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What changed for Adaptive Helm?

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Teamfight Tactics

Adaptive Helm: change history

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3 changes across 2 patches (Apr 14, 2026 to Oct 20, 2026), newest first.
Nerf 3
  1. Nerf
    Mana Regen
    Adaptive Helm's mana regen decreases from 7 to 6.
    Mana Regen76This is a nerf
    Source line
    Mana Regen: 7 → 6
    Nerf
    Non Tank/Fighter AD/AP
    Adaptive Helm's Non Tank/Fighter AD/AP decreases from 40 to 35.
    Non Tank/Fighter AD/AP4035Direction not stated
    Source line
    Non Tank/Fighter AD/AP: 40 → 35
  2. Nerf
    Tank/Fighter Bonus Resists
    Adaptive Helm's Tank/Fighter bonus resists decrease from 45 to 30.
    Tank/Fighter Bonus Resists4530Direction not stated
    Source line
    Adaptive Helm Tank/Fighter Bonus Resists: 45 → 30

Other matches

4 more changes in 3 patches, newest first.

Buff
Radiant Adaptive Helm · Non-Tank AD/AP
Radiant Adaptive Helm's Non-Tank AD/AP increases from 25 to 40.
Non-Tank AD/AP2540Direction not stated
Source line
Radiant Adaptive Helm Non-Tank AD/AP: 25 → 40
Adjust
Radiant Adaptive Helm · Mana Regen
Radiant Adaptive Helm's mana Regen increases from 6 to 7.
Mana Regen67Direction not stated
Source line
Radiant Adaptive Helm Mana Regen: 6 → 7
Nerf
Radiant Adaptive Helm · Tank/Fighter Bonus Resists
Radiant Adaptive Helm's Tank/Fighter bonus resists decrease from 100 to 80.
Tank/Fighter Bonus Resists10080Direction not stated
Source line
Radiant Adaptive Helm Tank/Fighter Bonus Resists: 100 → 80
Fix
Bug fixes
"Hybrid Tank" and "Hybrid Fighter" roles now properly count as Frontline for Adaptive Helm and Radiant Adaptive Helm.
Source line
"Hybrid Tank" and "Hybrid Fighter" roles now properly count as Frontline for Adaptive Helm and Radiant Adaptive Helm.