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What changed for Meeple?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
5 changes across 2 patches (Jun 9, 2026 to Jun 23, 2026), newest first.
Buff 3Nerf 1Adjust 1
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Nerf(7) Gold per 2-cost ClonedMeeple (7)'s gold per 2-cost Cloned decreases from 5 to 3.(7) Gold per 2-cost Cloned53Direction not stated
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Meeple (7) Gold per 2-cost Cloned: 5 → 3
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AdjustFlat HP bonusMeeple's flat HP bonus changes from 100/400/400/500 to 100/350/450/550.Flat HP bonus100/400/400/500100/350/450/550Direction not stated
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Meeple Flat HP bonus: 100/400/400/500 → 100/350/450/550
BuffAoE Slam DamageMeeple's AoE Slam damage increases from 700 AP to 1000 AP.700 AP→1000 APSource line
AoE Slam Damage: 700 AP → 1000 AP
BuffStun DurationMeeple's stun duration increases from 1.5s to 3s.Stun Duration1.5s3sThis is a buffSource line
Stun Duration: 1.5s → 3s
BuffStun Spell DamageMeeple's stun spell damage increases from 150 AP to 400 AP.150 AP→400 APSource line
Stun Spell Damage: 150 AP → 400 AP
Other matches
1 more change in 1 patch, newest first.
Adjust
Rammus · Meeple bonus Damage Reduction per Meep
Rammus' Meeple bonus damage Reduction per Meep decreases from 4 to 3.
Meeple bonus Damage Reduction per Meep43Direction not stated
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Rammus Meeple bonus Damage Reduction per Meep: 4 → 3