bel'Veth's Endless Banquet (R) changes from 150 / 200 / 250 (+100% ability power) (+25% missing health) to 150 / 200 / 250 (+150% ability power) (+20% missing health).
150 / 200 / 250 (+100% ability power) (+25% missing health)→150 / 200 / 250 (+150% ability power) (+20% missing health)
Source line
Explosion Damage: 150 / 200 / 250 (+100% Ability Power) (+25% missing Health) → 150 / 200 / 250 (+150% Ability Power) (+20% missing Health)
Buff
Summoner's Rift Bel'Veth · R - Endless Banquet · Heal per Bonus Health
Heal per bonus health on Bel'Veth's Endless Banquet (R) increases from 100 / 150 / 200 (+120% bonus attack damage) (+90% ability power) to 100 / 250 / 400 (+150% bonus attack damage) (+150% ability power).
100 / 150 / 200 (+120% bonus attack damage) (+90% ability power)→100 / 250 / 400 (+150% bonus attack damage) (+150% ability power)
Source line
Heal per Bonus Health: 100 / 150 / 200 (+120% Bonus Attack Damage) (+90% Ability Power) → 100 / 250 / 400 (+150% Bonus Attack Damage) (+150% Ability Power)
Adjust
Summoner's Rift Bel'Veth · R - Endless Banquet · Basic Attack Range Bonus
Basic attack range bonus on Bel'Veth's Endless Banquet (R) changes from 75 to 25 / 75 / 125.
75→25 / 75 / 125
Source line
Basic Attack Range Bonus: 75 → 25 / 75 / 125
Adjust
Summoner's Rift Bel'Veth · R - Endless Banquet · Total Attack Speed
Total attack speed on Bel'Veth's Endless Banquet (R) changes from 10 / 15 / 20% to 5 / 15 / 25%.
10 / 15 / 20%→5 / 15 / 25%
Source line
Total Attack Speed: 10 / 15 / 20% → 5 / 15 / 25%
Adjust
Summoner's Rift Bel'Veth · R - Endless Banquet · Size
Bel'Veth's size bonus from Endless Banquet (R) changes from 10% to 10 / 15 / 20%.
10%→10 / 15 / 20%
Source line
Size: 10% → 10 / 15 / 20%
Adjust
Summoner's Rift Bel'Veth · R - Endless Banquet · Unempowered Buff Duration
Unempowered buff duration on Bel'Veth's Endless Banquet (R) changes from 60 to 45 / 90 / infinite at 0 / 40 / 80 stacks.
60→45 / 90 / infinite at 0 / 40 / 80 stacks
Source line
Unempowered Buff Duration: 60 → 45 / 90 / infinite at 0 / 40 / 80 stacks
Adjust
Summoner's Rift Bel'Veth · R - Endless Banquet · Empowered Buff Duration
Empowered buff duration on Bel'Veth's Endless Banquet (R) changes from 180 to 45 / 90 / infinite at 0 / 40 / 80 stacks.
180→45 / 90 / infinite at 0 / 40 / 80 stacks
Source line
Empowered Buff Duration: 180 → 45 / 90 / infinite at 0 / 40 / 80 stacks
Buff
Summoner's Rift Bel'Veth · R - Endless Banquet · Post-Cast Lockout
Post-cast lockout on Bel'Veth's Endless Banquet (R) drops from 0.5s to 0.25s.
0.5s→0.25s
Source line
Post-Cast Lockout: 0.5 seconds → 0.25 seconds
Removed
Summoner's Rift Bel'Veth · R - Endless Banquet · Out of Combat Move Speed
Bel'Veth's Endless Banquet (R) no longer grants out-of-combat move speed.
Removed
Source line
Out of Combat Move Speed: Removed
Buff
Summoner's Rift Kai'Sa · Passive - Second Skin · Caustic Wounds
Caustic Wounds on Kai'Sa's Second Skin (Passive) increase from 4–24 (Champion level) (+12% ability power), +1–6 (Champion level) (+3% ability power) per prior stack to 4–30 (Champion level) (+12% ability power), +1–8 (Champion level) (+3% ability power) per prior stack.
4–24 (Champion level) (+12% ability power), +1–6 (Champion level) (+3% ability power) per prior stack→4–30 (Champion level) (+12% ability power), +1–8 (Champion level) (+3% ability power) per prior stack
Source line
Caustic Wounds: 4 - 24 (Champion Level) (+12% Ability Power), +1 - 6 (Champion Level) (+3% Ability Power) per prior stack → 4 - 30 (Champion Level) (+12% Ability Power), +1 - 8 (Champion Level) (+3% Ability Power) per prior stack
Nerf
Summoner's Rift Locke · Base Stats · Health
Locke's health decreases from 655 to 620.
655→620
Source line
Health: 655 → 620
Nerf
Summoner's Rift Locke · Q - Ritual Nails · Base Damage - Nail
Base damage per nail on Locke's Ritual Nails (Q) decreases from 50 / 58 / 66 / 74 / 82 (+20% ability power) to 40 / 48 / 56 / 64 / 72 (+20% ability power).
50 / 58 / 66 / 74 / 82 (+20% ability power)→40 / 48 / 56 / 64 / 72 (+20% ability power)
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Base Damage - Nail: 50 / 58 / 66 / 74 / 82 (+20% Ability Power) → 40 / 48 / 56 / 64 / 72 (+20% Ability Power)
Nerf
Summoner's Rift Locke · Q - Ritual Nails · Three Nails Damage
Three Nails damage on Locke's Ritual Nails (Q) decreases from 150 / 174 / 198 / 222 / 246 (+60% ability power) to 120 / 144 / 168 / 192 / 216 (+60% ability power).
150 / 174 / 198 / 222 / 246 (+60% ability power)→120 / 144 / 168 / 192 / 216 (+60% ability power)
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Three Nails Damage: 150 / 174 / 198 / 222 / 246 (+60% Ability Power) → 120 / 144 / 168 / 192 / 216 (+60% Ability Power)
Nerf
Summoner's Rift Locke · W - Soul Ignition · Move Speed
Move speed on Locke's Soul Ignition (W) changes from 40 / 45 / 50 / 55 / 60% (+2% per 100 ability power) to 40% (+2% per 100 ability power).
40 / 45 / 50 / 55 / 60% (+2% per 100 ability power)→40% (+2% per 100 ability power)
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Move Speed: 40 / 45 / 50 / 55 / 60% (+2% per 100 Ability Power) → 40% (+2% per 100 Ability Power)
Nerf
Summoner's Rift Locke · W - Soul Ignition · Grey Health Base Value
Grey health base value on Locke's Soul Ignition (W) decreases from 40 / 70 / 100 / 130 / 160 (+120% ability power) to 40 / 60 / 80 / 100 / 120 (+100% ability power).
40 / 70 / 100 / 130 / 160 (+120% ability power)→40 / 60 / 80 / 100 / 120 (+100% ability power)
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Grey Health Base Value: 40 / 70 / 100 / 130 / 160 (+120% Ability Power) → 40 / 60 / 80 / 100 / 120 (+100% Ability Power)
Buff
Summoner's Rift Maokai · Q - Bramble Smash · Monster Damage Modifier
Monster damage modifier on Maokai's Bramble Smash (Q) increases from 140 / 150 / 160 / 170 / 180 to 150 / 160 / 170 / 180 / 190.
140 / 150 / 160 / 170 / 180→150 / 160 / 170 / 180 / 190
Source line
Monster Damage Modifier: 140 / 150 / 160 / 170 / 180 → 150 / 160 / 170 / 180 / 190
Buff
Summoner's Rift Maokai · Q - Bramble Smash · Ability Power Ratio
Ability power ratio on Maokai's Bramble Smash (Q) increases from 40% to 50%.
40%→50%
Source line
Ability Power Ratio: 40% → 50%
Buff
Summoner's Rift Mordekaiser · E - Death's Grasp · Cooldown
Cooldown on Mordekaiser's Death's Grasp (E) decreases from 18 / 16 / 14 / 12 / 10 to 16 / 14 / 12 / 10 / 8.
18 / 16 / 14 / 12 / 10→16 / 14 / 12 / 10 / 8
Source line
Cooldown: 18 / 16 / 14 / 12 / 10 → 16 / 14 / 12 / 10 / 8
Nerf
Summoner's Rift Mordekaiser · R - Realm of Death · Stolen Stats
Stolen Stats on Mordekaiser's Realm of Death (R) decrease from 13% to 10%.
13%→10%
Source line
Stolen Stats: 13% → 10%
Fix
Summoner's Rift Mordekaiser · R - Realm of Death · Bugfix
Fixed a bug with Mordekaiser's Realm of Death (R) where ulting a target with health above their post-reduction max HP would lead to increased damage (up to double).
Source line
Bugfix: Fixed a bug where ulting a target with health above their post-reduction max HP would lead to increased damage (up to double).
Nerf
Summoner's Rift Naafiri · R - The Call of the Pack · Damage
Damage on Naafiri's The Call of the Pack (R) decreases from 150 / 225 / 300 (+120% attack damage) to 125 / 200 / 275 (+100% bonus attack damage).
150 / 225 / 300 (+120% attack damage)→125 / 200 / 275 (+100% bonus attack damage)
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Damage: 150 / 225 / 300 (+120% Attack Damage) → 125 / 200 / 275 (+100% Bonus Attack Damage)
Nerf
Summoner's Rift Naafiri · R - The Call of the Pack · Damage per Packmate
Damage per Packmate on Naafiri's The Call of the Pack (R) decreases from 15 / 22.5 / 30 (+12% attack damage) to 12.5 / 20 / 27.5 (+10% bonus attack damage).
15 / 22.5 / 30 (+12% attack damage)→12.5 / 20 / 27.5 (+10% bonus attack damage)
Source line
Damage per Packmate: 15 / 22.5 / 30 (+12% Attack Damage) → 12.5 / 20 / 27.5 (+10% Bonus Attack Damage)
Nerf
Summoner's Rift Riven · R - Blade of the Exile · Bonus Attack Damage Ratio
Bonus attack damage ratio on Riven's Blade of the Exile (R) decreases from 25% to 20%.
25%→20%
Source line
Bonus Attack Damage Ratio: 25% → 20%
Nerf
Summoner's Rift Riven · R - Wind Slash · Bonus Attack Damage Ratio
Bonus attack damage ratio on Riven's Wind Slash (R) decreases from 60% minimum / 180% maximum to 55% minimum / 165% maximum.
60% minimum / 180% maximum→55% minimum / 165% maximum
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Bonus Attack Damage Ratio: 60% minimum / 180% maximum → 55% minimum / 165% maximum
Nerf
Summoner's Rift Sylas · Q - Chain Lash · First Lash Damage
First Lash damage on Sylas' Chain Lash (Q) decreases from 40 / 65 / 90 / 115 / 140 (+45% ability power) to 40 / 60 / 80 / 100 / 120 (+40% ability power).
40 / 65 / 90 / 115 / 140 (+45% ability power)→40 / 60 / 80 / 100 / 120 (+40% ability power)
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First Lash Damage: 40 / 65 / 90 / 115 / 140 (+45% Ability Power) → 40 / 60 / 80 / 100 / 120 (+40% Ability Power)
Buff
Summoner's Rift Volibear · Q - Thundering Smash · Cooldown
Cooldown on Volibear's Thundering Smash (Q) decreases from 14 / 13 / 12 / 11 / 10 to 12 / 11.5 / 11 / 10.5 / 10.
14 / 13 / 12 / 11 / 10→12 / 11.5 / 11 / 10.5 / 10
Source line
Cooldown: 14 / 13 / 12 / 11 / 10 → 12 / 11.5 / 11 / 10.5 / 10
Buff
Summoner's Rift Zac · Base Stats · Armor Growth
Zac's armor growth increases from 4.7 to 5.2.
4.7→5.2
Source line
Armor Growth: 4.7 → 5.2
Buff
Summoner's Rift Zac · E - Elastic Slingshot · Cooldown
Cooldown on Zac's Elastic Slingshot (E) decreases from 22 / 19 / 16 / 13 / 10 to 21 / 18 / 15 / 12 / 9.
22 / 19 / 16 / 13 / 10→21 / 18 / 15 / 12 / 9
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Cooldown: 22 / 19 / 16 / 13 / 10 → 21 / 18 / 15 / 12 / 9
Buff
Summoner's Rift Bastionbreaker · Cost
Cost on Bastionbreaker decreases from 3200g to 3000g.
3200g→3000g
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Cost: 3200g → 3000g
Buff
Summoner's Rift Bastionbreaker · Shaped Charge Damage
Shaped charge damage on Bastionbreaker increases from (30 + 150% lethality) true damage to (50 + 150% lethality) true damage.
(30 + 150% lethality) true damage→(50 + 150% lethality) true damage
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Shaped Charge Damage: (30 + 150% lethality) true damage → (50 + 150% lethality) true damage
Buff
Summoner's Rift Terminus · Unique - Shadow
The on-hit damage from Terminus' Shadow effect changes from 30 magic damage to 30 (+10% bonus AD) (+10% AP).
30 magic damage on-hit→30 (+10% bonus attack damage) (+10% ability power)
Source line
Unique - Shadow: 30 Magic Damage On-Hit → 30 (+10% bonus Attack Damage) (+10% Ability Power)
Buff
Summoner's Rift Yun Tal Wildarrows · Cost
Cost on Yun Tal Wildarrows decreases from 850g to 750g.
850g→750g
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Cost: 850g → 750g
Buff
Summoner's Rift Yun Tal Wildarrows · Attack Speed
Attack speed on Yun Tal Wildarrows increases from 40% to 45%.
40%→45%
Source line
Attack Speed: 40% → 45%
Nerf
Summoner's Rift Jack of All Trades · Adaptive Force at 5 / 10 stats
Adaptive Force from Jack of All Trades at the 5 / 10 stat breakpoints drops from 10 / 25 to 8 / 20.
10 / 25→8 / 20
Source line
Adaptive Force at 5 / 10 stat breakpoints: 10 / 25 → 8 / 20
Buff
Summoner's Rift Azir · W - Arise! · On-Hit? More Like On-Destroy
With Azir's soldiers (Arise!, W), Scorch, Liandry's Torment, Blackfire Torch and Hextech Alternator now deal 100% of their damage on-hit instead of 50%.
Scorch, Liandry's Torment, Blackfire Torch, and Hextech Alternator now deal 100% of their damage on-hit instead of 50%
Source line
On-Hit? More Like On-Destroy: Scorch, Liandry's Torment, Blackfire Torch, and Hextech Alternator now deal 100% of their damage on-hit instead of 50%
Buff
Summoner's Rift Azir · W - Arise! · Double-tap
Azir's soldier attacks (Arise!, W) now apply 2 Conqueror stacks on-hit instead of 1.
Conqueror will now apply 2 stacks on-hit instead of 1
Source line
Double-tap: Conqueror will now apply 2 stacks on-hit instead of 1
Buff
Summoner's Rift Azir · W - Arise! · Laser Focus
Press the Attack now applies to the primary target hit by Azir's soldiers (Arise!, W).
Press the attack now applies to the primary target hit
Source line
Laser Focus: Press the Attack now applies to the primary target hit
Buff
Summoner's Rift Azir · R - Emperor's Divide · Be Gone, Peasant!
Azir's Emperor's Divide (R) now knocks back jungle monsters.
Now knocks back jungle monsters
Source line
Be Gone, Peasant!: Now knocks back jungle monsters
Buff
Summoner's Rift Corki · Base Stats · Attack Damage Growth
Corki's attack damage growth increases from 2 to 2.5.
2→2.5
Source line
Attack Damage Growth: 2 → 2.5
Buff
Summoner's Rift Corki · R - Missile Barrage · Remaining Recharge Time Reduction from Autos
Each basic attack now reduces the remaining recharge time on Corki's Missile Barrage (R) by 2–6s instead of 2–4s, based on critical strike chance.
2–4s (based on critical strike chance)→2–6s
Source line
Remaining Recharge Time Reduction from Autos: 2 - 4 seconds (based on critical strike chance) → 2 - 6 seconds
Nerf
Summoner's Rift Garen · R - Demacian Justice · True Damage
True damage on Garen's Demacian Justice (R) decreases from 150 / 250 / 350 (+ 25 / 30 / 35% of target's missing health) to 125 / 200 / 275 (+ 25 / 30 / 35% of target's missing health).
150 / 250 / 350 (+ 25 / 30 / 35% of target's missing health)→125 / 200 / 275 (+ 25 / 30 / 35% of target's missing health)
Source line
True Damage: 150 / 250 / 350 (+ 25 / 30 / 35% of target's missing health) → 125 / 200 / 275 (+ 25 / 30 / 35% of target's missing health)
Nerf
Summoner's Rift Jayce · Passive - Hextech Capacitor · Bonus Move Speed
Bonus move speed on Jayce's Hextech Capacitor (Passive) decreases from 40 to 30.
40→30
Source line
Bonus Move Speed: 40 → 30
Nerf
Summoner's Rift Jayce · R - Mercury Hammer · Bonus Armor and Magic Resistance
Bonus armor and magic resistance on Jayce's Mercury Hammer (R) decreases from 5 / 15 / 25 / 35 (+7.5% bonus attack damage) to 5 / 12 / 19 / 26 (+7.5% bonus attack damage).
5 / 15 / 25 / 35 (+7.5% bonus attack damage)→5 / 12 / 19 / 26 (+7.5% bonus attack damage)
Source line
Bonus Armor and Magic Resistance: 5 / 15 / 25 / 35 (+7.5% bonus Attack Damage) → 5 / 12 / 19 / 26 (+7.5% bonus Attack Damage)
Nerf
Summoner's Rift Locke · Q - Ritual Nails · Nail Recast Hold Time
Nail recast hold time on Locke's Ritual Nails (Q) drops from 5s to 4s.
5s→4s
Source line
Nail Recast Hold Time: 5 seconds → 4 seconds
Nerf
Summoner's Rift Locke · Q - Ritual Nails · Nail Damage
Nail damage on Locke's Ritual Nails (Q) decreases from 50 / 60 / 70 / 80 / 90 to 50 / 58 / 66 / 74 / 82.
50 / 60 / 70 / 80 / 90→50 / 58 / 66 / 74 / 82
Source line
Nail Damage: 50 / 60 / 70 / 80 / 90 → 50 / 58 / 66 / 74 / 82
Nerf
Summoner's Rift Locke · Q - Ritual Nails · Mark Base Bonus Damage
Mark base bonus damage on Locke's Ritual Nails (Q) decreases from 20 / 30 / 40 / 50 / 60 to 18 / 26 / 34 / 42 / 50.
20 / 30 / 40 / 50 / 60→18 / 26 / 34 / 42 / 50
Source line
Mark Base Bonus Damage: 20 / 30 / 40 / 50 / 60 → 18 / 26 / 34 / 42 / 50
Nerf
Summoner's Rift Locke · W - Soul Ignition · Damage Taken Grey Health Cap
Damage taken grey health cap on Locke's Soul Ignition (W) decreases from 40 / 80 / 120 / 160 / 200 to 40 / 70 / 100 / 130 / 160.
40 / 80 / 120 / 160 / 200→40 / 70 / 100 / 130 / 160
Source line
Damage Taken Grey Health Cap: 40 / 80 / 120 / 160 / 200 → 40 / 70 / 100 / 130 / 160
Buff
Summoner's Rift Mordekaiser · E - Death's Grasp · Damage
Damage on Mordekaiser's Death's Grasp (E) increases from 60 / 75 / 90 / 105 / 120 (+40% ability power) to 60 / 80 / 100 / 120 / 140 (+45% ability power).
60 / 75 / 90 / 105 / 120 (+40% ability power)→60 / 80 / 100 / 120 / 140 (+45% ability power)
Source line
Damage: 60 / 75 / 90 / 105 / 120 (+40% Ability Power) → 60 / 80 / 100 / 120 / 140 (+45% Ability Power)
Buff
Summoner's Rift Mordekaiser · R - Realm of Death · Stat Steal
Stat steal on Mordekaiser's Realm of Death (R) increases from 10% to 13%.
10%→13%
Source line
Stat Steal: 10% → 13%
Buff
Summoner's Rift Nami · E - Tidecaller's Blessing · Damage per Hit
Damage per hit on Nami's Tidecaller's Blessing (E) increases from 20 / 30 / 40 / 50 / 60 to 20 / 35 / 50 / 65 / 80.
20 / 30 / 40 / 50 / 60→20 / 35 / 50 / 65 / 80
Source line
Damage per Hit: 20 / 30 / 40 / 50 / 60 → 20 / 35 / 50 / 65 / 80
Nerf
Summoner's Rift Senna · Passive - Absolution · Critical Strike Damage Modifier
Critical strike damage modifier on Senna's Absolution (Passive) decreases from 85% to 80%.
85%→80%
Source line
Critical Strike Damage Modifier: 85% → 80%
Nerf
Summoner's Rift Senna · Q - Piercing Darkness · Ability Power Slow Ratio
Ability power slow ratio on Senna's Piercing Darkness (Q) decreases from 10% per 100 ability power to 7% per 100 ability power.
10% per 100 ability power→7% per 100 ability power
Source line
Ability Power Slow Ratio: 10% per 100 Ability Power → 7% per 100 Ability Power
Nerf
Summoner's Rift Senna · Q - Piercing Darkness · Ability Power Healing Ratio
Ability power healing ratio on Senna's Piercing Darkness (Q) decreases from 50% ability power to 35% ability power.
50% ability power→35% ability power
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Ability Power Healing Ratio: 50% Ability Power → 35% Ability Power
Nerf
Summoner's Rift Seraphine · Q - High Note · Ability Power Ratio
Ability power ratio on Seraphine's High Note (Q) decreases from 50% ability power to 40% ability power.
50% ability power→40% ability power
Source line
Ability Power Ratio: 50% Ability Power → 40% Ability Power
Buff
Summoner's Rift Yunara · Base Stats · Attack Damage Growth
Yunara's attack damage growth increases from 2.5 to 3.
2.5→3
Source line
Attack Damage Growth: 2.5 → 3
Nerf
Summoner's Rift Immortal Path · Damage Increase While Above 50% Maximum Health
Damage increase while above 50% maximum health on Immortal Path decreases from 5% to 4%.
5%→4%
Source line
Damage Increase While Above 50% Maximum Health: 5% → 4%
Nerf
Summoner's Rift Immortal Path · Healing, Shielding, and Regeneration Increase While Below 50% Maximum Health
Healing, shielding and regeneration increase while below 50% maximum health on Immortal Path decreases from 15% to 12%.
15%→12%
Source line
Healing, Shielding, and Regeneration Increase While Below 50% Maximum Health: 15% → 12%
Nerf
Summoner's Rift Protoplasm Harness · Cost
Cost on Protoplasm Harness increases from 2500 to 2600.
2500→2600
Source line
Cost: 2500 → 2600
Nerf
Summoner's Rift Protoplasm Harness · Bonus Health
Bonus health on Protoplasm Harness decreases from 200–300 to 100–300.
200–300→100–300
Source line
Bonus Health: 200 - 300 → 100 - 300
Nerf
Summoner's Rift Protoplasm Harness · Healing
Healing on Protoplasm Harness decreases from 200–400 to 100–400.
200–400→100–400
Source line
Healing: 200 - 400 → 100 - 400
Adjust
Summoner's Rift Hextech Rocketbelt · Build Path
Hextech Rocketbelt now builds from Hextech Alternator + Kindlegem + Ruby Crystal + 350 instead of Hextech Alternator + Fiendish Codex + Amplifying Tome + 300.
Hextech Alternator + Fiendish Codex + Amplifying Tome + 300→Hextech Alternator + Kindlegem + Ruby Crystal + 350
Source line
Build Path: Hextech Alternator + Fiendish Codex + Amplifying Tome + 300 → Hextech Alternator + Kindlegem + Ruby Crystal + 350
Nerf
Summoner's Rift Hextech Rocketbelt · Active Cooldown
Active cooldown on Hextech Rocketbelt increases from 40s to 50s.
40s→50s
Source line
Active Cooldown: 40 seconds → 50 seconds
Nerf
Summoner's Rift Hextech Rocketbelt · Ability Power
Ability power on Hextech Rocketbelt decreases from 70 to 60.
70→60
Source line
Ability Power: 70 → 60
Buff
Summoner's Rift Hextech Rocketbelt · Health
Health on Hextech Rocketbelt increases from 300 to 350.
300→350
Source line
Health: 300 → 350
Buff
Summoner's Rift Blue Buff · Ability Haste
Ability haste on Blue Buff increases from 10 to 10 / 15 / 20 (levels 1 / 6 / 11).
10→10 / 15 / 20 (levels 1 / 6 / 11)
Source line
Ability Haste: 10 → 10 / 15 / 20 (levels 1 / 6 / 11)
Buff
Summoner's Rift Aphelios · Calibrum · Passive Mark Damage
Passive mark damage on Aphelios' Calibrum increases from 15 (10% bonus AD) to 15 (15% bonus AD).
15 (10% bonus AD)→15 (15% bonus AD)
Source line
Passive Mark Damage: 15 (10% bonus AD) → 15 (15% bonus AD)
Buff
Summoner's Rift Aphelios · Severum · Q - Onslaught Damage
Damage per attack on Aphelios' Severum Onslaught (Q) increases from 19 / 24.25 / 29.5 / 34.75 / 40% of total AD to 20 / 25.25 / 30.5 / 35.75 / 41% of total AD.
Source line
Q - Onslaught Damage: 19 / 24.25 / 29.5 / 34.75 / 40% Total AD Dmg per attack → 20 / 25.25 / 30.5 / 35.75 / 41% Total AD Dmg per attack
Buff
Summoner's Rift Aphelios · Infernum · Q - Duskwave Damage
Aphelios' Infernum Duskwave (Q) damage increases from 20–110 (levels 1–18) (10–16% bonus AD) to 20–110 (levels 1–18) (15–21% bonus AD).
Source line
Q - Duskwave Damage: 20 - 110 (Level 1 - 18) (10 - 16% bonus AD) → 20 - 110 (Level 1 - 18) (15 - 21% bonus AD)
Buff
Summoner's Rift Aphelios · Crescendum · Q - Sentry Damage
Aphelios' Crescendum Sentry (Q) damage increases from 35–125 (levels 1–18) (30–48% bonus AD) to 35–125 (levels 1–18) (34–52% bonus AD).
Source line
Q - Sentry Damage: 35 - 125 (Level 1 - 18) (30 - 48% bonus AD) → 35 - 125 (Level 1 - 18) (34 - 52% bonus AD)
Nerf
Summoner's Rift Bard · Passive - Traveler's Call · Damage Per Meep
Damage per Meep on Bard's Traveler's Call (Passive) decreases from 35 (+10 per 5 chimes) (+40% AP) to 30 (+6 per 5 chimes) (+40% AP).
35 (+10 per 5 chimes) (+40% AP)→30 (+6 per 5 chimes) (+40% AP)
Source line
Damage Per Meep: 35 (+10 per 5 Chimes) (+40% AP) → 30 (+6 per 5 Chimes) (+40% AP)
Buff
Summoner's Rift Brand · Base Stats · Base Mana Regeneration
Brand's base mana regeneration increases from 9 to 11.
9→11
Source line
Base Mana Regeneration: 9 → 11
Nerf
Summoner's Rift Brand · Passive - Blaze · Detonation Damage
Detonation damage on Brand's Blaze (Passive) decreases from 8–12% (levels 1–17) (+2% per 100 AP) to 6–12% (levels 1–18, scaling above 18) (+2% per 100 AP).
8–12% (Levels 1–17) (+2% per 100 AP)→6–12% (Levels 1–18, scaling above 18) (+2% per 100 AP)
Source line
Detonation Damage: 8 - 12% (Levels 1 - 17) (+2% per 100 AP) → 6 - 12% (Levels 1 - 18, scaling above 18) (+2% per 100 AP)
Nerf
Summoner's Rift Brand · E - Conflagration · Mana Cost
Mana cost on Brand's Conflagration (E) increases from 70 / 75 / 80 / 85 / 90 to 90.
70 / 75 / 80 / 85 / 90→90
Source line
Mana Cost: 70 / 75 / 80 / 85 / 90 → 90
Nerf
Summoner's Rift Cassiopeia · Base Stats · Health per level
Cassiopeia's health per level decreases from 104 to 98.
104→98
Source line
Health per level: 104 → 98
Buff
Summoner's Rift Draven · E - Stand Aside · Cooldown
Cooldown on Draven's Stand Aside (E) decreases from 18 / 17 / 16 / 15 / 14s to 16 / 15 / 14 / 13 / 12s.
18 / 17 / 16 / 15 / 14s→16 / 15 / 14 / 13 / 12s
Source line
Cooldown: 18 / 17 / 16 / 15 / 14s → 16 / 15 / 14 / 13 / 12s
Buff
Summoner's Rift Draven · R - Whirling Death · Damage Reduction on Enemy Hit
Damage reduction per enemy hit on Draven's Whirling Death (R) changes from -8% multiplicatively, down to 40% (at 11 hits), to -5%, down to a minimum of 50% (at 14 hits).
-8% multiplicatively, down to 40% (at 11 hits)→-5%, down to a minimum of 50% (at 14 hits)
Source line
Damage Reduction on Enemy Hit: -8% multiplicatively, down to 40% (at 11 hits) → -5%, down to a minimum of 50% (at 14 hits)
Buff
Summoner's Rift Kai'Sa · W - Void Seeker · Cooldown
Cooldown on Kai'Sa's Void Seeker (W) decreases from 22 / 20 / 18 / 16 / 14 to 20 / 18.5 / 17 / 15.5 / 14.
22 / 20 / 18 / 16 / 14→20 / 18.5 / 17 / 15.5 / 14
Source line
Cooldown: 22 / 20 / 18 / 16 / 14 → 20 / 18.5 / 17 / 15.5 / 14
Buff
Summoner's Rift Kai'Sa · R - Killer Instinct · Shield
Shield on Kai'Sa's Killer Instinct (R) increases from 70 / 90 / 110 (+90 / 135 / 180% AD) (+120% AP) to 100 / 150 / 200 (+90 / 135 / 180% AD) (+120% AP).
70 / 90 / 110 (+90 / 135 / 180% AD) (+120% AP)→100 / 150 / 200 (+90 / 135 / 180% AD) (+120% AP)
Source line
Shield: 70 / 90 / 110 (+90 / 135 / 180% AD) (+120% AP) → 100 / 150 / 200 (+90 / 135 / 180% AD) (+120% AP)